270BC - Noll (Carthage) vs Wittman (Rome)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 ballista, 2 biremes, 5 cavalrys, 1 onager and 4 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 2 cavalrys and 4 legionaires moved from Mediolanum to Massilia
                1 onager moved from Arretium to Ariminum
                7 biremes and 3 triremes moved from SZ 28 to SZ 34
                1 bireme moved from SZ 35 to SZ 34

    Combat - RomanRepublic
                Battle in SZ 34
                    RomanRepublic attack with 8 biremes and 3 triremes
                    Carthage defend with 8 biremes and 2 triremes
                    Carthage win with 1 bireme and 2 triremes remaining. Battle score for attacker is -43
                    Casualties for RomanRepublic: 8 biremes and 3 triremes
                    Casualties for Carthage: 7 biremes
                Battle in Massilia
                    RomanRepublic attack with 1 ballista, 2 cavalrys and 4 legionaires
                    Neutral defend with 1 archer and 4 swordmen
                    RomanRepublic win, taking Massilia from Neutral with 1 ballista, 2 cavalrys and 2 legionaires remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for RomanRepublic: 2 legionaires

    Non Combat Move - RomanRepublic
                1 velites moved from Tarentum to Croton
                1 legionaire moved from Salapia to Roma
                1 velites moved from Roma to Capua
                1 cavalry moved from Roma to Salapia
                1 legionaire moved from Roma to Capua
                1 legionaire moved from Arretium to Ariminum
                1 legionaire moved from Arretium to Ariminum
                1 velites moved from Arretium to Ariminum
                1 legionaire moved from Roma to Capua
                1 legionaire moved from Arretium to Ariminum
                1 legionaire moved from Arretium to Ariminum
                1 velites moved from Arretium to Roma
                1 legionaire moved from Arretium to Ariminum
                1 legionaire and 3 velitess moved from Arretium to Roma

    Place Units - RomanRepublic
                2 biremes placed in SZ 28
                3 cavalrys placed in Genua
                1 ballista, 1 cavalry and 3 velitess placed in Roma
                1 cavalry and 1 onager placed in Roma
                1 velites placed in Genua

    Turn Complete - RomanRepublic
                RomanRepublic collect 53 PUs; end with 53 PUs total

    Territory Summary for RomanRepublic :

    Croton : 2 legionaires and 2 velitess
        Roma : 1 ballista, 2 cavalrys, 1 city, 1 fort, 2 legionaires, 1 onager and 7 velitess
        Verona : 1 flag
        Mediolanum : 1 flag
        Massilia : 1 flag, 1 ballista, 2 cavalrys and 2 legionaires
        Capua : 3 legionaires and 4 velitess
        Salapia : 1 cavalry
        SZ 28 : 2 biremes
        Genua : 1 flag, 3 cavalrys, 1 city and 1 velites
        Ariminum : 1 ballista, 8 legionaires, 1 onager and 6 velitess

    Production/PUs Summary :

    Carthage : 76 / 76
        RomanRepublic : 53 / 53
        GreekCityStates : 24 / 31
        Macedonia : 40 / 40
        Egypt : 34 / 44
        Seleucid : 53 / 60
        Parthia : 62 / 62
        Numidia : 21 / 27

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - GreekCityStates
                GreekCityStates buy 4 archers, 1 hoplite and 5 slingerss; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 slingers moved from Sardis to Pessinus
                      GreekCityStates take Pessinus from Seleucid
                2 hoplites moved from Sardis to SZ 68
                3 hoplites moved from Sardis to SZ 68
                1 archer and 1 hoplite moved from Sardis to SZ 68
                1 archer, 3 biremes, 6 hoplites and 3 triremes moved from SZ 68 to SZ 67
                1 archer and 6 hoplites moved from SZ 67 to Sparta
                1 slingers moved from Sardis to Pergamum

    Combat - GreekCityStates

    Non Combat Move - GreekCityStates
                1 hoplite moved from Sardis to Pergamum

    Place Units - GreekCityStates
                4 archers and 2 slingerss placed in Sparta
                1 hoplite and 3 slingerss placed in Pergamum

