@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
270BC - Noll (Carthage) vs Wittman (Rome)
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Test summary from TripleA, engine version: 1.6.1.4, time: 18:32:52
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I missed the topic ID with the new game, I changed it to the right topicID. Here’s the savefile!
You have to play Romans and Greeks now, they’re one after another!
Please post the summary of both Romans and Greeks :)
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - RomanRepublic
RomanRepublic buy 1 bireme, 1 fort, 2 legionaires, 1 onager, 1 trireme and 1 velites; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 2 legionaires and 3 velitess moved from Ariminum to Verona
3 legionaires and 4 velitess moved from Arretium to Genua
1 cavalry moved from Roma to Genua
1 cavalry moved from Roma to Genua
1 velites moved from Croton to SZ 44
1 bireme and 1 velites moved from SZ 44 to SZ 35
1 velites moved from SZ 35 to Messana
1 ballista moved from Roma to SalapiaCombat - RomanRepublic
Battle in Verona
RomanRepublic attack with 1 ballista, 2 legionaires and 3 velitess
Neutral defend with 2 axemen and 3 swordmen
RomanRepublic win, taking Verona from Neutral with 1 ballista and 2 legionaires remaining. Battle score for attacker is 9
Casualties for Neutral: 2 axemen and 3 swordmen
Casualties for RomanRepublic: 3 velitess
Battle in Genua
RomanRepublic attack with 2 cavalrys, 3 legionaires and 4 velitess
Neutral defend with 3 cavalrys and 3 swordmen
RomanRepublic win, taking Genua from Neutral with 2 cavalrys and 3 legionaires remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrys and 3 swordmen
Casualties for RomanRepublic: 4 velitessNon Combat Move - RomanRepublic
2 legionaires and 3 velitess moved from Salapia to Ariminum
1 cavalry moved from Capua to Arretium
1 legionaire moved from Capua to Roma
1 velites moved from Capua to Roma
1 legionaire and 1 velites moved from Roma to Arretium
1 velites moved from Roma to ArretiumPlace Units - RomanRepublic
1 fort, 1 onager and 1 velites placed in Roma
2 legionaires placed in Roma
1 bireme and 1 trireme placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 50 PUs; end with 50 PUs totalTerritory Summary for RomanRepublic :
Croton : 2 legionaires and 2 velitess
Arretium : 1 cavalry, 1 legionaire and 2 velitess
Roma : 1 city, 1 fort, 6 legionaires, 1 onager and 5 velitess
Verona : 1 flag, 1 ballista and 2 legionaires
Messana : 4 forts, 4 legionaires and 6 velitess
Capua : 2 legionaires and 3 velitess
SZ 35 : 1 bireme
Salapia : 1 ballista
SZ 28 : 3 biremes and 3 triremes
Genua : 1 flag, 2 cavalrys and 3 legionaires
Tarentum : 2 legionaires and 1 velites
Ariminum : 2 legionaires and 3 velitessProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 50 / 50
GreekCityStates : 34 / 34
Macedonia : 29 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - GreekCityStates
GreekCityStates buy 2 archers, 1 bireme, 1 hoplite, 1 slingers and 1 trireme; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 slingers moved from Athens to Larissa
1 slingers moved from Athens to Larissa
1 slingers moved from Athens to Larissa
1 cavalry moved from Athens to Larissa
1 archer moved from Athens to Larissa
1 hoplite moved from Athens to Larissa
1 hoplite moved from Athens to Larissa
1 hoplite moved from Athens to Larissa
