@arathorn
Since there were no dice and no combat I redid the turn, if that’s alright with you.
13L G40.2 Eggman (Allies +6) vs. Jeff28 (Axis) Game 2
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Yeah, but it seems like this game snowballs on you sometimes. You lose a liitle bit here and four turns later its too late for the dice to even out.
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs totalProduction/PUs Summary :
Germans : 39 / 68
Russians : 35 / 37
Japanese : 32 / 42
Americans : 52 / 53
Chinese : 8 / 8
British : 29 / 33
UK_Pacific : 21 / 21
Italians : 15 / 13
ANZAC : 14 / 16
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 78 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 36 / 68
Russians : 35 / 37
Japanese : 32 / 42
Americans : 52 / 53
Chinese : 8 / 8
British : 29 / 33
UK_Pacific : 21 / 21
Italians : 15 / 13
ANZAC : 14 / 16
French : 14 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 12 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Holland Belgium
1 submarine moved from 106 Sea Zone to 123 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 1 : 1/3 hits
French roll dice for 1 infantry in Holland Belgium, round 1 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Normandy Bordeaux, round 1 : 0/3 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 2 : 1/2 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 artillery owned by the French and 1 artillery owned by the Germans lost in Normandy Bordeaux
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for French: 1 artillery
Battle in 97 Sea Zone
Germans attack with 5 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 1 : 8/10 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 1 : 3/5 hits
1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 carrier owned by the British , 2 fighters owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fightersNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Holland Belgium to Western Germany
6 armour and 1 mech_infantry moved from France to Germany
3 aaGuns, 2 artilleries and 10 infantry moved from Germany to Poland
3 armour moved from Yugoslavia to Poland
2 artilleries, 5 infantry and 2 mech_infantrys moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Alexandria
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to FinlandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
10 artilleries placed in Germany
2 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Alexandria : 3 fighters and 3 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Romania : 2 artilleries, 10 infantry and 2 mech_infantrys
Poland : 3 aaGuns, 3 armour, 2 artilleries and 15 infantry
Germany : 6 armour, 10 artilleries, 1 factory_major and 1 mech_infantry
Norway : 1 aaGun
Holland Belgium : 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
123 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 8 infantryProduction/PUs Summary :
Germans : 39 / 49
Russians : 35 / 37
Japanese : 32 / 42
Americans : 52 / 53
Chinese : 8 / 8
British : 29 / 33
UK_Pacific : 21 / 21
Italians : 15 / 13
ANZAC : 14 / 16
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 5 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Dzavhan
18 infantry moved from Buryatia to Yakut S.S.R.
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Sikang to YunnanCombat - Russians
Battle in Yunnan
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Yunnan
Russians win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 mech_infantrys moved from Volgograd to Sikang
1 fighter moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Sikang
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to BryanskPlace Units - Russians
2 mech_infantrys placed in Volgograd
2 infantry placed in Novgorod
Russians undo move 2.
2 artilleries placed in Novgorod
3 artilleries placed in Ukraine
Russians undo move 3.
3 infantry placed in Ukraine
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 39 / 49
Russians : 35 / 35
Japanese : 27 / 42
Americans : 52 / 53
Chinese : 13 / 8
British : 29 / 33
UK_Pacific : 21 / 21
Italians : 15 / 13
ANZAC : 14 / 16
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.812
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16Japanese Combat
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.750
Median : 4.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
2 infantry moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Manchuria
1 infantry moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Jehol
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hunan to Kweichow
2 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Kweichow
1 artillery, 8 infantry and 1 mech_infantry moved from Amur to Buryatia
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 armour
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 1 : 5/10 hits
Chinese roll dice for 1 armour in Yunnan, round 1 : 0/1 hits
1 armour owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGunsNon Combat Move - Japanese
1 aaGun moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from Jehol to Amur
2 bombers, 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 3 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Japan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 harbour placed in Hainan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Paulau Island : 1 infantry
Kwangsi : 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Siam : 2 infantry
Manchuria : 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 artilleries and 3 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 2 fighters and 2 tactical_bombers
Siberia : 1 flag
Buryatia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 5 infantry, 2 submarines, 2 tactical_bombers and 3 transports
6 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 39 / 49
Russians : 32 / 35
Japanese : 37 / 47
Americans : 52 / 53
Chinese : 6 / 8
British : 29 / 33
UK_Pacific : 21 / 21
Italians : 15 / 13
ANZAC : 14 / 16
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Central United States to Western United States
3 mech_infantrys moved from Central United States to Western United States
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalProduction/PUs Summary :
Germans : 39 / 49
Russians : 32 / 35
Japanese : 37 / 47
Americans : 52 / 52
Chinese : 6 / 8
British : 29 / 33
UK_Pacific : 21 / 21
Italians : 15 / 13
ANZAC : 14 / 16
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 infantry moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
2 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 1 : 1/6 hits
Japanese roll dice for 2 infantry in Yunnan, round 1 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 39 / 49
Russians : 32 / 35
Japanese : 36 / 47
Americans : 52 / 52
Chinese : 7 / 15
British : 29 / 33
UK_Pacific : 21 / 21
Italians : 15 / 13
ANZAC : 14 / 16
French : 11 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.769
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
I am awarding the Emperor’s medal to the relatives of my Yunnan ground forces! Took another two Chinese infantry with them to the grave, heroic effort.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 bomber moved from Malta to Kenya
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Eire to United KingdomCombat - British
Battle in Kenya
British attack with 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 armour, 1 bomber, 1 infantry and 1 mech_infantry in Kenya, round 1 : 1/5 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 2/4 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British roll dice for 2 armour and 1 bomber in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits
