@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Flip (axis) vs Mallery29 (allies) 42.1
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new thread
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Archangel to West Russia
2 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to West Russia
3 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 artillery moved from Caucasus to West Russia
1 submarine moved from 4 Sea Zone to 2 Sea ZoneCombat - Russians
Battle in West Russia
Russians attack with 1 armour, 2 artilleries and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 2 artilleries and 8 infantry in West Russia, round 1 : 2/11 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 1 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in West Russia, round 2 : 3/9 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 3 armour, 2 fighters and 3 infantry in Ukraine S.S.R., round 1 : 3/8 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 : 5/6 hits
3 infantry owned by the Russians , 2 armour owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
1 armour owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 3 infantry
Casualties for Russians: 2 armour and 3 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Russia
1 aaGun moved from Russia to West Russia
2 infantry moved from Kazakh S.S.R. to Russia
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Novosibirsk to Russia
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.Place Units - Russians
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 infantry
Yakut S.S.R. : 6 infantry
Caucasus : 1 aaGun, 1 armour and 1 factory
West Russia : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Russia : 3 artilleries, 1 factory, 2 fighters and 10 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Germans
Germans buy 5 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Southern Europe to 14 Sea Zone
1 infantry moved from Southern Europe to 14 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from 15 Sea Zone to Anglo Egypt
1 infantry moved from Libya to Anglo Egypt
1 armour moved from Libya to Anglo Egypt
1 fighter moved from Balkans to Anglo Egypt
1 fighter moved from Ukraine S.S.R. to Anglo Egypt
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 submarine moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 infantry moved from Norway to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 fighter moved from Eastern Europe to Karelia S.S.R.
1 artillery moved from Ukraine S.S.R. to Caucasus
1 armour moved from Ukraine S.S.R. to Caucasus
1 armour moved from Balkans to CaucasusCombat - Germans
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 15 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 15 Sea Zone
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egypt
Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 armour, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Anglo Egypt, round 1 : 4/6 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Anglo Egypt, round 1 : 2/3 hits
1 infantry owned by the British , 1 armour owned by the British , 2 infantry owned by the Germans and 1 fighter owned by the British lost in Anglo Egypt
Germans win, taking Anglo Egypt from British with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for British: 1 armour, 1 fighter and 1 infantry
Battle in 13 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser
Germans roll dice for 2 fighters in 13 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 fighter in 13 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser in 13 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans lost in 13 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -20
Casualties for Germans: 2 fighters
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 submarine in 2 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 1 : 0/1 hits
1 battleship owned by the British lost in 2 Sea Zone
1 submarine owned by the Russians Submerged
1 transport owned by the British lost in 2 Sea Zone
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 1 : 1/3 hits
Russians roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 1 artillery
Russians defend with 1 aaGun, 1 armour and 1 factory
Germans roll dice for 2 armour and 1 artillery in Caucasus, round 1 : 3/3 hits
Russians roll dice for 1 armour in Caucasus, round 1 : 0/1 hits
1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 1 armourNon Combat Move - Germans
2 fighters moved from Anglo Egypt to Libya
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to Norway
1 destroyer moved from 5 Sea Zone to 3 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Karelia S.S.R. to Western Europe
1 infantry moved from Belorussia to Ukraine S.S.R.