1 hoplite moved from Athens to Larissa
1 hoplite moved from Athens to Larissa
1 archer moved from Athens to Larissa
1 slingers moved from Delphi to LarissaCombat - GreekCityStates
Battle in Larissa
GreekCityStates attack with 2 archers, 1 cavalry, 5 hoplites and 4 slingerss
Macedonia defend with 1 cavalry, 2 hoplites, 5 peltastss and 1 swordman
GreekCityStates win, taking Larissa from Macedonia with 1 hoplite remaining. Battle score for attacker is -12
Casualties for Macedonia: 1 cavalry, 2 hoplites, 5 peltastss and 1 swordman
Casualties for GreekCityStates: 2 archers, 1 cavalry, 4 hoplites and 4 slingerssNon Combat Move - GreekCityStates
2 hoplites and 2 slingerss moved from Delphi to Athens
1 bireme and 1 trireme moved from SZ 67 to SZ 66
1 hoplite moved from Rhodos to SZ 66
1 hoplite moved from SZ 66 to RhodosPlace Units - GreekCityStates
1 bireme and 1 trireme placed in SZ 67
2 archers, 1 hoplite and 1 slingers placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 40 PUs; end with 40 PUs totalTerritory Summary for GreekCityStates :
Sparta : 2 archers, 1 city, 7 hoplites and 4 slingerss
Larissa : 1 flag, 1 hoplite
Pergamum : 2 archers, 3 hoplites and 4 slingerss
Athens : 2 hoplites and 2 slingerss
Delphi : 1 archer
SZ 66 : 1 bireme and 1 trireme
SZ 67 : 3 biremes and 2 triremes
Syracuse : 2 cavalrys, 5 hoplites and 4 slingerss
Rhodos : 1 hoplite and 1 slingersProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 50 / 50
GreekCityStates : 40 / 40
Macedonia : 23 / 29
Egypt : 47 / 47
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Macedonia
Macedonia buy 1 bireme and 5 cavalrys; Remaining resources: 2 PUs;Combat Move - Macedonia
4 peltastss moved from Thessalonica to Larissa
3 hoplites moved from Thessalonica to Larissa
2 swordmen moved from Thessalonica to Larissa
1 cavalry moved from Pella to Delphi
4 peltastss moved from Dodona to Delphi
1 hoplite moved from Dodona to Delphi
1 hoplite moved from Dodona to Larissa
2 cavalrys moved from Thessalonica to Larissa
1 cavalry moved from Philippopolis to Larissa
1 hoplite and 3 peltastss moved from Pella to Thessalonica
2 hoplites and 4 peltastss moved from Philippopolis to Thessalonica
2 biremes and 1 trireme moved from SZ 70 to SZ 69
2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen moved from Corinth to AthensCombat - Macedonia
Battle in Larissa
Macedonia attack with 3 cavalrys, 4 hoplites, 4 peltastss and 2 swordmen
GreekCityStates defend with 1 hoplite
Macedonia win, taking Larissa from GreekCityStates with 3 cavalrys, 4 hoplites, 3 peltastss and 2 swordmen remaining. Battle score for attacker is 3
Casualties for GreekCityStates: 1 hoplite
Casualties for Macedonia: 1 peltasts
Battle in Athens
Macedonia attack with 2 cavalrys, 5 hoplites, 4 peltastss and 2 swordmen
GreekCityStates defend with 2 hoplites and 2 slingerss
Macedonia win, taking Athens from GreekCityStates with 2 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen remaining. Battle score for attacker is 10
Casualties for GreekCityStates: 2 hoplites and 2 slingerss
Casualties for Macedonia: 2 peltastss
Battle in Delphi
Macedonia attack with 1 cavalry, 1 hoplite and 4 peltastss
GreekCityStates defend with 1 archer
Macedonia win, taking Delphi from GreekCityStates with 1 cavalry, 1 hoplite and 4 peltastss remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 1 archerNon Combat Move - Macedonia
