@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Eqqman (Allies) v. Mallery29 (axis) Game 2
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let’s give it a go!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 6 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Persia to Egypt
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Egypt
1 fighter moved from Iraq to Syria
1 fighter moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Iraq to Syria
1 armour moved from Persia to Trans-Jordan
1 mech_infantry moved from Hunan to Hopei
1 tactical_bomber moved from Yunnan to Hopei
1 fighter moved from Yunnan to Hopei
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 35 Sea ZoneCombat - British
Air Battle in Egypt
British attacks with 3 units heading to Egypt
Italians launches 2 interceptors out of Egypt
Defenders Fire, : 1/2 hits
Attackers Fire, : 1/3 hits
1 fighter owned by the British lost in Egypt
1 fighter owned by the Italians lost in Egypt
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Egypt
AA guns fire in Egypt : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Egypt causes 0 damage total.
Battle in Trans-Jordan
British attack with 1 armour, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 1 : 0/4 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 2/2 hits
2 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 3 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 1 armour and 1 fighter in Trans-Jordan, round 4 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 1/2 hits
1 armour owned by the British lost in Trans-Jordan
retreated to Trans-Jordan
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 1 armour and 2 infantry
Battle in Hopei
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 1 : 2/3 hits
Japanese roll dice for 1 artillery in Hopei, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Hopei
British win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 1 : 1/3 hits
Italians roll dice for 1 artillery in Syria, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Cleaning up after air battlesNon Combat Move - British
1 aaGun and 1 armour moved from Persia to Iraq
4 mech_infantrys moved from Eastern Persia to Iraq
1 fighter moved from Syria to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
1 armour and 6 mech_infantrys moved from India to Eastern Persia
1 infantry and 2 mech_infantrys moved from Yunnan to Hunan
4 aaGuns, 7 infantry and 7 mech_infantrys moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Hopei to KiangsiPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,1,1,4,6,5,2,6,6
British collect 30 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 bomber and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 1 bomber and 5 mech_infantrysProduction/PUs Summary :
Germans : 47 / 63
Russians : 31 / 44
Japanese : 28 / 35
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 20 times
Average roll : 3.773
Median : 4.000
Variance : 2.092
Standard Deviation : 1.446
Total rolls : 66Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.609
Median : 4.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 23Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.211
Median : 5.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Italians Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.609
Median : 4.000
Variance : 1.136
Standard Deviation : 1.066
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 1 infantry and 3 mech_infantrys
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 1 : 2/5 hits
British roll dice for 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 1 : 2/4 hits
1 infantry owned by the British , 1 mech_infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
4 infantry moved from Albania to Greece
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 3 armour, 4 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Malta : 1 flag
Morocco : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 transport
93 Sea Zone : 1 flag
Greece : 4 infantry
92 Sea Zone : 1 submarine
98 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 47 / 63
Russians : 31 / 44
Japanese : 28 / 35
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier and 2 destroyers moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
3 fighters moved from Caroline Islands to 45 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 armour moved from 34 Sea Zone to Paulau Island
1 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 carrier, 2 destroyers and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 carrier, 2 destroyers and 3 fighters in 45 Sea Zone, round 1 : 2/5 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 carrier, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Paulau Island, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Battle in MarianasNon Combat Move - ANZAC
3 fighters moved from 45 Sea Zone to Philippines
1 cruiser and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to British Guiana: 2 infantry
EDIT: Removing units owned by ANZAC from Brazil: 2 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 47 / 63
Russians : 31 / 44
Japanese : 28 / 35
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 47 / 63
Russians : 31 / 44
Japanese : 28 / 35
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 57 PUs;
Germans buy 1 artillery, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Western Ukraine to Belarus
1 mech_infantry moved from Novgorod to Belarus
3 infantry moved from Egypt to 98 Sea Zone
1 battleship, 1 carrier, 3 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from France to Gibraltar
2 bombers moved from Romania to Russia
1 artillery moved from Bessarabia to Ukraine
2 infantry moved from Western Ukraine to Ukraine
1 artillery and 2 mech_infantrys moved from Bessarabia to Western Ukraine
7 mech_infantrys moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
6 armour and 5 mech_infantrys moved from Novgorod to Vyborg
Germans take Vyborg from Russians
6 armour and 5 mech_infantrys moved from Vyborg to Karelia
Germans take Karelia from Russians
1 infantry moved from Western Ukraine to Ukraine
8 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Belarus
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ukraine
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Ukraine, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 fighter and 3 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Germans roll dice for 1 battleship in Gibraltar, round 1 : 0/1 hits
Germans roll dice for 1 fighter and 3 infantry in Gibraltar, round 1 : 1/4 hits
British roll dice for 2 infantry in Gibraltar, round 1 : 0/2 hits
1 infantry owned by the ANZAC lost in Gibraltar
Germans roll dice for 1 fighter and 3 infantry in Gibraltar, round 2 : 2/4 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Gibraltar
Germans win, taking Gibraltar from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Western Ukraine
1 tactical_bomber moved from Belarus to Western Ukraine
1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
