Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Caucasus to Karelia S.S.R. 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 fighter moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 2 armour and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsBarney (allies +8) vs Hank 13 (axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Anhwe to Hopei
3 bombers moved from Western Germany to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to CaucasusCombat - Germans
Battle in Hopei
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Hopei, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Hopei
Germans win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Caucasus, round 1 : 2/5 hits
British roll dice for 1 mech_infantry in Caucasus, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Caucasus to Volgograd
1 armour moved from Bessarabia to Rostov
4 mech_infantrys moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to 113 Sea Zone
2 submarines moved from 105 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Western Germany to 113 Sea Zone
1 armour moved from Norway to 113 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 armour and 2 mech_infantrys moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 armour placed in Volgograd
1 fighter placed in 113 Sea Zone
3 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4,3,2
Germans collect 73 PUs (7 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 bombers
EDIT: Adding units owned by Germans to Southern Italy: 5 bombers
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag, 1 armour
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Germany : 1 factory_major
Southern Italy : 5 bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 armour
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 7 armour, 3 bombers, 1 factory_minor and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 6 submarines
Bulgaria : 1 flag
Greece : 1 flag
115 Sea Zone : 3 transports
Yugoslavia : 1 flag, 6 mech_infantrys
Finland : 1 flagProduction/PUs Summary :
Germans : 80 / 98
Russians : 6 / 0
Japanese : 55 / 62
Americans : 54 / 74
Chinese : 6 / 8
British : 34 / 41
UK_Pacific : 2 / 0
Italians : 10 / 10
ANZAC : 14 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Could you edit my German mech. infantry in Timguska to Kazakhstan please?
Thanks
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Anhwe to Hopei
3 bombers moved from Western Germany to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to CaucasusCombat - Germans
Battle in Hopei
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans win, taking Hopei from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers and 2 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Caucasus from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Caucasus to Volgograd
1 armour moved from Bessarabia to Rostov
4 mech_infantrys moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to 113 Sea Zone
2 submarines moved from 105 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Western Germany to 113 Sea Zone
1 armour moved from Norway to 113 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 armour and 2 mech_infantrys moved from 115 Sea Zone to NovgorodPlace Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Ukraine
3 armour placed in Volgograd
1 fighter placed in 113 Sea Zone
3 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,4,3,2
Germans collect 73 PUs (7 lost to blockades); end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 bombers
EDIT: Adding units owned by Germans to Southern Italy: 5 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Kazakhstan: 1 mech_infantry
EDIT: Removing units owned by Germans from Timguska: 1 mech_infantry
EDIT: Turning off Edit Mode -
I appear to be fresh out of russkies Hank:)
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Sorry, didn’t notice that!
(I’m actually not sorry about you having no Russians, I’m sorry for the delay) -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
4 units repaired.
1 armour moved from Sakha to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Szechwan
2 tactical_bombers moved from India to Szechwan
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Shan State to Burma
Japanese take Burma from Chinese
2 transports moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Shan State to 38 Sea Zone
1 artillery and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Kwangsi
1 bomber moved from India to Java
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 bomber and 1 tactical_bomber moved from French Indo China to SzechwanCombat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 1 : 4/7 hits
Chinese roll dice for 2 infantry in Szechwan, round 1 : 2/2 hits
1 armour owned by the Japanese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 : 1/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 1 : 1/3 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 56 Sea Zone
1 bomber moved from Java to Malaya
1 tactical_bomber moved from India to 39 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 4 submarines, 1 tactical_bomber and 5 transports moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 bomber moved from Szechwan to French Indo China
1 fighter and 3 tactical_bombers moved from Szechwan to French Indo ChinaPlace Units - Japanese
2 armour and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 mech_infantrys placed in India
1 destroyer placed in 39 Sea Zone
7 infantry placed in Japan
Japanese undo move 4.
Japanese undo move 1.