    Turn Complete - GreekCityStates
                GreekCityStates collect 27 PUs; end with 27 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 10 archers, 1 city, 8 hoplites and 4 slingerss
        Pergamum : 2 archers, 1 city, 5 hoplites and 8 slingerss
        Pessinus : 1 flag, 1 slingers
        SZ 67 : 3 biremes and 3 triremes
        SZ 68 : 1 bireme
        Sardis : 1 flag, 1 slingers

    Production/PUs Summary :

    Carthage : 76 / 76
        RomanRepublic : 53 / 53
        GreekCityStates : 27 / 27
        Macedonia : 40 / 40
        Egypt : 34 / 44
        Seleucid : 50 / 60
        Parthia : 62 / 62
        Numidia : 21 / 27

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    Did not mean to go to the death with the CarthoRoman naval battle. Had 2 Trireme to your 3 ships and was going to withdraw as I had built 2 more ships, but the cursor was over the continue battle and so it battled again! Grrr!
    I am not making excuses, but…I messed up Rome’s (and my 1st go), so feel I am on the back foot all the time.
    Is a lot of fun and am enjoying it, but would like to think I gave you a better 2nd game.
    The Punic Wars will never end…


  • RomanRepublic attack with 8 biremes and 3 triremes
                    Carthage defend with 8 biremes and 2 triremes

    so you had attack 17 vs def 20, you were at disvantage


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Macedonia
                Macedonia buy 7 cavalrys and 6 peltastss; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                5 cavalrys, 6 hoplites, 10 peltastss and 2 swordmen moved from Athens to Corinth
                2 hoplites and 7 peltastss moved from Thessalonica to SZ 69
                6 biremes, 2 hoplites, 7 peltastss and 1 trireme moved from SZ 69 to SZ 68
                1 peltasts moved from SZ 68 to Rhodos
                2 hoplites and 6 peltastss moved from SZ 68 to Sardis

    Combat - Macedonia
                Battle in SZ 68
                    Macedonia attack with 6 biremes and 1 trireme
                    GreekCityStates defend with 1 bireme
                    Macedonia win with 5 biremes and 1 trireme remaining. Battle score for attacker is 0
                    Casualties for GreekCityStates: 1 bireme
                    Casualties for Macedonia: 1 bireme
                Battle in Sardis
                    Macedonia attack with 2 hoplites and 6 peltastss
                    GreekCityStates defend with 1 slingers
                    Macedonia win, taking Sardis from GreekCityStates with 2 hoplites and 6 peltastss remaining. Battle score for attacker is 2
                    Casualties for GreekCityStates: 1 slingers

    Non Combat Move - Macedonia
                Turning on Edit Mode
                EDIT: Removing units owned by Macedonia from Sardis: 1 peltasts
                EDIT: Changing ownership of Rhodos from GreekCityStates to Macedonia
                EDIT: Adding units owned by Macedonia to Rhodos: 1 peltasts
                EDIT: Turning off Edit Mode

    Place Units - Macedonia
                7 cavalrys placed in Athens
                6 peltastss placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 45 PUs; end with 45 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Egypt
                Egypt buy 2 archers and 12 spearmen; Remaining resources: 0 PUs;

    Combat Move - Egypt
                1 axeman moved from Salamis to SZ 62
                1 axeman and 1 bireme moved from SZ 62 to SZ 61
                1 axeman moved from SZ 61 to Tarsus
                      Egypt take Tarsus from Seleucid
                1 axeman moved from Salamis to SZ 62
                1 axeman and 1 bireme moved from SZ 62 to SZ 60
                1 axeman moved from SZ 60 to Sidon
                      Egypt take Sidon from Seleucid
                1 bireme and 1 trireme moved from SZ 62 to SZ 65
                1 bireme moved from SZ 64 to SZ 65

    Combat - Egypt

    Non Combat Move - Egypt
                5 archers and 1 axeman moved from Alexandria to Memphis
                1 axeman moved from Alexandria to Paraetonium

    Place Units - Egypt
                2 archers and 6 spearmen placed in Memphis
                6 spearmen placed in Alexandria

    Turn Complete - Egypt
                Egypt collect 48 PUs; end with 48 PUs total

    Territory Summary for Egypt :

    Memphis : 10 archers, 12 axemen, 1 city and 7 spearmen
        Alexandria : 1 city and 6 spearmen
        Salamis : 2 axemen and 1 spearman
        SZ 65 : 2 biremes and 1 trireme
        SZ 61 : 1 bireme
        SZ 60 : 1 bireme
        Tarsus : 1 flag, 1 axeman and 1 city
        Cydonia : 1 flag, 1 axeman
        Paraetonium : 1 flag, 1 axeman
        Sidon : 1 axeman
        Paliurus : 1 flag

