@dawgoneit I didn’t look into it yet. If it was a complete disaster for Germany, I invite you to rerun the combats after my scramble decision. Please do so - very bad dice in G1 really suck and can decide the game early.
Eqqman (Allies +6) vs. Jeff28 (Axis)
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I always thought that subs have the option - both attacking and defneding - of a submerge BEFORE any dice are rolled. This was true in AA50 for sure - I am not sure why it would change in G40.
It was a misunderstanding on my part… I thought the Sub rule clarification was from Europe '40, but it is from the original Europe game. I’m not sure why HBG finds it necessary to have units operating so differently in different versions, but what can you do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 6 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 bomber moved from Aleutian Islands to 7 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 8 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 8 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 2 artilleries
Americans roll dice for 2 cruisers in Morocco, round 1 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 1 : 0/2 hits
Italians roll dice for 2 artilleries in Morocco, round 1 : 1/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery in Morocco, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Morocco, round 4 : 1/1 hits
Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 infantry
Battle in 7 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 7 Sea Zone, round 1 : 4/5 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 transport; Italians defend with 1 cruiser, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Americans roll dice for 4 fighters in 92 Sea Zone, round 1 : 2/4 hits
Italians roll dice for 1 cruiser and 3 transports in 92 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans , 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 92 Sea Zone
1 transport owned by the Germans and 1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 1 transport
Casualties for Italians: 1 cruiser and 2 transports
Casualties for Americans: 1 fighterNon Combat Move - Americans
3 fighters moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 7 Sea Zone to 8 Sea Zone
1 fighter moved from 7 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 8 Sea Zone
1 bomber moved from 7 Sea Zone to 8 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
2 transports moved from 3 Sea Zone to 10 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 bomber moved from 8 Sea Zone to Aleutian IslandsPlace Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 51 / 62
Russians : 18 / 24
Japanese : 73 / 79
Americans : 53 / 74
Chinese : 0 / 6
British : 31 / 37
UK_Pacific : 6 / 6
Italians : 18 / 27
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.542
Median : 4.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.471
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs totalProduction/PUs Summary :
Germans : 51 / 62
Russians : 18 / 24
Japanese : 73 / 79
Americans : 53 / 74
Chinese : 0 / 6
British : 31 / 37
UK_Pacific : 6 / 6
Italians : 18 / 27
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.542
Median : 4.000
Variance : 0.174
Standard Deviation : 0.417
Total rolls : 24Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.471
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17 -
OOL for SZ97?
I assumed you would scramble, if that is wrong, I have it saved before the battle and can redo it.
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Something is wrong with this battle, I didn’t get any rolls for my Cruiser and BB. I think it took them off the board since they are being used as
Bombardments, but that is NOT what I asked for.I’m going to restart the battle from scratch, but leave out the TTs. If I win, I will edit the map so I get my moves into Albania and Greece, if I lose, I will edit the map to have retreated TTs in SZ99. I’ll still need an OOL though.
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Ok, I did it again and the warships still don’t fire… I don’t understand what is happening here (either way, I still have the original battle saved if that was actually running correctly).
