Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs2013L-42 kabloom (allies) v mojo (axis) 0 bid
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let me no if i saved it rite. (if you decide to continue). i have 2 doctor appt. tomarrow. if they give me the proper meds. i should be able to continue on a regular schedule. i wish i diddnt ever work at that factory. ive been out of work since june 26th with noi pay because the insurance company that pays the comp wants proof. i have cort the 27th for a confirmation. (witch my lawer says there shouldnt be any problem and they will owe me a all those weeks inj pay witch is good because ive gone thru all my saveings and retirement. well not all my retirement but eniugh. hope to keep battleing you.
“kabloom” -
Sorry to hear about that. Hope all is well. Im good if you
Wanna still play -
I’m at work, so can’t see computer until I get home
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ok you didn’t post map at all. plus a couple other moves. you never landed fig, you never even used your bomber (in moscow), and you didn’t move sub (you dont have to i just dont want ya to forget about it)
then
MOBILIZE
where do new units get placedCOLLECT income ??
adjust income on battlemap toothen post map. here is what your map looks like so far
so you go to file, click save as, name it, and click save
then go to additional options (just to your left here), click browse and find map, click it, and hit post. -
Deployment
kar 2-inf, 1 art
rus 2-inf, 1 arm
cau 1-inf
end 30 ipcs -
i cant find this spot, additional options (just to your left here),
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right here where your typing. lower left corner additional options
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i hope its rite
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oh yeah
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ok not bad. you posted the map. but 1 thing you forgot to do was delete units from the board. so all dead units + flags must be deleted. upper right corner of battlemap click delete, your arrow will turn into +, then go to any units and click. then go to esc, click and it will return to arrow. i adjusted map. russia collected 31 bucks. you can still change any NCM, but if map looks good i’ll post germany
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im not sure what units were dead?
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ya just gotta watch as your rolling dice. for instance you took belo with 2 inf + 3 arm, so all german units are dead. as you finish a battle go back to battlemap and delete units as needed, and then move on to next battle. so is my map good?
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ok lets rock
GERMANY RD 1
37 ipcs, 1 ac + 1 bb + 1 infCOMBAT
1 sub 8> 2
1 sub 7> 2
1 fig nor>2
1 bom germ> 21 fig fra> 12
1 fig germ> 12
1 dd 13>121 fig bulg>15
2 inf + 1 arm ukr> cauc
1 inf + 1 arm fra> cauc, via 1 tran 13>162 inf fin> kar
3 inf bst> kar
1 arm pol> kar
1 inf + 1 arm nwe> kar, via 1 tran sz 5
1 cr 5> kar2 inf + 1 rtl + 1 fig epol> e ukr
1 arm bulg> e ukrthats alot of wacking
by rules you do combat in this order, SBR, amphibious assault, general combat(you pick)DICEY
cauc
3 inf + 2 arm
Rolls: 3@1 2@3 ; Total Hits: 03@1: (4, 6, 2)2@3: (4, 5)
3 inf
Rolls: 3@2 ; Total Hits: 13@2: (1, 3, 5)
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rd 2
2 inf + 2 arm
Rolls: 2@1 2@3 ; Total Hits: 22@1: (6, 3)2@3: (3, 2)
3 inf
Rolls: 3@2 ; Total Hits: 13@2: (5, 2, 3)
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rd 3
Rolls: 1@1 2@3 ; Total Hits: 11@1: (4)2@3: (1, 4)
Rolls: 1@2 ; Total Hits: 11@2: (2)
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cauc taken 3 inf lost
kar
6 inf + 2 arm + 1 cr
Rolls: 6@1 2@3 1@3 ; Total Hits: 26@1: (3, 2, 5, 4, 6, 2)2@3: (6, 2)1@3: (2)
2 inf + 1 rtl + 1 fig
Rolls: 3@2 1@4 ; Total Hits: 33@2: (1, 5, 1)1@4: (3)
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rd 2
3 inf + 2 arm
Rolls: 3@1 2@3 ; Total Hits: 33@1: (1, 3, 1)2@3: (4, 3)
1 rtl + 1 fig
Rolls: 1@2 1@4 ; Total Hits: 01@2: (4)1@4: (5)
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ouch
kar taken 3 inf loste ukr
2 inf + 1 rtl + 1 arm + 1 fig
Rolls: 1@1 2@2 2@3 ; Total Hits: 21@1: (4)2@2: (1, 3)2@3: (6, 1)
2 rtl + 1 arm
Rolls: 2@2 1@3 ; Total Hits: 12@2: (6, 6)1@3: (2)
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rd 2
Rolls: 2@2 2@3 ; Total Hits: 02@2: (4, 5)2@3: (4, 5)
Rolls: 1@3 ; Total Hits: 11@3: (1)
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rd 3
Rolls: 1@2 2@3 ; Total Hits: 11@2: (6)2@3: (5, 3)
Rolls: 1@3 ; Total Hits: 01@3: (6)