42.2 captain walker (allies) vs. Mallery29 (axis) game 4
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I don’t think this game is going to last as long as our last one since my Russian stack is GONE!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 4 artilleries and 4 infantry; Remaining resources: 9 PUs;Combat Move - Japanese
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
2 artilleries moved from Anhwei to Szechwan
2 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Yunnan to India
4 fighters moved from Yunnan to Szechwan
2 fighters moved from 61 Sea Zone to Buryatia S.S.R.Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Buryatia S.S.R., round 1 : 1/4 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries and 4 fighters
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 fighters in Szechwan, round 1 : 3/6 hits
Americans roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Americans with 2 artilleries and 4 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in India
AA guns fire in India : 0/1 hits
Bombing raid in India rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in IndiaNon Combat Move - Japanese
1 bomber moved from India to Burma
4 fighters moved from Szechwan to Burma
1 aaGun, 1 armour, 2 artilleries and 7 infantry moved from Yunnan to Burma
3 transports moved from 61 Sea Zone to 60 Sea Zone
2 artilleries and 4 infantry moved from Japan to 60 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 60 Sea Zone to 61 Sea Zone
2 artilleries and 4 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Kiangsu to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
2 submarines moved from 60 Sea Zone to 36 Sea Zone
2 submarines moved from 61 Sea Zone to 36 Sea Zone
2 fighters moved from Buryatia S.S.R. to 61 Sea ZonePlace Units - Japanese
4 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Wake Island : 1 infantry
Japan : 4 artilleries, 1 factory and 4 infantry
Borneo : 1 infantry
East Indies : 2 infantry
Okinawa : 1 infantry
New Guinea : 1 infantry
Burma : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 4 fighters and 8 infantry
Anhwei : 1 flag
Yunnan : 1 flag, 2 artilleries and 5 infantry
Sinkiang : 1 flag
Szechwan : 1 flag, 2 artilleries
Buryatia S.S.R. : 1 flag, 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
61 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 transports
36 Sea Zone : 4 submarinesProduction/PUs Summary :
Russians : 19 / 24
Germans : 36 / 41
British : 35 / 35
Japanese : 38 / 47
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Solomon Islands to 44 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 44 Sea Zone to 47 Sea Zone
1 artillery and 3 infantry moved from 47 Sea Zone to Borneo
2 fighters moved from 47 Sea Zone to Borneo
1 armour moved from Norway to Karelia S.S.R.
Americans take Finland from Germans
Russians take Karelia S.S.R. from Germans
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and costs: 5 production.
Bombing raid costs 5 production in Germany
Battle in Borneo
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Borneo from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Borneo to 47 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 13 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 13 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from 6 Sea Zone to Norway
1 bomber moved from Germany to United Kingdom
2 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
2 transports moved from 6 Sea Zone to 13 Sea ZonePlace Units - Americans
1 factory placed in Norway
1 destroyer and 1 transport placed in 11 Sea Zone
2 infantry placed in Eastern United States
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 45 PUs totalTerritory Summary for Americans :
Borneo : 1 flag, 1 artillery and 2 infantry
Solomon Islands : 1 flag, 1 infantry
Gibraltar : 2 infantry
United Kingdom : 1 bomber
Western United States : 1 aaGun, 1 artillery, 1 factory and 1 infantry
Alaska : 1 infantry
Eastern United States : 1 aaGun, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Karelia S.S.R. : 1 armour
Norway : 1 flag, 1 artillery, 1 factory and 1 infantry
Finland : 1 flag, 1 artillery and 2 infantry
11 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
13 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
47 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
44 Sea Zone : 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Russians : 21 / 24
Germans : 33 / 41
British : 35 / 35
Japanese : 34 / 47
Americans : 45 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :5
Purchase Units - Russians
Russians repair 3 damage on 3 factories; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Sinkiang
Americans take Sinkiang from JapaneseCombat - Russians
Non Combat Move - Russians
2 infantry moved from Caucasus to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Sinkiang : 1 infantry
Karelia S.S.R. : 1 factory
Archangel : 1 infantry
Russia : 1 artillery, 1 factory, 2 fighters and 14 infantry
Caucasus : 1 factory
7 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 21 / 21
Germans : 33 / 41
British : 35 / 35
Japanese : 33 / 47
Americans : 46 / 45 -
I really thought you would move on India that turn…why are holding back?