    Production/PUs Summary :

    Carthage : 76 / 76
        RomanRepublic : 53 / 53
        GreekCityStates : 15 / 27
        Macedonia : 45 / 45
        Egypt : 48 / 48
        Seleucid : 43 / 60
        Parthia : 62 / 62
        Numidia : 21 / 27

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    @Noll:

    RomanRepublic attack with 8 biremes and 3 triremes
                    Carthage defend with 8 biremes and 2 triremes

    so you had attack 17 vs def 20, you were at disvantage

    i did not expect to win. I wanted to weaken your potential number of amphibiously landed units on the Italuan mainland.
    I was happy swapping 9 of mine for 7 of yours.
    11 for 7 was not acceptable and now my 2 new ones will be sunk too.

    Not sure I can stop your taking out Greece. Looks like they begin in the weakest position.
    Or did I mess up?
    Am not talking surrender(I am Japanese when I want to be.), but I realise I cannot win now.


  • @wittmann:

    @Noll:

    RomanRepublic attack with 8 biremes and 3 triremes
                    Carthage defend with 8 biremes and 2 triremes

    so you had attack 17 vs def 20, you were at disvantage

    i did not expect to win. I wanted to weaken your potential number of amphibiously landed units on the Italuan mainland.
    I was happy swapping 9 of mine for 7 of yours.
    11 for 7 was not acceptable and now my 2 new ones will be sunk too.

    Not sure I can stop your taking out Greece. Looks like they begin in the weakest position.
    Or did I mess up?
    Am not talking surrender(I am Japanese when I want to be.), but I realise I cannot win now.

    If you check my battles, I was very unlucky with both the Numida guys and Carthage. My land units in Sicily were slaughtered :/

    Anyway you want to restart?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    No. Am happy to play on.
    We will play again another time.


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Seleucid
                Seleucid buy 1 cavalry, 1 city, 5 legionaires and 10 peltastss; Remaining resources: 1 PUs;

    Combat Move - Seleucid
                1 hoplite and 2 peltastss moved from Attalia to Tarsus
                2 hoplites and 1 peltasts moved from Attalia to Pessinus
                1 hoplite moved from Attalia to Tarsus
                3 legionaires and 1 peltasts moved from Jerusalem to Sidon
                1 peltasts moved from Antioch to Emesa
                5 hoplites and 5 peltastss moved from Antioch to Edessa
                4 cataphracts and 13 cavalrys moved from Jerusalem to Antioch

    Combat - Seleucid
                Battle in Tarsus
                    Seleucid attack with 2 hoplites and 2 peltastss
                    Egypt defend with 1 axeman and 1 city
                    Seleucid win, taking Tarsus from Egypt with 2 hoplites and 2 peltastss remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman
                Battle in Pessinus
                    Seleucid attack with 2 hoplites and 1 peltasts
                    GreekCityStates defend with 1 slingers
                    Seleucid win, taking Pessinus from GreekCityStates with 2 hoplites remaining. Battle score for attacker is 0
                    Casualties for GreekCityStates: 1 slingers
                    Casualties for Seleucid: 1 peltasts
                Battle in Sidon
                    Seleucid attack with 3 legionaires and 1 peltasts
                    Egypt defend with 1 axeman
                    Seleucid win, taking Sidon from Egypt with 3 legionaires and 1 peltasts remaining. Battle score for attacker is 3
                    Casualties for Egypt: 1 axeman

    Non Combat Move - Seleucid

    Place Units - Seleucid
                5 legionaires placed in Edessa
                1 cavalry and 10 peltastss placed in Antioch
                1 city placed in Jerusalem

    Turn Complete - Seleucid
                Seleucid collect 60 PUs; end with 61 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Cannot see Numidian go.
    Not sure you should have  won in Sicily either.
    Do want to play this again, but am happy to do a different game in between if that is what you fancy.
    I have looked at New World Order and I have a problem differentiating the Naval units!
    Did I say I was blind?


  • @wittmann:

    Cannot see Numidian go.
    Not sure you should have  won in Sicily either.
    Do want to play this again, but am happy to do a different game in between if that is what you fancy.
    I have looked at New World Order and I have a problem differentiating the Naval units!
    Did I say I was blind?

