Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 1 fighter, 4 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
2 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 45 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 0/1 hits
Americans roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/9 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 1 : 0/2 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from 45 Sea Zone to Caroline Islands
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
4 transports moved from 110 Sea Zone to 107 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
3 transports moved from 101 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to Quebec
Place Units - Americans
4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
45 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 destroyer, 3 submarines and 1 transport
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 4 submarines
17 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 3 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Quebec : 3 artilleries and 3 infantry
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag
106 Sea Zone : 3 transports
101 Sea Zone : 2 destroyers
Brazil : 1 flag
107 Sea Zone : 4 transports
110 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 5 transports
Production/PUs Summary :
Germans : 55 / 78
Russians : 15 / 0
Japanese : 66 / 71
Americans : 58 / 78
Chinese : 4 / 5
British : 32 / 38
UK_Pacific : 5 / 3
Italians : 14 / 15
ANZAC : 11 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Place Units - Chinese
1 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
Territory Summary for Chinese :
Jehol : 1 flag, 2 infantry
Manchuria : 1 flag
Production/PUs Summary :
Germans : 55 / 78
Russians : 15 / 0
Japanese : 66 / 71
Americans : 58 / 78
Chinese : 4 / 6
British : 32 / 38
UK_Pacific : 5 / 3
Italians : 14 / 15
ANZAC : 11 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 3 artilleries, 1 carrier, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
Combat - British
Non Combat Move - British
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 98 Sea Zone to 93 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
5 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Eastern Persia to Persia
2 tactical_bombers moved from Trans-Jordan to Persia
2 aaGuns and 27 infantry moved from India to West India
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to 110 Sea Zone
Place Units - British
1 carrier placed in 110 Sea Zone
1 submarine placed in 98 Sea Zone
3 artilleries placed in Persia
1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for British, UK_Pacific :
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
33 Sea Zone : 1 battleship
West India : 2 aaGuns and 27 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield, 2 artilleries, 1 bomber and 3 fighters
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 1 infantry
93 Sea Zone : 1 submarine
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
97 Sea Zone : 2 submarines
Eastern Persia : 1 flag
Northwest Persia : 1 infantry
Persia : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
98 Sea Zone : 2 cruisers, 1 submarine and 1 transport
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 55 / 78
Russians : 15 / 0
Japanese : 66 / 71
Americans : 58 / 78
Chinese : 4 / 6
British : 33 / 36
UK_Pacific : 5 / 5
Italians : 13 / 15
ANZAC : 11 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Romania to Bulgaria
1 bomber moved from Southern Italy to Bulgaria
1 fighter moved from Southern Italy to 112 Sea Zone
2 fighters moved from France to 112 Sea Zone
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 1 : 1/3 hits
British roll dice for 1 infantry in Bulgaria, round 1 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Italians win, taking Bulgaria from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer
Italians roll dice for 3 fighters in 112 Sea Zone, round 1 : 3/3 hits
Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 112 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 fighters moved from 112 Sea Zone to France
1 fighter moved from France to Southern France
1 mech_infantry moved from Northern Italy to Southern France
1 bomber moved from Bulgaria to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,5
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
France : 1 artillery and 1 fighter
Northern Italy : 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
Bulgaria : 1 flag, 2 mech_infantrys
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 55 / 78
Russians : 15 / 0
Japanese : 66 / 71
Americans : 58 / 78
Chinese : 4 / 6
British : 32 / 36
UK_Pacific : 5 / 5
Italians : 14 / 13
ANZAC : 11 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 55 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 55 Sea Zone
1 bomber moved from New South Wales to 55 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
ANZAC attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to Caroline Islands
1 bomber moved from 55 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 aaGuns moved from Queensland to New South Wales
1 submarine moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 artillery, 1 bomber, 2 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 submarine
33 Sea Zone : 1 cruiser, 1 fighter and 1 transport
55 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Ethiopia : 1 flag
Iraq : 2 infantry
Production/PUs Summary :
Germans : 55 / 78
Russians : 15 / 0
Japanese : 66 / 71
Americans : 58 / 78
Chinese : 4 / 6
British : 32 / 36
UK_Pacific : 5 / 5
Italians : 14 / 13
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from India to Trans-Jordan
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter
Normandy Bordeaux : 2 infantry
Iraq : 2 infantry
Production/PUs Summary :
Germans : 55 / 78
Russians : 15 / 0
Japanese : 66 / 71
Americans : 58 / 78
Chinese : 4 / 6
British : 32 / 36
UK_Pacific : 5 / 5
Italians : 14 / 13
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Don’t have time to post the move right now, but I will be attacking the English Channel fleet with my 6 subs and all of my planes (2 f, 2tb, and 5 b).
Would you like to scramble your fighters from London?