Finish the allies off! -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :5
Purchase Units - Germans
Germans repair 10 damage on 10 factories; Remaining resources: 31 PUs;
Germans buy 2 artilleries and 7 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 fighter moved from Poland to Russia
1 bomber moved from Poland to Russia
9 armour and 5 artilleries moved from West Russia to Russia
2 infantry moved from Germany to Northwestern Europe
1 fighter moved from Germany to Northwestern Europe
2 fighters moved from France to Northwestern EuropeCombat - Germans
Battle in Russia
Germans attack with 9 armour, 5 artilleries, 1 bomber and 1 fighter
Russians defend with 1 artillery, 1 factory, 2 fighters and 14 infantry
Germans roll dice for 9 armour, 5 artilleries, 1 bomber and 1 fighter in Russia, round 1 : 8/16 hits
Russians roll dice for 1 artillery, 2 fighters and 14 infantry in Russia, round 1 : 5/17 hits
8 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Russia
Germans roll dice for 9 armour, 1 bomber and 1 fighter in Russia, round 2 : 8/11 hits
Russians roll dice for 1 artillery, 2 fighters and 6 infantry in Russia, round 2 : 5/9 hits
6 infantry owned by the Russians , 5 armour owned by the Germans , 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Russia
Germans roll dice for 4 armour, 1 bomber and 1 fighter in Russia, round 3 : 5/6 hits
Russians roll dice for 1 fighter in Russia, round 3 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the Russians lost in Russia
Germans captures 21PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 6 armour and 5 artilleries
Casualties for Russians: 1 artillery, 2 fighters and 14 infantry
Battle in Northwestern Europe
Germans attack with 3 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Northwestern Europe, round 1 : 0/5 hits
British roll dice for 2 infantry in Northwestern Europe, round 1 : 0/2 hits
Germans roll dice for 3 fighters and 2 infantry in Northwestern Europe, round 2 : 1/5 hits
British roll dice for 2 infantry in Northwestern Europe, round 2 : 0/2 hits
1 infantry owned by the British lost in Northwestern Europe
Germans roll dice for 3 fighters and 2 infantry in Northwestern Europe, round 3 : 3/5 hits
British roll dice for 1 infantry in Northwestern Europe, round 3 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters moved from Northwestern Europe to France
1 fighter moved from Northwestern Europe to Germany
1 bomber moved from Russia to Ukraine S.S.R.
3 artilleries and 3 infantry moved from Poland to Ukraine S.S.R.
1 fighter moved from Russia to West RussiaPlace Units - Germans
2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 66 PUs totalTerritory Summary for Germans :
Russia : 1 flag, 3 armour and 1 factory
France : 2 aaGuns, 2 fighters and 11 infantry
Northwestern Europe : 2 infantry
Ukraine S.S.R. : 3 artilleries, 1 bomber and 3 infantry
Germany : 1 aaGun, 6 artilleries, 1 factory, 1 fighter and 14 infantry
Italy : 1 factory and 2 infantry
West Russia : 1 fighterProduction/PUs Summary :
Russians : 13 / 0
Germans : 43 / 66
British : 33 / 35
Japanese : 33 / 47
Americans : 46 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Russia
2 fighters moved from Trans-Jordan to Russia
1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Northwestern Europe
3 infantry moved from 6 Sea Zone to Northwestern Europe
2 fighters moved from 6 Sea Zone to Northwestern Europe
1 fighter moved from United Kingdom to Northwestern EuropeCombat - British
Battle in Northwestern Europe
British attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 2 infantry
British win, taking Northwestern Europe from Germans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Russia
British attack with 1 bomber and 2 fighters
Germans defend with 3 armour and 1 factory
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour
Casualties for British: 1 fighterNon Combat Move - British
1 bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
7 armour moved from India to Caucasus
1 armour moved from Trans-Jordan to Caucasus
1 infantry moved from Trans-Jordan to Persia
2 fighters moved from Northwestern Europe to 6 Sea Zone
1 fighter moved from Northwestern Europe to United Kingdom
1 armour moved from Norway to Karelia S.S.R.
