Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs2013L-42 kabloom (allies) v mojo (axis) 0 bid
-
Euc att
4 inf + 2 art + 1 arm
:aaa 2@1 4@2 1@3 -
Euc att
4 inf + 2 art + 1 arm
Rolls: 2@1 4@2 1@3 ; Total Hits: 12@1: (4, 5)4@2: (1, 3, 4, 5)1@3: (6)
-
Euk
2 inf 1 art 2 arm
Rolls: 3@2 2@3 ; Total Hits: 23@2: (4, 1, 5)2@3: (3, 6)
-
Euk att
2 inf + 2 art + 1 arm
Rolls: 4@2 1@3 ; Total Hits: 24@2: (1, 6, 5, 4)1@3: (3)
-
Euk def
2 inf 1 art 2 arm
Rolls: 3@2 2@3 ; Total Hits: 13@2: (6, 3, 3)2@3: (1, 5)
-
Euk att
1 inf + 2 art + 1 arm
:aaa 3@2 1@3 -
Euk att
1 inf + 2 art + 1 arm
Rolls: 3@2 1@3 ; Total Hits: 33@2: (5, 2, 2)1@3: (2)
-
Euk def
1 art 2 arm
Input ErrorThere was an error in your dice throw: “+” is not correct syntax.
-
Euk def
1 art 2 arm
Rolls: 1@2 2@3 ; Total Hits: 11@2: (4)2@3: (6, 1)
-
now for the hard part how do i upload to the aaa.org ?
-
ok now you need to post results, and NCM (non-combat moves), then place your purchase, and collect money. when your board is adjusted, and cash set, save your board. upper right corner (file) click it and click save as. then type in name.
i would type 13L-42 Russ 1 kabloom v mojo click save.now look down and left from here, additional options, click it. click browse, and look for your map, double click map, and it puts it into attach box. then just post.
-
there are 5’s and 10’s with blank spots next to them. what do these mean?
-
wow you dont know much about this game at all. it’s ok. they are NO (national objective) every country has 2-3. it’s extra money. so if you look at the map there is a box. in arch it has a flag, put your arrow on it ( but dont click) it will show what you have to do collect it. it has a flag because you will earn it this rd. you have an empty box in kar/fin. put arrow on it, and it will show what russ needs to do to collect extra 10 ipcs. look around board at all of them they are very important, it is extra cash. so if you reach it put your flag, and if you take it away delete flag. so that german flag in middle of epol stays because you did not take bst.
also make sure when you take a country back, remove flag, and if you take a new country add flag. this way the money it calculated automatically.
i will double check your board before i post germany.
-
Hey kabloom where ya at
-
i am sorry i was very busy last week. i will get my non coms done very soon.
-
Dude what up
-
i no its been a while but i have been real sick. i was working this job for a couple of years and i was exposed to some toxic inhailents that have screwed up my lungs. every few weeks i can barely move and im out of breath. i had to see a few doctors and ended up in the hospital. i did some moves from my phone with other battles that kinda screwed up some wars of mine. i will finish my non coms rite now. i will understand if you want to end our war. i am sorry about everything.
-
3 inf from far to bry
1 inf from stc to bry
1 inf from yak to far
2 inf from kaz to cau
2 inf from nov to rus
1 inf from eve to yak
1 inf from ura to rus -
let me no if i saved it rite. (if you decide to continue). i have 2 doctor appt. tomarrow. if they give me the proper meds. i should be able to continue on a regular schedule. i wish i diddnt ever work at that factory. ive been out of work since june 26th with noi pay because the insurance company that pays the comp wants proof. i have cort the 27th for a confirmation. (witch my lawer says there shouldnt be any problem and they will owe me a all those weeks inj pay witch is good because ive gone thru all my saveings and retirement. well not all my retirement but eniugh. hope to keep battleing you.
“kabloom” -
Sorry to hear about that. Hope all is well. Im good if you
Wanna still play