Zhukov4 vrs. PGMatt, Global
-
The Pacific side of the board is the most complex and where one benefits from experience most.
I usually go south with the USA and use Anzac for naval support and for transports and men.
With India there were opportunities for Japan to kill off the India piecemeal on J2-J3. Normally I’m more concerned with taking China and the islands first, but given the opportunity I put off taking the islands till the 4th round and concentrated on destroying UK Pacific.
One more tip re your bombing runs….focus on Western Germany. Germany won’t fix those French factories but Allies might have to later.
-
One more tip re your bombing runs….focus on Western Germany. Germany won’t fix those French factories but Allies might have to later.
I am scared of the defending fighters’, right or wrong. I don’t have any US escorts.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shantung : 1 flag
Kiangsu : 1 flag, 1 fighter and 5 infantry
Manchuria : 1 flagProduction/PUs Summary :
Germans : 52 / 60
Russians : 29 / 29
Japanese : 56 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 26
UK_Pacific : 2 / 0
Italians : 19 / 29
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from West India to IndiaCombat - British
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery and 1 infantry in India, round 1 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
Place Units - British
1 armour and 2 infantry placed in Union of South Africa
2 transports placed in 109 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to Gibraltar: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from Morocco: 1 armour, 1 artillery and 2 infantry
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Adding units owned by British to Gibraltar: 1 bomber
EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
EDIT: Adding units owned by British to 75 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 23 PUs; end with 23 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 artillery, 1 bomber, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Scotland : 2 aaGuns, 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 infantry
75 Sea Zone : 1 transport
109 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
91 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 52 / 60
Russians : 29 / 29
Japanese : 53 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 19 / 29
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
2 artilleries, 2 cruisers, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
1 battleship moved from 98 Sea Zone to 80 Sea Zone
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 armour moved from British Somaliland to Italian Somaliland
1 armour and 1 mech_infantry moved from Kenya to Italian SomalilandCombat - Italians
Battle in Italian Somaliland
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 2 armour and 1 mech_infantry in Italian Somaliland, round 1 : 2/3 hits
British roll dice for 1 infantry in Italian Somaliland, round 1 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Italian Somaliland
Italians win, taking Italian Somaliland from British with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Persia
Italians attack with 2 artilleries and 2 infantry
Russians defend with 3 infantry
Italians roll dice for 1 battleship and 2 cruisers in Persia, round 1 : 3/3 hits
Russians roll dice for 3 infantry in Persia, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
2 infantry moved from Syria to Iraq
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Albania to Greece
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 artillery, 4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 artillery and 3 infantry
Syria : 1 flag
France : 2 infantry
Western Germany : 2 infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 5 infantry and 1 mech_infantry
Italian Somaliland : 2 armour
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag
Ukraine : 1 armour and 1 mech_infantry
80 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Greece : 1 flag, 1 artillery and 3 infantry
Iraq : 1 flag, 1 artillery and 5 infantry
81 Sea Zone : 1 transport
Persia : 1 flag, 2 artilleries and 1 infantryProduction/PUs Summary :
Germans : 52 / 60
Russians : 27 / 29
Japanese : 53 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 23 / 37
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.700
Median : 2.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 12 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry and 1 tactical_bomber moved from New South Wales to South AustraliaTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 22 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 52 / 60
Russians : 27 / 29
Japanese : 53 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 23 / 37
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French West AfricaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
Algeria : 1 infantry
French West Africa : 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 52 / 60
Russians : 27 / 29
Japanese : 53 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 23 / 37
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 artillery moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Smolensk
10 artilleries, 16 infantry and 10 mech_infantrys moved from Belarus to Smolensk
6 armour moved from Belarus to Smolensk
3 armour and 4 mech_infantrys moved from Baltic States to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter and 1 tactical_bomber moved from Baltic States to Smolensk
1 bomber moved from Eastern Poland to Smolensk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Southern Italy to Belarus