1 infantry moved from Norway to FinlandPlace Units - British
1 armour, 1 artillery, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
Eastern Australia : 1 infantry
Western Canada : 1 infantry
India : 1 aaGun, 1 factory and 2 infantry
Persia : 1 infantry
Western Australia : 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 5 infantry
Karelia S.S.R. : 1 armour
Archangel : 1 bomber and 1 fighter
Caucasus : 8 armour
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 artillery and 3 infantry
Algeria : 1 flag
Libya : 1 flag
Finland : 1 infantry
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 transports
13 Sea Zone : 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Russians : 13 / 0
Germans : 41 / 66
British : 35 / 35
Japanese : 33 / 47
Americans : 46 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 battleship, 1 destroyer and 6 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
4 submarines moved from 36 Sea Zone to 47 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 61 Sea Zone to 47 Sea Zone
4 fighters moved from Burma to 47 Sea Zone
1 bomber moved from Burma to 47 Sea Zone
1 armour, 2 artilleries and 8 infantry moved from Burma to India
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 artilleries moved from Szechwan to Sinkiang
1 infantry moved from Kazakh S.S.R. to RussiaCombat - Japanese
Battle in 47 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers, 6 fighters and 4 submarines
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Japanese roll dice for 4 submarines in 47 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 47 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers and 6 fighters in 47 Sea Zone, round 1 : 8/15 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports in 47 Sea Zone, round 1 : 4/8 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans , 2 fighters owned by the Americans , 3 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans and 3 submarines owned by the Japanese lost in 47 Sea Zone
Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers and 6 fighters in 47 Sea Zone, round 2 : 9/15 hits
Americans roll dice for 1 battleship and 2 transports in 47 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Americans , 2 transports owned by the Americans and 1 submarine owned by the Japanese lost in 47 Sea Zone
Japanese win with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 destroyers and 6 fighters remaining. Battle score for attacker is 86
Casualties for Japanese: 4 submarines
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Battle in India
Japanese attack with 1 armour, 2 artilleries and 8 infantry
British defend with 1 aaGun, 1 factory and 2 infantry
Japanese roll dice for 1 armour, 2 artilleries and 8 infantry in India, round 1 : 4/11 hits
British roll dice for 1 aaGun and 2 infantry in India, round 1 : 2/2 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 1 aaGun owned by the British lost in India
Japanese win, taking India from British with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Sinkiang
Japanese attack with 2 artilleries
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries in Sinkiang, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Sinkiang, round 1 : 1/1 hits
1 artillery owned by the Japanese lost in Sinkiang
Japanese roll dice for 1 artillery in Sinkiang, round 2 : 0/1 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Sinkiang, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Sinkiang, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Sinkiang, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Sinkiang
Americans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 artilleriesNon Combat Move - Japanese
3 infantry moved from Yunnan to Szechwan
2 artilleries moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Burma
4 transports moved from 61 Sea Zone to 62 Sea Zone
4 artilleries and 4 infantry moved from Japan to 62 Sea Zone
1 aaGun moved from Burma to India
2 fighters moved from 47 Sea Zone to Burma
1 bomber moved from 47 Sea Zone to Burma
4 artilleries and 4 infantry moved from 62 Sea Zone to Buryatia S.S.R.Place Units - Japanese
1 battleship and 1 destroyer placed in 62 Sea Zone
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Wake Island : 1 infantry
Japan : 1 factory and 6 infantry
East Indies : 2 infantry
Okinawa : 1 infantry
New Guinea : 1 infantry
Burma : 1 flag, 1 bomber, 2 fighters and 2 infantry
India : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 factory and 6 infantry
