one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
Ziggurat (allies +8) vs Hank13 (axis)
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No kamikaze. Thanks for asking.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry
EDIT: Removing units owned by Japanese from Yenisey: 2 artilleries
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 2 artilleries
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 airfield, 1 carrier, 1 destroyer, 3 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Siberia to Soviet Far East
Americans take Soviet Far East from Japanese
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to Kiangsu
1 battleship moved from 6 Sea Zone to 19 Sea Zone
2 cruisers moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Battle in 21 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 21 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter in 20 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsu
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Kiangsu, round 1 : 0/2 hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 1 : 1/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 1 : 1/2 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kiangsu
Americans roll dice for 1 artillery and 2 fighters in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kiangsu, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Japanese lost in Kiangsu
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Strategic bombing raid in France
AA guns fire in France : 0/1 hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 fighter could not land in 19 Sea Zone and was removed
1 bomber moved from France to United Kingdom
4 infantry moved from Quebec to 106 Sea Zone
4 artilleries moved from Quebec to 106 Sea Zone
4 artilleries, 1 carrier, 4 destroyers, 1 fighter, 4 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
4 artilleries moved from 91 Sea Zone to Morocco
3 carriers, 5 destroyers and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
2 fighters moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 bomber moved from Western United States to Korea
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 armour moved from Iraq to Caucasus
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Kiangsu to 19 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Kiangsu from Japanese to Chinese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Kiangsu from Chinese to Japanese
EDIT: Adding units owned by Americans to Korea: 1 fighter
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 airfield placed in Korea
1 fighter placed in 101 Sea Zone
2 fighters placed in KoreaTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 2 fighters
EDIT: Adding units owned by Americans to Korea: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 83 to 85
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag, 1 artillery
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
26 Sea Zone : 3 submarines
20 Sea Zone : 1 flag, 2 submarines
22 Sea Zone : 1 flag
21 Sea Zone : 1 submarine
10 Sea Zone : 3 submarines
19 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters and 1 transport
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 destroyer and 6 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Quebec : 3 artilleries and 3 infantry
Gibraltar : 2 fighters
United Kingdom : 1 bomber
Morocco : 1 flag, 4 artilleries and 4 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Caucasus : 1 armour
106 Sea Zone : 3 transports
101 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
Brazil : 1 flag
91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 65 / 84
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 13
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 7 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 4 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Manchuria : 1 flag, 4 infantry
Production/PUs Summary :
Germans : 65 / 84
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 32 / 38
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 7 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 5 armour and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Caucasus to Rostov
British take Rostov from Germans
1 infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 infantry moved from Caucasus to Kazakhstan
British take Kazakhstan from GermansCombat - British
Non Combat Move - British
3 artilleries moved from Northwest Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Northwest Persia to Eastern Persia
2 fighters moved from Northwest Persia to Eastern Persia
3 armour moved from Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 bomber moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from United Kingdom to Gibraltar
1 battleship moved from 6 Sea Zone to 19 Sea Zone
2 aaGuns moved from India to Burma
19 infantry moved from India to BurmaPlace Units - British
3 armour placed in Persia
2 armour placed in Egypt