2 infantry moved from Balkans to Eastern Europe
2 armour moved from Germany to Eastern Europe
1 infantry moved from Southern Europe to Western Europe
2 infantry moved from Germany to Eastern Europe
1 armour moved from Western Europe to Eastern Europe
1 infantry moved from Germany to Eastern EuropePlace Units - Germans
2 infantry placed in Southern Europe
5 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 1 factory and 3 infantry
Southern Europe : 1 aaGun, 1 armour, 1 factory and 2 infantry
Eastern Europe : 4 armour and 7 infantry
Karelia S.S.R. : 1 flag, 2 infantry
Norway : 1 bomber, 1 fighter and 2 infantry
Western Europe : 1 aaGun, 1 armour, 1 fighter and 3 infantry
Caucasus : 1 flag, 1 aaGun, 2 armour, 1 artillery and 1 factory
Libya : 1 artillery, 2 fighters and 1 infantry
Ukraine S.S.R. : 1 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flag, 1 armour and 1 artillery
7 Sea Zone : 2 submarines
5 Sea Zone : 1 transport
3 Sea Zone : 1 destroyer
15 Sea Zone : 1 battleship and 1 transport
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 20 / 26
Germans : 46 / 46
British : 28 / 30
Japanese : 30 / 30
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 15 Sea Zone
1 cruiser moved from 13 Sea Zone to 15 Sea Zone
1 fighter moved from 35 Sea Zone to 15 Sea Zone
1 carrier moved from 35 Sea Zone to 59 Sea Zone
2 infantry moved from India to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Trans-Jordan to Anglo Egypt
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from Persia to Trans-Jordan
2 fighters moved from United Kingdom to 5 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Western Canada to Eastern CanadaCombat - British
Battle in 5 Sea Zone
British attack with 2 fighters
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 15 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 fighter in 15 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the British lost in 15 Sea Zone
British roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 15 Sea Zone
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 cruiser
Battle in Anglo Egypt
British attack with 3 infantry
Germans defend with 1 armour and 1 artillery
British roll dice for 1 cruiser in Anglo Egypt, round 1 : 1/1 hits
British roll dice for 3 infantry in Anglo Egypt, round 1 : 0/3 hits
Germans roll dice for 1 armour and 1 artillery in Anglo Egypt, round 1 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egypt
British roll dice for 2 infantry in Anglo Egypt, round 2 : 0/2 hits
Germans roll dice for 1 armour in Anglo Egypt, round 2 : 0/1 hits
British roll dice for 2 infantry in Anglo Egypt, round 3 : 0/2 hits
Germans roll dice for 1 armour in Anglo Egypt, round 3 : 1/1 hits
1 infantry owned by the British lost in Anglo Egypt
British roll dice for 1 infantry in Anglo Egypt, round 4 : 0/1 hits
Germans roll dice for 1 armour in Anglo Egypt, round 4 : 0/1 hits
British roll dice for 1 infantry in Anglo Egypt, round 5 : 0/1 hits
Germans roll dice for 1 armour in Anglo Egypt, round 5 : 1/1 hits
1 infantry owned by the British lost in Anglo Egypt
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery
Casualties for British: 3 infantry
Battle in 59 Sea Zone
British attack with 1 carrier
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 59 Sea Zone
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 bomber moved from 15 Sea Zone to Trans-Jordan
1 fighter moved from 15 Sea Zone to Trans-Jordan
1 infantry moved from India to Persia
1 aaGun moved from India to Persia
2 fighters moved from 5 Sea Zone to West Russia
1 submarine moved from 40 Sea Zone to 45 Sea Zone
1 transport moved from 40 Sea Zone to 42 Sea ZonePlace Units - British
3 fighters placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTerritory Summary for British :
Eastern Canada : 1 armour and 1 infantry
Union of South Africa : 1 infantry
Australia : 3 infantry
Persia : 1 aaGun and 1 infantry
Trans-Jordan : 1 bomber, 1 fighter and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 3 fighters and 2 infantry
New Zealand : 1 infantry
West Russia : 2 fighters
42 Sea Zone : 1 transport
59 Sea Zone : 1 carrier
34 Sea Zone : 1 cruiser and 1 transport
45 Sea Zone : 1 submarine
10 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 20 / 26
Germans : 46 / 46
British : 28 / 28
Japanese : 30 / 30
Americans : 42 / 42 -
Will your American sub in sz52 submerge or fight?
I’m sending sub,cruiser,2fighters and a bomber -
Submerge! We live to fight another day!
