Ziggurat (allies +8) vs Hank13 (axis)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 2 carriers, 3 fighters and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
        Central United States : 1 armour, 1 artillery, 1 factory_minor, 4 infantry and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        101 Sea Zone : 1 cruiser, 1 destroyer and 6 transports

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 30 / 40
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 5 / 8
        British : 27 / 33
        UK_Pacific : 21 / 23
        Italians : 18 / 19
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Sikang to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Sikang
                1 fighter moved from Hopei to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Sikang : 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 30 / 40
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 27 / 33
        UK_Pacific : 21 / 23
        Italians : 18 / 19
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 airfield, 2 artilleries and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Scotland to 119 Sea Zone
                2 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 infantry moved from Anglo Egyptian Sudan to Kenya
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                1 tactical_bomber moved from Tanganyika Territory to Kenya
                1 fighter moved from Tanganyika Territory to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kenya, round 1 :  0/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Kenya
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 :  3/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 bomber, 1 fighter and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 1 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 armour moved from Scotland to United Kingdom
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 fighter moved from Gibraltar to Trans-Jordan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Kenya to Trans-Jordan
                1 fighter moved from Kenya to Trans-Jordan
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                2 destroyers moved from 76 Sea Zone to 98 Sea Zone
                2 infantry moved from Rhodesia to Union of South Africa
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 fighters moved from Scotland to Gibraltar
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Normandy Bordeaux to Gibraltar
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 fighter moved from India to Trans-Jordan
                2 aaGuns, 1 artillery and 13 infantry moved from India to West India

    Place Units - British
                1 airfield placed in Trans-Jordan
                1 transport placed in 71 Sea Zone
                2 artilleries placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                5 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 5 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship
        West India : 2 aaGuns, 1 artillery and 13 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 3 fighters and 2 tactical_bombers
        Gibraltar : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Kenya : 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery
        Eastern Persia : 1 flag
        71 Sea Zone : 2 transports
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
        91 Sea Zone : 1 transport
        110 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 30 / 40
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 30 / 33
        UK_Pacific : 24 / 24
        Italians : 17 / 19
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    Need scramble orders for Morocco.

    Sorry about the slow week, it’s a busy time. Things should be back to normal next week.


  • No worries. And no scramble. You can have Morocco. Consider it a gift :).

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                5 infantry moved from Bulgaria to Yugoslavia
                1 bomber moved from Southern Italy to Yugoslavia
                2 fighters moved from Southern Italy to Yugoslavia
                2 armour and 2 infantry moved from Greece to 97 Sea Zone
                2 armour, 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 artillery and 3 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                2 armour and 2 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
                    French defend with 1 cruiser
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 92 Sea Zone, round 1 :  2/5 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the French and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for French: 1 cruiser
                    Casualties for Italians: 1 submarine
                Battle in Morocco
                    Italians attack with 2 armour and 2 infantry
                    French defend with 2 infantry
                        Italians roll dice for 2 armour and 2 infantry in Morocco, round 1 :  0/4 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  2/2 hits
                        2 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 2 armour in Morocco, round 2 :  0/2 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  2/2 hits
                        2 armour owned by the Italians lost in Morocco
                    French win with 2 infantry remaining. Battle score for attacker is -18
                    Casualties for Italians: 2 armour and 2 infantry
                Battle in Yugoslavia
                    Italians attack with 1 bomber, 2 fighters and 5 infantry
                    Neutral_Allies defend with 5 infantry
                        Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Yugoslavia, round 1 :  2/8 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  2/5 hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Yugoslavia, round 2 :  3/6 hits
                        Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Yugoslavia to Southern Italy
                2 artilleries and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 submarine placed in 93 Sea Zone
                1 submarine placed in 95 Sea Zone
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,2,6,3,2,6,1
                Italians collect 20 PUs (2 lost to blockades); end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour and 1 mech_infantry
        Egypt : 1 flag, 1 artillery, 1 harbour and 3 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
        Yugoslavia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 30 / 40
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 22 / 26
        ANZAC : 14 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 3 submarines
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 30 / 40
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from Gibraltar to Trans-Jordan
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 fighter and 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 30 / 40
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    Some decisions for you to make:

    1. Interceptors in Moscow
    2. Scramble in sz 110

    G3 combat.tsvg


  • 1. Yes
    2. No

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Eastern Poland to Russia
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 mech_infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                3 artilleries and 10 infantry moved from Baltic States to Belarus
                5 infantry moved from Finland to Vyborg

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Defenders Fire,  :  0/2 hits
                        Attackers Fire,  :  0/2 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 transport
                        1 transport owned by the British lost in 110 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Vyborg
                    Germans attack with 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 infantry in Vyborg, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Vyborg, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                8 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                3 aaGuns moved from Baltic States to Belarus
                1 bomber moved from Russia to Eastern Poland

    Place Units - Germans
                3 armour placed in Ukraine
                1 fighter and 2 tactical_bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
        Poland : 3 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 3 aaGuns, 1 armour, 5 artilleries, 16 infantry and 3 mech_infantrys
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Vyborg : 1 flag, 5 infantry
        Eastern Poland : 1 flag, 8 armour, 1 bomber and 6 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 8 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 26 / 40
        Japanese : 36 / 46
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians repair 8 damage on 8 factory_majors; Remaining resources: 32 PUs;
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                4 infantry moved from Karelia to Vyborg
                1 fighter moved from Russia to Novgorod
                1 fighter moved from Russia to Vyborg
                2 artilleries moved from Karelia to Vyborg
                1 tactical_bomber moved from Northwest Persia to Bryansk
                4 infantry moved from Buryatia to Sakha
                1 infantry moved from Buryatia to Sakha
                6 infantry moved from Buryatia to Sakha
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Tambov to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Sakha
                    Russians attack with 11 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 11 infantry in Sakha, round 1 :  1/11 hits
                        Japanese roll dice for 1 armour in Sakha, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 1 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vyborg
                    Russians attack with 2 artilleries, 1 fighter and 4 infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 2 artilleries, 1 fighter and 4 infantry in Vyborg, round 1 :  1/7 hits
                        Germans roll dice for 5 infantry in Vyborg, round 1 :  3/5 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
                        Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Vyborg, round 2 :  1/4 hits
                        Germans roll dice for 4 infantry in Vyborg, round 2 :  2/4 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vyborg
                    1 artillery owned by the Russians retreated to Karelia
                    Germans win with 3 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 4 infantry

    Non Combat Move - Russians
                1 fighter moved from Vyborg to Karelia
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                1 artillery moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Tambov
                2 aaGuns moved from Buryatia to Sakha
                6 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs

    Territory Summary for Russians :

    Sakha : 2 aaGuns and 10 infantry
        Timguska : 6 infantry
        Karelia : 2 aaGuns, 3 artilleries, 2 fighters and 1 infantry
        Bryansk : 2 infantry
        Rostov : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 16 infantry and 1 tactical_bomber
        Tambov : 2 artilleries and 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Caucasus : 1 armour and 1 mech_infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 35 / 46
        Americans : 52 / 53
        Chinese : 5 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                3 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Szechwan

    Combat - Japanese

    Non Combat Move - Japanese
                1 artillery and 3 infantry moved from Anhwe to Kiangsi
                1 aaGun and 3 infantry moved from Anhwe to Kweichow
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                3 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Japan to 6 Sea Zone
                2 destroyers, 2 infantry, 5 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                1 fighter moved from Manchuria to Kwangsi
                4 infantry moved from 36 Sea Zone to Kwangsi
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 armour and 1 infantry placed in Japan
                1 harbour placed in Hainan
                1 airfield placed in Kwangsi

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Kwangsi : 1 airfield, 2 artilleries, 2 bombers, 11 fighters, 10 infantry and 8 tactical_bombers
        Kiangsi : 1 artillery and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
        Siam : 2 infantry
        Manchuria : 4 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 1 infantry
        Yunnan : 1 flag, 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun and 3 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 4 artilleries, 5 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 7 submarines and 6 transports
        6 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 53
        Chinese : 2 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to Central United States
                1 fighter moved from Eastern United States to 101 Sea Zone
                2 carriers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer
        54 Sea Zone : 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 armour, 2 artilleries, 1 factory_minor, 6 infantry and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 8 transports