3 submarines moved from 105 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea ZonePlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in France
2 fighters placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 3 infantry
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 5 infantry
Western Germany : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Germany : 1 factory_major and 6 mech_infantrys
Belarus : 1 flag, 2 mech_infantrys
Karelia : 1 flag, 6 armour and 5 mech_infantrys
Baltic States : 1 flag
Nenetsia : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 8 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag, 3 aaGuns, 13 artilleries, 2 bombers, 9 infantry, 17 mech_infantrys and 1 tactical_bomber
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Bulgaria : 1 flag
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 4 submarines and 2 transports
Yugoslavia : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 44
Japanese : 28 / 35
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Norway to Finland
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 armour moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to UkraineCombat - Russians
Battle in Belarus
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Russians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 1 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Belarus, round 1 : 1/2 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Ukraine, round 1 : 2/5 hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns, 3 artilleries and 24 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Hunan to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to TambovPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 48 / 62
Russians : 30 / 41
Japanese : 28 / 35
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.348
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Russians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.188
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 airfield and 6 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 submarine moved from 19 Sea Zone to 22 Sea Zone
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
2 bombers moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Kiangsu to Anhwe
1 submarine moved from 19 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 infantry; Americans defend with 1 bomber
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Hunan, round 1 : 3/4 hits
Chinese roll dice for 1 bomber and 1 infantry in Hunan, round 1 : 1/2 hits
1 infantry owned by the British , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in Hunan
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Casualties for Americans: 1 bomber
Battle in Anhwe
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Anhwe, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Hunan to Kiangsu
2 tactical_bombers moved from Anhwe to Kiangsu
1 artillery and 5 infantry moved from Amur to 5 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 5 Sea Zone to 19 Sea Zone
1 artillery and 5 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 airfield and 3 infantry placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Kiangsu : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 11 infantry, 2 mech_infantrys and 6 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Suiyuyan : 1 flag, 1 artillery
Chahar : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag
Amur : 1 flag, 7 infantry
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
34 Sea Zone : 1 submarine
Dzavhan : 1 flag
22 Sea Zone : 1 submarine
19 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 5 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 29 / 31
Americans : 53 / 81
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser, 2 destroyers and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 6 Sea Zone
3 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
5 fighters moved from 35 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 cruiser, 6 destroyers, 3 submarines and 3 transports
Germans defend with 1 submarine
Americans roll dice for 3 submarines in 91 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans win with 1 cruiser, 6 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
Germans defend with 1 harbour and 3 infantry
Americans roll dice for 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Gibraltar, round 1 : 2/7 hits
Germans roll dice for 3 infantry in Gibraltar, round 1 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 1 : 3/7 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in KoreaNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
4 destroyers moved from 17 Sea Zone to 6 Sea Zone
5 destroyers and 6 submarines moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 6 Sea Zone
1 bomber moved from Gibraltar to French West AfricaPlace Units - Americans
2 destroyers, 3 submarines and 3 transports placed in 101 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 26 / 31
Americans : 56 / 82
Chinese : 12 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 10 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 4.000
Variance : 1.481
Standard Deviation : 1.217
Total rolls : 28Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.565
Median : 4.000
Variance : 1.773
Standard Deviation : 1.331
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries, 1 fighter and 2 infantry moved from Kansu to Suiyuyan
1 artillery and 2 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Suiyuyan, round 1 : 2/5 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KiangsiPlace Units - Chinese
1 artillery and 5 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 25 / 31
Americans : 56 / 82
Chinese : 13 / 19
British : 31 / 35
UK_Pacific : 28 / 34
Italians : 15 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.353
Median : 4.000
Variance : 1.758
Standard Deviation : 1.326
Total rolls : 34Japanese Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.565
Median : 4.000
Variance : 1.773
Standard Deviation : 1.331
Total rolls : 23 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Syria to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
3 mech_infantrys moved from Persia to Iraq
1 armour and 6 mech_infantrys moved from Eastern Persia to Iraq
1 bomber moved from India to Iraq
5 mech_infantrys moved from India to Eastern Persia
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 21 Sea ZoneCombat - British
Non Combat Move - British
Place Units - British
1 factory_minor placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2,4,2,3,1,2
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
2 bombers and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 2 bombers and 1 fighterProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 24 / 31
Americans : 56 / 82
Chinese : 14 / 19
British : 32 / 30
UK_Pacific : 28 / 33
Italians : 14 / 32
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.375
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.375
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 airfield, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 bomber and 1 fighter moved from Egypt to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