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 transports; Remaining resources: 1 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from Japan to 52 Sea Zone
1 bomber moved from Japan to 52 Sea Zone
1 infantry moved from French Indochina to India
Japanese take India from British
1 battleship moved from 60 Sea Zone to 59 Sea Zone
3 infantry moved from Kwantung to China
1 infantry moved from French Indochina to China
2 infantry moved from Manchuria to China
1 fighter moved from Manchuria to China
1 fighter moved from French Indochina to China
2 fighters moved from 37 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 52 Sea Zone, round 1 : 1/1 hits
1 carrier owned by the Americans lost in 52 Sea Zone
Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 52 Sea Zone, round 1 : 2/4 hits
Americans roll dice for 1 fighter in 52 Sea Zone, round 1 : 0/1 hits
1 fighter owned by the Americans lost in 52 Sea Zone
Japanese win with 1 bomber, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighter
Battle in 59 Sea Zone
Japanese attack with 1 battleship
British defend with 1 carrier
Japanese roll dice for 1 battleship in 59 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 carrier in 59 Sea Zone, round 1 : 0/1 hits
1 carrier owned by the British lost in 59 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is 14
Casualties for British: 1 carrier
Battle in 34 Sea Zone
Japanese attack with 2 fighters
British defend with 1 cruiser and 1 transport
Japanese roll dice for 2 fighters in 34 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 cruiser and 1 transport in 34 Sea Zone, round 1 : 1/1 hits
1 transport owned by the British , 1 cruiser owned by the British and 1 fighter owned by the Japanese lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter
Casualties for British: 1 cruiser and 1 transport
Battle in China
Japanese attack with 2 fighters and 6 infantry
Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 2 fighters and 6 infantry in China, round 1 : 2/8 hits
Americans roll dice for 1 fighter and 2 infantry in China, round 1 : 2/3 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in China
Japanese roll dice for 2 fighters and 4 infantry in China, round 2 : 1/6 hits
Americans roll dice for 1 fighter in China, round 2 : 0/1 hits
1 fighter owned by the Americans lost in China
Japanese win, taking China from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter could not land in 52 Sea Zone and was removed
1 bomber moved from 52 Sea Zone to Japan
1 fighter moved from 52 Sea Zone to 60 Sea Zone
1 carrier moved from 50 Sea Zone to 60 Sea Zone
2 fighters moved from China to French Indochina
1 fighter moved from 34 Sea Zone to Anglo Egypt
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
1 infantry moved from 36 Sea Zone to French IndochinaPlace Units - Japanese
1 destroyer and 3 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs totalTerritory Summary for Japanese :
India : 1 flag, 1 infantry
Philipine Islands : 2 infantry
Borneo : 1 infantry
East Indies : 2 infantry
French Indochina : 1 armour, 2 fighters and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Anglo Egypt : 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 4 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 3 infantry
Caroline Islands : 1 infantry
59 Sea Zone : 1 battleship
36 Sea Zone : 1 battleship, 1 carrier and 1 transport
52 Sea Zone : 1 cruiser and 1 submarine
60 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transportsProduction/PUs Summary :
Russians : 20 / 26
Germans : 46 / 46
British : 25 / 28
Japanese : 35 / 36
Americans : 40 / 42 -
What a bone headed move that was.
Well you get a freebie,serves me right for not paying better attention! -
TripleA Move Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Novosibirsk -
@flipflop:
What a bone headed move that was.
Well you get a freebie,serves me right for not paying better attention!What are your orders sir? (PH)
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Carry on!
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Ya sorry
Submerge the sub -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to NovosibirskCombat - Americans
Battle in 52 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 52 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Japanese lost in 52 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
2 fighters moved from 52 Sea Zone to 55 Sea Zone
1 fighter moved from Eastern United States to 10 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 55 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Novosibirsk : 1 infantry
Western United States : 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 2 infantry
Kazakh S.S.R. : 1 infantry
United Kingdom : 1 bomber
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Central United States : 2 infantry
52 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
55 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 20 / 26
Germans : 46 / 46
British : 25 / 28
Japanese : 35 / 36
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Ukraine S.S.R.
2 fighters moved from Russia to Ukraine S.S.R.