Anhwei : 1 flag
Yunnan : 1 flag
Szechwan : 1 flag, 2 artilleries and 3 infantry
Soviet Far East : 1 flag, 1 infantry
Russia : 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 4 artilleries and 4 infantry
Kazakh S.S.R. : 1 flag
62 Sea Zone : 1 battleship, 1 destroyer and 4 transports
47 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 4 fightersProduction/PUs Summary :
Russians : 11 / 0
Germans : 41 / 66
British : 32 / 35
Japanese : 38 / 39
Americans : 46 / 45 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Karelia S.S.R. to Russia
1 bomber moved from United Kingdom to RussiaCombat - Americans
Battle in Russia
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 infantry; Germans defend with 1 factory
Americans win, taking Russia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Russia to Archangel
2 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Finland to Karelia S.S.R.
1 artillery and 1 infantry moved from Norway to Finland
2 infantry moved from Gibraltar to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Norway
2 infantry moved from Eastern United States to 11 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
2 transports moved from 13 Sea Zone to 11 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 44 Sea Zone to 56 Sea ZonePlace Units - Americans
2 armour placed in Norway
1 transport placed in 56 Sea Zone
1 fighter placed in Western United States
1 artillery and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 46 PUs totalTerritory Summary for Americans :
Borneo : 1 flag, 1 artillery and 2 infantry
Solomon Islands : 1 flag, 1 infantry
Western United States : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry
Alaska : 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 4 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Karelia S.S.R. : 1 artillery and 2 infantry
Archangel : 1 bomber
Russia : 1 armour
Morocco : 2 infantry
Norway : 1 flag, 2 armour, 1 factory and 2 infantry
Finland : 1 flag, 1 artillery and 1 infantry
11 Sea Zone : 2 transports
56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
6 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
13 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Russians : 19 / 0
Germans : 33 / 66
British : 32 / 35
Japanese : 38 / 39
Americans : 46 / 46 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :6
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Kazakh S.S.R. from Japanese to Russians
EDIT: Removing units owned by Russians from Sinkiang: 1 infantry
EDIT: Adding units owned by Russians to Kazakh S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Archangel to RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 factory
Russia : 1 factory and 1 infantry
Kazakh S.S.R. : 1 infantry
Caucasus : 1 factory
7 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 21 / 21
Germans : 33 / 66
British : 32 / 35
Japanese : 36 / 39
Americans : 46 / 46 -
I edited in a walk-in…I didn’t realize Russia had another infantry.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :6
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 16 PUs;Combat Move - Germans
1 fighter moved from West Russia to Caucasus
3 artilleries, 1 bomber and 3 infantry moved from Ukraine S.S.R. to Caucasus
4 infantry moved from Germany to Northwestern Europe
1 fighter moved from Germany to Northwestern Europe
2 fighters moved from France to Northwestern EuropeCombat - Germans
Battle in Northwestern Europe
Germans attack with 3 fighters and 4 infantry
British defend with 1 artillery and 3 infantry
Germans roll dice for 3 fighters and 4 infantry in Northwestern Europe, round 1 : 4/7 hits
British roll dice for 1 artillery and 3 infantry in Northwestern Europe, round 1 : 3/4 hits
3 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Caucasus
Germans attack with 3 artilleries, 1 bomber, 1 fighter and 3 infantry
British defend with 8 armour; Russians defend with 1 factory
Germans roll dice for 3 artilleries, 1 bomber, 1 fighter and 3 infantry in Caucasus, round 1 : 3/8 hits
Russians roll dice for 8 armour in Caucasus, round 1 : 4/8 hits
3 armour owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
Germans roll dice for 2 artilleries, 1 bomber and 1 fighter in Caucasus, round 2 : 2/4 hits
Russians roll dice for 5 armour in Caucasus, round 2 : 1/5 hits
2 armour owned by the British and 1 artillery owned by the Germans lost in Caucasus
1 artillery owned by the Germans retreated to Ukraine S.S.R.
