On the whole, very pleased with this.
Money still collected at the end of a turn, but mitigated somewhat by contested tt rule.
Not sure what Larry means when referring to Austrian navy “in port”. Does that mean in port in Trieste (and therefore not vulnerable to sea combat), or is it considered to be at sea in the Adriantic?
Only one movement phase - always argued for this. But the lack of strategic movement will be a big handicap for the CPs. Will almost certainly houserule rail movement in, but of course not into contested areas.
Air units can attack vs ground after obtaining air supremacy. This is something that effects my suggested fighter development; starting recon aircraft had limited ability vs ground, but since it looks like nobody starts with aircraft we can assume that recon planes are not counted.
Tanks defend only on 1. Just how it should be.
I suggested recently that tanks in attack should depend on infantry and artillery support, so it looks like this is substantially what happens. No tank only columns, again just as it should be.
Capture capitals still the victory conditions. Bummer. However, I imaging that the CP team will be tossing in the sponge long before the Allies move into Vienna or Berlin.
Finally, I assume the described turn is for demonstation purposes only. Otherwise, how stupid is Austria to attack and mobilize against them three neutrals in a single turn?