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2026-1-6-Oztea-1939-Global.tsvg
Ottomans rule
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masaharu end of turn attached
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Russians
1 Artillery and 2 Infantry moved from Irkutsk to Quingdao
1 Tank moved from Ulaan Ude to Jinan
1 Tank moved from Jinan to Quingdao
1 Artillery, 1 Infantry and 7 Tanks moved from Ulaan Ude to QuingdaoPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 6 Infantry, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Quingdao
Russians attack with 2 Artillerys, 3 Infantry and 8 Tanks
Yamamoto defend with 1 Infantry; Masaharu defend with 2 Artillerys, 1 EarlyFighter and 11 Infantry
Russians roll dice for 2 Artillerys, 3 Infantry and 8 Tanks in Quingdao, round 1 : 5/13 hits
Masaharu roll dice for 2 Artillerys, 1 EarlyFighter and 12 Infantry in Quingdao, round 1 : 2/15 hits
2 Infantry owned by the Russians , 1 Infantry owned by the Yamamoto and 4 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 2 Artillerys, 1 Infantry and 8 Tanks in Quingdao, round 2 : 3/11 hits
Masaharu roll dice for 2 Artillerys, 1 EarlyFighter and 7 Infantry in Quingdao, round 2 : 1/10 hits
1 Infantry owned by the Russians and 3 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 2 Artillerys and 8 Tanks in Quingdao, round 3 : 5/10 hits
Masaharu roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantry in Quingdao, round 3 : 6/7 hits
1 Artillery owned by the Masaharu , 4 Tanks owned by the Russians , 2 Artillerys owned by the Russians and 4 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 4 Tanks in Quingdao, round 4 : 3/4 hits
Masaharu roll dice for 1 Artillery and 1 EarlyFighter in Quingdao, round 4 : 1/2 hits
1 Artillery owned by the Masaharu , 1 Tank owned by the Russians and 1 EarlyFighter owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 3 Tanks remaining. Battle score for attacker is 1
Casualties for Russians: 2 Artillerys, 3 Infantry and 5 Tanks
Casualties for Yamamoto: 1 Infantry
Casualties for Masaharu: 2 Artillerys, 1 EarlyFighter and 11 InfantryNon Combat Move - Russians
1 Artillery moved from Angarsk to Irkutsk
1 Artillery and 4 Infantry moved from Ustkut to Irkutsk
1 Infantry moved from Tulun to Ulaan Ude
4 Infantry and 2 Marines moved from Kaask to Tulun
4 Infantry moved from Krasnoyarsk to Bratsk
2 Infantry moved from Achinsk to Krasnoyarsk
2 Tanks moved from Achinsk to BratskPlace Units - Russians
6 Infantry placed in Kaask
2 Marines and 2 Tanks placed in AchinskTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Tank moved from Yakutsk to Angarsk
1 Infantry moved from Vostok to Angarsk
1 Artillery moved from Vostok to Angarsk
1 Infantry moved from Manila to Mindor
1 EarlyFighter moved from sz71 to Mindor
1 Bomber moved from Iwo Jima to Mindor
1 Fighter moved from sz71 to sz45
2 Bombers moved from Iwo Jima to sz45
1 NakajimaG5N moved from Tokyo to sz45
1 NakajimaG5N moved from Tokyo to Phonpei
1 Bomber moved from Iwo Jima to Ifalk
1 Tank moved from Gaferut to Ifalk
1 Infantry moved from Lasap to Phonpei
1 Artillery moved from Pikelot to Lasap
2 Transports moved from sz71 to sz78
2 Infantry moved from S.Japan to sz78
1 Artillery moved from S.Japan to sz78
1 Tank moved from S.Japan to sz78
2 Infantry moved from sz78 to Bonin
1 Tank moved from sz78 to Bonin
1 Artillery moved from sz78 to Bonin
1 EarlyFighter moved from Marcus to sz45Purchase Units - Yamamoto
Yamamoto buy 1 Cruiser, 1 Destroyer, 2 Infantry, 1 L.Fighter, 1 NakajimaG5N, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Phonpei
Yamamoto attack with 1 Infantry and 1 NakajimaG5N
British defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 NakajimaG5N in Phonpei, round 1 : 1/2 hits
Americans roll dice for 1 Infantry in Phonpei, round 1 : 0/1 hits
1 Infantry owned by the British lost in Phonpei
Yamamoto win, taking Phonpei from Americans with 1 Infantry and 1 NakajimaG5N remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Angarsk
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Angarsk, round 1 : 0/3 hits
Russians roll dice for 1 Infantry in Angarsk, round 1 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Angarsk
Yamamoto roll dice for 1 Artillery and 1 Tank in Angarsk, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Russians lost in Angarsk
Yamamoto win, taking Angarsk from Russians with 1 Tank remaining. Battle score for attacker is -4
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Ifalk
Yamamoto attack with 1 Bomber and 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 1 Bomber and 1 Tank in Ifalk, round 1 : 1/2 hits
Americans roll dice for 1 Infantry in Ifalk, round 1 : 0/1 hits
1 Infantry owned by the British lost in Ifalk
Yamamoto win, taking Ifalk from Americans with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Mindor
Yamamoto attack with 1 Bomber, 1 EarlyFighter and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Bomber, 1 EarlyFighter and 1 Infantry in Mindor, round 1 : 2/3 hits
Americans roll dice for 1 Infantry in Mindor, round 1 : 0/1 hits
1 Infantry owned by the Americans lost in Mindor
Yamamoto win, taking Mindor from Americans with 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in sz45
