@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
Don’t forget the french !
:-D
ah, the french… 8-)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :18
Combat Move - French
Non Combat Move - French
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to Norway
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :19
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 76 PUs;
Germans buy 1 armour, 1 fighter, 4 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Rostov to Archangel
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 mech_infantry moved from Eastern Poland to Belarus
2 fighters moved from Rostov to Belarus
1 fighter moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
24 artilleries and 53 infantry moved from Rostov to Bryansk
46 armour and 4 mech_infantrys moved from Caucasus to Bryansk
1 artillery and 5 infantry moved from Ukraine to Bryansk
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Tambov
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Bryansk
Germans attack with 46 armour, 25 artilleries, 58 infantry and 4 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 46 armour, 25 artilleries, 58 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter moved from Tambov to Ukraine
2 aaGuns moved from Rostov to Bryansk
2 fighters moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
5 mech_infantrys moved from Eastern Poland to Novgorod
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
6 fighters moved from Western Germany to 113 Sea Zone
2 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 5 mech_infantrys
EDIT: Removing units owned by Germans from Poland: 5 mech_infantrys
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :19
Purchase Units - Russians
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Belarus
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 artillery moved from Urals to Timguska
Russians take Timguska from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Belarus, round 1 : 2/3 hits
Germans roll dice for 1 mech_infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
2 aaGuns and 6 infantry moved from Vologda to Russia
1 mech_infantry moved from Urals to Russia
Place Units - Russians
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :19
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from French Indo China to Malaya
2 mech_infantrys moved from French Indo China to Burma
3 fighters moved from French Indo China to Burma
2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
6 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
Combat - Japanese
Battle in Burma
Japanese attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Malaya
Japanese attack with 6 fighters, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 6 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
6 fighters and 2 tactical_bombers moved from Malaya to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Burma to French Indo China
3 mech_infantrys moved from Kwangtung to French Indo China
4 mech_infantrys moved from Anhwe to Yunnan
Place Units - Japanese
3 submarines placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Manchuria
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
Japanese collect 47 PUs (2 lost to blockades); end with 48 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :19
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from Vologda to Volgograd
2 bombers moved from Russia to Volgograd
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Yakut S.S.R. to Dzavhan
Americans take Dzavhan from Japanese
1 infantry moved from Buryatia to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
Combat - Americans
Battle in Volgograd
Americans attack with 2 bombers and 2 fighters
Germans defend with 1 factory_minor and 2 infantry
Americans roll dice for 2 bombers and 2 fighters in Volgograd, round 1 : 2/4 hits
Germans roll dice for 2 infantry in Volgograd, round 1 : 1/2 hits
2 infantry owned by the Germans and 1 bomber owned by the Americans lost in Volgograd
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 bomber and 2 fighters moved from Volgograd to Russia
1 aaGun and 3 infantry moved from Gibraltar to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Gibraltar to Norway
1 fighter moved from Eastern United States to Gibraltar
2 transports moved from 112 Sea Zone to 119 Sea Zone
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 105 Sea Zone
4 infantry moved from Tunisia to Libya
4 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Tobruk to Alexandria
4 infantry moved from Alexandria to Egypt
3 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Persia to Turkmenistan
1 mech_infantry moved from Iraq to Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Persia to Northwest Persia
4 infantry moved from British Columbia to 1 Sea Zone
4 infantry and 3 transports moved from 1 Sea Zone to 2 Sea Zone
2 infantry moved from Alaska to 2 Sea Zone
6 infantry and 3 transports moved from 2 Sea Zone to 3 Sea Zone
6 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 7 infantry moved from Western United States to British Columbia
2 infantry moved from Siberia to Sakha
2 artilleries and 1 infantry moved from Buryatia to Ulaanbaatar
1 aaGun moved from Buryatia to Ulaanbaatar
1 infantry moved from Siberia to Sakha
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Philippines to Sumatra
Place Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 fighter placed in Eastern United States
4 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :19
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 infantry moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
1 armour moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Norway to Russia
1 fighter moved from Norway to Russia
1 fighter moved from Norway to Russia
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Burma, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 aaGun, 2 artilleries and 15 infantry moved from Persia to Northwest Persia
5 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to Scotland
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :19
Purchase Units - Italians
Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 2 mech_infantrys
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 0/2 hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 1 : 1/2 hits
1 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
Japanese roll dice for 2 mech_infantrys in Malaya, round 2 : 1/2 hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking 20 Sea Zone from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
hit done by accident.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :20
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 mech_infantry moved from Novgorod to Finland
3 fighters moved from Novgorod to Finland