Place Units - Macedonia
5 cavalrys placed in Thessalonica
1 bireme placed in SZ 69Turn Complete - Macedonia
Macedonia collect 40 PUs; end with 42 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Egypt
Egypt buy 1 archer, 4 axemen, 1 bireme, 1 chariot, 1 city and 1 spearman; Remaining resources: 0 PUs;Combat Move - Egypt
2 axemen and 4 spearmen moved from Alexandria to SZ 57
2 axemen, 3 biremes, 4 spearmen and 1 trireme moved from SZ 57 to SZ 64
2 axemen and 4 spearmen moved from SZ 64 to Cydonia
3 archers, 4 axemen and 2 spearmen moved from Hermopolis to Paraetonium
1 chariot moved from Alexandria to Paraetonium
1 archer and 2 spearmen moved from Memphis to SZ 58
1 archer, 2 spearmen and 1 trireme moved from SZ 58 to SZ 59
1 archer and 2 spearmen moved from SZ 59 to Sidon
1 chariot moved from Memphis to Jerusalem
1 chariot moved from Alexandria to ParaetoniumCombat - Egypt
Battle in Cydonia
Egypt attack with 2 axemen and 4 spearmen
Neutral defend with 2 archers and 2 spearmen
Egypt win, taking Cydonia from Neutral with 2 axemen and 2 spearmen remaining. Battle score for attacker is 8
Casualties for Egypt: 2 spearmen
Casualties for Neutral: 2 archers and 2 spearmen
Battle in Paraetonium
Egypt attack with 3 archers, 4 axemen, 2 chariots and 2 spearmen
Neutral defend with 3 spearmen
Egypt win, taking Paraetonium from Neutral with 3 archers, 4 axemen, 2 chariots and 2 spearmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 spearmenNon Combat Move - Egypt
2 axemen and 3 spearmen moved from Memphis to Pharan
1 axeman moved from Alexandria to ParaetoniumPlace Units - Egypt
1 city placed in Memphis
1 bireme placed in SZ 57
1 archer, 4 axemen, 1 chariot and 1 spearman placed in AlexandriaTurn Complete - Egypt
Egypt collect 50 PUs; end with 50 PUs totalTerritory Summary for Egypt :
Memphis : 1 city
Jerusalem : 2 axemen, 2 chariots and 5 spearmen
Alexandria : 3 archers, 4 axemen, 1 chariot, 1 city and 1 spearman
Salamis : 2 spearmen
SZ 64 : 3 biremes and 1 trireme
Cydonia : 1 flag, 2 axemen and 2 spearmen
SZ 57 : 1 bireme
SZ 59 : 1 trireme
Paraetonium : 1 flag, 3 archers, 5 axemen, 2 chariots and 2 spearmen
Sidon : 1 archer, 3 axemen, 2 chariots and 8 spearmen
Pharan : 2 axemen and 3 spearmenProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 50 / 50
GreekCityStates : 23 / 40
Macedonia : 40 / 42
Egypt : 50 / 50
Seleucid : 55 / 55
Parthia : 30 / 30
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Seleucid
Seleucid buy 10 cavalrys and 1 city; Remaining resources: 0 PUs;Combat Move - Seleucid
1 cataphract, 2 cavalrys, 4 hoplites, 2 legionaires and 6 peltastss moved from Antioch to Sidon
1 cavalry moved from Edessa to Sidon
1 peltasts moved from Damascus to Palmyra
2 cavalrys, 2 hoplites, 1 legionaire and 2 peltastss moved from Damascus to Sidon
5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Palmyra
2 hoplites and 2 peltastss moved from Tarsus to SZ 61
2 hoplites and 2 peltastss moved from SZ 61 to Salamis
4 hoplites and 3 peltastss moved from Sardis to Pessinus
2 hoplites and 1 peltasts moved from Attalia to PessinusCombat - Seleucid
Battle in Palmyra
Seleucid attack with 5 hoplites, 2 legionaires and 5 peltastss
Neutral defend with 3 cavalrys and 4 spearmen
5 hoplites owned by the Seleucid , 3 peltastss owned by the Seleucid and 2 legionaires owned by the Seleucid retreated to Damascus