    Sure thing!

    I forgot to post the numidian, but anyway, when you make a battle you can check your win ratio. Presso CTRL+B on the territory you are attacking and run the battle calculator. It gives you odds for the battle.
    In Sicily I had 96% chances of winning the battle :D

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Parthia
                Parthia buy 2 cavalrys, 1 city, 2 horsearchers and 9 spearmen; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 spearman moved from Babylon to Vologesia
                1 cataphract and 2 cavalrys moved from Persepolis to Vologesia
                3 horsearchers moved from Persepolis to Palmyra
                1 spearman moved from Babylon to Vologesia
                2 archers moved from Teredon to Vologesia
                1 archer moved from Teredon to Vologesia
                1 cavalry moved from Teredon to Vologesia
                1 cataphract moved from Ninive to Palmyra
                3 archers and 5 spearmen moved from Hatra to Palmyra
                2 cataphracts moved from Hatra to Palmyra
                4 horsearchers moved from Hatra to Euphrates
                1 horsearcher moved from Hatra to Euphrates
                3 horsearchers moved from Ninive to Euphrates
                1 horsearcher moved from Teredon to Seleucia
                1 horsearcher moved from Seleucia to Euphrates
                2 cavalrys moved from Hatra to Euphrates

    Combat - Parthia
                Battle in Palmyra
                    Parthia attack with 3 archers, 3 cataphracts, 3 horsearchers and 5 spearmen
                    Neutral defend with 1 cavalry and 4 spearmen
                    Parthia win, taking Palmyra from Neutral with 3 archers, 3 cataphracts, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 7
                    Casualties for Neutral: 1 cavalry and 4 spearmen
                    Casualties for Parthia: 3 spearmen
                Battle in Euphrates
                    Parthia attack with 2 cavalrys and 9 horsearchers
                    Neutral defend with 4 spearmen
                    Parthia win, taking Euphrates from Neutral with 1 cavalry and 9 horsearchers remaining. Battle score for attacker is 8
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 1 cavalry
                Battle in Vologesia
                    Parthia attack with 3 archers, 1 cataphract, 3 cavalrys and 2 spearmen
                    Neutral defend with 3 spearmen
                    Parthia win, taking Vologesia from Neutral with 3 archers, 1 cataphract and 3 cavalrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 3 spearmen
                    Casualties for Parthia: 2 spearmen

    Non Combat Move - Parthia
                1 spearman moved from Ninive to Hatra
                2 archers and 1 spearman moved from Ninive to Seleucia
                1 spearman moved from Ctesiphon to Ninive

    Place Units - Parthia
                1 city placed in Ctesiphon
                1 cavalry and 9 spearmen placed in Seleucia
                1 cavalry and 2 horsearchers placed in Persepolis

    Turn Complete - Parthia
                Parthia collect 68 PUs; end with 68 PUs total

    Territory Summary for Parthia :

    Euphrates : 1 flag, 1 cavalry and 9 horsearchers
        Babylon : 1 flag
        Ninive : 1 flag, 1 spearman
        SZ 86 : 1 bireme
        Hatra : 1 flag, 1 spearman
        Vologesia : 1 flag, 3 archers, 1 cataphract and 3 cavalrys
        Palmyra : 1 flag, 3 archers, 3 cataphracts, 3 horsearchers and 2 spearmen
        Seleucia : 1 flag, 2 archers, 1 cavalry, 1 city and 10 spearmen
        Ctesiphon : 1 city
        Teredon : 1 flag
        Persepolis : 1 cavalry, 1 city and 2 horsearchers

    Production/PUs Summary :

    Carthage : 76 / 76
        RomanRepublic : 53 / 53
        GreekCityStates : 12 / 27
        Macedonia : 45 / 45
        Egypt : 34 / 48
        Seleucid : 60 / 61
        Parthia : 68 / 68
        Numidia : 21 / 27


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Numidia
                Numidia buy 4 cavalrys; Remaining resources: 11 PUs;

    Combat Move - Numidia
                4 cavalrys moved from Leptis Magna to Paliurus
                      Numidia take Paliurus from Egypt
                3 cavalrys and 1 spearman moved from Sabrata to Oea
                1 archer and 2 spearmen moved from Thenae to Sabrata
                1 archer, 5 spearmen and 3 swordmen moved from Thapsus to Thenae
                5 cavalrys moved from Zama to Thenae
                1 bireme moved from SZ 31 to SZ 23
                1 bireme moved from SZ 18 to SZ 19