Yamamoto attack with 2 Bombers, 1 EarlyFighter, 1 Fighter and 1 NakajimaG5N
British defend with 2 Cruisers
Yamamoto roll dice for 2 Bombers, 1 EarlyFighter, 1 Fighter and 1 NakajimaG5N in sz45, round 1 : 5/5 hits
British roll dice for 2 Cruisers in sz45, round 1 : 1/2 hits
2 Cruisers owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz45
Yamamoto win with 2 Bombers, 1 Fighter and 1 NakajimaG5N remaining. Battle score for attacker is 12
Casualties for British: 2 Cruisers
Casualties for Yamamoto: 1 EarlyFighterNon Combat Move - Yamamoto
1 NakajimaG5N moved from Phonpei to Iwo Jima
1 NakajimaG5N moved from sz45 to Iwo Jima
2 Bombers moved from sz45 to Iwo Jima
1 Bomber moved from Mindor to Iwo Jima
1 Bomber moved from Ifalk to Iwo Jima
1 Fighter moved from sz45 to sz71
1 EarlyFighter moved from Mindor to sz71Place Units - Yamamoto
1 Cruiser, 1 Destroyer and 1 Transport placed in sz78
2 Infantry, 1 L.Fighter, 1 NakajimaG5N and 1 Tank placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Chinese
3 Infantry moved from W.Sian to Hanan
1 Artillery and 1 Infantry moved from Gansu to N.Shangsi
1 Tank moved from Sian to Hanan
1 Tank moved from Sian to Nanking
3 Tanks moved from Sian to Shangsi
8 Tanks moved from Gansu to Shangsi
1 Infantry moved from Gansu to ShangsiPurchase Units - Chinese
Chinese buy 6 Infantry, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in N.Shangsi
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 1 : 1/2 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hanan
Chinese attack with 3 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantry and 1 Tank in Hanan, round 1 : 0/4 hits
Hisaichi roll dice for 1 Infantry in Hanan, round 1 : 1/1 hits
1 Infantry owned by the Chinese lost in Hanan
Chinese roll dice for 2 Infantry and 1 Tank in Hanan, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan
Chinese win, taking Hanan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantry
Battle in Shangsi
Chinese attack with 1 Infantry and 11 Tanks
Yamamoto defend with 5 Infantry
Chinese roll dice for 1 Infantry and 11 Tanks in Shangsi, round 1 : 6/12 hits
Hisaichi roll dice for 5 Infantry in Shangsi, round 1 : 2/5 hits
5 Infantry owned by the Yamamoto , 1 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 10 Tanks remaining. Battle score for attacker is 3
Casualties for Yamamoto: 5 Infantry
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in Nanking
Chinese attack with 1 Tank
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Tank in Nanking, round 1 : 0/1 hits
Hisaichi roll dice for 1 Artillery in Nanking, round 1 : 1/1 hits
1 Tank owned by the Chinese lost in Nanking
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Chinese: 1 TankNon Combat Move - Chinese
1 Infantry moved from Szechwan to Sian
3 Tanks moved from Xining to Gansu
1 Artillery and 1 Infantry moved from Nancheng to Sikang
1 Infantry and 2 Marines moved from Xining to Tsingnan
2 Infantry moved from Gobi to Tsingnan
3 Infantry moved from Quyan to Gobi
4 Infantry moved from Urumal to QuyanPlace Units - Chinese
5 Infantry and 1 Marine placed in Xining
1 Infantry and 3 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Hisaichi
1 Tank moved from Amursk to Quingdao
3 Infantry moved from Belogorsk to Quingdao
1 Artillery moved from Belogorsk to Quingdao
1 L.Fighter moved from Amursk to Shangsi
3 Bombers moved from Shantung to Shangsi
3 EarlyFighters moved from Shantung to Shangsi
1 Fighter moved from Shantung to Shangsi
4 Infantry moved from Shansi to Shangsi
2 Tanks moved from Shantung to Shangsi
3 Artillerys moved from Shantung to Nanking
2 Tanks moved from Shantung to Hankou
4 Infantry moved from Kwangtung to Kiangsi
4 Infantry moved from Hongkong to Macau
3 Infantry moved from Manchuria to Hsingan
3 Infantry moved from Manchuria to Belogorsk
1 Infantry moved from Amursk to Belogorsk
2 Infantry moved from Yakutsk to Magadan
1 Tank moved from Yakutsk to Ustkut
Hisaichi take Ustkut from Russians
2 Tanks moved from Yakutsk to Belogorsk
1 Fighter moved from Yakutsk to Quingdao
1 NakajimaG5N moved from Seoul to Shangsi
1 L.Fighter moved from Seoul to Shangsi
1 Transport moved from sz74 to sz79
2 Infantry moved from Seoul to sz79
2 Infantry and 1 Transport moved from sz79 to sz74
2 Infantry moved from sz74 to Fukien
1 B.Transport moved from sz74 to sz79
2 Transports moved from sz74 to sz15
1 Transport moved from sz74 to sz79Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 11 Infantry, 1 NakajimaG5N and 1 Submarine; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Quingdao
Hisaichi attack with 1 Artillery, 1 Fighter, 3 Infantry and 1 Tank
Russians defend with 3 Tanks
Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantry and 1 Tank in Quingdao, round 1 : 0/6 hits
Russians roll dice for 3 Tanks in Quingdao, round 1 : 2/3 hits
2 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Quingdao, round 2 : 2/4 hits
Russians roll dice for 3 Tanks in Quingdao, round 2 : 3/3 hits
1 Infantry owned by the Hisaichi , 1 Tank owned by the Hisaichi , 2 Tanks owned by the Russians and 1 Artillery owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 1 Fighter in Quingdao, round 3 : 1/1 hits