1 destroyer placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 35 PUs (2 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British, UK_Pacific :
Burma : 2 aaGuns and 20 infantry
India : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 8 infantry
Kazakhstan : 1 flag, 1 infantry
19 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Rostov : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Caucasus : 1 flag, 1 aaGun, 5 armour, 7 artilleries, 12 infantry and 2 mech_infantrys
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
Iraq : 3 mech_infantrys
Eastern Persia : 1 flag, 1 bomber, 2 fighters and 2 tactical_bombers
Persia : 1 flag, 3 armour and 1 factory_minor
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 60 / 84
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 37 / 40
UK_Pacific : 6 / 6
Italians : 14 / 10
ANZAC : 7 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 1 : 1/3 hits
British roll dice for 1 infantry in Rostov, round 1 : 0/1 hits
1 infantry owned by the British lost in Rostov
Italians win, taking Rostov from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,1,1,6
Italians collect 7 PUs (9 lost to blockades); end with 7 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 fighter
Romania : 1 mech_infantry
Northern Italy : 1 armour, 1 factory_major, 6 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Rostov : 1 flag, 2 mech_infantrys
Ukraine : 1 bomber and 3 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 60 / 84
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 7 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Korea to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 bomber in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from 37 Sea Zone to BurmaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1
ANZAC collect 4 PUs (3 lost to blockades); end with 4 PUs totalTerritory Summary for ANZAC :
Korea : 1 fighter
Burma : 1 bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
42 Sea Zone : 1 flag
26 Sea Zone : 1 submarine
19 Sea Zone : 2 fighters
6 Sea Zone : 1 cruiser
Ethiopia : 1 flag
Caucasus : 2 infantryProduction/PUs Summary :
Germans : 60 / 84
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 7 / 4
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 6 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 19 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTerritory Summary for French :
Trans-Jordan : 1 fighter
Caucasus : 2 infantryProduction/PUs Summary :
Germans : 60 / 84
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 35 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 7 / 4
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Need some scramble or intercept orders for Gibraltar
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Scramble all. OOL: tip, 3 destroyers, carrier, last destroyer. Come on AA guns!
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 79 PUs;
Germans buy 2 armour, 1 carrier, 1 destroyer, 4 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
7 submarines moved from 112 Sea Zone to 91 Sea Zone
2 submarines moved from 92 Sea Zone to 91 Sea Zone
4 bombers moved from Southern Italy to Gibraltar
2 infantry moved from Samara to Kazakhstan
2 infantry moved from Samara to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 tactical_bomber moved from Russia to KazakhstanCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Volgograd
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Volgograd, round 1 : 0/3 hits
British roll dice for 1 infantry in Volgograd, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/2 hits
British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Germans attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 1 : 2/3 hits
British roll dice for 1 infantry in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from British with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 9 submarines
British defend with 1 fighter; Americans defend with 1 carrier, 4 destroyers, 4 fighters and 4 transports
Germans roll dice for 9 submarines in 91 Sea Zone, round 1 : 1/9 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 4 destroyers, 5 fighters and 4 transports in 91 Sea Zone, round 1 : 6/10 hits
6 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 carrier, 4 destroyers, 5 fighters and 4 transports in 91 Sea Zone, round 2 : 5/10 hits
2 destroyers owned by the Americans and 3 submarines owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 2 destroyers, 5 fighters and 4 transports remaining. Battle score for attacker is -38
Casualties for Germans: 9 submarines
Casualties for Americans: 2 destroyers
Air Battle in Gibraltar
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Gibraltar
AA guns fire in Gibraltar : 1/4 hits
1 bomber killed by AA guns
Bombing raid in Gibraltar rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Gibraltar rolls: 5,3 and causes: 6 damage to unit: airfield
Bombing raid in Gibraltar causes 9 damage total. Damaged units is as follows: harbour = 3, airfield = 6
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the Americans forced to land in GibraltarNon Combat Move - Germans
