here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
UnknownSoldier (Axis) vs. Mallery29 (Allies+7), G40.2, no tech
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Well you are very challenging! I am new at it as well, but I believe the Axis are easier to play, which is why I won the first time :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Shensi
1 armour, 10 infantry and 2 mech_infantrys moved from Tsinghai to Shensi
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Bryansk to Caucasus
2 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 1 : 1/5 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits
Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
2 artilleries moved from Archangel to Smolensk
1 infantry moved from Smolensk to Archangel
2 aaGuns moved from Vologda to Smolensk
1 artillery and 5 infantry moved from Russia to Smolensk
1 fighter moved from Caucasus to Bryansk
1 armour moved from Volgograd to Bryansk
5 artilleries moved from Ukraine to Bryansk
5 infantry moved from Ukraine to BryanskPlace Units - Russians
3 infantry placed in Volgograd
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Russians :
Shensi : 2 armour, 10 infantry and 2 mech_infantrys
Suiyuyan : 1 infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 1 armour, 11 artilleries, 2 fighters, 29 infantry and 1 tactical_bomber
Rostov : 2 infantry
Archangel : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major and 5 infantry
Ukraine : 2 aaGuns, 10 artilleries, 1 factory_minor and 13 infantry
Western Ukraine : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 4 infantry
Caucasus : 2 infantry
Smolensk : 2 aaGuns, 3 artilleries and 7 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 74
Russians : 29 / 34
Japanese : 66 / 78
Americans : 50 / 70
Chinese : 5 / 4
British : 31 / 33
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 destroyers, 4 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from India to West India
1 tactical_bomber moved from Burma to West India
1 fighter moved from 39 Sea Zone to West India
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 tactical_bomber moved from Japan to 21 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from Japan to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
2 armour and 1 mech_infantry moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in West India
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 1 : 0/3 hits
UK_Pacific roll dice for 1 infantry in West India, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in West India
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Ceylon
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 1 : 4/5 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 1 : 3/5 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 1 : 2/4 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 armour moved from French Indo China to Hunan
1 armour moved from Kweichow to Hunan
2 armour moved from Kweichow to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
2 mech_infantrys moved from French Indo China to Hunan
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Philippines
2 fighters moved from 21 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Philippines
2 fighters moved from 46 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Paulau Island
1 fighter moved from West India to 39 Sea Zone
1 tactical_bomber moved from West India to India
2 tactical_bombers moved from Burma to India
2 infantry moved from Korea to ManchuriaPlace Units - Japanese
3 submarines placed in 36 Sea Zone
3 destroyers placed in 37 Sea Zone
1 destroyer placed in 39 Sea Zone
3 infantry placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Paulau Island : 1 tactical_bomber
Kiangsu : 1 factory_minor and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 11 infantry
Manchuria : 1 aaGun, 1 factory_minor, 2 infantry and 3 mech_infantrys
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 2 armour and 2 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 armour, 5 infantry and 3 mech_infantrys
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 4 armour, 8 artilleries, 1 factory_minor, 1 harbour, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 1 tactical_bomber
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 2 armour and 1 mech_infantry
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
46 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag, 3 destroyers
36 Sea Zone : 3 submarines
35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 fighters, 3 submarines, 4 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer and 1 submarine
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports
21 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 74
Russians : 25 / 34
Japanese : 70 / 77
Americans : 50 / 70
Chinese : 5 / 4
British : 31 / 33
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 infantry and 11 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
2 fighters moved from Caroline Islands to 46 Sea Zone
2 fighters moved from 33 Sea Zone to 21 Sea Zone
4 submarines moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 34 Sea Zone
Americans roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 1 : 0/4 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans lost in 34 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 fighters and 1 submarine
Battle in 93 Sea Zone
Americans attack with 4 submarines
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Germans roll dice for 1 submarine in 93 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Americans roll dice for 3 submarines in 93 Sea Zone, round 1 : 0/3 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans lost in 93 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is -24
Casualties for Americans: 4 submarines
Battle in 46 Sea Zone
Americans attack with 1 bomber, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 submarines in 46 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 1 : 3/5 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
2 submarines owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 21 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
Americans undo move 1.
