@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Dresden erobert die Welt
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Kann mir jemand hier die 0 beim Italiener erklären…
“Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4”Danke
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wird gewürfelt - bei 3 oder weniger (glaube ich) werden sie abgezogen (4 und 6 sind also toll)
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wird gew�rfelt - bei 3 oder weniger (glaube ich) werden sie abgezogen (4 und 6 sind also toll)
Jep, 4 bis 6 zählen nicht. Würfle ich auch gerne… :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Northern Territory to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 bomber moved from 42 Sea Zone to Queensland
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Production/PUs Summary :
Germans : 46 / 72
Russians : 35 / 47
Japanese : 43 / 58
Americans : 49 / 64
Chinese : 21 / 23
British : 34 / 34
UK_Pacific : 2 / 0
Italians : 16 / 21
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Finland to Norway
3 artilleries moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
5 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
2 armour moved from Ukraine to Bryansk
2 tactical_bombers moved from Rostov to Tambov
2 fighters moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to Tambov
6 armour moved from Rostov to Bryansk
2 bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 artilleries moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Finland to Norway
3 artilleries moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
5 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Baltic States to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
2 armour moved from Ukraine to Bryansk
2 tactical_bombers moved from Rostov to Tambov
2 fighters moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to Tambov
6 armour moved from Rostov to Bryansk
2 bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 artilleries moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 artilleries moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to FranceCombat - Germans
Battle in Archangel
Germans attack with 4 artilleries
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 4 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Tambov
Germans attack with 1 armour, 3 fighters, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery and 5 infantry
Germans win, taking Tambov from Russians with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 5 infantry
Battle in Bryansk
Germans attack with 17 armour, 2 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 5 infantry
Germans win, taking Bryansk from Russians with 17 armour and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 5 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 3 armour
Russians defend with 1 infantry
Germans win, taking Norway from Russians with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers and 2 fighters
British defend with 2 transports
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Germans
1 armour moved from Finland to Novgorod
4 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Western Germany to Poland
2 bombers moved from 110 Sea Zone to Poland
2 fighters moved from 110 Sea Zone to Western Germany
3 tactical_bombers moved from Tambov to Ukraine
3 fighters moved from Tambov to UkrainePlace Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
7 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,6,4
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 4 armour and 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 armour moved from Caucasus to Tambov
3 infantry moved from Volgograd to Tambov
3 infantry moved from Jehol to Shantung
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Tambov
Russians attack with 1 armour and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Tambov from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Samara to Russia
13 armour moved from Volgograd to Russia
1 submarine moved from 99 Sea Zone to 98 Sea ZonePlace Units - Russians
4 armour and 6 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 30 PUs (2 lost to blockades); end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 factory_minor, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Central America
1 destroyer and 1 transport moved from 26 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
2 armour, 2 fighters, 7 infantry and 1 mech_infantry moved from Kiangsu to Shantung
1 bomber, 3 infantry and 2 tactical_bombers moved from India to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 carrier moved from 39 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in West India
Japanese attack with 1 bomber, 3 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 bomber, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Shantung
Japanese attack with 2 armour, 2 fighters, 7 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 7 infantry; Chinese defend with 1 infantry
retreated to Shantung
Chinese win with 2 infantry remaining. Battle score for attacker is -24
Casualties for Japanese: 2 armour, 1 fighter, 7 infantry and 1 mech_infantry
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 5 infantry
Japanese win, taking Korea from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Russians: 1 aaGun and 5 infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 carrier, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Central America
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Central America from Americans, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 cruiser and 2 transports moved from 79 Sea Zone to 39 Sea Zone
1 bomber and 2 tactical_bombers moved from West India to India
1 fighter moved from Shantung to Japan
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 fighter moved from Hawaiian Islands to AlaskaPlace Units - Japanese
1 factory_minor placed in Alaska
3 infantry placed in India
2 artilleries placed in Japan
1 carrier placed in 6 Sea Zone
2 submarines placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber and 2 fighters moved from Anhwe to Korea
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Normandy Bordeaux
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Western United States to 64 Sea ZoneCombat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Strategic bombing raid in France
1 bomber killed by AA guns
Bombing raid in France causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 2 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 2 damage total.
Battle in Korea
Americans attack with 1 bomber and 2 fighters
Japanese defend with 2 artilleries and 2 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -22
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 bomber and 2 fighters
Battle in Morocco
Battle in 97 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 tactical_bomber; Italians defend with 1 destroyer
Italians win, taking Morocco from Italians with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 submarines
Battle in 64 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 fighter moved from 64 Sea Zone to Mexico
1 infantry moved from Eastern United States to Central United States
2 infantry moved from Western United States to British Columbia
1 destroyer moved from 2 Sea Zone to 10 Sea Zone
1 bomber moved from Normandy Bordeaux to United KingdomPlace Units - Americans
1 cruiser, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters and 4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 49 PUs total
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 artillery and 11 infantry moved from Anhwe to Shantung
1 artillery and 8 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kweichow to HunanPlace Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Jehol
5 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total





