@nikola1975
did you add your bid?
L13 G40 KABLOOM(x) vs Gamerman01, game 2
-
what is the pricing for the boats with shipyards gamer?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
Wanted to change my noncombat move after clicking Done, so I went into edit mode.
Problem was, edit mode does not allow you to place a Chinese fighter!?!So I had to reload the America save and re-do the Chinese turn.
I lost 4 infantry in Yunnan and you lost nothing.
So I deleted 4 infantry on my re-do, so that I could do the noncom the way I wanted.
Any questions, let me know -
What the?
Glitch. I attacked 2 subs in Z110 with destroyer, cruiser, and 2 fighters and it’s giving your subs a sneak attack. Your subs don’t get a sneak attack because I have a destroyer.
Your subs scored a hit. I will keep that fortunate roll for you, but will conduct this battle here manually, since Triple A is not doing it right.
Here’s my attack
Rolls: 1@2 3@3; Total Hits: 21@2: (4)3@3: (3, 5, 2) -
OK, so the way it SHOULD have gone, was I attacked and sunk both of your subs.
Your subs rolled and scored a hit. Now I will choose the destroyer as a casualty.The map will be correct.
Again, any questions, let me know. -
As it happens, I scored 2 hits in Triple A also, after choosing the destroyer as a casualty, so no edits are needed.
I can’t believe Triple A fails to handle a simple destroyer and friends attacking submarines battle incorrectly like that, though. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 111 Sea Zone
1 bomber moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 cruiser moved from 98 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea ZoneCombat - British
Battle in Ethiopia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in 111 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 battleship
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship
Casualties for British: 1 bomber
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 2 submarines
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 111 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from Ontario to Quebec
1 artillery moved from Ontario to Quebec
1 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 carrier moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to India
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 infantry moved from West India to IndiaPlace Units - British
1 transport placed in 71 Sea Zone
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
As it happens, I scored 2 hits in Triple A also, after choosing the destroyer as a casualty, so no edits are needed.
I can’t believe Triple A fails to handle a simple destroyer and friends attacking submarines battle incorrectly like that, though.it just rolls the sub first. doesn’t mean it’s a sneak attack i don’t believe, although i haven’t tested. meaning, if you attacked with a cruiser and several aircraft and the sub (which tripleA always rolls first) hits, i think your cruiser still gets to fire).
-
Thanks -
Well, it alarmed me when it rolled them first and then asked for casualties. Sure looked like I wasn’t going to be able to fire a unit… But even if it’s not taking units off without a chance to fire, it’s not good that the defensive sub roll is done first when it shouldn’t be. Then the defender knows how many hits were scored by the defense when choosing casualties…
I guess I’ll wait for a mixed defending fleet battle and see how it handles it, and if it’s not done right I’ll alert Veqryn
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Gibraltar
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Albania to YugoslaviaCombat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians win, taking Gibraltar from British, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 fighter and 1 submarineNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Sumatra
1 fighter moved from New Zealand to Java
1 fighter moved from New Zealand to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to South Australia
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
-
i have a bomber 2 tacs and a fighter bombing on your factory do you want to scramble your 3 fighters
-
I need to know the rest of your combat move. You could be attacking me in Z110 or Z109 at the same time.
Shouldn’t you save the file (File>save) and then upload it manually so I can see your entire combat move? Bold? Is that what you normally do? -
this computer is messed up it wont let me save. it says subdirectories not allowed must change name. i changed the name a bunch of different ways and it keeps saying the same thing. this computer wont even let me copy and past. its messed up like that.
anyways thats the only battle i have against you. with germany
-
Need to know what you purchased first
-
i bought: 3-inf, 4-mech, 3-art, 4-armor, & 1-fighter,
-
OK, intercept with all 3 and don’t you dare roll 3 ones for yourself! :wink:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Bulgaria to Greece
5 infantry moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
5 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Poland
2 artilleries moved from Germany to Slovakia Hungary
2 artilleries moved from Germany to Poland
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 126 Sea Zone
2 armour moved from Southern France to Yugoslavia
1 artillery moved from France to Western Germany
3 armour moved from France to Yugoslavia
1 armour moved from Western Germany to Yugoslavia
1 armour moved from Germany to Yugoslavia
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to RomaniaCombat - Germans
Battle in Greece
Germans attack with 5 infantry
Neutral_Allies defend with 4 infantry
Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -12
Casualties for Neutral_Allies: 1 infantry
Casualties for Germans: 5 infantry
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 4,2 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: factory_major = 8, airfield = 6
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 armour, 1 fighter and 1 mech_infantry placed in Normandy Bordeaux
2 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
i survived. WOW :-o