Russians win with 3 armour remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for British: 5 armourNon Combat Move - Germans
1 fighter moved from Caucasus to Germany
1 bomber moved from Caucasus to Germany
2 fighters moved from Northwestern Europe to France
1 fighter moved from Northwestern Europe to Germany
2 infantry moved from Italy to FrancePlace Units - Germans
2 infantry placed in Italy
1 armour, 4 artilleries, 1 fighter and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 51 PUs totalTerritory Summary for Germans :
France : 2 aaGuns, 2 fighters and 13 infantry
Northwestern Europe : 1 infantry
Ukraine S.S.R. : 1 artillery
Germany : 1 aaGun, 1 armour, 10 artilleries, 1 bomber, 1 factory, 3 fighters and 14 infantry
Italy : 1 factory and 2 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 35 / 51
British : 30 / 35
Japanese : 36 / 39
Americans : 46 / 46 -
@captain:
I really thought you would move on India that turn…why are holding back?
Finish the allies off!Could I? Yes…if I failed, that entire line would have collapsed and it would take more time…time Germany needs to fortify. Considering most of your forces have been going Atlantic (especially since my 2 SS failed off EUS), I have to play D with Germany. I’ve pushed all I could, now it’s time to let Japan do work. I figured you would evacuate soon enough. Thankfully the Germans took away a good chunk of those UK tanks…The race is on again…Moscow or Berlin!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :6
Purchase Units - British
British buy 1 battleship and 1 carrier; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Archangel to Ukraine S.S.R.
1 fighter moved from Archangel to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
2 armour moved from Caucasus to West Russia
British take West Russia from Germans
2 armour moved from West Russia to Russia
1 armour moved from Karelia S.S.R. to Belorussia
British take Belorussia from Germans
1 armour moved from Belorussia to Poland
British take Poland from GermansCombat - British
Battle in Ukraine S.S.R.
British attack with 1 armour, 1 bomber and 1 fighter
Germans defend with 1 artillery
British win, taking Ukraine S.S.R. from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter moved from Ukraine S.S.R. to Russia
1 bomber moved from Ukraine S.S.R. to Russia
2 armour, 1 artillery and 3 infantry moved from United Kingdom to 6 Sea Zone
1 infantry moved from Finland to Karelia S.S.R.
3 infantry moved from 6 Sea Zone to Norway
2 armour moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
2 fighters moved from United Kingdom to 6 Sea ZonePlace Units - British
1 battleship and 1 carrier placed in 6 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 39 PUs totalTerritory Summary for British :
Eastern Australia : 1 infantry
Western Canada : 1 infantry
Persia : 1 infantry
Western Australia : 1 infantry
United Kingdom : 1 aaGun, 1 factory and 2 infantry
Karelia S.S.R. : 1 infantry
Russia : 2 armour, 1 bomber and 1 fighter
Morocco : 1 flag
Algeria : 1 flag
Ukraine S.S.R. : 1 flag, 1 armour
Poland : 1 flag, 1 armour
Norway : 2 armour, 1 artillery and 3 infantry
Libya : 1 flag
Belorussia : 1 flag
West Russia : 1 flag
6 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 transports
13 Sea Zone : 1 cruiser, 1 destroyer and 1 submarineProduction/PUs Summary :
Russians : 21 / 21
Germans : 27 / 51
British : 38 / 39
Japanese : 36 / 39
Americans : 46 / 46 -
I’m always amused when I read the strategies for these games on the forums. Although some of the general plans are well thought out, most of the time the writer never takes into account what the opponent MAY do. There’s just so many “ifs” in these games once they get going…i.e. if you would have flown Jap fighters into Moscow I probably would have surrendered…but if I would have flown in Brit fighters to Moscow then it might not have fallen in the first place.