Neutral win with 1 cavalry and 4 spearmen remaining. Battle score for attacker is 4
Casualties for Seleucid: 2 peltastss
Casualties for Neutral: 2 cavalrys
Battle in Pessinus
Seleucid attack with 6 hoplites and 4 peltastss
Neutral defend with 2 spearmen
Seleucid win, taking Pessinus from Neutral with 6 hoplites and 3 peltastss remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 peltasts
Casualties for Neutral: 2 spearmen
Battle in Sidon
Seleucid attack with 1 cataphract, 5 cavalrys, 6 hoplites, 3 legionaires and 8 peltastss
Egypt defend with 1 archer, 3 axemen, 2 chariots and 8 spearmen
Seleucid win, taking Sidon from Egypt with 1 cataphract, 6 hoplites and 2 legionaires remaining. Battle score for attacker is 9
Casualties for Egypt: 1 archer, 3 axemen, 2 chariots and 8 spearmen
Casualties for Seleucid: 5 cavalrys, 1 legionaire and 8 peltastss
Battle in Salamis
Seleucid attack with 2 hoplites and 2 peltastss
Egypt defend with 2 spearmen
Seleucid win, taking Salamis from Egypt with 2 hoplites remaining. Battle score for attacker is 2
Casualties for Egypt: 2 spearmen
Casualties for Seleucid: 2 peltastssNon Combat Move - Seleucid
1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
1 cataphract and 1 cavalry moved from Hatra to Damascus
2 cataphracts and 2 cavalrys moved from Seleucia to Emesa
3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to HatraPlace Units - Seleucid
10 cavalrys placed in Antioch
1 city placed in EdessaTurn Complete - Seleucid
Seleucid collect 73 PUs; end with 73 PUs total -
You have played this before and are killing the hell out of me!
Off to work, but will post in 6 hours. -
@wittmann:
You have played this before and are killing the hell out of me!
Off to work, but will post in 6 hours.I know the map but I never played it against anyone :(
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I am your experimental guinea pig: that makes me feel so much better!
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Parthia
Parthia buy 4 horsearchers and 2 spearmen; Remaining resources: 0 PUs;Combat Move - Parthia
2 archers and 1 spearman moved from Persepolis to Babylon
3 archers, 1 cataphract, 1 cavalry, 1 horsearcher and 7 spearmen moved from Ctesiphon to Seleucia
1 horsearcher moved from Ecbatana to Seleucia
2 horsearchers moved from Cyropolis to Seleucia
3 spearmen moved from Persepolis to Babylon
1 cataphract and 1 cavalry moved from Persepolis to Seleucia
1 archer and 6 spearmen moved from Susa to Babylon
1 cataphract moved from Susa to Babylon
1 cavalry moved from Susa to Babylon
1 spearman moved from Susa to Babylon
1 horsearcher moved from Susa to Seleucia
1 archer moved from Susa to Babylon
1 archer moved from Susa to BabylonCombat - Parthia
Battle in Seleucia
Parthia attack with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 7 spearmen
Seleucid defend with 1 peltasts
Parthia win, taking Seleucia from Seleucid with 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen remaining. Battle score for attacker is -1
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 spearman
Battle in Babylon
Parthia attack with 5 archers, 1 cataphract, 1 cavalry and 11 spearmen
Neutral defend with 3 archers and 7 spearmen
Parthia win, taking Babylon from Neutral with 5 archers, 1 cataphract, 1 cavalry and 1 spearman remaining. Battle score for attacker is 3