French defend with 1 infantry; British defend with 1 infantry and 2 mech_infantrys
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 1 : 4/7 hits
British roll dice for 2 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 1 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the French , 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for French: 1 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 2/2 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
2 transports moved from 98 Sea Zone to 99 Sea Zone
4 infantry moved from Greece to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to AlgeriaPlace Units - Italians
1 airfield, 2 artilleries and 1 infantry placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 aaGun, 1 airfield, 3 armour, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 2 artilleries and 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 24 / 31
Americans : 56 / 82
Chinese : 14 / 19
British : 30 / 30
UK_Pacific : 28 / 33
Italians : 16 / 31
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 carrier and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 cruiser, 1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 24 / 31
Americans : 56 / 82
Chinese : 14 / 19
British : 30 / 30
UK_Pacific : 28 / 33
Italians : 16 / 31
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 destroyer moved from 37 Sea Zone to 35 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 48 / 62
Russians : 29 / 41
Japanese : 24 / 31
Americans : 56 / 82
Chinese : 14 / 19
British : 30 / 30
UK_Pacific : 28 / 33
Italians : 16 / 31
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
7 infantry moved from Western Ukraine to Ukraine
3 artilleries moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Belarus
8 mech_infantrys moved from Eastern Poland to Belarus
5 armour and 5 mech_infantrys moved from Karelia to Finland
1 armour moved from Karelia to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Urals
Germans take Urals from Russians
6 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to FinlandCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 1 infantry and 8 mech_infantrys
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 1 bomber, 1 infantry and 8 mech_infantrys in Belarus, round 1 : 3/10 hits
Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 1 : 2/3 hits
2 armour owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 7 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Ukraine
Germans attack with 3 artilleries, 1 bomber and 7 infantry
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 3 artilleries, 1 bomber and 7 infantry in Ukraine, round 1 : 5/11 hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 1 : 3/3 hits
1 infantry owned by the Russians , 3 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Finland
Germans attack with 5 armour, 2 fighters and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 2 fighters and 5 mech_infantrys in Finland, round 1 : 2/12 hits
Russians roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 5 armour, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 1 : 2/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 1 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 fighters moved from Finland to Novgorod
1 bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Bryansk to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
1 battleship, 1 carrier, 2 fighters, 4 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
3 aaGuns, 1 artillery and 5 infantry moved from France to Western Germany
2 infantry moved from Southern France to FrancePlace Units - Germans
10 mech_infantrys placed in Germany
1 fighter placed in Western Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
Germany : 1 factory_major and 10 mech_infantrys
Belarus : 1 flag, 7 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Nenetsia : 1 flag
Urals : 1 flag, 1 armour and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 armour, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor, 4 infantry and 3 mech_infantrys
Western Ukraine : 1 flag, 3 aaGuns, 10 artilleries, 1 bomber, 14 mech_infantrys and 1 tactical_bomber
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 4 submarines and 2 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 5 armour and 4 mech_infantrysProduction/PUs Summary :
Germans : 57 / 67
Russians : 20 / 41
Japanese : 24 / 31
Americans : 56 / 82
Chinese : 14 / 19
British : 30 / 30
UK_Pacific : 28 / 33
Italians : 16 / 31
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 3 armour, 5 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
5 artilleries, 40 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
2 infantry moved from Kazakhstan to Volgograd
1 tactical_bomber moved from Kazakhstan to Bryansk
1 fighter moved from Kazakhstan to Bryansk
10 infantry moved from Buryatia to Amur
1 infantry moved from Sakha to AmurCombat - Russians
Battle in Bryansk
Russians attack with 5 artilleries, 1 fighter, 40 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 5 artilleries, 1 fighter, 40 infantry and 2 tactical_bombers in Bryansk, round 1 : 13/48 hits
Germans roll dice for 2 infantry in Bryansk, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 artilleries, 1 fighter, 40 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Amur
Russians attack with 11 infantry
Japanese defend with 7 infantry
Russians roll dice for 11 infantry in Amur, round 1 : 1/11 hits
Japanese roll dice for 7 infantry in Amur, round 1 : 2/7 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Russians roll dice for 9 infantry in Amur, round 2 : 3/9 hits
Japanese roll dice for 6 infantry in Amur, round 2 : 1/6 hits
1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
Russians roll dice for 8 infantry in Amur, round 3 : 3/8 hits
Japanese roll dice for 3 infantry in Amur, round 3 : 0/3 hits
3 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 7 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Buryatia to Amur
1 aaGun moved from Buryatia to Amur
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
3 armour placed in Russia
5 artilleries placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 55 / 67
Russians : 23 / 26
Japanese : 23 / 31
Americans : 56 / 82
Chinese : 14 / 19
British : 30 / 30
UK_Pacific : 28 / 33
Italians : 16 / 31
ANZAC : 16 / 26
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 18 times
4 was rolled 17 times
5 was rolled 14 times
6 was rolled 13 times
Average roll : 3.362
Median : 3.000
Variance : 0.301
Standard Deviation : 0.549
Total rolls : 94Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16Germans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.211
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 76 -
As stated, I f’d up the Japanese big time, and this game is over. I’m going out to sea soon anyways, so I’ll get a rematch later. Thanks for the schooling.
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Ok, no problem. Thanks for the game!





