@ArtofWar1947 no thanks
13L G40 Axisplaya VS Infrastructure (Allies + 12)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
9 armour, 13 artilleries, 44 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in 110 Sea Zone
Germans attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 10 armour, 13 artilleries, 44 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 10 armour, 13 artilleries, 44 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
1 aaGun and 4 infantry moved from Romania to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries and 8 infantry moved from Poland to Eastern Poland
2 artilleries and 8 infantry moved from Germany to Poland
3 armour and 1 mech_infantry moved from Western Germany to Poland
2 artilleries and 2 infantry moved from Norway to FinlandPlace Units - Germans
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 43 PUs (5 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Novgorod to Karelia
3 infantry moved from Ulaanbaatar to AmurCombat - Russians
Battle in Karelia
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Karelia, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Amur, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Amur, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Iraq to Egypt
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Belarus
1 aaGun, 1 artillery and 5 infantry moved from Archangel to SmolenskPlace Units - Russians
3 infantry placed in Novgorod
8 infantry and 1 mech_infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Shantung to Hopei
4 artilleries and 4 infantry moved from Manchuria to Amur
1 infantry moved from Sakha to Buryatia
2 fighters moved from Manchuria to Buryatia
3 fighters moved from Manchuria to Hopei
1 fighter and 2 tactical_bombers moved from Kiangsu to French Indo China
1 armour moved from Shantung to Hunan
3 mech_infantrys moved from Manchuria to AnhweCombat - Japanese
Battle in Hopei
Japanese attack with 1 armour and 3 fighters
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Aleutian Islands from Americans, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 4 artilleries and 4 infantry
Russians defend with 3 infantry
Japanese win, taking Amur from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Buryatia
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters moved from Buryatia to Manchuria
3 fighters moved from Hopei to Anhwe
1 bomber moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Eastern United States to 1 Sea Zone
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
1 submarine moved from 44 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 1 : 1/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 1 : 2/2 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 infantry moved from British Columbia to Western United States
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 mech_infantry moved from Siberia to Soviet Far East
1 fighter moved from 1 Sea Zone to British ColumbiaPlace Units - Americans
2 artilleries and 2 infantry placed in Central United States
1 artillery and 1 bomber placed in Western United States
1 fighter placed in Eastern United States
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun and 1 infantry
EDIT: Adding units owned by Americans to 3 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Soviet Far East: 1 aaGun and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/5 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to India
3 infantry moved from Eastern Persia to West India
2 infantry moved from India to Burma
2 armour and 2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 82 Sea Zone to 71 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from Egypt to PersiaPlace Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 aaGun and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern PolandCombat - Italians
Non Combat Move - Italians
2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 bomber moved from Eastern Poland to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
Japanese roll dice for 2 infantry in Sumatra, round 1 : 0/2 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
Japanese roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour, 13 artilleries, 44 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
2 fighters moved from Western Germany to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 10 armour, 13 artilleries, 44 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 10 armour, 13 artilleries, 43 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Eastern Poland
2 aaGuns moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 11 infantry moved from Eastern Poland to Bessarabia
3 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from 114 Sea Zone to Western GermanyPlace Units - Germans
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Bryansk to Western Ukraine
3 fighters and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 mech_infantry moved from Egypt to EthiopiaCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 1/6 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Buryatia, round 1 : 0/3 hits
Japanese roll dice for 1 infantry in Buryatia, round 1 : 0/1 hits
Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
6 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 aaGuns moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 aaGun, 1 artillery and 5 infantry moved from Smolensk to Russia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Novgorod
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
4 artilleries moved from Bryansk to Smolensk
1 aaGun, 3 armour, 25 infantry and 2 mech_infantrys moved from Bryansk to Russia
32 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Russia
3 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 armour and 1 mech_infantry moved from Russia to SmolenskPlace Units - Russians
9 infantry and 1 mech_infantry placed in Russia
1 infantry and 1 mech_infantry placed in Volgograd
Russians undo move 2.
Russians undo move 1.
2 infantry placed in Volgograd
8 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 armour moved from Hunan to Szechwan
1 armour moved from Hopei to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
2 mech_infantrys moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 mech_infantrys moved from Anhwe to Suiyuyan
2 fighters moved from Anhwe to Suiyuyan
1 fighter and 1 mech_infantry moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shensi
4 artilleries and 3 infantry moved from Amur to Buryatia
2 fighters moved from Manchuria to Buryatia
1 bomber moved from Japan to 3 Sea Zone
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
1 fighter moved from Japan to SakhaCombat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Battle in Suiyuyan
Japanese attack with 2 fighters and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Suiyuyan from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sakha
Japanese attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 armour and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Buryatia
Japanese attack with 4 artilleries, 2 fighters and 3 infantry
Russians defend with 3 infantry
Japanese win, taking Buryatia from Russians with 4 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Buryatia to Amur
1 fighter moved from Sakha to Amur
1 bomber moved from 3 Sea Zone to Amur
1 aaGun moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Anhwe
1 bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 fighter moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Shan State to Sumatra
1 tactical_bomber moved from Borneo to 37 Sea Zone
4 fighters moved from Borneo to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters moved from Suiyuyan to Kweichow
1 fighter moved from Shensi to KweichowPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Japanese collect 57 PUs (1 lost to blockades); end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Siberia
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Siberia, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 1 : 1/1 hits
1 infantry owned by the Americans lost in Siberia
1 mech_infantry owned by the Americans retreated to Soviet Far East
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 3/6 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Aleutian Islands, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery and 1 bomber in Aleutian Islands, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Aleutian Islands
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 125 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from 91 Sea Zone to Libya
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Egypt to India
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from British Columbia to Eastern United States
1 aaGun moved from British Columbia to Western United States
1 bomber moved from Aleutian Islands to British Columbia
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
4 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to British Columbia: 1 aaGun
EDIT: Removing units owned by Americans from British Columbia: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 armour, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
3 infantry moved from Burma to Yunnan
1 bomber moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 : 1/5 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 1 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Shan State, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from Shan State to India
3 infantry moved from India to Burma
3 infantry moved from West India to India
1 armour and 1 mech_infantry moved from West India to India
1 armour and 1 mech_infantry moved from West India to India
2 mech_infantrys moved from India to Burma
1 fighter and 1 tactical_bomber moved from Persia to India
3 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Caucasus to Samara
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 artillery and 4 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Iraq
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 91 Sea Zone to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,3,2,2,3,1,4,2,2,3,1,6,4,5,1,5,5,4,6,1,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 aaGun and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Ethiopia
1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Baltic StatesCombat - Italians
Battle in Ethiopia
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Italians attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ethiopia to Italian SomalilandPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 1 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 armour in Borneo, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Borneo
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantryNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to Queensland
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Tunisia to LibyaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 47 PUs;
Germans buy 2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Eastern Poland to Belarus
7 armour and 7 mech_infantrys moved from Eastern Poland to Novgorod
1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 11 infantry moved from Bessarabia to Western Ukraine
10 armour, 13 artilleries, 41 infantry and 4 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 7 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 7 armour and 7 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Novgorod from Russians with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 5 infantry
Battle in Western Ukraine
Germans attack with 3 artilleries and 17 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 3 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 10 armour, 13 artilleries, 41 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 10 armour, 13 artilleries, 41 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Bryansk to Eastern Poland
1 submarine moved from 114 Sea Zone to 112 Sea Zone
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 3 infantry placed in Western Germany
2 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs