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 7
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 1 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                9 infantry moved from Sikang to Tsinghai
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 11 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 3
        British : 28 / 33
        UK_Pacific : 24 / 24
        Italians : 21 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 artilleries moved from 81 Sea Zone to Egypt
                1 bomber moved from Gibraltar to Egypt
                2 tactical_bombers moved from Trans-Jordan to Egypt
                3 fighters moved from Trans-Jordan to Egypt
                2 fighters moved from 98 Sea Zone to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 artillery, 1 harbour and 3 infantry
                        British roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 1 :  5/12 hits
                        Italians roll dice for 1 artillery and 3 infantry in Egypt, round 1 :  4/4 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 fighter owned by the British and 3 infantry owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 artillery, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry

    Non Combat Move - British
                4 fighters moved from Egypt to Northwest Persia
                1 bomber moved from Egypt to Trans-Jordan
                2 tactical_bombers moved from Egypt to Northwest Persia
                2 fighters moved from Gibraltar to Trans-Jordan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 mech_infantrys moved from India to Eastern Persia
                3 infantry moved from Persia to Northwest Persia
                1 artillery moved from West India to Eastern Persia
                1 aaGun moved from West India to Eastern Persia
                4 infantry moved from West India to Eastern Persia
                1 infantry moved from West India to Eastern Persia
                1 aaGun and 8 infantry moved from West India to India
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 transport moved from 44 Sea Zone to 46 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 8 infantry

    Territory Summary for British, UK_Pacific :

    India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 21 infantry
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        46 Sea Zone : 1 transport
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 airfield, 1 bomber and 2 fighters
        Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 artilleries
        106 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys
        81 Sea Zone : 2 transports
        Northwest Persia : 4 fighters, 3 infantry and 2 tactical_bombers
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 carrier, 2 cruisers and 3 destroyers

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 24 / 29
        Italians : 19 / 26
        ANZAC : 15 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Southern Italy to Morocco
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  2/2 hits
                        French roll dice for 2 infantry in Morocco, round 1 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Morocco to Algeria
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 1 infantry moved from Northern Italy to France
                3 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour and 1 mech_infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag, 1 bomber and 1 fighter
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 2 artilleries and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major, 3 infantry and 4 mech_infantrys
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        96 Sea Zone : 1 destroyer
        95 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 submarine
        92 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 24 / 29
        Italians : 20 / 25
        ANZAC : 15 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                3 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        37 Sea Zone : 1 destroyer
        54 Sea Zone : 1 cruiser, 4 submarines and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 24 / 29
        Italians : 20 / 25
        ANZAC : 15 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Trans-Jordan to 96 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 fighter
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        96 Sea Zone : 1 destroyer
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 43 / 58
        Russians : 32 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 24 / 29
        Italians : 20 / 25
        ANZAC : 15 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Vyborg to Novgorod
                2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
                1 bomber moved from Eastern Poland to Novgorod
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                5 artilleries, 16 infantry and 3 mech_infantrys moved from Belarus to Bryansk
                8 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 9 armour, 5 artilleries, 16 infantry and 9 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 9 armour, 5 artilleries, 16 infantry and 9 mech_infantrys in Bryansk, round 1 :  12/39 hits
                        Russians roll dice for 2 infantry in Bryansk, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 9 armour, 5 artilleries, 15 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 1 :  5/8 hits
                        Russians roll dice for 2 infantry in Novgorod, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Belarus to Bryansk
                1 bomber, 2 fighters and 2 tactical_bombers moved from Novgorod to Belarus
                1 aaGun moved from Belarus to Bryansk
                3 mech_infantrys moved from Poland to Belarus
                2 armour moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 fighter and 2 tactical_bombers moved from Western Germany to Ukraine

    Place Units - Germans
                4 bombers placed in Western Germany
                1 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour and 2 infantry
        Germany : 1 factory_major
        Belarus : 1 flag, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 12 armour, 5 artilleries, 15 infantry and 9 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 6 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 2 tactical_bombers
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Smolensk : 1 flag

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 28 / 43
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 24 / 29
        Italians : 20 / 25
        ANZAC : 15 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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