Combat - Germans
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry; Russians defend with 1 factory_minor
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 3 fighters and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Finland from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Caucasus to Rostov
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
1 aaGun moved from Bryansk to Rostov
3 infantry moved from Ukraine to Rostov
2 mech_infantrys moved from Ukraine to Rostov
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 aaGun moved from Bryansk to Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
3 fighters moved from Finland to Novgorod
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 3 infantry placed in Western Germany
2 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :20
Purchase Units - Russians
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Russians take 105 Sea Zone from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery moved from Timguska to Novosibirsk
1 armour moved from Yenisey to Novosibirsk
1 fighter moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
Place Units - Russians
6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :20
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Malaya to Burma
3 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 fighter moved from 36 Sea Zone to 37 Sea Zone
7 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Manchuria to Amur
2 fighters moved from Manchuria to Amur
2 bombers moved from Japan to Amur
Combat - Japanese
Battle in Burma
Japanese attack with 3 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Borneo
Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 2 bombers, 2 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Amur from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Amur to Manchuria
2 bombers moved from Amur to Japan
3 mech_infantrys moved from Kwangtung to French Indo China
1 fighter moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Borneo to 36 Sea Zone
7 fighters moved from Borneo to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Burma to French Indo China
3 mech_infantrys moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Shensi to Hopei
1 mech_infantry moved from Yunnan to Kweichow
Place Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :20
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 1 harbour, 11 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Finland
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Russia to Caucasus
1 mech_infantry moved from Turkmenistan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Turkmenistan to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Philippines to 35 Sea Zone
6 fighters moved from 35 Sea Zone to Borneo
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 artilleries and 2 infantry moved from Ulaanbaatar to Amur
3 infantry moved from Sakha to Amur
2 fighters and 2 infantry moved from Siberia to Amur
1 infantry moved from Dzavhan to Tsagaan Olom
Americans take Tsagaan Olom from Japanese
1 infantry moved from Northwest Persia to Caucasus
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Korea
Battle in Shantung
Battle in Normandy Bordeaux
Battle in Finland
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 4 fighters and 2 infantry in Finland, round 1 : 2/6 hits
Germans roll dice for 1 mech_infantry in Finland, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Finland
Americans win, taking Korea from Japanese, taking Shantung from Japanese, taking Normandy Bordeaux from Germans, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Borneo
Americans attack with 1 artillery, 6 fighters and 1 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Borneo, round 1 : 4/8 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Borneo, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Caucasus
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber and 2 infantry in Caucasus, round 1 : 0/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Amur
Americans attack with 2 artilleries, 2 fighters and 7 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries, 2 fighters and 7 infantry in Amur, round 1 : 5/11 hits
Japanese roll dice for 1 infantry in Amur, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Amur to Siberia
1 aaGun moved from Siberia to Amur
1 aaGun moved from Ulaanbaatar to Amur
6 infantry moved from Soviet Far East to Siberia
1 bomber moved from Caucasus to Russia
1 mech_infantry moved from Persia to Turkmenistan
4 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
4 infantry moved from Tobruk to Alexandria
4 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 transports moved from 119 Sea Zone to 117 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 armour, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
4 fighters moved from Finland to 112 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
2 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 7 infantry moved from British Columbia to Alaska
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from Iraq to Northwest Persia
6 fighters moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from Sumatra to India
Place Units - Americans
1 harbour and 3 infantry placed in Norway
2 destroyers and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
4 infantry placed in Central United States
4 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :20
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 bomber moved from Russia to Ukraine
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 1 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Burma, round 1 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Non Combat Move - British
1 bomber moved from Ukraine to Russia
1 fighter moved from Norway to Russia
2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
3 infantry moved from Persia to Eastern Persia
4 infantry moved from Iraq to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from United Kingdom to Norway
1 fighter moved from Norway to Russia
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :20
Purchase Units - Italians
Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 mech_infantrys moved from Rostov to Caucasus
1 bomber moved from Ukraine to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Malta
Italians attack with 2 infantry
British defend with 1 aaGun
Italians win, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :20
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 35 Sea Zone to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter; Americans loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 armour and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :20
Combat Move - French
Non Combat Move - French
Turn Complete - French