1 armour moved from West Russia to Caucasus
3 infantry moved from Russia to Caucasus
3 artilleries moved from Russia to Caucasus
1 submarine moved from 2 Sea Zone to 3 Sea ZoneCombat - Russians
Battle in 3 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 3 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 3 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 3 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 3 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caucasus
Russians attack with 1 armour, 3 artilleries and 3 infantry
Germans defend with 1 aaGun, 2 armour, 1 artillery and 1 factory
Russians roll dice for 1 armour, 3 artilleries and 3 infantry in Caucasus, round 1 : 3/7 hits
Germans roll dice for 2 armour and 1 artillery in Caucasus, round 1 : 2/3 hits
2 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 1 artillery
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 1 : 2/4 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to West Russia
7 infantry moved from Russia to West Russia
6 infantry moved from Yakut S.S.R. to NovosibirskPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Novosibirsk : 6 infantry
Caucasus : 1 aaGun, 1 armour, 3 artilleries, 1 factory and 1 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
West Russia : 1 flag, 1 aaGun, 2 artilleries, 2 fighters and 9 infantry
Russia : 2 artilleries, 1 factory and 6 infantry
3 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 27 / 27
Germans : 39 / 46
British : 25 / 28
Japanese : 35 / 36
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
1 infantry moved from Belorussia to Ukraine S.S.R.
7 infantry moved from Eastern Europe to Ukraine S.S.R.
4 armour moved from Eastern Europe to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Anglo Egypt to Trans-Jordan
2 fighters moved from Libya to Trans-Jordan
1 bomber moved from Norway to Trans-Jordan
1 armour moved from Southern Europe to Ukraine S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 10 armour and 8 infantry
Russians defend with 2 infantry
Germans roll dice for 10 armour and 8 infantry in Ukraine S.S.R., round 1 : 5/18 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 1 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 10 armour and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 1 armour, 1 bomber and 2 fighters
British defend with 1 bomber, 1 fighter and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 fighters in Trans-Jordan, round 1 : 3/4 hits
British roll dice for 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 1 : 1/3 hits
1 infantry owned by the British , 1 bomber owned by the British , 1 armour owned by the Germans and 1 fighter owned by the British lost in Trans-Jordan
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 armour
Casualties for British: 1 bomber, 1 fighter and 1 infantryNon Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Norway to Karelia S.S.R.
3 infantry moved from Germany to Eastern Europe
2 infantry moved from Southern Europe to Balkans
1 armour moved from Western Europe to Eastern Europe
1 fighter moved from Norway to Western Europe
1 bomber moved from Trans-Jordan to Anglo Egypt
2 fighters moved from Trans-Jordan to Libya
1 infantry moved from Libya to Anglo Egypt
1 artillery moved from Libya to Anglo Egypt
1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 submarine moved from 2 Sea Zone to 7 Sea ZonePlace Units - Germans
1 armour placed in Southern Europe
2 armour, 1 fighter and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 2 armour, 1 factory, 1 fighter and 7 infantry
Southern Europe : 1 aaGun, 1 armour and 1 factory
Archangel : 1 flag, 1 infantry
Eastern Europe : 1 armour and 3 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 infantry
Western Europe : 1 aaGun, 2 fighters and 3 infantry
Balkans : 2 infantry
Libya : 2 fighters
Ukraine S.S.R. : 10 armour and 8 infantry
Belorussia : 1 infantry
Anglo Egypt : 1 flag, 1 artillery, 1 bomber and 1 infantry
7 Sea Zone : 1 submarine
17 Sea Zone : 1 submarine
13 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 27
Germans : 44 / 44
British : 25 / 28
Japanese : 35 / 36
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Union of South Africa to KenyaNon Combat Move - British
1 submarine moved from 45 Sea Zone to 53 Sea Zone
1 transport moved from 42 Sea Zone to 21 Sea Zone
1 transport moved from 10 Sea Zone to 9 Sea Zone
1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
2 fighters moved from United Kingdom to 8 Sea Zone
1 fighter moved from United Kingdom to West Russia
1 infantry moved from Persia to Caucasus
1 aaGun moved from Persia to CaucasusPlace Units - British
1 carrier, 1 destroyer and 1 submarine placed in 8 Sea ZoneTurn Complete - British
British collect 25 PUs; end with 25 PUs totalTerritory Summary for British :
Australia : 3 infantry
Kenya : 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantry
New Zealand : 1 infantry
Caucasus : 1 aaGun and 1 infantry
West Russia : 3 fighters
53 Sea Zone : 1 submarine
8 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
21 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 22 / 27
Germans : 44 / 44
British : 25 / 25
Japanese : 35 / 36
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 submarine moved from 52 Sea Zone to 60 Sea Zone
1 artillery moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 artillery moved from 60 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 infantry moved from India to Persia
Japanese take Persia from BritishCombat - Japanese
Non Combat Move - Japanese
2 infantry moved from Japan to 60 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 infantry moved from French Indochina to India
1 armour moved from French Indochina to India
2 fighters moved from French Indochina to Ukraine S.S.R.