Casualties for Neutral: 3 archers and 7 spearmen
Casualties for Parthia: 10 spearmenNon Combat Move - Parthia
1 archer and 4 spearmen moved from Ecbatana to Ctesiphon
1 archer moved from Cyropolis to Ctesiphon
1 spearman moved from Cyropolis to Ctesiphon
1 spearman moved from Cyropolis to CtesiphonPlace Units - Parthia
4 horsearchers and 2 spearmen placed in PersepolisTurn Complete - Parthia
Parthia collect 48 PUs; end with 48 PUs totalTerritory Summary for Parthia :
Babylon : 1 flag, 5 archers, 1 cataphract, 1 cavalry and 1 spearman
SZ 86 : 1 bireme
Seleucia : 1 flag, 3 archers, 2 cataphracts, 2 cavalrys, 5 horsearchers and 6 spearmen
Ctesiphon : 2 archers and 6 spearmen
Cyropolis : 1 spearman
Persepolis : 1 city, 4 horsearchers and 2 spearmenProduction/PUs Summary :
Carthage : 57 / 57
RomanRepublic : 50 / 50
GreekCityStates : 23 / 40
Macedonia : 40 / 42
Egypt : 35 / 50
Seleucid : 63 / 73
Parthia : 48 / 48
Numidia : 17 / 17 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :1
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 1 PUs;Combat Move - Numidia
3 spearmen moved from Capsa to Thenae
2 cavalrys moved from Zama to Thenae
1 cavalry moved from Theveste to Thenae
2 cavalrys and 1 spearman moved from Igilgili to Cartenna
2 cavalrys moved from Cirta to Cartenna
2 cavalrys moved from Hippo Regius to Cartenna
1 spearman moved from Theveste to Capsa
1 archer and 1 spearman moved from Zama to Capsa
1 archer and 3 spearmen moved from Hippo Regius to Carthago
1 archer, 5 spearmen and 3 swordmen moved from Cirta to Zama
1 bireme moved from SZ 29 to SZ 30
1 bireme and 1 spearman moved from SZ 29 to SZ 17
1 cavalry and 2 spearmen moved from Paliurus to Berenice
2 archers and 4 spearmen moved from Siwa to Berenice
2 cavalrys and 3 spearmen moved from Leptis Magna to BereniceCombat - Numidia
Battle in Cartenna
Numidia attack with 6 cavalrys and 1 spearman
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia win, taking Cartenna from Neutral with 5 cavalrys remaining. Battle score for attacker is 8
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 1 cavalry and 1 spearman
Battle in Thenae
Numidia attack with 3 cavalrys and 3 spearmen
Neutral defend with 1 archer and 2 spearmen
Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
Casualties for Neutral: 1 archer and 2 spearmen
Casualties for Numidia: 1 spearmanNon Combat Move - Numidia
Place Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Carthage
Carthage buy 5 biremes, 6 spearmen and 1 swordman; Remaining resources: 0 PUs;Combat Move - Carthage
1 hoplite, 14 spearmen and 2 warelephants moved from Lilybaeum to Syracuse
3 cavalrys and 4 spearmen moved from Carthago to SZ 36
2 biremes, 3 cavalrys, 4 spearmen and 2 triremes moved from SZ 36 to SZ 38
3 cavalrys and 4 spearmen moved from SZ 38 to Syracuse
1 spearman and 2 swordmen moved from Carthago Nova to Valentia
1 spearman moved from Acci to SZ 15
2 biremes and 1 spearman moved from SZ 15 to SZ 16
1 spearman moved from SZ 16 to Valentia
1 spearman moved from SZ 17 to Valentia
5 spearmen and 5 swordmen moved from Castulo to Valentia
1 cavalry moved from Salmantica to Toletum
1 cavalry, 3 spearmen and 1 swordman moved from Salmantica to Toletum
3 biremes and 2 triremes moved from SZ 33 to SZ 34Combat - Carthage
Battle in Toletum
Carthage attack with 2 cavalrys, 3 spearmen and 1 swordman
Neutral defend with 4 cavalrys