1 infantry owned by the Italians lost in Kenya
British roll dice for 2 armour and 1 bomber in Kenya, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits
British roll dice for 2 armour and 1 bomber in Kenya, round 4 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 2/2 hits
2 armour owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
British win with 1 bomber remaining. Battle score for attacker is -6
Casualties for British: 2 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Iraq
British attack with 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery and 4 infantry in Iraq, round 1 : 1/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 1/2 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 bomber moved from Kenya to Belgian Congo
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from 44 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea ZonePlace Units - British
1 factory_minor placed in Persia
2 mech_infantrys placed in Union of South Africa
1 artillery placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to 69 Sea Zone: 1 transport
EDIT: Removing units owned by British from 87 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Removing units owned by British from Malaya: 1 infantry
EDIT: Adding units owned by British to Burma: 1 aaGun and 3 mech_infantrys
EDIT: Removing units owned by British from India: 1 aaGun and 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Some Units in India change ownership: 5 mech_infantrysProduction/PUs Summary :
Germans : 39 / 49
Russians : 32 / 35
Japanese : 36 / 47
Americans : 52 / 52
Chinese : 7 / 15
British : 32 / 33
UK_Pacific : 24 / 25
Italians : 14 / 13
ANZAC : 14 / 16
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 12 times
6 was rolled 6 times
Average roll : 3.382
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 55Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.667
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 1.458
Standard Deviation : 1.208
Total rolls : 25Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Italians
Italians buy 1 transport; Remaining resources: 6 PUs;Combat Move - Italians
1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from French
1 armour moved from Southern France to Yugoslavia
2 artilleries moved from Southern France to France
1 armour moved from Romania to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
1 submarine moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry
ANZAC defend with 2 infantry; British defend with 1 artillery, 1 harbour and 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 1 : 1/1 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Egypt, round 1 : 5/10 hits
British roll dice for 1 artillery and 4 infantry in Egypt, round 1 : 1/5 hits
2 infantry owned by the British , 2 infantry owned by the ANZAC , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 13
Casualties for ANZAC: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 27 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 bomber and 2 fighters
Egypt : 1 flag, 1 armour, 1 artillery, 1 harbour and 4 infantry
Kenya : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries
Tunisia : 1 flag
Romania : 1 mech_infantry
Albania : 2 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 transport
Yugoslavia : 1 armour
98 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 39 / 49
Russians : 30 / 35
Japanese : 36 / 47
Americans : 52 / 52
Chinese : 7 / 15
British : 30 / 33
UK_Pacific : 24 / 25
Italians : 21 / 32
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from Queensland to South Australia
2 infantry moved from Queensland to South Australia
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
2 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalProduction/PUs Summary :
Germans : 39 / 49
Russians : 30 / 35
Japanese : 36 / 47
Americans : 52 / 52
Chinese : 7 / 15
British : 30 / 33
UK_Pacific : 24 / 25
Italians : 21 / 32
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 39 / 49
Russians : 30 / 35
Japanese : 36 / 47
Americans : 52 / 52
Chinese : 7 / 15
British : 30 / 33
UK_Pacific : 24 / 25
Italians : 21 / 32
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Wait, did I forget to move the Russian AA into Yakut SSR? I don’t see it on the map anymore.
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Yes, but you can have them back if you want.
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Romania to Greece
3 fighters and 3 tactical_bombers moved from Alexandria to Greece
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
1 armour moved from Poland to Bessarabia
2 artilleries and 10 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Eastern Poland
2 armour, 2 artilleries and 14 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 artillery and 8 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Greece
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Greece, round 1 : 4/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 2/4 hits
4 infantry owned by the Neutral_Allies and 2 mech_infantrys owned by the Germans lost in Greece
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 mech_infantrys
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 1 : 2/4 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Bessarabia
Germans attack with 1 armour, 2 artilleries and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 10 infantry in Bessarabia, round 1 : 6/13 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Baltic States
2 bombers moved from 114 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from Greece to Bulgaria
6 armour and 1 mech_infantry moved from Germany to Baltic States
10 artilleries moved from Germany to Poland
2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 112 Sea Zone to 115 Sea Zone
2 artilleries and 4 infantry moved from 115 Sea Zone to Baltic States
1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Norway to FinlandPlace Units - Germans
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Poland : 10 artilleries
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Karelia : 1 flag, 1 artillery and 8 infantry
Baltic States : 3 aaGuns, 8 armour, 4 artilleries, 18 infantry and 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 flag, 1 armour, 2 artilleries and 10 infantry
125 Sea Zone : 1 submarine
123 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 3 fighters and 3 tactical_bombers
114 Sea Zone : 1 destroyer
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 3 transports
Yugoslavia : 1 flag
Finland : 1 flag, 1 aaGunProduction/PUs Summary :
Germans : 40 / 46
Russians : 29 / 35
Japanese : 36 / 47
Americans : 52 / 52
Chinese : 7 / 15
British : 30 / 33
UK_Pacific : 24 / 25
Italians : 21 / 32
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
Yes, but you can have them back if you want.
–Jeff
Thanks! I suppose every little bit helps, but my Spider-Sense ™ tells me I’ve lost this game already.
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Hey, if you want to concede rd. 3 I’m more than willing to chalk up a win, lol.
:-D
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Hey, if you want to concede rd. 3 I’m more than willing to chalk up a win, lol.
I’m not hopeful but this is still early enough where either dice or a mistake on your part might turn the tide.
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My biggest mistake is going to the Carolines too soon.
–Jeff





