@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 artillery moved from Baltic States to Eastern Poland
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Non Combat Move - Italians
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
ANZAC attack with 2 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 2 infantry in Malaya, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Malaya, round 1 : 0/1 hits
ANZAC roll dice for 2 infantry in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Malaya, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in Malaya, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits
1 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 infantry in Malaya, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 5 : 0/1 hits
ANZAC roll dice for 1 infantry in Malaya, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Malaya, round 6 : 0/1 hits
ANZAC roll dice for 1 infantry in Malaya, round 7 : 1/1 hits
Japanese roll dice for 1 artillery in Malaya, round 7 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Kazakhstan to Samara
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
1 infantry moved from Eire to Scotland
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Northwest Persia to Caucasus
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Eastern Poland to Caucasus
3 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Rostov to Volgograd
4 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
9 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
2 infantry moved from Novgorod to Belarus
2 fighters moved from Western Germany to Belarus
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 2 fighters and 3 infantry
French defend with 1 infantry; British defend with 2 infantry
Germans win, taking Caucasus from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for French: 1 infantry
Casualties for British: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win, taking 125 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
2 fighters moved from Belarus to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Caucasus to Rostov
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 armour and 4 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Smolensk to Belarus
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Belarus
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Belarus, round 1 : 0/5 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 3/4 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 1 : 0/5 hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 1 : 1/3 hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 4 : 0/3 hits
Germans roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits
1 mech_infantry owned by the Russians lost in Volgograd
retreated to Volgograd
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
2 aaGuns and 5 infantry moved from Timguska to Novosibirsk
3 infantry moved from Russia to Smolensk
2 fighters moved from Belarus to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
keepin it fresh
My home computer is dead. I’ve been posting from work these 2 last weeks.
I don’t forget this game.
I’ll post monday for sure.
Thanks for your patience.
no problem at all. I just like to keep things on the first 3 pages or so or I get confused!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Japan to 8 Sea Zone
1 mech_infantry moved from Manchuria to Siberia
1 fighter moved from Japan to Siberia
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from Philippines to 44 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to Malaya
3 fighters moved from 37 Sea Zone to Shan State
1 mech_infantry moved from French Indo China to Shan State
3 mech_infantrys moved from Kweichow to Sikang
2 fighters moved from Kweichow to Sikang
1 bomber, 2 fighters and 4 tactical_bombers moved from French Indo China to Sikang
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from Kwangtung to French Indo China
2 fighters moved from Kwangtung to Yunnan
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
3 artilleries and 2 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
Combat - Japanese
Battle in Sikang
Japanese attack with 1 bomber, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
British defend with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 3 mech_infantrys
Casualties for British: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Siberia
Japanese attack with 1 fighter and 1 mech_infantry
Americans defend with 1 mech_infantry
retreated to Siberia
Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters and 1 mech_infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to French Indo China
1 bomber, 4 fighters and 4 tactical_bombers moved from Sikang to Szechwan
2 mech_infantrys moved from Anhwe to Szechwan
1 mech_infantry moved from Anhwe to Kwangtung
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Siberia to Manchuria
3 fighters moved from 44 Sea Zone to Philippines
1 bomber moved from 8 Sea Zone to Japan
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Sumatra to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 mech_infantry moved from Kazakhstan to Volgograd
1 bomber moved from India to Volgograd
1 mech_infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 fighter moved from Eastern Persia to Volgograd
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Volgograd
Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 artillery and 1 factory_minor
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Volgograd, round 1 : 2/3 hits
Germans roll dice for 1 artillery in Volgograd, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Volgograd
Americans win, taking Volgograd from Germans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 fighter moved from Volgograd to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 aaGun, 1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 aaGun moved from Soviet Far East to Siberia
1 bomber moved from Soviet Far East to Caroline Islands
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 destroyers and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 infantry moved from British Columbia to Alaska
1 bomber moved from Western United States to Caroline Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
4 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 artilleries and 2 infantry moved from Tunisia to Libya
1 artillery and 2 infantry moved from Libya to Tobruk
1 fighter moved from Tobruk to Iraq
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Volgograd to Northwest Persia
1 bomber moved from 125 Sea Zone to United Kingdom
Place Units - Americans
3 infantry and 1 mech_infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kazakhstan: 1 fighter