I thought this might be a quick game when Germany made the push for Russia…but now it’s looks like it’s going to go on for a while.
The Russian army will rise from the ashes! -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :6
Purchase Units - Japanese
Japanese repair 5 damage on 5 factories; Remaining resources: 34 PUs;
Japanese buy 2 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Szechwan to Sinkiang
Japanese take Sinkiang from Americans
2 artilleries and 2 infantry moved from Szechwan to Kazakh S.S.R.
1 armour, 2 artilleries and 6 infantry moved from India to Persia
2 fighters moved from Burma to Persia
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 bomber moved from Burma to Kazakh S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
4 artilleries and 4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Burma to IndiaCombat - Japanese
Battle in Persia
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 6 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 6 infantry in Persia, round 1 : 6/11 hits
British roll dice for 1 infantry in Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour, 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Kazakh S.S.R., round 1 : 2/5 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kazakh S.S.R. to India
2 fighters moved from Persia to India
6 infantry moved from Japan to 62 Sea Zone
4 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Burma
2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 battleship moved from 47 Sea Zone to 36 Sea Zone
1 destroyer moved from 47 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 armour and 1 artillery placed in India
4 infantry placed in Japan
1 submarine placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 infantry
Iwo Jima : 1 infantry
Wake Island : 1 infantry
Japan : 1 factory and 4 infantry
East Indies : 2 infantry
Okinawa : 1 infantry
New Guinea : 1 infantry
Burma : 1 flag, 6 infantry
India : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 2 infantry
Persia : 1 flag, 1 armour, 2 artilleries and 6 infantry
Anhwei : 1 flag
Yunnan : 1 flag
Sinkiang : 1 flag, 1 infantry
Szechwan : 1 flag
Evenki National Okrug : 1 flag, 1 infantry
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag, 4 artilleries and 5 infantry
Buryatia S.S.R. : 1 flag
Kazakh S.S.R. : 1 flag, 2 artilleries and 1 infantry
62 Sea Zone : 1 battleship, 1 destroyer and 1 transport
60 Sea Zone : 1 submarine
47 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters
36 Sea Zone : 1 battleship, 1 destroyer and 3 transportsProduction/PUs Summary :
Russians : 18 / 21
Germans : 27 / 51
British : 37 / 39
Japanese : 41 / 41
Americans : 45 / 46 -
@captain:
I’m always amused when I read the strategies for these games on the forums. Although some of the general plans are well thought out, most of the time the writer never takes into account what the opponent MAY do. There’s just so many “ifs” in these games once they get going…i.e. if you would have flown ��� fighters into Moscow I probably would have surrendered…but if I would have flown in Brit fighters to Moscow then it might not have fallen in the first place.
I thought this might be a quick game when Germany made the push for Russia…but now it’s looks like it’s going to go on for a while.
The Russian army will rise from the ashes!I know…everyone does things that change things up…The thing makes things difficult is that EUS attack…Germany has a hard time finishing anything if EUS survives…was Moscow going to hold? Maybe…could I have sent FTRs in? Possibly, but Japan has some work to do now!
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :6
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Karelia S.S.R. to Baltic States
Americans take Baltic States from Germans
1 armour moved from Russia to Evenki National Okrug
1 bomber moved from Archangel to Evenki National OkrugCombat - Americans
Battle in Evenki National Okrug
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 infantry
Americans win, taking Evenki National Okrug from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Evenki National Okrug to Russia
1 artillery and 1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Finland to Karelia S.S.R.