3 bombers moved from Gibraltar to Southern France
1 artillery and 4 infantry moved from France to Southern France
2 mech_infantrys moved from Western Germany to Southern France
2 artilleries moved from France to Western Germany
8 armour moved from Urals to Samara
3 armour moved from Russia to Ukraine
1 armour moved from Belarus to Ukraine
3 mech_infantrys moved from Bryansk to Samara
1 armour moved from Archangel to Bryansk
1 tactical_bomber moved from Kazakhstan to Ukraine
1 tactical_bomber moved from Volgograd to UkrainePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 artilleries and 1 fighter
EDIT: Adding units owned by Germans to Southern France: 2 artilleries and 1 fighter
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 carrier, 1 destroyer, 1 submarine and 3 transports placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,6,1,6
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 3 artilleries, 3 bombers, 1 fighter, 4 infantry and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 10 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 6 armour, 2 artilleries, 1 factory_minor, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 3 aaGuns, 9 armour, 4 artilleries, 8 infantry and 3 mech_infantrys
112 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
Greece : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 63 / 81
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 7 / 4
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - Russians
1 bomber moved from India to 42 Sea Zone
1 bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 bomber and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 bomber and 1 tactical_bomber in Volgograd, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Russians attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Russians
1 bomber moved from 42 Sea Zone to India
1 tactical_bomber moved from Volgograd to Caucasus
1 bomber moved from Volgograd to Caucasus
1 bomber moved from Caucasus to Persia
1 submarine moved from 125 Sea Zone to 110 Sea Zone
5 infantry moved from Korea to Manchuria
2 aaGuns moved from Korea to ManchuriaTurn Complete - Russians
Territory Summary for Russians :
Manchuria : 2 aaGuns and 5 infantry
India : 1 bomber
Caucasus : 1 tactical_bomber
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 bomber
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 81
Russians : 3 / 0
Japanese : 68 / 67
Americans : 62 / 85
Chinese : 3 / 7
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 7 / 4
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber and 1 fighter moved from Japan to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
4 fighters moved from Northern Territory to New South Wales
2 armour, 4 artilleries and 8 infantry moved from Queensland to New South WalesCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 20 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 20 Sea Zone, round 1 : 3/3 hits
2 submarines owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in New South Wales
Japanese attack with 2 armour, 4 artilleries, 4 fighters and 8 infantry
ANZAC defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 5 fighters, 1 harbour and 3 infantry
AA guns fire in New South Wales : 1/4 hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 2 armour, 4 artilleries, 3 fighters and 8 infantry in New South Wales, round 1 : 5/17 hits
ANZAC roll dice for 2 aaGuns, 2 artilleries, 5 fighters and 3 infantry in New South Wales, round 1 : 4/10 hits
3 infantry owned by the ANZAC , 4 infantry owned by the Japanese and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 armour, 4 artilleries, 3 fighters and 4 infantry in New South Wales, round 2 : 6/13 hits
ANZAC roll dice for 2 artilleries and 5 fighters in New South Wales, round 2 : 4/7 hits
4 infantry owned by the Japanese , 2 artilleries owned by the ANZAC and 4 fighters owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 armour, 4 artilleries and 3 fighters in New South Wales, round 3 : 3/9 hits
ANZAC roll dice for 1 fighter in New South Wales, round 3 : 1/1 hits
1 fighter owned by the ANZAC and 1 artillery owned by the Japanese lost in New South Wales
Japanese captures 4PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 armour, 3 artilleries and 3 fighters remaining. Battle score for attacker is 39
Casualties for Japanese: 1 artillery, 1 fighter and 8 infantry
Casualties for ANZAC: 2 aaGuns, 2 artilleries, 5 fighters and 3 infantryNon Combat Move - Japanese
3 fighters moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 8 transports moved from 44 Sea Zone to 42 Sea Zone
1 armour, 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 8 transports moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Shan State
3 armour moved from Malaya to Shan State
3 armour moved from French Indo China to Shan State
1 armour moved from Yunnan to Shan State
1 fighter and 3 tactical_bombers moved from Kwangsi to Shan State