EDIT: Adding units owned by Americans to Samara: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Eastern Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 bomber moved from Persia to Caucasus
1 fighter moved from Egypt to Caucasus
2 infantry moved from Burma to Yunnan
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Shan State, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber, 3 fighters and 4 infantry
Germans defend with 3 infantry
British roll dice for 1 bomber, 3 fighters and 4 infantry in Caucasus, round 1 : 2/8 hits
Germans roll dice for 3 infantry in Caucasus, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Germans lost in Caucasus
British roll dice for 1 bomber, 3 fighters and 3 infantry in Caucasus, round 2 : 3/7 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Caucasus to Eastern Persia
1 fighter moved from Caucasus to Eastern Persia
1 fighter moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Eastern Persia
5 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from India to Burma
3 aaGuns moved from Burma to India
2 armour, 1 artillery and 2 mech_infantrys moved from Burma to India
1 fighter and 1 tactical_bomber moved from Shan State to India
3 infantry moved from Turkmenistan to Kazakhstan
1 armour moved from Turkmenistan to Samara
3 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
2 artilleries moved from Persia to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from United Kingdom to Algeria
Place Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
3 infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,3,4,6,2,4,3,6,3,6,6,5,2,1,6,2,2,6,6,2,2,1,5,4,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Eastern Poland to Western Ukraine
Non Combat Move - Italians
Place Units - Italians
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 factory_minor placed in Queensland
2 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Scotland to United Kingdom
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans buy 9 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Rostov to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Rostov to Volgograd
2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Volgograd
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor; Americans defend with 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Bryansk to Ukraine
1 fighter moved from Volgograd to Ukraine
1 fighter moved from Caucasus to Ukraine
1 fighter moved from Belarus to Ukraine
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
9 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Russians
Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 1 : 3/6 hits
Germans roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Smolensk to Belarus
1 infantry moved from Russia to Tambov
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Urals
1 infantry moved from Novosibirsk to Vologda
2 aaGuns moved from Novosibirsk to Samara
12 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Samara
Place Units - Russians
6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 2 fighters, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Amur
2 fighters moved from Japan to Amur
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 artillery moved from Olgiy to Kansu
Japanese take Kansu from Chinese
2 artilleries and 2 infantry moved from Tsagaan Olom to Kansu
1 artillery moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from French Indo China to Burma
3 fighters and 3 tactical_bombers moved from Szechwan to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
3 fighters moved from French Indo China to Shan State
2 infantry moved from French Indo China to Shan State
1 bomber moved from Szechwan to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 37 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
4 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun and 1 infantry; Chinese defend with 1 fighter
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter and 2 mech_infantrys
Casualties for British: 1 aaGun and 1 infantry
Casualties for Chinese: 1 fighter
Battle in 39 Sea Zone
Japanese attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Shan State
Japanese attack with 3 fighters and 2 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Amur
Japanese attack with 2 fighters and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Amur from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from 39 Sea Zone to Sumatra
3 fighters moved from Shan State to French Indo China
2 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to French Indo China
1 armour and 3 mech_infantrys moved from Kwangtung to French Indo China
1 mech_infantry moved from Anhwe to Kweichow
1 fighter moved from Manchuria to French Indo China
2 fighters moved from Amur to Manchuria
1 bomber moved from Japan to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Kazakhstan to Sikang
1 bomber moved from Northwest Persia to Sikang
1 fighter moved from Samara to Sikang
1 artillery and 1 infantry moved from Siberia to Amur
1 bomber moved from Caroline Islands to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 1 : 3/7 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Amur, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Amur, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 3 infantry in Celebes, round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Celebes, round 1 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery and 2 infantry in Celebes, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Sikang
Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Sikang, round 1 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 1 : 1/1 hits
1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Sikang
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Sikang to Samara
1 bomber moved from Sikang to Russia
1 fighter moved from Iraq to Samara
1 infantry moved from Iraq to Northwest Persia
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Scotland
3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Morocco to Algeria
1 artillery and 2 infantry moved from Algeria to Tunisia
4 infantry and 1 mech_infantry moved from Tunisia to Libya
2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Tobruk to Alexandria
3 infantry moved from Alexandria to Egypt
2 infantry moved from Alaska to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 aaGuns moved from Siberia to Soviet Far East
1 bomber moved from 45 Sea Zone to India
5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to British Columbia
1 fighter moved from Western United States to Soviet Far East
Place Units - Americans
1 armour, 2 infantry and 1 mech_infantry placed in Central United States
3 artilleries and 3 infantry placed in Western United States
1 destroyer and 2 transports placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 6 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total