Carthage win, taking Toletum from Neutral with 2 cavalrys, 2 spearmen and 1 swordman remaining. Battle score for attacker is 13
Casualties for Neutral: 4 cavalrys
Casualties for Carthage: 1 spearman
Battle in Valentia
Carthage attack with 8 spearmen and 7 swordmen
Neutral defend with 2 archers, 3 axemen and 1 swordman
Carthage win, taking Valentia from Neutral with 3 spearmen and 7 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 archers, 3 axemen and 1 swordman
Casualties for Carthage: 5 spearmen
Battle in Syracuse
Carthage attack with 3 cavalrys, 1 hoplite, 18 spearmen and 2 warelephants
GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss
Units damaged: 2 warelephants owned by the Carthage
Carthage win, taking Syracuse from GreekCityStates with 3 cavalrys, 1 hoplite, 12 spearmen and 2 warelephants remaining. Battle score for attacker is 23
Casualties for GreekCityStates: 2 cavalrys, 5 hoplites and 4 slingerss
Casualties for Carthage: 6 spearmenNon Combat Move - Carthage
Place Units - Carthage
5 biremes placed in SZ 34
6 spearmen and 1 swordman placed in CarthagoTurn Complete - Carthage
Carthage collect 68 PUs; end with 68 PUs total
2 units repaired. -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - RomanRepublic
RomanRepublic buy 4 biremes, 1 cavalry, 1 city and 1 velites; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista moved from Salapia to Ariminum
1 onager moved from Roma to Arretium
1 legionaire moved from Arretium to Ariminum
1 velites moved from Arretium to Ariminum
1 velites moved from Arretium to Ariminum
1 cavalry moved from Arretium to Genua
1 ballista and 2 legionaires moved from Verona to Mediolanum
3 cavalrys and 3 legionaires moved from Genua to Mediolanum
6 legionaires and 5 velitess moved from Roma to Arretium
1 legionaire moved from Capua to Roma
1 legionaire moved from Tarentum to Capua
1 legionaire moved from Tarentum to Salapia
1 velites moved from Messana to Lilybaeum
RomanRepublic take Lilybaeum from Carthage
1 velites moved from Croton to SZ 35
1 velites moved from SZ 35 to Messana
1 legionaire moved from Capua to RomaCombat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 1 ballista, 3 cavalrys and 5 legionaires
Neutral defend with 4 axemen and 1 swordman
RomanRepublic win, taking Mediolanum from Neutral with 1 ballista, 2 cavalrys and 4 legionaires remaining. Battle score for attacker is 8
Casualties for Neutral: 4 axemen and 1 swordman
Casualties for RomanRepublic: 1 cavalry and 1 legionaireNon Combat Move - RomanRepublic
Place Units - RomanRepublic
4 biremes placed in SZ 28
1 city placed in Genua
1 cavalry and 1 velites placed in RomaTurn Complete - RomanRepublic
RomanRepublic collect 58 PUs; end with 58 PUs totalTerritory Summary for RomanRepublic :
Croton : 2 legionaires and 1 velites
Arretium : 6 legionaires, 1 onager and 5 velitess
Roma : 1 cavalry, 1 city, 1 fort, 2 legionaires and 1 velites
Verona : 1 flag
Messana : 4 forts, 4 legionaires and 6 velitess
Mediolanum : 1 flag, 1 ballista, 2 cavalrys and 4 legionaires
Capua : 1 legionaire and 3 velitess
SZ 35 : 1 bireme
Salapia : 1 legionaire
SZ 28 : 7 biremes and 3 triremes
Lilybaeum : 1 flag, 1 city and 1 velites
Genua : 1 flag, 1 city
Tarentum : 1 velites
Ariminum : 1 ballista, 3 legionaires and 5 velitessProduction/PUs Summary :
Carthage : 63 / 68
RomanRepublic : 58 / 58