Russians roll dice for 1 Tank in Quingdao, round 3 : 1/1 hits
1 Tank owned by the Russians and 1 Fighter owned by the Hisaichi lost in Quingdao
Russians win with no units remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 Artillery, 1 Fighter, 3 Infantry and 1 Tank
Casualties for Russians: 3 Tanks
Battle in Shangsi
Hisaichi attack with 3 Bombers, 3 EarlyFighters, 1 Fighter, 4 Infantry, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks
Chinese defend with 10 Tanks
Hisaichi roll dice for 3 Bombers, 3 EarlyFighters, 1 Fighter, 4 Infantry, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Shangsi, round 1 : 8/16 hits
Chinese roll dice for 10 Tanks in Shangsi, round 1 : 5/10 hits
4 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Hisaichi and 8 Tanks owned by the Chinese lost in Shangsi
Hisaichi roll dice for 3 Bombers, 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Shangsi, round 2 : 6/11 hits
Chinese roll dice for 2 Tanks in Shangsi, round 2 : 0/2 hits
2 Tanks owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 3 Bombers, 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks remaining. Battle score for attacker is 34
Casualties for Hisaichi: 1 EarlyFighter and 4 Infantry
Casualties for Chinese: 10 TanksNon Combat Move - Hisaichi
1 NakajimaG5N moved from Shangsi to Shantung
3 Bombers moved from Shangsi to Hsingan
1 Fighter moved from Shangsi to Shantung
1 EarlyFighter moved from Shangsi to Shantung
1 L.Fighter moved from Shangsi to Shansi
1 L.Fighter moved from Shangsi to Shansi
1 EarlyFighter moved from Shangsi to Shansi
1 Transport moved from sz1 to sz79Place Units - Hisaichi
1 Destroyer and 1 Submarine placed in sz79
5 Infantry and 1 NakajimaG5N placed in Hongkong
3 Infantry placed in Amursk
3 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Dutch
1 Artillery moved from Thailand to Frenchindochina
2 Infantry moved from Thailand to Frenchindochina
1 Tank moved from Thailand to Frenchindochina
2 Artillerys, 6 Infantry and 3 Tanks moved from Thailand to N.French I.
3 EarlyFighters moved from S.Borneo to sz71
3 Fighters moved from Phuket to sz71
1 Infantry moved from Celebs to sz69
1 Artillery moved from Spralty to sz69
1 Artillery and 1 Infantry moved from Spralty to sz69
2 Artillerys, 2 Infantry and 2 Transports moved from sz69 to sz68
1 Artillery moved from sz68 to Mindor
1 Artillery moved from sz68 to Manila
Americans take Manila from Yamamoto
1 Infantry moved from sz68 to Mindor
1 Infantry moved from sz68 to ManilaPurchase Units - Dutch
Dutch buy 3 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz71
Dutch attack with 3 EarlyFighters and 3 Fighters
Yamamoto defend with 1 Carrier, 1 EarlyFighter and 1 Fighter
Dutch roll dice for 3 EarlyFighters and 3 Fighters in sz71, round 1 : 3/6 hits
Yamamoto roll dice for 1 Carrier, 1 EarlyFighter and 1 Fighter in sz71, round 1 : 1/3 hits
1 Fighter owned by the Yamamoto , 1 EarlyFighter owned by the Dutch , 1 Carrier owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz71
Dutch win with 2 EarlyFighters and 3 Fighters remaining. Battle score for attacker is 24
Casualties for Yamamoto: 1 Carrier, 1 EarlyFighter and 1 Fighter
Casualties for Dutch: 1 EarlyFighter
Battle in N.French I.
Dutch attack with 2 Artillerys, 6 Infantry and 3 Tanks
Hisaichi defend with 1 Elite and 1 Tank; Yamamoto defend with 1 Bunker
Dutch roll dice for 2 Artillerys, 6 Infantry and 3 Tanks in N.French I., round 1 : 7/11 hits
Yamamoto roll dice for 1 Bunker, 1 Elite and 1 Tank in N.French I., round 1 : 1/3 hits
1 Tank owned by the Hisaichi , 1 Elite owned by the Hisaichi , 1 Bunker owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I.
Dutch win, taking N.French I. from Yamamoto with 2 Artillerys, 5 Infantry and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Elite and 1 Tank
Casualties for Yamamoto: 1 Bunker
Casualties for Dutch: 1 Infantry
Battle in Frenchindochina
Dutch attack with 1 Artillery, 2 Infantry and 1 Tank
Yamamoto defend with 1 Bunker
Dutch roll dice for 1 Artillery, 2 Infantry and 1 Tank in Frenchindochina, round 1 : 1/4 hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 1 : 0/1 hits
Dutch roll dice for 1 Artillery, 2 Infantry and 1 Tank in Frenchindochina, round 2 : 0/4 hits
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Frenchindochina
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 3 : 0/3 hits
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 3 : 0/1 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 4 : 0/3 hits
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 4 : 0/1 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 5 : 1/3 hits
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 5 : 1/1 hits
1 Bunker owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Frenchindochina
Dutch win, taking Frenchindochina from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Bunker
Casualties for Dutch: 2 Infantry
Battle in Mindor
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Infantry in Mindor, round 1 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Mindor, round 1 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Mindor
Dutch win, taking Mindor from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Dutch