1 destroyer placed in 36 Sea Zone
1 armour and 1 infantry placed in French Indo China
1 armour placed in IndiaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Kwangsi : 1 artillery and 1 infantry
Japan : 1 airfield, 1 factory_upgrade, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 submarines, 2 tactical_bombers and 7 transports
39 Sea Zone : 1 flag
56 Sea Zone : 1 submarine
West India : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 80 / 98
Russians : 4 / 0
Japanese : 65 / 75
Americans : 54 / 74
Chinese : 4 / 8
British : 34 / 41
UK_Pacific : 0 / 0
Italians : 10 / 10
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Americans
Americans buy 1 fighter, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 armour, 4 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
2 armour, 4 infantry, 2 mech_infantrys and 4 transports moved from 109 Sea Zone to 112 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 submarine moved from 104 Sea Zone to 105 Sea Zone
3 bombers moved from Caroline Islands to 36 Sea Zone
3 carriers, 4 fighters, 5 submarines and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 fighter moved from Caroline Islands to 36 Sea ZoneCombat - Americans
Battle in Denmark
Battle in Norway
Battle in 36 Sea Zone
Americans attack with 3 bombers, 3 carriers, 5 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 submarines, 2 tactical_bombers and 7 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans
3 submarines owned by the Japanese Submerged
Americans win, taking Denmark from Germans, taking Norway from Germans with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 103
Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 7 transports
Casualties for Americans: 3 carriers, 5 fighters and 5 submarinesNon Combat Move - Americans
1 tactical_bomber could not land in 36 Sea Zone and was removed
3 bombers moved from 36 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
4 carriers, 1 cruiser, 8 fighters and 4 submarines moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 103 Sea Zone to 109 Sea Zone
2 carriers moved from 106 Sea Zone to 109 Sea Zone
2 aaGuns, 1 artillery and 7 infantry moved from Eastern United States to Quebec
2 artilleries and 2 infantry moved from Central United States to Eastern United States
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 109 Sea Zone
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
3 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Persia to Eastern Persia
2 aaGuns and 2 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
2 aaGuns moved from 112 Sea Zone to Norway
2 infantry moved from 112 Sea Zone to NorwayPlace Units - Americans
5 transports placed in 101 Sea Zone
1 fighter placed in Western United States
1 transport placed in 10 Sea Zone
2 tactical_bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Germans
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to CaucasusCombat - British
Battle in Greece
Battle in Caucasus
British attack with 1 bomber and 2 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Greece from Germans with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 mech_infantrysNon Combat Move - British
4 armour moved from Iraq to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Caucasus to Iraq
1 artillery moved from Persia to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 bomber moved from Iraq to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 5 infantry moved from Iraq to Northwest PersiaPlace Units - British
1 transport placed in 106 Sea Zone
1 infantry placed in Quebec
1 artillery and 2 infantry placed in Iraq
1 armour, 1 fighter and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
Hi Hank
meant to ask you your ool in sz 36 but I already hit the button sorry about that the reason your subs lived is I was mostly attacking with air
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Hey Barney.
The ool in sz 36 makes a huge difference for Japan. If your naval units kill the subs instead of taking hits on the battleships and carriers I should win the battle.
I hate to ask you to do the attack over again, but it is a fairly significant battle.
Since we are playing for fun, I am willing to let you redo any or all of the US turn including changing your combat moves.
Thanks.
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that’s cool how do I do that?
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and kill all subs before ac and bb hits if possible?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in GreeceNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 mech_infantrys
EDIT: Removing units owned by Germans from Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode
5 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
4 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 bomber moved from Iraq to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 106 Sea Zone
1 infantry placed in Quebec
1 artillery and 2 infantry placed in Iraq
1 armour, 1 fighter and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
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It should be all squared away now sorry about that
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :12
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Denmark
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Denmark
Italians attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 1 : 2/3 hits
Americans roll dice for 1 infantry in Denmark, round 1 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Denmark
Italians win, taking Denmark from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Denmark to Western Germany
1 fighter moved from 99 Sea Zone to Southern Italy
3 armour and 4 mech_infantrys moved from Western Germany to Yugoslavia
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,2,4,6
Italians collect 4 PUs (6 lost to blockades); end with 4 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Western Germany : 1 artillery, 1 fighter and 1 infantry
Denmark : 1 artillery
Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag
Yugoslavia : 3 armour and 4 mech_infantrys
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 74 / 98
Russians : 4 / 0
Japanese : 64 / 75
Americans : 57 / 79
Chinese : 6 / 8
British : 36 / 42
UK_Pacific : 0 / 0
Italians : 10 / 9
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks for re-doing the attack. I generally don’t care too much about ool, except when the battle can make or break one side of the map or when you get late into the game like we are now.
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you bet Hank I got a little too excited :) and clicked too soon I see that taking the sub hits would be the way to go
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There seems to be a longer than usual delay, which makes me think that it is my turn and I have lost the file for your ANZAC / French turn. Is that the case or are you just super busy ( / super afraid of the mighty Germans).
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sorry I’ve been waiting for italy’s turn don’t know how I missed it I’ll do anzac right now