Yup yup, full scramble. Max D except take brit destroyer after cruiser, brit fighters last.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans repair 3 damage on 3 factory_minors; Remaining resources: 75 PUs;
Germans buy 3 artilleries, 2 bombers, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
6 submarines moved from 113 Sea Zone to 110 Sea Zone
5 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from France to 110 Sea Zone
1 armour moved from Karelia to Norway
1 armour moved from Finland to Norway
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Romania to Greece
Germans take Greece from British
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Norway
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Norway, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Norway, round 1 : 0/1 hits
Germans roll dice for 2 armour in Norway, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 5 bombers, 2 fighters, 6 submarines and 2 tactical_bombers
British defend with 1 carrier, 1 destroyer, 5 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports
Germans roll dice for 6 submarines in 110 Sea Zone, round 1 : 2/6 hits
Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British
Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 : 5/9 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 6 transports in 110 Sea Zone, round 1 : 8/11 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Americans , 1 carrier owned by the British , 2 fighters owned by the Germans , 1 destroyer owned by the British and 6 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 5 bombers and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 6 fighters and 6 transports in 110 Sea Zone, round 2 : 5/6 hits
1 fighter owned by the Americans , 3 bombers owned by the Germans , 2 tactical_bombers owned by the Germans and 4 fighters owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers in 110 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 fighter and 6 transports in 110 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British , 1 bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
5 transports owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 36
Casualties for Germans: 4 bombers, 2 fighters, 6 submarines and 2 tactical_bombers
Casualties for British: 1 carrier, 1 destroyer, 5 fighters and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports
Non Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
6 infantry moved from Germany to Western Germany
6 infantry moved from Western Germany to France
2 mech_infantrys moved from Romania to Ukraine
1 armour moved from Ukraine to Volgograd
9 armour and 4 mech_infantrys moved from Caucasus to Volgograd
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Karelia to Archangel
1 mech_infantry moved from Volgograd to Samara
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 artilleries and 1 infantry placed in France
1 artillery and 2 bombers placed in Western Germany
2 submarines placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,4
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 9 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
Germany : 1 factory_major
Norway : 2 armour
Holland Belgium : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 4 artilleries, 12 infantry and 1 mech_infantry
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 5 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 10 armour, 1 factory_minor and 6 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 tactical_bombers
Caucasus : 1 flag, 3 armour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 1 armour and 1 mech_infantry
112 Sea Zone : 2 submarines
Greece : 1 flag, 1 mech_infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 63 / 83
Russians : 9 / 0
Japanese : 66 / 71
Americans : 58 / 78
Chinese : 4 / 6
British : 30 / 36
UK_Pacific : 5 / 5
Italians : 14 / 13
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Wow. I hate 92% attacks. I kept 7 planes every time I mocked that battle.
At least your fleet and air force are gone (for now).
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 infantry moved from Vologda to Samara
1 bomber moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Archangel
1 bomber moved from India to Samara
Combat - Russians
Battle in Archangel
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 1 : 3/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 1 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Samara
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 bomber and 2 infantry in Samara, round 1 : 2/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 1 : 0/2 hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Shantung from Japanese to Chinese
EDIT: Adding units owned by Russians to Shantung: 1 infantry
EDIT: Removing units owned by Russians from Jehol: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Archangel to Vologda
1 tactical_bomber moved from Archangel to Vologda
1 bomber moved from Samara to Vologda
Turn Complete - Russians
Territory Summary for Russians :
Shantung : 1 infantry
Manchuria : 2 aaGuns and 5 infantry
Archangel : 2 infantry
Vologda : 2 aaGuns, 1 armour, 4 artilleries, 2 bombers, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Samara : 2 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 61 / 83
Russians : 11 / 0
Japanese : 64 / 71
Americans : 58 / 78
Chinese : 6 / 6
British : 30 / 36
UK_Pacific : 5 / 5
Italians : 14 / 13
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Yeah, that did go very badly for you. But it bought at least 2 rounds of relief from the west, I’d say well worth it.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers, 4 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Novosibirsk to Urals
Japanese take Urals from Russians
2 bombers moved from Kwangsi to India
2 infantry moved from Burma to India
2 submarines moved from 42 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 2 bombers and 2 infantry
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 bombers and 2 infantry in India, round 1 : 2/4 hits
UK_Pacific roll dice for 1 infantry in India, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from India to Kwangsi
2 fighters moved from Kwangsi to Japan
1 aaGun moved from Szechwan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 artillery moved from Tsinghai to Shensi
2 armour moved from French Indo China to Yunnan
2 artilleries and 4 infantry moved from French Indo China to Kwangsi
3 armour moved from Malaya to Yunnan
2 infantry moved from Shan State to French Indo China
5 fighters and 6 tactical_bombers moved from Shan State to Kwangsi
2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
4 fighters moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
3 destroyers placed in 36 Sea Zone
1 destroyer placed in 37 Sea Zone
2 armour placed in Malaya
2 bombers and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,1,2,6
Japanese collect 62 PUs (9 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 4 infantry
EDIT: Adding units owned by Japanese to Shan State: 4 infantry
EDIT: Turning off Edit Mode
Territory Summary for Japanese :
Kwangsi : 1 airfield, 4 artilleries, 2 bombers, 3 fighters, 5 infantry and 7 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 aaGun, 5 armour and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 4 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 2 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 artillery
Yenisey : 1 flag, 1 artillery
Soviet Far East : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 12 transports
56 Sea Zone : 2 submarines
Urals : 1 flag, 1 artillery
Novosibirsk : 1 flag
80 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 71 / 77
Americans : 58 / 78
Chinese : 6 / 6
British : 30 / 36
UK_Pacific : 2 / 0
Italians : 14 / 13
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Need scramble orders SZ6.