6 Infantry moved from Phuket to Thailand
2 EarlyFighters and 3 Fighters moved from sz71 to SPlace Units - Dutch
6 Tanks placed in Phuket
3 Infantry placed in S.BorneoTurn Complete - Dutch
Dutch collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - British
1 Artillery and 2 Infantry moved from Chunking to Kwangsi
British take Kwangsi from Yamamoto
1 Artillery moved from N.Chunking to Hanan
1 Tank moved from N.Chunking to Kwangsi
1 Tank moved from Burma to Kwangsi
1 Artillery and 9 Infantry moved from Burma to Chunking
7 Infantry moved from Thailand to N.French I.
6 Infantry moved from Malaya to Thailand
1 Artillery moved from Bengal to sz64
2 Infantry moved from E.India to sz64
1 Artillery, 1 B.Transport and 2 Infantry moved from sz64 to sz60
1 Artillery and 2 Infantry moved from sz60 to Malaya
2 Infantry moved from Bengal to W.Chunking
1 Infantry moved from S.Tibet to Bengal
1 Fighter moved from Calcutta to N.French I.
1 Infantry moved from W.Borneo to S.Borneo
1 Bomber moved from Phuket to sz78
1 Bomber moved from Spralty to sz78
2 Infantry moved from Moresby to sz49
3 Cruisers, 2 Infantry and 1 Submarine moved from sz49 to sz46
1 Infantry moved from Honiara to sz46
3 Cruisers, 3 Infantry and 1 Submarine moved from sz46 to sz45
1 Infantry moved from sz45 to Pula
Americans take Pula from Yamamoto
1 Infantry moved from sz45 to Gaferut
Americans take Gaferut from Yamamoto
1 Infantry moved from sz45 to Fais
Americans take Fais from Yamamoto
1 Artillery and 1 Infantry moved from Buala to sz42
1 Artillery, 1 Infantry and 1 Transport moved from sz42 to sz45
1 Artillery and 1 Infantry moved from sz45 to Lasap
1 Marine and 1 Tank moved from Janeca to sz6
1 Marine, 1 Tank and 1 Transport moved from sz6 to sz4
1 Marine and 1 Tank moved from sz4 to PalanaPurchase Units - British
British buy 2 Infantry, 1 Lancaster, 3 Marines and 7 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in sz78
British attack with 2 Bombers
Yamamoto defend with 1 Cruiser, 1 Destroyer and 3 Transports
British roll dice for 2 Bombers in sz78, round 1 : 2/2 hits
Yamamoto roll dice for 1 Cruiser, 1 Destroyer and 3 Transports in sz78, round 1 : 3/5 hits
2 Bombers owned by the British and 2 Transports owned by the Yamamoto lost in sz78
Yamamoto win with 1 Cruiser, 1 Destroyer and 1 Transport remaining. Battle score for attacker is -16
Casualties for British: 2 Bombers
Casualties for Yamamoto: 2 Transports
Battle in Palana
British attack with 1 Marine and 1 Tank
Masaharu defend with 2 Infantry
British roll dice for 2 Cruisers in Palana, round 1 : 1/2 hits
1 Infantry owned by the Masaharu lost in Palana
British roll dice for 1 Marine and 1 Tank in Palana, round 1 : 1/2 hits
Masaharu roll dice for 1 Infantry in Palana, round 1 : 0/1 hits
1 Infantry owned by the Masaharu lost in Palana
British win, taking Palana from Masaharu with 1 Marine and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 2 Infantry
Battle in Lasap
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
British roll dice for 3 Cruisers in Lasap, round 1 : 3/3 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Lasap
British win, taking Lasap from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 InfantryNon Combat Move - British
Place Units - British
2 Infantry and 1 Tank placed in Janeca
3 Marines placed in Moresby
6 Tanks placed in Malaya
1 Lancaster placed in CalcuttaTurn Complete - British
British collect 69 PUs; end with 69 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Anzac
3 Tanks moved from Choiseoul to sz42
4 Infantry moved from Choiseoul to sz42
1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 4 Infantry, 2 Submarines, 3 Tanks and 3 Transports moved from sz42 to sz72
3 Tanks moved from sz72 to Iwo Jima
4 Infantry moved from sz72 to Iwo Jima
2 EarlyFighters moved from sz72 to Iwo Jima
1 Infantry moved from Townsville to sz41
1 Infantry and 1 T.Boat moved from sz41 to sz42
1 Infantry moved from sz42 to Arawa
1 Bomber and 1 L.Fighter moved from Darwin to SPurchase Units - Anzac
Anzac buy 1 Infantry and 4 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in Iwo Jima
Anzac attack with 2 EarlyFighters, 4 Infantry and 3 Tanks
Yamamoto defend with 1 AAGun, 4 Bombers, 1 Bunker and 2 NakajimaG5Ns
AA guns fire in Iwo Jima : 0/2 hits
Anzac roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 1 : 1/2 hits
Units damaged: 1 Bunker owned by the Yamamoto
Anzac roll dice for 2 EarlyFighters, 4 Infantry and 3 Tanks in Iwo Jima, round 1 : 4/9 hits
Yamamoto roll dice for 4 Bombers, 1 Bunker and 2 NakajimaG5Ns in Iwo Jima, round 1 : 1/7 hits
1 Infantry owned by the Anzac and 4 Bombers owned by the Yamamoto lost in Iwo Jima
Anzac roll dice for 2 EarlyFighters, 3 Infantry and 3 Tanks in Iwo Jima, round 2 : 2/8 hits
