@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 1 : 0/2 hits
Japanese roll dice for 1 artillery in Borneo, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
2 infantry moved from Vologda to Russia
Place Units - ANZAC
1 armour and 1 infantry placed in Queensland
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Samara to Russia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Belarus
2 infantry moved from Rostov to Volgograd
2 fighters moved from Ukraine to Volgograd
2 infantry moved from Rostov to Caucasus
2 fighters moved from Ukraine to Caucasus
1 fighter moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Belarus
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 2 fighters and 2 infantry
British defend with 2 infantry
Germans win, taking Caucasus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters moved from Caucasus to Ukraine
2 fighters moved from Volgograd to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Belarus to Eastern Poland
2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
9 armour moved from Germany to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
5 armour placed in Germany
1 submarine placed in 113 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Timguska
1 infantry moved from Novosibirsk to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Timguska, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Timguska, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 1 : 2/4 hits
Germans roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
2 fighters moved from Timguska to Samara
1 infantry moved from Vologda to Urals
1 infantry moved from Archangel to Vologda
1 aaGun, 1 armour, 1 artillery, 44 infantry and 1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 artillery and 7 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 6 mech_infantrys and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 fighters and 1 tactical_bomber moved from French Indo China to Sikang
1 mech_infantry moved from Shensi to Sikang
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 mech_infantry moved from Manchuria to Amur
2 fighters moved from Manchuria to Amur
1 mech_infantry moved from Manchuria to Amur
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 fighter moved from French Indo China to Sikang
1 bomber moved from French Indo China to Sikang
1 bomber moved from Sumatra to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Sikang
Japanese attack with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Amur
Japanese attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery
Japanese win, taking Amur from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from Japan to French Indo China
4 fighters and 1 tactical_bomber moved from Sikang to Szechwan
1 bomber moved from Sikang to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
5 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
2 mech_infantrys moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Kansu to Olgiy
3 artilleries moved from Kansu to Shensi
1 mech_infantry moved from Kweichow to Szechwan
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 harbour placed in Hainan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,4,1,1
Japanese collect 58 PUs (9 lost to blockades); end with 63 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
scramSZ35?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 1 harbour, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 23 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Borneo
1 bomber moved from Sumatra to Shan State
1 fighter moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Kansu to Olgiy
1 mech_infantry moved from Kweichow to Sikang
3 fighters and 3 tactical_bombers moved from French Indo China to Sikang
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Manchuria to Amur
2 fighters moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 bomber and 1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
Combat - Japanese
Battle in Sikang
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 bomber and 2 fighters
British defend with 1 infantry
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Amur
Japanese attack with 2 fighters and 1 mech_infantry
Americans defend with 1 artillery
Japanese win, taking Amur from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Sikang to Szechwan
1 fighter moved from 44 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
5 fighters and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to Szechwan
1 bomber moved from Shan State to French Indo China
1 bomber and 2 fighters moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Shensi to Olgiy
3 artilleries moved from Kansu to Shensi
2 mech_infantrys moved from Kwangtung to French Indo China
3 mech_infantrys moved from Manchuria to Anhwe
1 fighter moved from Amur to Manchuria
1 fighter moved from Amur to Japan
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 harbour placed in Hainan
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,1,4,4
Japanese collect 57 PUs (9 lost to blockades); end with 80 PUs total
im confused?
Lol…sorry…Forget about my last Japan 12 post.