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I don’t know? Max defense for me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 2 destroyers, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Albania
1 fighter moved from Scotland to 127 Sea Zone
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan StateCombat - British
Germans scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 127 Sea Zone
British attack with 1 fighter
Germans defend with 2 transports
2 transports owned by the Germans lost in 127 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Yunnan
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Germans defend with 1 carrier, 1 cruiser, 1 fighter and 2 transports; Italians defend with 1 destroyer, 2 fighters and 1 submarine
Germans roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 2 transports in 97 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 97 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Italians , 1 carrier owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 2 transports in 97 Sea Zone, round 2 : 1/5 hits
1 destroyer owned by the Italians , 1 cruiser owned by the Germans , 1 submarine owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 3 : 3/5 hits
Germans roll dice for 2 fighters and 2 transports in 97 Sea Zone, round 3 : 1/2 hits
2 fighters owned by the Italians , 1 transport owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
1 transport owned by the Germans lost in 97 Sea Zone
British win, taking 97 Sea Zone from Germans with 1 battleship, 1 bomber, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 54
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 2 transports
Casualties for British: 1 carrier, 1 fighter and 1 submarine
Casualties for Italians: 1 destroyer, 2 fighters and 1 submarine
Battle in Greece
Battle in AlbaniaNon Combat Move - British
1 fighter moved from 127 Sea Zone to Nenetsia
1 artillery, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to India
2 destroyers moved from 119 Sea Zone to 117 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
4 infantry moved from Scotland to United KingdomPlace Units - British
2 destroyers and 1 submarine placed in 98 Sea Zone
1 transport placed in 106 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,2,4,4,1,2,2,1,2,6,6,1,4,2,2,4,5,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 51 / 62
Russians : 18 / 24
Japanese : 71 / 79
Americans : 53 / 74
Chinese : 1 / 6
British : 34 / 34
UK_Pacific : 7 / 6
Italians : 15 / 27
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.478
Median : 4.000
Variance : 0.311
Standard Deviation : 0.558
Total rolls : 46Null / Other
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 1.474
Standard Deviation : 1.214
Total rolls : 20Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.692
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13 -
I don’t know? Max defense for me.
I guess the TripleA interface is just weird… it did roll for the warships, but after the air units in a separate round, and the GUI doesn’t indicate that the rolls are going to be split like that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Algeria to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 2 mech_infantrys
Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 1 : 0/2 hits
Russians roll dice for 2 mech_infantrys in Archangel, round 1 : 1/2 hits
1 mech_infantry owned by the Italians lost in Archangel
Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Archangel
Italians roll dice for 1 armour in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits
Italians roll dice for 1 armour in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits
Italians roll dice for 1 armour in Archangel, round 5 : 0/1 hits
Russians roll dice for 1 mech_infantry in Archangel, round 5 : 0/1 hits
Italians roll dice for 1 armour in Archangel, round 6 : 1/1 hits
Russians roll dice for 1 mech_infantry in Archangel, round 6 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 2 mech_infantrys
Casualties for Italians: 1 mech_infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 2 transports
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 : 3/4 hits
British roll dice for 1 battleship and 2 transports in 97 Sea Zone, round 1 : 0/1 hits
2 transports owned by the British and 1 battleship owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for British: 1 battleship, 1 cruiser and 2 transportsNon Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs totalTerritory Summary for Italians :
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Belarus : 1 flag
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag
Smolensk : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 51 / 62
Russians : 16 / 24
Japanese : 71 / 79
Americans : 53 / 74
Chinese : 1 / 6
British : 34 / 34
UK_Pacific : 7 / 6
Italians : 17 / 19
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to 45 Sea Zone
1 infantry moved from South Australia to New South WalesCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in JavaNon Combat Move - ANZAC
1 bomber moved from 45 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs totalProduction/PUs Summary :
Germans : 51 / 62
Russians : 16 / 24
Japanese : 67 / 79
Americans : 53 / 74
Chinese : 1 / 6
British : 34 / 34
UK_Pacific : 7 / 6
Italians : 17 / 19
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 51 / 62
Russians : 16 / 24
Japanese : 67 / 79
Americans : 53 / 74
Chinese : 1 / 6
British : 34 / 34
UK_Pacific : 7 / 6
Italians : 17 / 19
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Eastern Poland to Russia
1 bomber moved from Western Germany to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Nenetsia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
12 artilleries and 2 mech_infantrys moved from Western Ukraine to Bryansk
8 armour moved from Western Ukraine to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Nenetsia
1 mech_infantry moved from Novgorod to Bryansk
1 artillery moved from Finland to Karelia
Germans take Karelia from Russians