Yamamoto roll dice for 1 Bunker and 2 NakajimaG5Ns in Iwo Jima, round 2 : 1/3 hits
1 Infantry owned by the Anzac and 2 NakajimaG5Ns owned by the Yamamoto lost in Iwo Jima
Anzac roll dice for 2 EarlyFighters, 2 Infantry and 3 Tanks in Iwo Jima, round 3 : 3/7 hits
Yamamoto roll dice for 1 Bunker in Iwo Jima, round 3 : 0/1 hits
1 Bunker owned by the Yamamoto lost in Iwo Jima
Anzac win, taking Iwo Jima from Yamamoto with 2 EarlyFighters, 2 Infantry and 3 Tanks remaining. Battle score for attacker is 94
Casualties for Anzac: 2 Infantry
Casualties for Yamamoto: 4 Bombers, 1 Bunker and 2 NakajimaG5NsNon Combat Move - Anzac
2 EarlyFighters moved from Iwo Jima to sz72
2 EarlyFighters moved from Choiseoul to SPlace Units - Anzac
4 Transports placed in sz37
1 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Americans
4 Infantry moved from Alaska to sz4
4 Infantry and 2 Transports moved from sz4 to sz7
1 Infantry moved from sz7 to Sukhalin
Americans take Sukhalin from Masaharu
1 Infantry moved from sz7 to Sukhalin
5 Fighters moved from Davao to Iwo Jima
2 Infantry moved from sz7 to N.Japan
Americans take N.Japan from Masaharu
2 Fighters moved from Attla to Palana
2 Infantry moved from Taka to sz20
5 Artillerys moved from Wake to sz20
7 Infantry moved from Wake to sz20
5 Artillerys, 4 B.Transports, 2 Cruisers, 1 Destroyer, 9 Infantry and 1 Submarine moved from sz20 to sz9
5 Artillerys, 4 B.Transports, 2 Cruisers, 1 Destroyer, 9 Infantry and 1 Submarine moved from sz9 to sz3
9 Infantry moved from sz3 to Kamchatka
Russians take Kamchatka from Masaharu
5 Artillerys moved from sz3 to Kamchatka
3 Destroyers moved from sz42 to sz72
2 B29s moved from Pearl Habour to S
1 Infantry moved from Anchorage to Alaska
1 Infantry moved from Samar to SPurchase Units - Americans
Americans buy 9 Cruisers; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 Cruisers placed in sz4
4 Cruisers placed in sz70
3 Cruisers placed in sz25Turn Complete - Americans
Americans collect 99 PUs; end with 99 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Masaharu
1 Elite moved from Vostok to Quingdao
Masaharu take Quingdao from Russians
6 T.Boats moved from sz16 to sz7
1 T.Boat moved from sz1 to sz2
1 Marine moved from Akina to sz15
1 Marine and 1 Transport moved from sz15 to sz1
1 Marine moved from sz1 to Sukhalin
1 Infantry moved from E.Shansi to N.Shangsi
1 Tank moved from Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
1 Tank moved from E.Shansi to Sian
1 Tank moved from Shansi to Sian
1 Infantry moved from Hopeh to Shansi
1 Infantry moved from Hopeh to E.Shansi
1 Submarine moved from sz74 to sz68
3 Destroyers moved from sz74 to sz68Purchase Units - Masaharu
Masaharu buy 1 Elite, 1 Infantry and 5 Tanks; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz68
Masaharu attack with 3 Destroyers and 1 Submarine
Dutch defend with 2 Transports
Masaharu roll dice for 1 Submarine in sz68, round 1 : 1/1 hits
1 Transport owned by the Dutch lost in sz68
Masaharu roll dice for 3 Destroyers in sz68, round 1 : 0/3 hits
Dutch roll dice for 1 Transport in sz68, round 1 : 0/1 hits
Masaharu roll dice for 1 Submarine in sz68, round 2 : 0/1 hits
Masaharu roll dice for 3 Destroyers in sz68, round 2 : 2/3 hits
Dutch roll dice for 1 Transport in sz68, round 2 : 0/1 hits
1 Transport owned by the Dutch lost in sz68
Masaharu win with 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 12
Casualties for Dutch: 2 Transports
Battle in sz7
Masaharu attack with 6 T.Boats
Americans defend with 2 Transports
Masaharu roll dice for 6 T.Boats in sz7, round 1 : 2/6 hits
Americans roll dice for 2 Transports in sz7, round 1 : 0/2 hits
2 Transports owned by the Americans lost in sz7
Masaharu win with 6 T.Boats remaining. Battle score for attacker is 12
Casualties for Americans: 2 Transports
Battle in Sukhalin
Masaharu attack with 1 Marine
Americans defend with 2 Infantry
Masaharu roll dice for 1 Marine in Sukhalin, round 1 : 1/1 hits
Americans roll dice for 2 Infantry in Sukhalin, round 1 : 0/2 hits
1 Infantry owned by the Americans lost in Sukhalin
Masaharu roll dice for 1 Marine in Sukhalin, round 2 : 0/1 hits
Americans roll dice for 1 Infantry in Sukhalin, round 2 : 0/1 hits
Masaharu roll dice for 1 Marine in Sukhalin, round 3 : 0/1 hits
Americans roll dice for 1 Infantry in Sukhalin, round 3 : 0/1 hits
Masaharu roll dice for 1 Marine in Sukhalin, round 4 : 1/1 hits
Americans roll dice for 1 Infantry in Sukhalin, round 4 : 0/1 hits
1 Infantry owned by the Americans lost in Sukhalin
Masaharu win, taking Sukhalin from Americans with 1 Marine remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in N.Shangsi
Masaharu attack with 3 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Masaharu roll dice for 3 Infantry and 1 Tank in N.Shangsi, round 1 : 1/4 hits
