TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from India to 42 Sea Zone
2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
2 fighters moved from India to Persia
2 tactical_bombers moved from India to Persia
1 armour and 1 mech_infantry moved from Tsinghai to Vologda
Japanese take Novosibirsk from Russians
1 fighter moved from Tsinghai to Vologda
1 mech_infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Tsinghai to Samara
1 bomber moved from India to Samara
1 armour moved from Yenisey to Urals
1 armour moved from Olgiy to Urals
1 mech_infantry moved from Kansu to Timguska
1 mech_infantry moved from Timguska to Urals
2 armour moved from Timguska to Urals
Combat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Urals
Japanese attack with 4 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Urals from Russians with 4 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 artillery
Japanese win, taking Vologda from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Samara
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry; Americans defend with 1 armour
Japanese win, taking Persia from Americans with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in 42 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers
ANZAC defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans and 1 battleship owned by the ANZAC
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 122
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 submarines
Casualties for ANZAC: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 2 transports
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
2 bombers moved from 42 Sea Zone to India
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to Philippines
2 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Samara to Kazakhstan
1 fighter moved from Vologda to Kazakhstan
1 mech_infantry moved from Szechwan to Kazakhstan
2 armour moved from Kazakhstan to Turkmenistan
3 infantry moved from West India to Eastern Persia
2 fighters moved from Persia to West India
2 tactical_bombers moved from Persia to West India
3 infantry moved from India to West India
2 mech_infantrys moved from Burma to West India
2 mech_infantrys moved from French Indo China to Burma
2 armour moved from Kansu to Novosibirsk
2 armour moved from Timguska to Novosibirsk
2 armour moved from Novosibirsk to Kazakhstan
2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Dzavhan to Olgiy
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 aaGun moved from Anhwe to Hunan
3 mech_infantrys moved from Shantung to Kweichow
Place Units - Japanese
3 infantry placed in India
1 armour and 1 mech_infantry placed in French Indo China
1 armour placed in French Indo China
1 mech_infantry placed in Shantung
2 fighters placed in Japan
3 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Territory Summary for Japanese :
Shantung : 1 factory_minor and 1 mech_infantry
Kwangsi : 1 airfield and 1 harbour
Korea : 1 aaGun and 1 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag, 1 aaGun
Kansu : 1 flag, 2 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 3 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 2 mech_infantrys
India : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
Olgiy : 1 flag, 2 infantry
49 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
35 Sea Zone : 3 destroyers, 3 submarines and 3 transports
Dzavhan : 1 flag
39 Sea Zone : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 2 carriers, 3 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
54 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 4 tactical_bombers
West India : 1 flag, 2 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Urals : 1 flag, 4 armour
Novosibirsk : 1 flag, 2 armour
Vologda : 1 flag, 1 armour and 1 mech_infantry
Turkmenistan : 1 flag, 2 armour
Samara : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag, 3 infantry
Persia : 1 flag, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 64 / 85
Russians : 10 / 23
Japanese : 82 / 87
Americans : 54 / 78
Chinese : 0 / 1
British : 20 / 0
UK_Pacific : 0 / 0
Italians : 13 / 7
ANZAC : 14 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 10 times
Average roll : 3.347
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 75
Japanese Combat
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 3.173
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 52
ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3.842
Median : 4.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19