GreekCityStates : 17 / 40
Macedonia : 40 / 42
Egypt : 35 / 50
Seleucid : 63 / 73
Parthia : 48 / 48
Numidia : 21 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - GreekCityStates
GreekCityStates buy 5 archers, 1 city and 1 hoplite; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 archer moved from Sparta to Corinth
GreekCityStates take Corinth from Macedonia
1 archer moved from Sparta to SZ 67
1 archer and 1 bireme moved from SZ 67 to SZ 68
1 archer moved from SZ 68 to Sardis
GreekCityStates take Sardis from Seleucid
2 hoplites moved from Sparta to SZ 67
2 hoplites moved from Sparta to SZ 67
1 hoplite moved from Sparta to SZ 67
2 slingerss moved from Sparta to SZ 67
1 hoplite moved from Sparta to SZ 67
2 biremes, 6 hoplites, 2 slingerss and 2 triremes moved from SZ 67 to SZ 68
6 hoplites and 2 slingerss moved from SZ 68 to Sardis
1 bireme and 1 trireme moved from SZ 66 to SZ 68
1 slingers moved from Rhodos to SZ 68
1 hoplite moved from Rhodos to SZ 68
1 hoplite and 1 slingers moved from SZ 68 to SardisCombat - GreekCityStates
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
1 city placed in Pergamum
5 archers and 1 hoplite placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 31 PUs; end with 31 PUs totalTerritory Summary for GreekCityStates :
Sparta : 5 archers, 1 city, 2 hoplites and 2 slingerss
Corinth : 1 flag, 1 archer
Pergamum : 2 archers, 1 city, 3 hoplites and 4 slingerss
SZ 68 : 4 biremes and 3 triremes
Sardis : 1 flag, 1 archer, 7 hoplites and 3 slingerssProduction/PUs Summary :
Carthage : 63 / 68
RomanRepublic : 58 / 58
GreekCityStates : 31 / 31
Macedonia : 33 / 42
Egypt : 35 / 50
Seleucid : 56 / 73
Parthia : 48 / 48
Numidia : 21 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Macedonia
Macedonia buy 3 biremes, 1 city and 3 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
2 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen moved from Athens to Corinth
3 cavalrys moved from Larissa to Corinth
1 cavalry moved from Delphi to Corinth
1 hoplite and 4 peltastss moved from Delphi to Athens
4 hoplites, 3 peltastss and 2 swordmen moved from Larissa to Athens
5 cavalrys moved from Thessalonica to Athens
3 hoplites and 3 peltastss moved from Thessalonica to SZ 69
3 hoplites and 3 peltastss moved from SZ 69 to Athens
4 peltastss moved from Thessalonica to LarissaCombat - Macedonia
Battle in Corinth
Macedonia attack with 6 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen
GreekCityStates defend with 1 archer
Macedonia win, taking Corinth from GreekCityStates with 6 cavalrys, 5 hoplites, 2 peltastss and 2 swordmen remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 1 archerNon Combat Move - Macedonia
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 peltastss moved from Larissa to Thessalonica
EDIT: 2 hoplites moved from Athens to ThessalonicaPlace Units - Macedonia
3 biremes placed in SZ 69
3 peltastss placed in Thessalonica
1 city placed in AthensTurn Complete - Macedonia
Macedonia collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Egypt
Egypt buy 5 archers and 10 axemen; Remaining resources: 0 PUs;Combat Move - Egypt
2 axemen and 2 spearmen moved from Cydonia to SZ 64
2 axemen, 3 biremes, 2 spearmen and 1 trireme moved from SZ 64 to SZ 62
2 axemen and 2 spearmen moved from SZ 62 to Salamis
1 axeman moved from Jerusalem to SZ 59
1 axeman moved from Jerusalem to SZ 59
