@axis-dominion sounds good fire it up whenever you want
13L G40.2 Gamerman01 (Allies +9) vs. Jeff28 (Axis)
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Maybe Japan can dice the crap out of you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
1 armour and 1 mech_infantry moved from Iraq to Egypt
British take Trans-Jordan from Italians
1 tactical_bomber moved from Novosibirsk to Archangel
1 fighter moved from Novosibirsk to Archangel
1 bomber moved from Eastern Persia to Archangel
1 infantry moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from GermansCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 bomber moved from Archangel to Vologda
1 infantry moved from Norway to Finland
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Russia to Tambov
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Northwest Persia to Vologda
1 tactical_bomber moved from Archangel to Vologda
1 fighter moved from Archangel to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to VologdaPlace Units - Russians
3 infantry placed in Volgograd
2 armour, 1 artillery, 4 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Russians collect 27 PUs (3 lost to blockades); end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs -
Maybe Japan can dice the crap out of you.
You’re probably due. Dice have not been helping your cause yet
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
3 tactical_bombers moved from Kwangsi to 39 Sea Zone
1 fighter moved from Kwangsi to 39 Sea Zone
1 bomber moved from Kwangsi to 39 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Sikang to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone -
Scramble India?
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I want to give you a scramble decision very soon, but I’m at work and don’t have TripleA loaded (yet, anyway). If I can tell from memory and from the movement summary you posted, I will give you a decision.
Tonight at the latest, in any event.
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Getting close to installing, here… :-D
If it’ll fit on my tiny USB memory… :-P -
I have 4 planes 4 tac and a dest vs. your carrier 1 fig and BB with 2 figs in India
Maybe you have a dd too? Can’t remember.
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I have 4 planes 4 tac and a dest vs. your carrier 1 fig and BB with 2 figs in India
Maybe you have a dd too? Can’t remember.
Thanks! That would help. I think I almost have it installed anyway, though.
I hate waiting for very long for scramble decisions when I’m in the middle of a big turn, so I’m trying to get you a decision ASAP
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I have a strat bomber too and your have a DD after all.
The plane in the SZ is American, and the planes in India are British and Anzac
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Hm - yeah, that’s a tough one
I’ll scramble both, since they will probably get to fire twice at planes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
3 tactical_bombers moved from Kwangsi to 39 Sea Zone
1 fighter moved from Kwangsi to 39 Sea Zone
1 bomber moved from Kwangsi to 39 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Sikang to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 1 : 4/4 hits
Chinese roll dice for 3 infantry in Tsinghai, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 battleship, 1 carrier, 1 destroyer and 1 fighter; Americans defend with 1 fighter
Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers in 39 Sea Zone, round 1 : 7/10 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 39 Sea Zone, round 1 : 4/6 hits
1 fighter owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese , 1 fighter owned by the British , 1 fighter owned by the Japanese , 1 carrier owned by the British , 1 fighter owned by the ANZAC and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 battleship in 39 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 39 Sea Zone
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 destroyer, 1 fighter and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 1 fighter
Casualties for Americans: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber moved from 39 Sea Zone to Malaya
2 carriers moved from 37 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 battleships moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 armour, 1 artillery and 1 mech_infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to AmurPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 tactical_bombers placed in Japan
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 3.
1 destroyer placed in 19 Sea Zone
2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 airfield, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Kiangsu : 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Siam : 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 bomber and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Amur : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 aaGun and 9 infantry
French Indo China : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 fighter
36 Sea Zone : 1 cruiser, 1 destroyer and 5 transports
38 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 52
Russians : 30 / 37
Japanese : 56 / 56
Americans : 52 / 73
Chinese : 2 / 8
British : 33 / 35
UK_Pacific : 5 / 12
Italians : 18 / 34
ANZAC : 18 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
3 tactical_bombers moved from Kwangsi to 39 Sea Zone
1 fighter moved from Kwangsi to 39 Sea Zone
1 bomber moved from Kwangsi to 39 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Sikang to Tsinghai
1 fighter and 1 tactical_bomber moved from Kwangsi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea ZoneCombat - Japanese
British scrambles 2 units out of India to defend against the attack in 39 Sea Zone
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 1 : 4/4 hits
Chinese roll dice for 3 infantry in Tsinghai, round 1 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 battleship, 1 carrier, 1 destroyer and 1 fighter; Americans defend with 1 fighter
Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 4 tactical_bombers in 39 Sea Zone, round 1 : 7/10 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 fighters in 39 Sea Zone, round 1 : 4/6 hits
1 fighter owned by the Americans , 2 tactical_bombers owned by the Japanese , 1 destroyer owned by the Japanese , 1 fighter owned by the British , 1 fighter owned by the Japanese , 1 carrier owned by the British , 1 fighter owned by the ANZAC and 1 destroyer owned by the British lost in 39 Sea Zone
Japanese roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 battleship in 39 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 39 Sea Zone
Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 1 destroyer, 1 fighter and 2 tactical_bombers
Casualties for ANZAC: 1 fighter
Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 1 fighter
Casualties for Americans: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber moved from 39 Sea Zone to Malaya
2 carriers moved from 37 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 38 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 battleships moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
1 carrier, 2 cruisers, 3 fighters, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 mech_infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Shensi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 armour, 1 artillery and 1 mech_infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to AmurPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 tactical_bombers placed in Japan
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 3.
1 destroyer placed in 19 Sea Zone
2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from Japan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 airfield, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Siam : 1 mech_infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 bomber and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Amur : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 aaGun and 9 infantry
French Indo China : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
37 Sea Zone : 2 battleships, 2 carriers, 1 cruiser and 1 fighter
36 Sea Zone : 1 cruiser, 1 destroyer and 5 transports
38 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 43 / 52
Russians : 30 / 37
Japanese : 56 / 56
Americans : 52 / 73
Chinese : 2 / 8
British : 33 / 35
UK_Pacific : 5 / 12
Italians : 18 / 34
ANZAC : 18 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Use the second one, forgot my dd block.
–Jeff
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 16 Sea Zone
1 submarine moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Wake Island to 16 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 15 Sea Zone to 6 Sea Zone
1 submarine moved from 7 Sea Zone to 16 Sea Zone
1 submarine moved from 24 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Wake Island to 16 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to MoroccoCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Morocco
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
2 carriers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 57 Sea Zone to 43 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 fighters moved from Morocco to 91 Sea Zone
1 armour moved from Central United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Wake Island to 33 Sea Zone
1 bomber moved from 16 Sea Zone to Guam
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 14 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 bomber, 2 fighters and 2 infantry placed in Western United States
1 infantry placed in Eastern United States
1 armour placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
Shoot - working on UK movement I see something I wish I’d done different with USA.
How do you play it? I finished China but all I did was walk in to a territory - China is almost non-existent.
Will you allow me to change where I moved 2 units in USA non-combat?
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go ahead