I won’t scramble in sz35.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Russia to Caucasus
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from India to Caucasus
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 fighters moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Samara to Caucasus
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 6 Sea Zone from Japanese, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 1 : 0/1 hits
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 93 Sea Zone
Americans attack with 4 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 93 Sea Zone, round 1 : 1/4 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Caucasus
Americans attack with 2 bombers, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 2 bombers, 2 fighters and 1 infantry in Caucasus, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Americans win, taking Caucasus from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Java
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
4 fighters moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Caucasus to Samara
2 bombers moved from Caucasus to Russia
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry and 1 mech_infantry moved from Morocco to Algeria
1 artillery, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Tunisia to Libya
4 infantry moved from Libya to Tobruk
2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Soviet Far East to Siberia
1 aaGun moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from British Columbia to Alaska
1 artillery and 1 infantry moved from Western United States to British Columbia
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Scotland to Russia
Place Units - Americans
2 infantry and 2 mech_infantrys placed in Central United States
1 artillery, 1 fighter and 3 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 bomber
EDIT: Adding units owned by Americans to Scotland: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Samara to Tsinghai
1 infantry moved from Kazakhstan to Sikang
1 bomber moved from Eastern Persia to Sikang
1 mech_infantry moved from India to Shan State
2 fighters and 2 tactical_bombers moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shan State, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
British attack with 1 bomber and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Sikang, round 1 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 1 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Sikang
British win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Tsinghai
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Tsinghai, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 1/1 hits
1 infantry owned by the British lost in Tsinghai
retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Tsinghai to Samara
1 bomber moved from Sikang to Eastern Persia
1 fighter moved from Eastern Persia to Samara
1 fighter moved from Northwest Persia to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Algeria to Egypt
1 fighter moved from United Kingdom to Algeria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
6 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Iraq to Northwest Persia
1 infantry moved from Eastern Persia to West India
1 infantry moved from West India to India
1 infantry moved from India to Burma
2 infantry moved from Eastern Persia to Turkmenistan
3 infantry moved from Persia to Eastern Persia
2 fighters and 2 tactical_bombers moved from Shan State to India
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Persia
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Western Ukraine to Belarus
Italians take Belarus from Russians
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Iwo Jima, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 1 : 1/1 hits
1 infantry owned by the ANZAC lost in Iwo Jima
ANZAC roll dice for 1 armour in Iwo Jima, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 armour owned by the ANZAC lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 armour and 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to Caroline Islands
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :13
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Rostov to Volgograd
3 fighters moved from Ukraine to Volgograd
2 infantry moved from Rostov to Caucasus
2 fighters moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
Combat - Germans
Battle in Caucasus
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 fighters and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 fighters moved from Volgograd to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 fighters moved from Caucasus to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
5 artilleries and 12 infantry moved from Novgorod to Belarus
6 armour moved from Eastern Poland to Belarus
3 armour moved from Eastern Poland to Western Ukraine
5 armour moved from Germany to Eastern Poland
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 armour placed in Novgorod
2 fighters placed in Western Germany
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :13
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 fighters moved from Samara to Archangel
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Urals to Timguska
Russians take Timguska from Japanese
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Samara to Novosibirsk
7 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 1 bomber, 3 destroyers and 6 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 mech_infantry moved from Manchuria to Siberia
1 mech_infantry moved from Amur to Siberia
2 fighters moved from Manchuria to Siberia
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 artillery and 1 infantry moved from Olgiy to Yenisey
1 infantry moved from Tsinghai to Shensi
2 artilleries moved from Shensi to Kweichow
1 mech_infantry moved from Szechwan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Szechwan to Kazakhstan
3 mech_infantrys moved from Anhwe to Szechwan
1 mech_infantry moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Siberia
Japanese attack with 2 fighters and 2 mech_infantrys
Americans defend with 1 aaGun and 2 infantry
2 mech_infantrys owned by the Japanese retreated to Amur
Russians win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Battle in Yenisey
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Amur
1 fighter moved from 17 Sea Zone to Manchuria
3 fighters moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter moved from 20 Sea Zone to Manchuria
1 fighter and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from Szechwan to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kazakhstan to Szechwan
3 mech_infantrys moved from Kwangtung to French Indo China
1 mech_infantry moved from Yunnan to French Indo China
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Manchuria
1 bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,2,2,6
Japanese collect 47 PUs (14 lost to blockades); end with 50 PUs total
that was some rough luck aa.
:-o
Yeah, in this game, my Japan is incredibly unlucky…. :|