2 axemen and 1 trireme moved from SZ 59 to SZ 60
2 axemen moved from SZ 60 to Salamis
1 chariot moved from Alexandria to Paliurus
Egypt take Paliurus from Numidia
1 chariot moved from Paraetonium to Siwa
Egypt take Siwa from Numidia
1 chariot moved from Siwa to Paliurus
3 archers, 5 axemen, 1 chariot and 2 spearmen moved from Paraetonium to Paliurus
1 axeman moved from Alexandria to SZ 57
1 axeman and 1 bireme moved from SZ 57 to SZ 64
1 axeman moved from SZ 64 to Cydonia
2 axemen and 3 spearmen moved from Pharan to JerusalemCombat - Egypt
Battle in Salamis
Egypt attack with 4 axemen and 2 spearmen
Seleucid defend with 2 hoplites
Egypt win, taking Salamis from Seleucid with 4 axemen and 1 spearman remaining. Battle score for attacker is 7
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 2 hoplitesNon Combat Move - Egypt
3 archers, 3 axemen and 1 spearman moved from Alexandria to MemphisPlace Units - Egypt
8 axemen placed in Memphis
5 archers and 2 axemen placed in AlexandriaTurn Complete - Egypt
Egypt collect 44 PUs; end with 44 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag
Memphis : 3 archers, 11 axemen, 1 city and 1 spearman
Jerusalem : 2 axemen, 2 chariots and 8 spearmen
Alexandria : 5 archers, 2 axemen and 1 city
Salamis : 4 axemen and 1 spearman
SZ 62 : 3 biremes and 1 trireme
SZ 64 : 1 bireme
SZ 60 : 1 trireme
Cydonia : 1 flag, 1 axeman
Paraetonium : 1 flag
Paliurus : 1 flag, 3 archers, 5 axemen, 3 chariots and 2 spearmenProduction/PUs Summary :
Carthage : 63 / 68
RomanRepublic : 58 / 58
GreekCityStates : 24 / 31
Macedonia : 40 / 40
Egypt : 44 / 44
Seleucid : 50 / 73
Parthia : 48 / 48
Numidia : 18 / 22 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :2
Purchase Units - Seleucid
Seleucid buy 1 city, 8 hoplites and 8 peltastss; Remaining resources: 2 PUs;Combat Move - Seleucid
1 bireme and 1 trireme moved from SZ 61 to SZ 60
6 hoplites and 3 peltastss moved from Pessinus to Attalia
1 cataphract, 6 hoplites and 2 legionaires moved from Sidon to Jerusalem
1 cataphract, 1 cavalry, 6 hoplites, 3 legionaires and 5 peltastss moved from Damascus to Jerusalem
3 hoplites, 2 legionaires and 4 peltastss moved from Hatra to Edessa
10 cavalrys moved from Antioch to Jerusalem
2 cataphracts and 2 cavalrys moved from Emesa to JerusalemCombat - Seleucid
Battle in Jerusalem
Seleucid attack with 4 cataphracts, 13 cavalrys, 12 hoplites, 5 legionaires and 5 peltastss
Egypt defend with 2 axemen, 2 chariots and 8 spearmen
Seleucid win, taking Jerusalem from Egypt with 4 cataphracts, 13 cavalrys, 12 hoplites, 5 legionaires and 1 peltasts remaining. Battle score for attacker is 34
Casualties for Egypt: 2 axemen, 2 chariots and 8 spearmen
Casualties for Seleucid: 4 peltastss
Battle in SZ 60
Seleucid attack with 1 bireme and 1 trireme
Egypt defend with 1 trireme
Egypt win with no units remaining. Battle score for attacker is -7
Casualties for Egypt: 1 trireme
Casualties for Seleucid: 1 bireme and 1 triremeNon Combat Move - Seleucid
Place Units - Seleucid
1 city placed in Tarsus
5 hoplites and 6 peltastss placed in Antioch
3 hoplites and 2 peltastss placed in EdessaTurn Complete - Seleucid
Seleucid collect 58 PUs; end with 60 PUs total -
Wow. Wasn’t sure if I wanted to fight for Jerusalem, but opted to.
Never expected you to only lose 4 units!
Will post next in 5 hours when home.
Hope you have been well.