1 aaGun moved from Kwangsi to French Indo China
2 tactical_bombers moved from Hopei to French Indo China
3 fighters moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
5 bombers moved from Northern Territory to Shan State
1 bomber moved from 20 Sea Zone to Shan State
1 fighter moved from 20 Sea Zone to French Indo ChinaPlace Units - Japanese
2 bombers and 1 fighter placed in French Indo China
1 bomber, 1 fighter and 1 tactical_bomber placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,5,3,5,3,2,5,6,4,4,3,1,4,4,2,4,3,5,2,1,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,1,4,5,3,2,1,2,4,4,3,4,6,4
Japanese collect 55 PUs (15 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 2 artilleries
EDIT: Adding units owned by Japanese to Buryatia: 2 artilleries
EDIT: Adding units owned by Japanese to Chahar: 1 artillery
EDIT: Removing units owned by Japanese from Suiyuyan: 1 artillery
EDIT: Removing units owned by Japanese from Jehol: 2 armour
EDIT: Adding units owned by Japanese to Anhwe: 2 armour
EDIT: Adding units owned by Japanese to Shan State: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Kwangsi : 1 airfield
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 artillery
Sikang : 1 flag
Anhwe : 1 flag, 2 armour
Shan State : 1 flag, 10 armour, 6 bombers, 3 fighters and 4 tactical_bombers
Malaya : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 3 fighters and 1 harbour
Northern Territory : 1 flag
New South Wales : 1 flag, 2 armour, 3 artilleries, 1 factory_minor and 1 harbour
South Australia : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag, 2 artilleries and 1 infantry
French Indo China : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 3 fighters and 2 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 armour
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 8 transports
20 Sea Zone : 1 destroyer and 1 submarine
54 Sea Zone : 1 submarine
Novosibirsk : 1 flag
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 63 / 81
Russians : 3 / 0
Japanese : 70 / 69
Americans : 62 / 85
Chinese : 3 / 7
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
For some reason, the game sees my tank on Java as being on a transport. This meant that I could not load it on an actual transport and move it and it prevented me from deleting it through editing.
I have added that transport in Shan State and until I can delete it from Java we can pretend it is not there.
(I made some other edits because my head hurt from doing math and I forgot to move some units :))
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Korea to Buryatia
1 artillery moved from Sakha to Buryatia
1 armour moved from Korea to Jehol
Chinese take Jehol from Japanese
1 armour moved from Korea to Jehol
1 bomber moved from Korea to Buryatia
1 fighter moved from Korea to Buryatia
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
4 fighters moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Caucasus to Volgograd
Americans take Volgograd from Germans
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 21 Sea Zone to 20 Sea ZoneCombat - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in 20 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 20 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Battle in Buryatia
Americans attack with 1 armour, 1 artillery, 1 bomber and 1 fighter
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Buryatia, round 1 : 3/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Buryatia, round 1 : 3/3 hits
1 fighter owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 armour owned by the Americans and 2 artilleries owned by the Japanese lost in Buryatia
Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 fighterNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Buryatia: 1 bomber
EDIT: Changing ownership of Buryatia from Japanese to Americans
EDIT: Adding units owned by Americans to Buryatia: 1 armour
EDIT: Turning off Edit Mode
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to United Kingdom
3 artilleries moved from 110 Sea Zone to United Kingdom
2 fighters moved from Gibraltar to United Kingdom
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Gibraltar to United KingdomPlace Units - Americans
2 armour and 1 infantry placed in Korea
3 artilleries and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Jehol : 2 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
36 Sea Zone : 2 submarines
35 Sea Zone : 1 submarine
26 Sea Zone : 3 submarines
20 Sea Zone : 1 flag, 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 3 submarines
19 Sea Zone : 1 flag, 2 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters, 3 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
United Kingdom : 3 artilleries, 1 bomber, 3 fighters and 3 infantry
Morocco : 1 flag, 3 artilleries and 3 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Volgograd : 1 flag, 1 armour and 1 factory_minor
101 Sea Zone : 3 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
110 Sea Zone : 1 carrier, 2 destroyers and 4 transportsProduction/PUs Summary :