1 armour moved from Tambov to Bryansk
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Nenetsia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 fighter
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 1 : 1/3 hits
Russians roll dice for 1 fighter in Nenetsia, round 1 : 1/1 hits
1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Nenetsia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Strategic bombing raid in Russia
AA guns fire in Russia : 1/3 hits
1 bomber killed by AA guns
Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 fighters and 2 tactical_bombers moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Nenetsia to Novgorod
1 mech_infantry moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
1 mech_infantry and 2 tactical_bombers placed in NovgorodTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Gibraltar : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Germany : 1 aaGun and 1 factory_major
Karelia : 1 flag, 1 artillery
Baltic States : 1 flag
Bryansk : 1 flag, 2 aaGuns, 11 armour, 12 artilleries, 2 bombers, 2 fighters, 5 infantry, 10 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag
Vyborg : 1 flag, 1 infantry
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 mech_infantry and 4 tactical_bombers
Caucasus : 1 flag, 1 mech_infantry
112 Sea Zone : 2 submarines
125 Sea Zone : 1 flag
Bulgaria : 1 flag
115 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 70
Russians : 12 / 24
Japanese : 67 / 79
Americans : 53 / 74
Chinese : 1 / 6
British : 34 / 34
UK_Pacific : 7 / 6
Italians : 17 / 19
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 bombers; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
5 armour, 2 fighters and 1 tactical_bomber moved from Volgograd to Caucasus
17 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 mech_infantry moved from Egypt to EthiopiaCombat - Russians
Battle in Caucasus
Russians attack with 5 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 5 armour, 2 fighters and 1 tactical_bomber in Caucasus, round 1 : 6/8 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Central Mongolia to Chahar
2 fighters and 1 tactical_bomber moved from Caucasus to VolgogradPlace Units - Russians
2 bombers placed in VolgogradTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 50 / 70
Russians : 17 / 20
Japanese : 66 / 79
Americans : 53 / 74
Chinese : 2 / 6
British : 34 / 34
UK_Pacific : 7 / 6
Italians : 17 / 19
ANZAC : 14 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.444
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.625
Median : 2.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Siam to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 mech_infantry moved from Hopei to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 armour and 1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Vologda
Japanese take Vologda from Russians
2 artilleries and 10 infantry moved from Timguska to Kansu
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from Japan to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 bomber moved from Kwangsi to Java
1 transport moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Shan StateCombat - Japanese
Battle in 7 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans lost in 7 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 3 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 : 5/6 hits
Chinese roll dice for 2 mech_infantrys in Yunnan, round 1 : 1/2 hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Java, round 1 : 0/3 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
Japanese roll dice for 1 bomber and 2 infantry in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 1 : 3/7 hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 1 : 0/2 hits
2 mech_infantrys owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
3 infantry moved from Kiangsu to Anhwe
2 armour, 1 infantry and 2 mech_infantrys moved from Hopei to Anhwe
1 bomber and 1 fighter moved from 7 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from Timguska to Kansu
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Java to Malaya
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
3 transports moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to Anhwe
3 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter moved from 36 Sea Zone to Japan
1 bomber moved from Kansu to KwangsiPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
5 infantry and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 airfield, 1 artillery, 1 bomber, 4 fighters, 2 infantry and 5 tactical_bombers
Kiangsu : 1 factory_minor and 3 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
Manchuria : 1 infantry
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 aaGun, 2 artilleries and 10 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 2 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers
Shan State : 1 flag, 2 infantry
Malaya : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 3 transports
7 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour and 1 mech_infantry
Samara : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 50 / 70
Russians : 14 / 20
Japanese : 74 / 79
Americans : 53 / 74
Chinese : 2 / 6
British : 34 / 34
UK_Pacific : 6 / 6
Italians : 17 / 19
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I officially concede. Good game!
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Thanks, it was fun playing with you. I like playing with fast responders.
If you want a rematch let me know. We could re bid or switch sides or play it again.
Thanks,
–Jeff
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I can try a new game with the same sides & bid. At least I convinced myself the northern route is in fact a waste of time if the Japanese player is too smart to respond to it.
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That would be great. Let me know your bid placement and I can get a g1 up.
–Jeff
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This time I’ll try UK Tank in Sudan.