4 tactical_bombers moved from Western Germany to Belarus
5 armour and 8 mech_infantrys moved from Poland to BelarusCombat - Germans
Battle in Smolensk
Germans attack with 9 armour, 10 artilleries, 1 bomber, 2 fighters, 16 infantry, 15 mech_infantrys and 2 tactical_bombers
Russians defend with 3 aaGuns, 3 armour, 9 artilleries, 10 infantry and 7 mech_infantrys
AA guns fire in Smolensk : 1/5 hits
1 fighter owned by the Germans lost in Smolensk
Germans roll dice for 9 armour, 10 artilleries, 1 bomber, 1 fighter, 16 infantry, 15 mech_infantrys and 2 tactical_bombers in Smolensk, round 1 : 17/54 hits
Russians roll dice for 3 aaGuns, 3 armour, 9 artilleries, 10 infantry and 7 mech_infantrys in Smolensk, round 1 : 9/29 hits
10 infantry owned by the Russians , 9 infantry owned by the Germans , 4 mech_infantrys owned by the Russians and 3 aaGuns owned by the Russians lost in Smolensk
Germans roll dice for 9 armour, 10 artilleries, 1 bomber, 1 fighter, 7 infantry, 15 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 18/45 hits
Russians roll dice for 3 armour, 9 artilleries and 3 mech_infantrys in Smolensk, round 2 : 8/15 hits
3 armour owned by the Russians , 7 infantry owned by the Germans , 3 mech_infantrys owned by the Russians , 9 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 9 armour, 10 artilleries, 1 bomber, 1 fighter, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 65
Casualties for Germans: 1 fighter, 16 infantry and 1 mech_infantry
Casualties for Russians: 3 aaGuns, 3 armour, 9 artilleries, 10 infantry and 7 mech_infantrys
Battle in Bryansk
Germans attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 3 aaGuns and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Bryansk, round 1 : 2/7 hits
Russians roll dice for 3 aaGuns and 2 infantry in Bryansk, round 1 : 1/2 hits
1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 2/6 hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bryansk, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for Russians: 3 aaGuns and 2 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
2 aaGuns moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun, 2 artilleries and 1 infantry moved from France to Western Germany
1 bomber moved from Smolensk to Novgorod
3 tactical_bombers moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to NovgorodPlace Units - Germans
1 tactical_bomber placed in Novgorod
3 armour placed in Ukraine
5 infantry placed in Germany
4 infantry placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
Germany : 2 aaGuns, 1 factory_major and 6 infantry
Belarus : 1 flag, 5 armour, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Karelia : 1 flag
Bryansk : 1 flag, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 7 tactical_bombers
Smolensk : 1 flag, 9 armour, 10 artilleries and 14 mech_infantrys
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 55 / 63
Russians : 24 / 29
Japanese : 53 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 23 / 37
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 39 times
2 was rolled 38 times
3 was rolled 37 times
4 was rolled 50 times
5 was rolled 29 times
6 was rolled 37 times
Average roll : 3.448
Median : 4.000
Variance : 0.996
Standard Deviation : 0.998
Total rolls : 230Null / Other
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.482
Median : 3.000
Variance : 0.873
Standard Deviation : 0.934
Total rolls : 56Germans Combat
1 was rolled 21 times
2 was rolled 22 times
3 was rolled 13 times
4 was rolled 26 times
5 was rolled 21 times
6 was rolled 15 times
Average roll : 3.415
Median : 4.000
Variance : 1.009
Standard Deviation : 1.004
Total rolls : 118Russians Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3.482
Median : 3.000
Variance : 0.873
Standard Deviation : 0.934
Total rolls : 56 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Novosibirsk to Samara
2 aaGuns, 1 artillery and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 aaGun and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 harbour
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Novosibirsk : 2 aaGuns, 1 artillery and 12 infantry
Volgograd : 1 factory_minor
Samara : 6 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 55 / 63
Russians : 24 / 24
Japanese : 53 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 23 / 37
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from Chahar to Manchuria
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
4 fighters moved from Japan to Kiangsu
2 fighters moved from Chahar to Shantung
2 bombers and 3 tactical_bombers moved from Chahar to Kiangsu
3 fighters and 3 tactical_bombers moved from Burma to India
1 mech_infantry moved from Shan State to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
2 battleships and 1 cruiser moved from 37 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from Americans
2 submarines moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 75 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
3 carriers and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to ShensiCombat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Manchuria, round 1 : 1/4 hits
Chinese roll dice for 1 armour in Manchuria, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour
Battle in Kiangsu
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 5 infantry; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Kiangsu, round 1 : 1/3 hits
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 3 tactical_bombers in Kiangsu, round 1 : 5/13 hits
Chinese roll dice for 1 artillery, 1 fighter and 6 infantry in Kiangsu, round 1 : 3/8 hits