Germans : 59 / 81
Russians : 3 / 0
Japanese : 68 / 69
Americans : 67 / 87
Chinese : 4 / 7
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Manchuria to JeholPlace Units - Chinese
2 infantry placed in JeholTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Jehol : 1 flag, 6 infantry
Manchuria : 1 flagProduction/PUs Summary :
Germans : 59 / 81
Russians : 3 / 0
Japanese : 68 / 69
Americans : 67 / 87
Chinese : 4 / 5
British : 32 / 40
UK_Pacific : 6 / 6
Italians : 16 / 7
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - British
British repair 11 damage on 11 factory_majors; Remaining resources: 29 PUs;
British buy 1 carrier and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Caucasus to Rostov
2 fighters moved from Eastern Persia to Rostov
2 tactical_bombers moved from Eastern Persia to Rostov
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 bomber moved from Eastern Persia to RussiaCombat - British
Battle in Rostov
British attack with 2 fighters, 4 infantry and 2 tactical_bombers
Italians defend with 2 mech_infantrys
British roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Rostov, round 1 : 3/8 hits
Italians roll dice for 2 mech_infantrys in Rostov, round 1 : 1/2 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrys
Strategic bombing raid in Russia
AA guns fire in Russia : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Russia causes 0 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters and 1 transport
EDIT: Adding units owned by ANZAC to 19 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 4 fighters and 1 transport
EDIT: Removing units owned by ANZAC from 6 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 19 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
2 aaGuns and 19 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 infantry moved from India to Burma
2 fighters moved from Rostov to Volgograd
2 tactical_bombers moved from Rostov to Volgograd
2 mech_infantrys moved from Caucasus to Volgograd
5 armour moved from Caucasus to Volgograd
1 aaGun moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
7 artilleries and 6 infantry moved from Caucasus to Volgograd
3 mech_infantrys moved from Iraq to Caucasus
3 armour moved from Persia to Caucasus
2 armour moved from Egypt to IraqPlace Units - British
3 mech_infantrys placed in Persia
1 carrier placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
British collect 32 PUs (2 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns, 1 armour and 20 infantry
Burma : 1 infantry
India : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 7 infantry
19 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 airfield
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Rostov : 1 flag, 5 infantry
Volgograd : 1 aaGun, 5 armour, 7 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
Caucasus : 1 flag, 3 armour and 3 mech_infantrys
93 Sea Zone : 1 submarine
97 Sea Zone : 3 submarines
Iraq : 2 armour
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 carrier and 1 fighterProduction/PUs Summary :
Germans : 59 / 81
Russians : 3 / 0
Japanese : 67 / 69
Americans : 67 / 87
Chinese : 5 / 5
British : 34 / 38
UK_Pacific : 6 / 6
Italians : 14 / 7
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
FYI, I’m not going to be able to post again til Monday at the earliest. Going to be at a convention all weekend and won’t have much time at a computer.
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No problem. Long weekend here, so probably won’t be spending too much time in front of the computer anyway.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/3 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 : 2/2 hits
1 artillery owned by the Americans , 1 mech_infantry owned by the Italians , 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
6 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Romania to UkrainePlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,2,1
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 fighter and 6 infantry
Northern Italy : 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Ukraine : 1 bomber and 4 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 59 / 81
Russians : 3 / 0
Japanese : 67 / 69
Americans : 67 / 87
Chinese : 5 / 5
British : 34 / 38
UK_Pacific : 6 / 6
Italians : 14 / 4
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :10
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Caucasus to Volgograd
1 bomber moved from Burma to Volgograd
1 submarine moved from 6 Sea Zone to 20 Sea ZoneTurn Complete - ANZAC
Territory Summary for ANZAC :
Korea : 1 fighter
New Zealand : 1 airfield and 1 harbour
42 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
19 Sea Zone : 1 cruiser and 2 fighters
Ethiopia : 1 flag
Volgograd : 1 bomber and 2 infantryProduction/PUs Summary :
Germans : 59 / 81
Russians : 3 / 0
Japanese : 67 / 69
Americans : 67 / 87
Chinese : 5 / 5
British : 34 / 38
UK_Pacific : 6 / 6
Italians : 14 / 4
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