6 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
5 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 4 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 9 infantry
Midway : 1 airfield
46 Sea Zone : 2 submarines
33 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers
26 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport
21 Sea Zone : 1 submarine
10 Sea Zone : 6 submarines and 2 transports
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 3 submarines
Central United States : 1 factory_minor and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
101 Sea Zone : 5 submarines
91 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 54 / 74
Russians : 25 / 34
Japanese : 70 / 77
Americans : 50 / 71
Chinese : 5 / 4
British : 31 / 33
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i just royally sucked!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 54 / 74
Russians : 25 / 34
Japanese : 70 / 77
Americans : 50 / 71
Chinese : 5 / 9
British : 31 / 33
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;Combat Move - British
1 carrier, 3 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Trans-Jordan to Iraq
British take Iraq from Germans
1 infantry moved from Trans-Jordan to Syria
British take Syria from Germans
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to 98 Sea Zone
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in Holland Belgium
Battle in 98 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 98 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 1 : 2/5 hits
Germans roll dice for 1 destroyer in 98 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans , 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
British win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
3 aaGuns, 3 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to PersiaPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry, 11 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Syria : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Persia : 1 flag, 3 aaGuns, 3 artilleries, 1 fighter, 13 infantry, 1 mech_infantry and 1 tactical_bomber
110 Sea Zone : 1 carrier, 6 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 48 / 74
Russians : 25 / 34
Japanese : 70 / 77
Americans : 50 / 71
Chinese : 5 / 9
British : 37 / 39
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 91 Sea Zone, round 1 : 4/4 hits
Americans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 95 Sea Zone to 96 Sea Zone
1 carrier and 2 fighters moved from 95 Sea Zone to 96 Sea Zone
3 artilleries moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
4 infantry moved from 96 Sea Zone to Tobruk
3 artilleries and 3 infantry moved from Bulgaria to Greece
2 aaGuns, 2 artilleries and 5 infantry moved from Libya to Tobruk
1 armour moved from Algeria to Libya
1 fighter moved from Tunisia to Tobruk
1 carrier moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 cruiser moved from 92 Sea Zone to 96 Sea ZonePlace Units - Italians
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 bomber
Tunisia : 1 flag
Tobruk : 2 aaGuns, 1 armour, 5 artilleries, 1 fighter and 9 infantry
Northern Italy : 3 artilleries, 1 factory_major and 5 infantry
Libya : 1 armour
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
96 Sea Zone : 2 carriers, 1 cruiser, 2 fighters and 4 transports
93 Sea Zone : 1 flag
Greece : 4 artilleries and 4 infantryProduction/PUs Summary :
Germans : 48 / 74
Russians : 25 / 34
Japanese : 70 / 77
Americans : 50 / 71
Chinese : 5 / 9
British : 37 / 39
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 12 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to South Australia
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 89 Sea Zone to 51 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 8 artilleries and 10 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
51 Sea Zone : 1 transport
62 Sea Zone : 1 cruiser and 2 destroyers
Trans-Jordan : 1 infantry
Egypt : 2 infantry
Brazil : 1 flagProduction/PUs Summary :
Germans : 48 / 74
Russians : 25 / 34
Japanese : 66 / 77
Americans : 50 / 71
Chinese : 5 / 9
British : 37 / 39
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 48 / 74
Russians : 25 / 34
Japanese : 66 / 77
Americans : 50 / 71
Chinese : 5 / 9
British : 37 / 39
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 12 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 fighter moved from Finland to Belarus
2 infantry moved from Novgorod to Belarus
7 armour, 6 artilleries, 14 infantry and 5 mech_infantrys moved from Novgorod to Archangel
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Romania to 100 Sea Zone
1 tactical_bomber moved from Romania to Caucasus
1 fighter moved from Greece to Caucasus
1 fighter moved from Romania to Western Ukraine
1 fighter moved from Romania to Caucasus
1 infantry moved from Romania to 100 Sea Zone
3 infantry moved from 100 Sea Zone to Caucasus
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 8 infantry moved from France to Holland Belgium -
I may be wrong, but I am thinking you do not want to scramble to sz98 from Egypt….I am going to roll like you do not, but I can redo if you would like to scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 12 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 fighter moved from Finland to Belarus
2 infantry moved from Novgorod to Belarus
7 armour, 6 artilleries, 14 infantry and 5 mech_infantrys moved from Novgorod to Archangel
2 artilleries moved from Northern Italy to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Romania to 100 Sea Zone
1 tactical_bomber moved from Romania to Caucasus
1 fighter moved from Greece to Caucasus
1 fighter moved from Romania to Western Ukraine