    Combat - Numidia
                Battle in Oea
                    Numidia attack with 3 cavalrys and 1 spearman
                    Neutral defend with 1 spearman
                    Numidia win, taking Oea from Neutral with 3 cavalrys and 1 spearman remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearman

    Non Combat Move - Numidia

    Place Units - Numidia
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 23 PUs; end with 34 PUs total


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Carthage
                Carthage buy 1 bireme, 1 city, 10 spearmen, 3 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Carthage
                6 spearmen and 1 swordman moved from Lilybaeum to Messana
                4 hoplites and 3 swordmen moved from Carthago to SZ 32
                4 hoplites, 3 swordmen and 3 triremes moved from SZ 32 to SZ 33
                4 hoplites and 3 swordmen moved from SZ 33 to Lilybaeum
                2 biremes and 2 triremes moved from SZ 36 to SZ 33
                2 cavalrys, 4 spearmen and 8 swordmen moved from Tarraco to Barcino
                2 biremes moved from SZ 29 to SZ 18

    Combat - Carthage
                Battle in Barcino
                    Carthage attack with 2 cavalrys, 4 spearmen and 8 swordmen
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                    Carthage win, taking Barcino from Neutral with 2 cavalrys, 3 spearmen and 8 swordmen remaining. Battle score for attacker is 16
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage

    Place Units - Carthage
                1 city placed in Syracuse
                10 spearmen placed in Carthago
                1 bireme and 1 trireme placed in SZ 34
                3 swordmen placed in Lilybaeum

    Turn Complete - Carthage
                Carthage collect 80 PUs; end with 80 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - RomanRepublic
                RomanRepublic buy 3 biremes, 2 cavalrys, 1 fort and 6 velitess; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 8 legionaires, 1 onager and 6 velitess moved from Ariminum to Patavium
                1 ballista, 2 cavalrys and 2 legionaires moved from Massilia to Nemausus
                1 cavalry moved from Genua to Nemausus
                1 cavalry moved from Salapia to Patavium
                1 cavalry moved from Genua to Nemausus
                1 velites moved from Genua to Massilia
                1 cavalry moved from Genua to Nemausus

    Combat - RomanRepublic
                Battle in Patavium
                    RomanRepublic attack with 1 ballista, 1 cavalry, 8 legionaires, 1 onager and 6 velitess
                    Neutral defend with 3 archers, 5 axemen and 4 swordmen
                    RomanRepublic win, taking Patavium from Neutral with 1 ballista, 1 cavalry, 8 legionaires and 1 onager remaining. Battle score for attacker is 25
                    Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
                    Casualties for RomanRepublic: 6 velitess
                Battle in Nemausus
                    RomanRepublic attack with 1 ballista, 5 cavalrys and 2 legionaires
                    Neutral defend with 4 cavalrys and 1 swordman
                    RomanRepublic win, taking Nemausus from Neutral with 1 ballista, 4 cavalrys and 1 legionaire remaining. Battle score for attacker is 12
                    Casualties for Neutral: 4 cavalrys and 1 swordman
                    Casualties for RomanRepublic: 1 cavalry and 1 legionaire

    Non Combat Move - RomanRepublic
                2 biremes moved from SZ 28 to SZ 25
                1 cavalry moved from Roma to Salapia
                3 legionaires and 2 velitess moved from Capua to Roma
                2 legionaires moved from Croton to Tarentum

    Place Units - RomanRepublic
                1 fort and 3 velitess placed in Roma
                3 biremes placed in SZ 25
                1 cavalry and 1 velites placed in Roma
                1 cavalry and 2 velitess placed in Genua

    Turn Complete - RomanRepublic
                RomanRepublic collect 64 PUs; end with 64 PUs total

    Territory Summary for RomanRepublic :

