Added an edit to the Brit TT which I forgot to send to S Africa.
13L G40 Boldfresh vs. Jeff28 (Allies +11)
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i’ll go ahead with germany now, but before you go with russia, please specify and continue to do so each turn.
thank you
bump#1
and don’t forget to specify what carriers your aircraft are on EXACTLY.
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The aircraft are on the fewest american carriers possible.
I am having a hard time figuring out how to get Anzac to the front? Any pointers?
–Jeff
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
3 fighters and 3 tactical_bombers moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 1 : 2/8 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 1/4 hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 1 : 0/2 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/4 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
3 aaGuns, 2 armour, 9 artilleries, 43 infantry and 5 mech_infantrys moved from Bryansk to Russia
3 fighters and 3 tactical_bombers moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to VolgogradPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs totalTerritory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Archangel : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 9 artilleries, 1 factory_major, 3 fighters, 63 infantry, 6 mech_infantrys and 3 tactical_bombers
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 2 aaGuns, 8 artilleries, 1 factory_minor, 1 fighter, 23 infantry and 1 tactical_bomber
Caucasus : 2 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 69 / 94
Russians : 31 / 31
Japanese : 14 / 8
Americans : 63 / 88
Chinese : 23 / 59
British : 18 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
I am swamped again at work, will try to send back a turn this weekend. Have another bid Tuesday, then should have more free time.
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The aircraft are on the fewest american carriers possible.
I am having a hard time figuring out how to get Anzac to the front? Any pointers?
–Jeff
it’s far too late for anzac to make any contributions.
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The aircraft are on the fewest american carriers possible.
I am having a hard time figuring out how to get Anzac to the front? Any pointers?
–Jeff
ok so you have 8 aircraft on 4 acc. that is STILL not fully explicit. you could have a single anzac ftr on each of 3 carriers or you could have 2 anzac fts on 1 acc and the other on a second acc. and then there is the issue that you have 3 ftr, 2 tac with UK. you could have both tacs on the same acc or on separate acc’s. you have to state EXACTLY what is on EACH of the 4 acc’s. you can do so before you move with america - not a big deal since this game is such a runaway, but it’s good to get in the habit of always stating clearly until the day the Veqryn fixes the problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :17
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
1 infantry moved from 100 Sea Zone to UkraineCombat - Japanese
Battle in UkraineNon Combat Move - Japanese
3 armour and 2 fighters moved from Iraq to Persia
3 fighters moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
5 artilleries and 4 infantry moved from Syria to Trans-Jordan
2 destroyers and 8 transports moved from 98 Sea Zone to 97 Sea Zone
3 bombers moved from Egypt to Iraq
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 3 tactical_bombers moved from Yugoslavia to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,6,1,5,6,4,1,1,3,1,6,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5
Japanese collect 7 PUs (9 lost to blockades); end with 15 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 14 infantry
Wake Island : 1 flag, 1 airfield
Trans-Jordan : 5 artilleries and 8 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Morocco : 1 flag
French Madagascar : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
100 Sea Zone : 1 transport
97 Sea Zone : 2 destroyers and 9 transports
Iraq : 3 bombers, 3 fighters and 2 tactical_bombers
Persia : 3 armour, 3 fighters and 1 tactical_bomber
Spain : 2 armour and 2 mech_infantrys
98 Sea Zone : 1 transport
110 Sea Zone : 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 69 / 94
Russians : 29 / 31
Japanese : 16 / 15
Americans : 63 / 88
Chinese : 23 / 59
British : 18 / 0
UK_Pacific : 17 / 23
Italians : 19 / 33
ANZAC : 27 / 37
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0Dice Statistics:
Total
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
bump #2
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hey jeff, i could take the win with bump 3 here plus you haven’t posted for quite a while so you’re probably super busy, and I am as well. i’m going to wait to hear back from you for at least 2 more weeks.
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Actually, you have to have bump #3 plus another 72 hours (so effectively 4 bumps total)
Or the 9 day rule
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ok, then bump #3 is in effect per this post
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guess this one is over.