2 armour moved from Norway to Karelia S.S.R.
2 infantry moved from Norway to Finland
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 artillery and 3 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 artillery and 3 infantry moved from 13 Sea Zone to Morocco
1 artillery and 1 infantry moved from Western United States to Western Canada
1 carrier, 2 fighters and 1 transport moved from 56 Sea Zone to 19 Sea ZonePlace Units - Americans
2 armour placed in Norway
1 destroyer and 2 transports placed in 11 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 49 PUs totalTerritory Summary for Americans :
Borneo : 1 flag, 1 artillery and 2 infantry
Solomon Islands : 1 flag, 1 infantry
Western Canada : 1 artillery and 1 infantry
Western United States : 1 aaGun, 1 factory and 1 fighter
Alaska : 1 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Evenki National Okrug : 1 armour
Karelia S.S.R. : 2 armour, 1 artillery and 1 infantry
Archangel : 1 artillery and 1 infantry
Russia : 1 bomber
Morocco : 1 artillery and 3 infantry
Baltic States : 1 flag, 1 infantry
Norway : 1 flag, 2 armour and 1 factory
Libya : 2 infantry
Finland : 1 flag, 2 infantry
15 Sea Zone : 1 transport
11 Sea Zone : 1 destroyer and 2 transports
19 Sea Zone : 1 carrier, 2 fighters and 1 transport
56 Sea Zone : 1 destroyer
6 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
13 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transportsProduction/PUs Summary :
Russians : 19 / 21
Germans : 25 / 51
British : 37 / 39
Japanese : 40 / 41
Americans : 47 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Place Units - Russians
4 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Karelia S.S.R. : 1 factory
Russia : 1 factory and 4 infantry
Caucasus : 1 factory and 4 infantry
7 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 19 / 19
Germans : 25 / 51
British : 37 / 39
Japanese : 40 / 41
Americans : 47 / 49 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.6
Game History
Round :7
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 7 infantry; Remaining resources: 8 PUs;Combat Move - Germans
1 fighter moved from France to 15 Sea Zone
1 infantry moved from Germany to Bulgaria Romania
2 infantry moved from Germany to Baltic States
2 infantry moved from Germany to Poland
2 fighters moved from Germany to Poland
1 fighter moved from Germany to Baltic States
1 fighter moved from France to Baltic States
1 infantry moved from Northwestern Europe to France
1 bomber moved from Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in United Kingdom
Battle in 15 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 15 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Poland
Germans attack with 2 fighters and 2 infantry
British defend with 1 armour
Germans roll dice for 2 fighters and 2 infantry in Poland, round 1 : 0/4 hits
British roll dice for 1 armour in Poland, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Poland
Germans roll dice for 2 fighters and 1 infantry in Poland, round 2 : 2/3 hits
British roll dice for 1 armour in Poland, round 2 : 0/1 hits
1 armour owned by the British lost in Poland
Germans win, taking Poland from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Baltic States
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Baltic States, round 1 : 2/4 hits
Americans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters moved from Poland to Germany
2 fighters moved from Baltic States to France
1 fighter moved from 15 Sea Zone to France
1 infantry moved from Germany to France
1 bomber moved from United Kingdom to Germany
2 infantry moved from Italy to FrancePlace Units - Germans
2 infantry placed in Italy
1 armour, 4 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 29 PUs; end with 37 PUs totalTerritory Summary for Germans :
Baltic States : 2 infantry
France : 2 aaGuns, 3 fighters and 17 infantry
Bulgaria Romania : 1 infantry
Poland : 1 infantry
Germany : 1 aaGun, 2 armour, 14 artilleries, 1 bomber, 1 factory, 2 fighters and 13 infantry
Italy : 1 factory and 2 infantryProduction/PUs Summary :
Russians : 19 / 19
Germans : 29 / 37
British : 35 / 39
Japanese : 40 / 41
Americans : 45 / 49