Hard decision, but what the hell, I have lots of planes sitting around. Scramble all 3 please.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
4 fighters moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Caroline Islands to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 1 bomber, 4 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Japanese defend with 3 fighters
3 submarines owned by the Americans Submerged
Americans roll dice for 1 bomber, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 3/6 hits
Japanese roll dice for 3 fighters in 6 Sea Zone, round 1 : 2/3 hits
1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 3 fighters owned by the Japanese lost in 6 Sea Zone
Americans win, taking Philippines from Japanese with 4 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 3 fighters
Casualties for Americans: 1 bomber and 1 tactical_bomber
Battle in Korea
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 22 Sea Zone to 33 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Tobruk to Egypt
4 transports moved from 107 Sea Zone to 106 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to Western United States
4 artilleries and 4 infantry moved from Eastern United States to Quebec
Place Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 2 artilleries and 2 infantry
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 submarine
33 Sea Zone : 5 submarines
35 Sea Zone : 1 transport
26 Sea Zone : 4 submarines
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer
17 Sea Zone : 1 flag
6 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 submarines and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Quebec : 7 artilleries and 7 infantry
Egypt : 1 armour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
106 Sea Zone : 2 destroyers and 7 transports
101 Sea Zone : 1 carrier and 2 destroyers
Brazil : 1 flag
Production/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 66 / 77
Americans : 63 / 88
Chinese : 6 / 6
British : 30 / 36
UK_Pacific : 2 / 0
Italians : 14 / 13
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shantung : 1 flag
Jehol : 1 flag
Manchuria : 1 flag
Chahar : 2 infantry
Anhwe : 2 infantry
Production/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 64 / 77
Americans : 63 / 88
Chinese : 8 / 8
British : 30 / 36
UK_Pacific : 2 / 0
Italians : 14 / 13
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
3 fighters moved from Trans-Jordan to Caucasus
1 bomber moved from Trans-Jordan to Caucasus
2 tactical_bombers moved from Persia to Caucasus
8 infantry moved from West India to India
1 infantry moved from West India to India
1 infantry moved from West India to India
Combat - British
Battle in Caucasus
British attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour and 3 mech_infantrys
British roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 1 : 3/9 hits
Germans roll dice for 3 armour and 3 mech_infantrys in Caucasus, round 1 : 4/6 hits
1 infantry owned by the British , 2 mech_infantrys owned by the British , 1 fighter owned by the British and 3 mech_infantrys owned by the Germans lost in Caucasus
retreated to Caucasus
Germans win with 3 armour remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 fighter, 1 infantry and 2 mech_infantrys
Battle in India
British attack with 10 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 10 infantry in India, round 1 : 3/10 hits
Japanese roll dice for 1 infantry in India, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
2 fighters moved from Caucasus to Northwest Persia
2 tactical_bombers moved from Caucasus to Northwest Persia
1 aaGun, 4 artilleries and 13 infantry moved from Persia to Northwest Persia
2 artilleries moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from West India to India
1 battleship moved from 33 Sea Zone to 6 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
British collect 28 PUs (2 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Territory Summary for British, UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
6 Sea Zone : 1 battleship
West India : 1 aaGun and 17 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 1 infantry
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
Iraq : 2 artilleries and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 aaGun, 4 artilleries, 1 bomber, 2 fighters, 13 infantry and 2 tactical_bombers
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 61 / 77
Americans : 63 / 88
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 13
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Just gonna sit here and growl at Caucasus for a few minutes :P.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Normandy Bordeaux
1 artillery and 1 fighter moved from France to Normandy Bordeaux
1 fighter, 5 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 1 aaGun and 1 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
AA guns fire in Normandy Bordeaux : 0/3 hits
Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/10 hits
Americans roll dice for 1 aaGun, 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry in Normandy Bordeaux, round 1 : 3/14 hits
1 infantry owned by the French , 1 aaGun owned by the British and 3 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/7 hits
Americans roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 5/13 hits
1 infantry owned by the British , 1 infantry owned by the French , 1 fighter owned by the Italians , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is -16
Casualties for French: 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
5 infantry moved from Northern Italy to Southern France
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,1,4,4
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 mech_infantrys
EDIT: Adding units owned by Italians to Eastern Poland: 2 mech_infantrys
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 5 infantry
Western Germany : 1 fighter
Northern Italy : 1 factory_major and 3 mech_infantrys
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 9 infantry
Eastern Poland : 2 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 61 / 83
Russians : 7 / 0
Japanese : 61 / 77
Americans : 63 / 88
Chinese : 8 / 8
British : 30 / 33
UK_Pacific : 5 / 5
Italians : 14 / 7
ANZAC : 11 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0