I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?Odonis (Axis) vs. Jeff28 (Allies +10) G40L, No Tech (Game 2)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Volgograd to Tambov
2 bombers moved from Ukraine to Russia
4 armour and 1 artillery moved from Burma to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
3 fighters moved from 38 Sea Zone to India
1 tactical_bomber moved from 38 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
1 armour and 1 mech_infantry moved from Kweichow to Shan State
1 artillery moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour and 3 mech_infantrys moved from Kweichow to Shan State -
scramble interceptors in Moscow?
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Volgograd to Tambov
2 bombers moved from Ukraine to Russia
4 armour and 1 artillery moved from Burma to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
3 fighters moved from 38 Sea Zone to India
1 tactical_bomber moved from 38 Sea Zone to India
2 fighters moved from 38 Sea Zone to India
1 armour and 1 mech_infantry moved from Kweichow to Shan State
1 artillery moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour and 3 mech_infantrys moved from Kweichow to Shan StateCombat - Japanese
Battle in Tambov
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 2 armour and 4 mech_infantrys
Americans defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in India
Japanese attack with 4 armour, 1 artillery, 7 fighters and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 aaGuns, 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 4 infantry and 2 tactical_bombers; UK_Pacific defend with 1 factory_major
Japanese captures 16PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 3 armour, 1 artillery and 4 fighters
Casualties for ANZAC: 1 fighter
Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from Russia to Novgorod
2 battleships, 3 carriers, 2 cruisers and 2 transports moved from 38 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone
2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to Kwangtung
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 mech_infantry placed in Volgograd
1 infantry placed in Kiangsu
3 transports placed in 6 Sea Zone
3 artilleries and 1 infantry placed in Japan
2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,1,2,4,1,5,3,4,4,4,1,2,1,1,2,3,6,4,2,2,3,4,1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
Japanese collect 57 PUs (2 lost to blockades); end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from British Columbia to Alaska
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from Western United States to Alaska
4 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 4 transports moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 bomber moved from Philippines to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra -
Phillpines kamis?
Scramble Morocco?
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no scramble, no kamikazee
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from British Columbia to Alaska
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from Western United States to Alaska
4 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 4 submarines and 4 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
4 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 4 submarines and 4 transports moved from 88 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 bomber moved from Philippines to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to SumatraCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 91 Sea Zone
British loiter and taunt with ; Americans attack with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 4 transports
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 5 submarines in 91 Sea Zone, round 1 : 2/5 hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Germans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Morocco
Americans attack with 4 artilleries, 1 fighter and 4 infantry
Germans defend with 1 airfield, 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber; Italians defend with 1 infantry
Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Morocco, round 1 : 4/9 hits
Germans roll dice for 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 1 : 0/6 hits
1 infantry owned by the Germans , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans and 1 infantry owned by the Italians lost in Morocco
Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Morocco, round 2 : 3/9 hits
Germans roll dice for 2 fighters in Morocco, round 2 : 2/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 2 fighters owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 3 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 36
Casualties for Germans: 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Sumatra
Battle in 36 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 36 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 36 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
Americans win, taking Sumatra from Japanese, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Alaska, round 1 : 2/4 hits
Japanese roll dice for 2 infantry in Alaska, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Aleutian Islands
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking Aleutian Islands from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 2 fighters, 3 submarines and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 16 Sea Zone to Midway
1 bomber moved from 6 Sea Zone to Guam
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 2 Sea Zone to 10 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Alaska to Western United States
1 fighter moved from Morocco to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 bombers placed in Western United States
Americans undo move 2.
2 bombers placed in Eastern United States
Americans undo move 1.