Chinese roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 1 : 0/2 hits
1 Infantry owned by the Chinese lost in N.Shangsi
Masaharu roll dice for 3 Infantry and 1 Tank in N.Shangsi, round 2 : 0/4 hits
Chinese roll dice for 1 Artillery in N.Shangsi, round 2 : 1/1 hits
1 Infantry owned by the Masaharu lost in N.Shangsi
Masaharu roll dice for 2 Infantry and 1 Tank in N.Shangsi, round 3 : 1/3 hits
Chinese roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits
1 Artillery owned by the Chinese lost in N.Shangsi
Masaharu win, taking N.Shangsi from Chinese with 2 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Sian
Masaharu attack with 2 Tanks
Chinese defend with 1 Infantry
Masaharu roll dice for 2 Tanks in Sian, round 1 : 1/2 hits
Chinese roll dice for 1 Infantry in Sian, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Sian
Masaharu win, taking Sian from Chinese with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Masaharu
Place Units - Masaharu
1 Elite, 1 Infantry and 5 Tanks placed in AkinaTurn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Russians
4 Infantry and 2 Tanks moved from Bratsk to Ustkut
4 Infantry and 2 Marines moved from Tulun to Ustkut
1 Infantry moved from Ulaan Ude to Quingdao
1 Artillery moved from Irkutsk to Quingdao
1 Artillery moved from Irkutsk to Angarsk
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Irkutsk to QuingdaoPurchase Units - Russians
Russians buy 5 Infantry, 2 Marines and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery and 2 Infantry
Masaharu defend with 1 Elite
Russians roll dice for 1 Artillery and 2 Infantry in Quingdao, round 1 : 0/3 hits
Masaharu roll dice for 1 Elite in Quingdao, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Quingdao
Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 1/2 hits
Masaharu roll dice for 1 Elite in Quingdao, round 2 : 0/1 hits
1 Elite owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Elite
Battle in Ustkut
Russians attack with 8 Infantry, 2 Marines and 2 Tanks
Hisaichi defend with 1 Tank
Russians roll dice for 8 Infantry, 2 Marines and 2 Tanks in Ustkut, round 1 : 4/12 hits
Hisaichi roll dice for 1 Tank in Ustkut, round 1 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ustkut
Russians win, taking Ustkut from Hisaichi with 7 Infantry, 2 Marines and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Infantry
Battle in Angarsk
Russians attack with 1 Artillery and 2 Infantry
Yamamoto defend with 1 Tank
Russians roll dice for 1 Artillery and 2 Infantry in Angarsk, round 1 : 0/3 hits
Yamamoto roll dice for 1 Tank in Angarsk, round 1 : 0/1 hits
Russians roll dice for 1 Artillery and 2 Infantry in Angarsk, round 2 : 0/3 hits
Yamamoto roll dice for 1 Tank in Angarsk, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Angarsk
Russians roll dice for 1 Artillery and 1 Infantry in Angarsk, round 3 : 2/2 hits
Yamamoto roll dice for 1 Tank in Angarsk, round 3 : 0/1 hits
1 Tank owned by the Yamamoto lost in Angarsk
Russians win, taking Angarsk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 TankNon Combat Move - Russians
6 Infantry moved from Kaask to Tulun
2 Infantry moved from Krasnoyarsk to Bratsk
2 Marines moved from Achinsk to Krasnoyarsk
2 Tanks moved from Achinsk to BratskPlace Units - Russians
4 Infantry and 2 Marines placed in Kaask
1 Infantry and 3 Tanks placed in AchinskTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Vostok to YakutskPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 2 Destroyers, 2 Fighters and 2 Infantry; Remaining resources: 0 PUs;Non Combat Move - Yamamoto
3 Infantry moved from Japan to Tokyo
1 Infantry moved from S.Japan to Tokyo
1 Artillery moved from Japan to Tokyo
1 Tank moved from Japan to Tokyo
1 Infantry moved from Bonin to Ani Jima
1 Tank moved from Bonin to Ototo Jima
1 Infantry moved from S.Japan to Nagasaki
1 Infantry moved from S.Japan to Nagasaki
1 Infantry moved from Japan to S.Japan
1 Tank moved from S.Japan to Naha
1 Tank moved from Tokyo to Nagasaki
1 Tank moved from Tokyo to S.JapanPlace Units - Yamamoto
2 Fighters and 2 Infantry placed in Tokyo
1 B.Carrier and 2 Destroyers placed in sz78
2 Fighters and 1 L.Fighter moved from Tokyo to sz78Turn Complete - Yamamoto
Yamamoto collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Chinese
1 Infantry moved from Hanan to Sian
1 Tank moved from Hanan to Sian
1 Tank moved from Gansu to Sian
2 Tanks moved from Gansu to ShangsiPurchase Units - Chinese
Chinese buy 4 Infantry, 1 Marine and 5 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sian
Chinese attack with 1 Infantry and 2 Tanks
Masaharu defend with 2 Tanks
Chinese roll dice for 1 Infantry and 2 Tanks in Sian, round 1 : 2/3 hits
Masaharu roll dice for 2 Tanks in Sian, round 1 : 0/2 hits
2 Tanks owned by the Masaharu lost in Sian