1 fighter moved from Anglo Egypt to Ukraine S.S.R.
1 transport moved from 60 Sea Zone to 49 Sea Zone
2 infantry moved from Philipine Islands to 49 Sea Zone
1 battleship moved from 59 Sea Zone to 60 Sea Zone
1 carrier moved from 36 Sea Zone to 60 Sea Zone
1 battleship moved from 36 Sea Zone to 60 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French IndochinaPlace Units - Japanese
2 fighters placed in 60 Sea Zone
1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs totalTerritory Summary for Japanese :
Persia : 1 flag, 1 infantry
India : 1 flag, 1 armour and 3 infantry
Borneo : 1 infantry
French Indochina : 4 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Ukraine S.S.R. : 3 fighters
Buryatia S.S.R. : 1 flag, 1 artillery and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
China : 1 flag, 4 infantry
Japan : 1 aaGun, 1 artillery, 1 bomber, 1 factory and 4 infantry
Caroline Islands : 1 infantry
36 Sea Zone : 2 transports
35 Sea Zone : 1 transport
60 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Russians : 21 / 27
Germans : 44 / 44
British : 24 / 25
Japanese : 37 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 52 Sea Zone to 47 Sea Zone
1 transport moved from 55 Sea Zone to 20 Sea ZoneNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to United Kingdom
2 fighters moved from 55 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Novosibirsk : 1 infantry
Western United States : 1 aaGun and 1 factory
Hawaiian Islands : 2 infantry
Kazakh S.S.R. : 1 infantry
United Kingdom : 1 armour, 1 artillery, 1 bomber and 2 infantry
Eastern United States : 1 aaGun, 1 factory and 1 infantry
Central United States : 4 infantry
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
10 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
55 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 submarine
47 Sea Zone : 1 submarine
20 Sea Zone : 1 transportProduction/PUs Summary :
Russians : 21 / 27
Germans : 44 / 44
British : 24 / 25
Japanese : 37 / 37
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Russia to Archangel
1 infantry moved from West Russia to Belorussia
1 fighter moved from West Russia to Belorussia
1 fighter moved from West Russia to Archangel
1 infantry moved from West Russia to BelorussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to West Russia
1 fighter moved from Belorussia to West Russia
2 artilleries and 4 infantry moved from Russia to West Russia
1 infantry moved from Caucasus to West Russia
3 artilleries moved from Caucasus to West Russia
1 armour moved from Caucasus to West Russia
6 infantry moved from Novosibirsk to Russia
1 aaGun moved from Caucasus to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs totalTerritory Summary for Russians :
Archangel : 2 infantry
Caucasus : 1 factory
West Russia : 1 flag, 1 aaGun, 1 armour, 7 artilleries, 2 fighters and 12 infantry
Belorussia : 1 flag, 1 infantry
Russia : 1 aaGun, 2 artilleries, 1 factory and 12 infantry
3 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 25 / 26
Germans : 40 / 44
British : 24 / 25
Japanese : 37 / 37
Americans : 40 / 40 -
Request you move my Russian sub with the Atlantic fleet off UK (SZ8)