1 fighter moved from Romania to Caucasus
1 infantry moved from Romania to 100 Sea Zone
3 infantry moved from 100 Sea Zone to Caucasus
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 8 infantry moved from France to Holland BelgiumCombat - Germans
Battle in Archangel
Germans attack with 7 armour, 6 artilleries, 14 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 6 artilleries, 14 infantry and 5 mech_infantrys in Archangel, round 1 : 10/32 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 7 armour, 6 artilleries, 13 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 8 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 8 infantry in Holland Belgium, round 1 : 4/9 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 cruiser in Syria, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Syria, round 1 : 0/2 hits
British roll dice for 1 infantry in Syria, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Syria
Germans roll dice for 1 artillery in Syria, round 2 : 1/1 hits
British roll dice for 1 infantry in Syria, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Syria
British win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 1 : 2/6 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 battleship in Trans-Jordan, round 1 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Caucasus to Romania
2 fighters moved from Caucasus to Romania
4 artilleries and 7 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Western Ukraine to Romania
1 aaGun moved from Eastern Poland to Romania
1 fighter moved from Belarus to Novgorod
5 infantry moved from Karelia to Novgorod
1 aaGun moved from France to Holland Belgium
1 fighter moved from 98 Sea Zone to 96 Sea ZonePlace Units - Germans
3 submarines placed in 93 Sea Zone
2 submarines placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in Romania
3 infantry placed in Western Germany
5 infantry placed in Germany
Germans undo move 6.
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Romania : 1 aaGun, 1 airfield, 9 artilleries, 1 factory_minor, 3 fighters, 24 infantry and 1 tactical_bomber
Germany : 1 factory_major and 5 infantry
Holland Belgium : 1 aaGun, 1 artillery and 8 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 7 armour, 6 artilleries, 13 infantry and 5 mech_infantrys
Eastern Poland : 1 flag, 6 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Caucasus : 1 flag, 3 infantry
100 Sea Zone : 2 destroyers and 2 transports
113 Sea Zone : 2 submarines
96 Sea Zone : 1 fighter
93 Sea Zone : 3 submarines
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 72
Russians : 19 / 34
Japanese : 66 / 77
Americans : 50 / 71
Chinese : 5 / 9
British : 33 / 39
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 tactical_bomber moved from Bryansk to Caucasus
3 infantry moved from Volgograd to Caucasus
1 fighter moved from Bryansk to Caucasus
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Smolensk to VologdaCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Caucasus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 1 : 3/5 hits
Germans roll dice for 3 infantry in Caucasus, round 1 : 0/3 hits
3 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Caucasus to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
10 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Smolensk to Russia
5 infantry moved from Smolensk to Russia
2 aaGuns moved from Smolensk to Russia
2 armour, 10 infantry and 2 mech_infantrys moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
2 aaGuns moved from Ukraine to Bryansk
5 infantry moved from Ukraine to Bryansk
5 infantry moved from Ukraine to BryanskPlace Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalTerritory Summary for Russians :
Kansu : 2 armour, 11 infantry and 2 mech_infantrys
Bryansk : 4 aaGuns, 1 armour, 21 artilleries, 2 fighters, 39 infantry and 1 tactical_bomber
Rostov : 2 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 11 artilleries, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 3 infantry
Vologda : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 4 infantry
Caucasus : 3 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 72
Russians : 23 / 23
Japanese : 66 / 77
Americans : 50 / 71
Chinese : 5 / 9
British : 33 / 39
UK_Pacific : 2 / 0
Italians : 12 / 27
ANZAC : 16 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Paulau Island to 46 Sea Zone
2 fighters moved from Philippines to 46 Sea Zone
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Yenisey
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
1 tactical_bomber moved from Philippines to 46 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
2 fighters moved from 35 Sea Zone to Java
3 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 34 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 21 Sea Zone, round 1 : 4/6 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 1 : 5/6 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 : 2/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 1 : 1/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
3 carriers, 1 cruiser, 3 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
3 fighters moved from 46 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
3 submarines moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
3 tactical_bombers moved from 21 Sea Zone to Japan
2 armour and 2 mech_infantrys moved from Hunan to Kweichow
3 mech_infantrys moved from Manchuria to Chahar
1 fighter moved from 21 Sea Zone to Kiangsu
1 fighter moved from 21 Sea Zone to Manchuria
2 armour, 5 infantry and 3 mech_infantrys moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
3 armour, 6 artilleries, 4 infantry and 1 mech_infantry moved from India to West IndiaPlace Units - Japanese