2 infantry owned by the Japanese , 5 infantry owned by the Chinese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers in Kiangsu, round 2 : 5/10 hits
Chinese roll dice for 1 artillery and 1 fighter in Kiangsu, round 2 : 2/2 hits
1 fighter owned by the Chinese , 1 artillery owned by the Americans , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsu
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 75 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 75 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in India
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 1 : 2/8 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Shantung
Japanese attack with 2 fighters and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Shantung, round 1 : 1/3 hits
Chinese roll dice for 1 infantry in Shantung, round 1 : 0/1 hits
1 infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
3 infantry moved from Hunan to Anhwe
1 aaGun moved from Hunan to Anhwe
2 infantry moved from Chahar to Jehol
1 fighter moved from Shantung to 19 Sea Zone
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
3 fighters moved from Kiangsu to 19 Sea Zone
1 fighter moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 infantry moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from India to Hunan
2 bombers moved from Kiangsu to Japan
1 tactical_bomber moved from Kiangsu to Jehol
3 artilleries and 4 infantry moved from Suiyuyan to ChaharPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 fighters and 6 infantry placed in Japan
1 infantry and 1 mech_infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Japanese collect 58 PUs (3 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 21 infantry
Jehol : 2 fighters, 2 infantry and 2 tactical_bombers
Manchuria : 1 mech_infantry
Shensi : 1 flag, 3 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 fighters and 3 tactical_bombers
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 3 artilleries and 4 infantry
Sikang : 1 flag
Anhwe : 1 flag, 1 aaGun and 3 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
33 Sea Zone : 2 submarines
37 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 destroyer and 1 transport
39 Sea Zone : 1 transport
19 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 4 transports
6 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag
75 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 63
Russians : 24 / 24
Japanese : 61 / 73
Americans : 56 / 76
Chinese : 3 / 8
British : 23 / 23
UK_Pacific : 2 / 0
Italians : 23 / 37
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 12 times
6 was rolled 8 times
Average roll : 3.825
Median : 4.000
Variance : 1.339
Standard Deviation : 1.157
Total rolls : 57Null / Other
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 4.073
Median : 4.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 41UK_Pacific Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Novosibirsk to Samara
2 aaGuns, 1 artillery and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 aaGun and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Soviet Far East : 1 harbour
Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Novosibirsk : 2 aaGuns, 1 artillery and 12 infantry
Volgograd : 1 factory_minor
Samara : 6 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 55 / 63
Russians : 24 / 24
Japanese : 53 / 73
Americans : 56 / 76
Chinese : 8 / 8
British : 23 / 23
UK_Pacific : 5 / 5
Italians : 23 / 37
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry! I have been jumping from PC to PC, and it didn’t appear that my post posted, so ignore the Russian repeat!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 4 artilleries, 1 battleship, 1 bomber, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea ZoneNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
3 bombers moved from Morocco to United Kingdom
4 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
2 aaGuns and 4 infantry moved from Siberia to Amur
3 armour and 1 mech_infantry moved from Soviet Far East to Amur
4 infantry moved from Soviet Far East to Siberia
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
4 artilleries and 4 infantry moved from 4 Sea Zone to Soviet Far East
4 transports moved from 3 Sea Zone to 10 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Central United States to Western United States
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
4 artilleries and 4 infantry placed in Central United States
1 battleship and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,4,2,1,5,3,6,3,4,3,2,3,3,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Americans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Korea : 1 flag
Okinawa : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 4 artilleries and 4 infantry
Amur : 2 aaGuns, 4 armour, 5 infantry and 4 mech_infantrys
Siberia : 4 infantry
26 Sea Zone : 2 submarines
10 Sea Zone : 1 battleship, 2 destroyers and 4 transports
4 Sea Zone : 1 submarine and 4 transports
5 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 flag
Central United States : 4 artilleries, 1 factory_major and 4 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
United Kingdom : 4 bombers
Morocco : 2 infantry
86 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
Brazil : 1 flag, 1 artillery and 2 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 55 / 63
Russians : 24 / 24
Japanese : 61 / 73
Americans : 56 / 72
Chinese : 3 / 8
British : 23 / 23
UK_Pacific : 2 / 0
Italians : 23 / 37
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
I’m getting the feeling that the end of this one is close, but might as well see the fall of Russia. I think that will give you 8 cities and an official close to the game anyways.