    Croton : 2 velitess
        Roma : 1 ballista, 2 cavalrys, 1 city, 2 forts, 5 legionaires, 1 onager and 13 velitess
        Verona : 1 flag
        Mediolanum : 1 flag
        Massilia : 1 flag, 1 velites
        Capua : 2 velitess
        Salapia : 1 cavalry
        SZ 25 : 5 biremes
        Genua : 1 flag, 1 cavalry, 1 city and 2 velitess
        Tarentum : 2 legionaires
        Nemausus : 1 flag, 1 ballista, 4 cavalrys and 1 legionaire
        Patavium : 1 flag, 1 ballista, 1 cavalry, 8 legionaires and 1 onager

    Production/PUs Summary :

    Carthage : 80 / 80
        RomanRepublic : 64 / 64
        GreekCityStates : 12 / 27
        Macedonia : 45 / 45
        Egypt : 33 / 48
        Seleucid : 60 / 61
        Parthia : 68 / 68
        Numidia : 23 / 34

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - GreekCityStates
                GreekCityStates buy 5 archers, 1 hoplite and 1 slingers; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                2 archers, 5 hoplites and 7 slingerss moved from Pergamum to Sardis
                3 biremes and 3 triremes moved from SZ 67 to SZ 68

    Combat - GreekCityStates
                Battle in SZ 68
                    GreekCityStates attack with 3 biremes and 3 triremes
                    Macedonia defend with 5 biremes and 1 trireme
                    Macedonia win with no units remaining. Battle score for attacker is -10
                    Casualties for Macedonia: 5 biremes and 1 trireme
                    Casualties for GreekCityStates: 3 biremes and 3 triremes
                Battle in Sardis
                    GreekCityStates attack with 2 archers, 5 hoplites and 7 slingerss
                    Macedonia defend with 2 hoplites and 5 peltastss
                    GreekCityStates win, taking Sardis from Seleucid with 2 archers, 5 hoplites and 3 slingerss remaining. Battle score for attacker is 12
                    Casualties for Macedonia: 2 hoplites and 5 peltastss
                    Casualties for GreekCityStates: 4 slingerss

    Non Combat Move - GreekCityStates

    Place Units - GreekCityStates
                5 archers and 1 slingers placed in Sparta
                1 hoplite placed in Pergamum

    Turn Complete - GreekCityStates
                GreekCityStates collect 19 PUs; end with 19 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 15 archers, 1 city, 8 hoplites and 5 slingerss
        Pergamum : 1 city, 1 hoplite and 1 slingers
        Sardis : 1 flag, 2 archers, 5 hoplites and 3 slingerss

    Production/PUs Summary :

    Carthage : 80 / 80
        RomanRepublic : 64 / 64
        GreekCityStates : 19 / 19
        Macedonia : 45 / 45
        Egypt : 33 / 48
        Seleucid : 53 / 61
        Parthia : 68 / 68
        Numidia : 23 / 34


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Macedonia
                Macedonia buy 1 city, 3 peltastss, 3 swordmen and 1 trireme; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                11 cavalrys, 11 hoplites, 12 peltastss and 4 swordmen moved from Corinth to Sparta
                7 cavalrys moved from Athens to Sparta

    Combat - Macedonia
                Battle in Sparta
                    Macedonia attack with 18 cavalrys, 11 hoplites, 12 peltastss and 4 swordmen
                    GreekCityStates defend with 15 archers, 1 city, 8 hoplites and 5 slingerss
                    Macedonia captures 19PUs while taking GreekCityStates capital
                    Macedonia win, taking Sparta from GreekCityStates with 16 cavalrys, 11 hoplites and 4 swordmen remaining. Battle score for attacker is 78
                    Casualties for GreekCityStates: 15 archers, 8 hoplites and 5 slingerss
                    Casualties for Macedonia: 2 cavalrys and 12 peltastss

    Non Combat Move - Macedonia
                6 peltastss moved from Thessalonica to Larissa

    Place Units - Macedonia
                1 trireme placed in SZ 67
                3 peltastss and 3 swordmen placed in Athens
                1 city placed in Corinth

    Turn Complete - Macedonia
                Macedonia collect 51 PUs; end with 70 PUs total

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    That was a cheap go for you!
    Well done on destroying my proud(and gay) nation of Greece.
    We will have this wrapped up in a couple of days.
    Will post Egypt in 15.


  • @wittmann:

    That was a cheap go for you!
    Well done on destroying my proud(and gay) nation of Greece.
    We will have this wrapped up in a couple of days.
    Will post Egypt in 15.

    If the Seleucids can survive the OMGPERSIA + Greeks survivors annoying and Egypt all together!

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