3 destroyers placed in 37 Sea Zone
1 carrier placed in 39 Sea Zone
3 submarines placed in 36 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,4,6,3
Japanese collect 71 PUs (3 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Kiangsu : 1 factory_minor, 1 fighter and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 3 tactical_bombers
Manchuria : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter and 4 infantry
Yunnan : 1 flag
Kweichow : 1 flag, 2 armour and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 2 armour, 5 infantry and 3 mech_infantrys
Szechwan : 1 flag
Chahar : 1 flag, 3 mech_infantrys
Anhwe : 1 flag, 3 infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 tactical_bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 2 armour and 1 mech_infantry
Soviet Far East : 1 flag, 1 mech_infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 submarines, 3 tactical_bombers and 2 transports
46 Sea Zone : 1 destroyer and 1 submarine
45 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 3 destroyers
36 Sea Zone : 3 submarines
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transports
21 Sea Zone : 1 destroyer and 1 submarine
West India : 1 flag, 3 armour, 6 artilleries, 4 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 54 / 72
Russians : 21 / 23
Japanese : 74 / 81
Americans : 50 / 71
Chinese : 5 / 9
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 destroyers, 1 infantry and 7 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 fighter and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 1 : 1/5 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 1 : 3/4 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 5 carriers, 3 cruisers and 5 destroyers moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from 21 Sea Zone to 46 Sea Zone
1 fighter moved from 45 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 6 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
1 infantry placed in Western United States
3 destroyers and 4 submarines placed in 10 Sea Zone
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 harbour and 12 infantry
Midway : 1 airfield
46 Sea Zone : 1 battleship, 6 carriers, 3 cruisers, 7 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers
33 Sea Zone : 2 submarines
34 Sea Zone : 1 submarine
26 Sea Zone : 6 submarines and 3 transports
22 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 3 destroyers and 4 submarines
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_minor and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
101 Sea Zone : 3 submarines
91 Sea Zone : 5 submarinesProduction/PUs Summary :
Germans : 54 / 72
Russians : 21 / 23
Japanese : 74 / 81
Americans : 50 / 72
Chinese : 5 / 9
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 4 infantry
Production/PUs Summary :
Germans : 54 / 72
Russians : 21 / 23
Japanese : 74 / 81
Americans : 50 / 72
Chinese : 5 / 5
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 1 battleship, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 110 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to 81 Sea Zone
2 fighters moved from 81 Sea Zone to Trans-Jordan
1 bomber and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
Battle in Southern France
British attack with 2 fighters
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 bomber
British roll dice for 2 fighters in Southern France, round 1 : 1/2 hits
Germans roll dice for 1 bomber in Southern France, round 1 : 0/1 hits
1 bomber owned by the Italians lost in Southern France
British win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Trans-Jordan, round 1 : 2/11 hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 artillery, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 aaGuns, 3 artilleries and 13 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Southern France to 110 Sea ZonePlace Units - British
1 battleship and 2 destroyers placed in 81 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,2,5,2,3,6,4,2,2,6
British collect 32 PUs (4 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery, 2 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 14 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 aaGuns, 3 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber
Eastern Persia : 1 flag
81 Sea Zone : 2 battleships, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
Persia : 1 flag
110 Sea Zone : 1 carrier, 6 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 51 / 72
Russians : 21 / 23
Japanese : 74 / 81
Americans : 50 / 72
Chinese : 5 / 5
British : 36 / 32
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 transports moved from 96 Sea Zone to 97 Sea Zone
3 artilleries and 5 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 97 Sea Zone to 96 Sea ZoneCombat - Italians
Non Combat Move - Italians
3 artilleries moved from 96 Sea Zone to Tobruk
5 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Tobruk to 96 Sea Zone
1 armour moved from Libya to TobrukPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Italians undo move 1.
2 artilleries and 1 infantry placed in Southern Italy
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 2 aaGuns, 2 armour, 8 artilleries and 14 infantry
Northern Italy : 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
96 Sea Zone : 2 carriers, 1 cruiser, 3 fighters and 4 transports
93 Sea Zone : 1 flag
Greece : 4 artilleries and 4 infantryProduction/PUs Summary :
Germans : 51 / 72
Russians : 21 / 23
Japanese : 74 / 81
Americans : 50 / 72
Chinese : 5 / 5
British : 36 / 32
UK_Pacific : 0 / 0
Italians : 12 / 27
ANZAC : 12 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