I think the US northern road needs alot of allied co-ordination. Russia needs to have that base in place R1, so it’s a pretty big tip off.
Also, I think I was wrong about the reason for it. My move north was intended to “save” china, but maybe it would be a good way to get planes to Russia. Back to the drawing board!
-
The Far East harbor has great potential but i dunno if it was feasible in this particular game, given Germany’s ardent Barbarossa. Russia probably can’t afford it.
Overall I think the northern strat gave USA a great chance of catching Japan off guard, and many players would probably lose Tokyo. But if Japan is being watchful, and you don’t get Tokyo, then its hard to win if you’re not trading the money islands and if you’re not helping UK in the Atlantic.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KiangsuTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,4,4,3,1,5,6,2,1,6,5,4,3,2,4,6
Chinese collect 0 PUs (3 lost to blockades); end with 2 PUs totalTerritory Summary for Chinese :
Kiangsu : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 55 / 63
Russians : 24 / 24
Japanese : 61 / 73
Americans : 56 / 72
Chinese : 3 / 2
British : 23 / 23
UK_Pacific : 2 / 0
Italians : 23 / 37
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
2 armour and 2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
3 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to Malta
3 armour, 1 artillery and 4 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
1 submarine placed in 71 Sea Zone
1 bomber and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 23 PUs; end with 25 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Scotland : 2 aaGuns, 1 airfield and 4 infantry
Malta : 1 aaGun, 1 bomber and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Algeria : 3 armour, 1 artillery and 4 infantry
92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
71 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 63
Russians : 24 / 24
Japanese : 61 / 73
Americans : 56 / 72
Chinese : 3 / 2
British : 23 / 25
UK_Pacific : 2 / 0
Italians : 23 / 37
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Italian Somaliland to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 battleship and 2 cruisers moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from Neutral_Allies
1 artillery moved from Persia to Northwest Persia
Italians take Northwest Persia from Russians
3 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from Russians
1 mech_infantry moved from Northern Italy to Romania
2 artilleries moved from 72 Sea Zone to Tanganyika Territory
1 artillery moved from 72 Sea Zone to French Madagascar
2 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 3 infantry moved from Greece to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyCombat - Italians
Battle in French MadagascarNon Combat Move - Italians
Place Units - Italians
1 infantry and 2 tactical_bombers placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 31 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag, 2 armour, 2 artilleries and 2 infantry
French Equatorial Africa : 1 flag, 1 infantry
French Madagascar : 1 flag, 1 artillery and 1 infantry
Syria : 1 flag
Romania : 1 mech_infantry
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 10 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Baltic States : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Caucasus : 1 flag, 1 armour and 1 mech_infantry
Bulgaria : 1 artillery and 3 infantry
Greece : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 1 infantry
72 Sea Zone : 1 battleship, 2 cruisers and 3 transports
Northwest Persia : 1 flag, 1 artillery and 3 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 63
Russians : 20 / 24
Japanese : 61 / 73
Americans : 56 / 72
Chinese : 3 / 2
British : 21 / 25
UK_Pacific : 2 / 0
Italians : 31 / 42
ANZAC : 10 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 55 / 63
Russians : 20 / 24
Japanese : 61 / 73
Americans : 56 / 72
Chinese : 3 / 2
British : 21 / 25
UK_Pacific : 2 / 0
Italians : 31 / 42
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 2 infantry
French Central Africa : 1 infantry
Algeria : 1 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 55 / 63
Russians : 20 / 24
Japanese : 61 / 73
Americans : 56 / 72
Chinese : 3 / 2
British : 21 / 25
UK_Pacific : 2 / 0
Italians : 31 / 42
ANZAC : 10 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