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Alaska : 1 infantry and 1 mech_infantry
Aleutian Islands : 1 armour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 fighter
Sumatra : 1 flag, 1 armour
42 Sea Zone : 1 flag
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 flag, 2 submarines
10 Sea Zone : 1 carrier, 1 destroyer, 3 submarines and 1 transport
2 Sea Zone : 1 flag
1 Sea Zone : 1 flag
8 Sea Zone : 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Morocco : 1 flag, 1 airfield, 3 artilleries and 3 infantry
89 Sea Zone : 1 flag
101 Sea Zone : 2 submarines
Brazil : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 5 submarines, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 56 / 73
Russians : 17 / 29
Japanese : 53 / 78
Americans : 59 / 84
Chinese : 0 / 2
British : 29 / 31
UK_Pacific : 12 / 0
Italians : 20 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 56 / 73
Russians : 17 / 29
Japanese : 53 / 78
Americans : 59 / 84
Chinese : 0 / 2
British : 29 / 31
UK_Pacific : 12 / 0
Italians : 20 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour moved from Iraq to Northwest Persia
1 tactical_bomber moved from Egypt to Northwest Persia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarCombat - British
Battle in Greece
Battle in Northwest Persia
British attack with 1 armour and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 1 : 1/2 hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 1 : 0/1 hits
1 mech_infantry owned by the Italians lost in Northwest Persia
British win, taking Greece from Germans, taking Northwest Persia from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Persia
British attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 artillery and 1 infantry in Persia, round 1 : 1/2 hits
Germans roll dice for 1 mech_infantry in Persia, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Gibraltar
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Gibraltar, round 1 : 3/5 hits
Italians roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 tactical_bomber moved from Northwest Persia to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to 97 Sea Zone
1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to 91 Sea ZonePlace Units - British
1 fighter placed in Egypt
1 transport placed in 81 Sea Zone
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for British :
Celebes : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry, 1 mech_infantry and 1 tactical_bomber
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Greece : 1 flag, 1 artillery and 3 infantry
97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 52 / 73
Russians : 17 / 29
Japanese : 53 / 78
Americans : 59 / 84
Chinese : 0 / 2
British : 33 / 35
UK_Pacific : 12 / 0
Italians : 20 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Turn Complete - UK_Pacific
Territory Summary for UK_Pacific :
Malaya : 1 factory_minor and 1 harbour
Celebes : 1 flagProduction/PUs Summary :
Germans : 52 / 73
Russians : 17 / 29
Japanese : 53 / 78
Americans : 59 / 84
Chinese : 0 / 2
British : 33 / 35
UK_Pacific : 12 / 0
Italians : 20 / 23
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot to Post…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to Philippines
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea ZoneNon Combat Move - ANZAC
2 artilleries and 2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 2 artilleries, 1 fighter and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 1 infantry
35 Sea Zone : 1 cruiser, 2 destroyers, 1 fighter and 2 transportsProduction/PUs Summary :
Germans : 52 / 73
Russians : 15 / 29
Japanese : 53 / 78
Americans : 59 / 84
Chinese : 0 / 2
British : 33 / 35
UK_Pacific : 12 / 0
Italians : 22 / 14
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 52 / 73
Russians : 15 / 29
Japanese : 53 / 78
Americans : 59 / 84
Chinese : 0 / 2
British : 33 / 35
UK_Pacific : 12 / 0
Italians : 22 / 14
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Samara to Timguska
Germans take Timguska from Russians
1 armour moved from Samara to Urals
Germans take Urals from Russians
1 bomber moved from Western Ukraine to Russia
2 bombers moved from Germany to Russia
2 fighters moved from Novgorod to Russia
1 fighter moved from Bryansk to Russia -
scramble Moscow?
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No thx.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Samara to Timguska
Germans take Timguska from Russians
1 armour moved from Samara to Urals
Germans take Urals from Russians
1 bomber moved from Western Ukraine to Russia
2 bombers moved from Germany to Russia
2 fighters moved from Novgorod to Russia
1 fighter moved from Bryansk to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA guns
Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 armour moved from Samara to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
4 artilleries moved from France to Northern Italy
5 infantry moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
2 bombers and 2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to BryanskPlace Units - Germans
3 armour placed in Novgorod
10 mech_infantrys placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Russians
Russians repair 11 damage on 11 factory_majors; Remaining resources: 18 PUs;
Russians buy 2 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 armour moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Vologda to RussiaPlace Units - Russians
2 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUsTerritory Summary for Russians :
Tobruk : 1 flag, 1 armour
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 2 fighters, 55 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Smolensk : 1 infantry
Samara : 1 infantry
Iraq : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 69
Russians : 17 / 26
Japanese : 52 / 78
Americans : 59 / 84
Chinese : 0 / 2
British : 33 / 35
UK_Pacific : 12 / 0
Italians : 21 / 14
ANZAC : 14 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - Japanese
Japanese buy 6 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 bomber moved from Novgorod to Russia
1 mech_infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
2 transports moved from 39 Sea Zone to 38 Sea Zone
2 armour moved from Shan State to 38 Sea Zone
2 armour and 2 transports moved from 38 Sea Zone to 41 Sea Zone
2 armour moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 39 Sea Zone to 41 Sea Zone