Chinese win, taking Sian from Masaharu with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Masaharu: 2 Tanks
Battle in Shangsi
Chinese attack with 2 Tanks
Hisaichi defend with 2 Tanks
Chinese roll dice for 2 Tanks in Shangsi, round 1 : 0/2 hits
Hisaichi roll dice for 2 Tanks in Shangsi, round 1 : 1/2 hits
1 Tank owned by the Chinese lost in Shangsi
Chinese roll dice for 1 Tank in Shangsi, round 2 : 0/1 hits
Hisaichi roll dice for 2 Tanks in Shangsi, round 2 : 1/2 hits
1 Tank owned by the Chinese lost in Shangsi
Hisaichi win with 2 Tanks remaining. Battle score for attacker is -10
Casualties for Chinese: 2 TanksNon Combat Move - Chinese
1 Infantry moved from Sikang to Szechwan
1 Artillery moved from Sikang to Gansu
3 Infantry and 2 Marines moved from Tsingnan to Gansu
3 Infantry moved from Gobi to Tsingnan
5 Infantry and 1 Marine moved from Xining to Tsingnan
4 Infantry moved from Quyan to Gobi
3 Tanks moved from Urumal to Gobi
1 Infantry moved from Urumal to QuyanPlace Units - Chinese
4 Infantry, 1 Marine and 1 Tank placed in Xining
4 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Hisaichi
5 Infantry moved from Hongkong to Macau
3 Artillerys moved from Nanking to Sian
1 Artillery moved from Nanking to Hanan
1 Tank moved from Hankou to Hanan
1 Tank moved from Hankou to Hanan
1 Tank moved from Hankou to Sian
3 Infantry moved from Hsingan to Quingdao
4 Infantry moved from Belogorsk to Quingdao
2 Tanks moved from Belogorsk to Quingdao
3 Infantry moved from Amursk to Belogorsk
3 Infantry moved from Seoul to sz79
1 B.Transport and 3 Infantry moved from sz79 to sz67
3 Infantry moved from sz67 to Macau
2 Infantry moved from Fukien to sz74
2 Infantry and 1 Transport moved from sz74 to sz67
2 Infantry moved from sz67 to Macau
1 NakajimaG5N moved from Hongkong to sz60
1 Submarine moved from sz79 to sz78
1 Transport moved from sz15 to sz1
1 Transport moved from sz15 to sz79
2 Tanks moved from Shangsi to Gansu
1 EarlyFighter and 2 L.Fighters moved from Shansi to Gansu
1 EarlyFighter, 1 Fighter and 1 NakajimaG5N moved from Shantung to Gansu
1 Destroyer moved from sz79 to sz67Purchase Units - Hisaichi
Hisaichi buy 1 Carrier, 6 Infantry and 2 L.Fighters; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Gansu
Hisaichi attack with 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks
Chinese defend with 1 Artillery, 3 Infantry and 2 Marines
Hisaichi roll dice for 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Gansu, round 1 : 4/8 hits
Chinese roll dice for 1 Artillery, 3 Infantry and 2 Marines in Gansu, round 1 : 0/6 hits
3 Infantry owned by the Chinese and 1 Marine owned by the Chinese lost in Gansu
Hisaichi roll dice for 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Gansu, round 2 : 3/8 hits
Chinese roll dice for 1 Artillery and 1 Marine in Gansu, round 2 : 1/2 hits
1 Artillery owned by the Chinese , 1 EarlyFighter owned by the Hisaichi and 1 Marine owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 EarlyFighter, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Chinese: 1 Artillery, 3 Infantry and 2 Marines
Battle in Quingdao
Hisaichi attack with 7 Infantry and 2 Tanks
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 7 Infantry and 2 Tanks in Quingdao, round 1 : 0/9 hits
Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 1 : 2/2 hits
2 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 5 Infantry and 2 Tanks in Quingdao, round 2 : 3/7 hits
Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 0/2 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 5 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Sian
Hisaichi attack with 3 Artillerys and 1 Tank
Chinese defend with 1 Infantry and 2 Tanks
Hisaichi roll dice for 3 Artillerys and 1 Tank in Sian, round 1 : 3/4 hits
Chinese roll dice for 1 Infantry and 2 Tanks in Sian, round 1 : 0/3 hits
1 Infantry owned by the Chinese and 2 Tanks owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 12
Casualties for Chinese: 1 Infantry and 2 Tanks
Battle in sz60
Hisaichi attack with 1 NakajimaG5N
British defend with 1 B.Transport
Hisaichi roll dice for 1 NakajimaG5N in sz60, round 1 : 1/1 hits
British roll dice for 1 B.Transport in sz60, round 1 : 0/1 hits
1 B.Transport owned by the British lost in sz60
Hisaichi win with 1 NakajimaG5N remaining. Battle score for attacker is 8
Casualties for British: 1 B.Transport
Battle in Hanan
Hisaichi attack with 1 Artillery and 2 Tanks
British defend with 1 Artillery
Hisaichi roll dice for 1 Artillery and 2 Tanks in Hanan, round 1 : 2/3 hits
Chinese roll dice for 1 Artillery in Hanan, round 1 : 1/1 hits
1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in Hanan
Hisaichi win, taking Hanan from Chinese with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery
Casualties for British: 1 ArtilleryNon Combat Move - Hisaichi
1 EarlyFighter moved from Gansu to Shangsi
2 L.Fighters moved from Gansu to Shangsi
1 Fighter moved from Gansu to Shangsi
1 NakajimaG5N moved from Gansu to Kwangtung
1 NakajimaG5N moved from sz60 to KwangtungPlace Units - Hisaichi
2 L.Fighters placed in Hongkong
1 Carrier placed in sz67
2 L.Fighters moved from Hongkong to sz67
6 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Dutch
3 Tanks moved from N.French I. to Hanan
2 Artillerys and 5 Infantry moved from N.French I. to Kwangsi
6 Infantry moved from Thailand to N.French I.
1 Artillery moved from Frenchindochina to N.French I.
1 Tank moved from Frenchindochina to Kwangsi
6 Tanks moved from Phuket to N.French I.
2 EarlyFighters and 3 Fighters moved from S to sz68Purchase Units - Dutch
Dutch buy 2 EarlyFighters, 1 Fighter, 6 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz68
Dutch attack with 2 EarlyFighters and 3 Fighters
Masaharu defend with 3 Destroyers and 1 Submarine
Dutch roll dice for 2 EarlyFighters and 3 Fighters in sz68, round 1 : 2/5 hits
Masaharu roll dice for 3 Destroyers in sz68, round 1 : 0/3 hits
2 Destroyers owned by the Masaharu lost in sz68
1 Submarine owned by the Masaharu Submerged
Dutch roll dice for 2 EarlyFighters and 3 Fighters in sz68, round 2 : 2/5 hits
Masaharu roll dice for 1 Destroyer in sz68, round 2 : 1/1 hits
1 Destroyer owned by the Masaharu and 1 EarlyFighter owned by the Dutch lost in sz68
Dutch win with 1 EarlyFighter and 3 Fighters remaining. Battle score for attacker is 16
Casualties for Masaharu: 3 Destroyers
Casualties for Dutch: 1 EarlyFighter
Battle in Hanan
Dutch attack with 3 Tanks
Hisaichi defend with 2 Tanks
Dutch roll dice for 3 Tanks in Hanan, round 1 : 1/3 hits
Hisaichi roll dice for 2 Tanks in Hanan, round 1 : 2/2 hits
1 Tank owned by the Hisaichi and 2 Tanks owned by the Dutch lost in Hanan
Dutch roll dice for 1 Tank in Hanan, round 2 : 0/1 hits
Hisaichi roll dice for 1 Tank in Hanan, round 2 : 0/1 hits
Dutch roll dice for 1 Tank in Hanan, round 3 : 1/1 hits
Hisaichi roll dice for 1 Tank in Hanan, round 3 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Dutch lost in Hanan
Hisaichi win with no units remaining. Battle score for attacker is -5
Casualties for Hisaichi: 2 Tanks
Casualties for Dutch: 3 TanksNon Combat Move - Dutch
1 EarlyFighter and 3 Fighters moved from sz68 to Manila
1 Artillery and 1 Infantry moved from Mindor to ManilaPlace Units - Dutch
5 Infantry and 1 Marine placed in Phuket
2 EarlyFighters, 1 Fighter and 1 Infantry placed in S.BorneoTurn Complete - Dutch
Dutch collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - British
1 Infantry moved from Chunking to Hanan
Chinese take Hanan from Hisaichi
1 Tank moved from Kwangsi to Nanking
Chinese take Nanking from Hisaichi
1 Tank moved from Kwangsi to Hankou
Chinese take Hankou from Hisaichi
1 Fighter moved from N.French I. to Kwangtung
1 Lancaster moved from Calcutta to Kwangtung
1 Artillery moved from Lasap to sz45
1 Infantry moved from Fais to sz45
1 Infantry moved from Gaferut to sz45
1 Infantry moved from Pula to sz45
1 Infantry moved from Lasap to sz45
1 Artillery, 3 Cruisers, 4 Infantry, 1 Submarine and 1 Transport moved from sz45 to sz75
1 Artillery and 4 Infantry moved from sz75 to Bonin
3 Marines moved from Moresby to E.G
1 Infantry moved from Buala to Choiseoul
1 Tank moved from Palana to Magadan
1 Marine moved from Palana to Magadan
2 Cruisers, 1 Destroyer and 1 Transport moved from sz4 to sz7
2 Infantry moved from Janeca to Terrace
1 Tank moved from Janeca to N.CanadaPurchase Units - British
British buy 5 Infantry, 3 Lancasters and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in sz7
British attack with 2 Cruisers, 1 Destroyer and 1 Transport
Masaharu defend with 6 T.Boats
British roll dice for 2 Cruisers, 1 Destroyer and 1 Transport in sz7, round 1 : 2/3 hits
Masaharu roll dice for 6 T.Boats in sz7, round 1 : 2/6 hits
1 Transport owned by the British , 2 T.Boats owned by the Masaharu and 1 Destroyer owned by the British lost in sz7
British roll dice for 2 Cruisers in sz7, round 2 : 0/2 hits
Masaharu roll dice for 4 T.Boats in sz7, round 2 : 2/4 hits
2 Cruisers owned by the British lost in sz7
Masaharu win with 4 T.Boats remaining. Battle score for attacker is -24
Casualties for British: 2 Cruisers, 1 Destroyer and 1 Transport
Casualties for Masaharu: 2 T.Boats
Battle in Bonin
British attack with 1 Artillery and 4 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
British roll dice for 3 Cruisers in Bonin, round 1 : 0/3 hits
British roll dice for 1 Artillery and 4 Infantry in Bonin, round 1 : 1/5 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Bonin, round 1 : 0/2 hits
1 Infantry owned by the Yamamoto lost in Bonin
British roll dice for 1 Artillery and 4 Infantry in Bonin, round 2 : 1/5 hits
Yamamoto roll dice for 1 Artillery in Bonin, round 2 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Bonin
British win, taking Bonin from Yamamoto with 1 Artillery and 4 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Kwangtung
British attack with 1 Fighter and 1 Lancaster
Hisaichi defend with 2 NakajimaG5Ns
British roll dice for 1 Fighter and 1 Lancaster in Kwangtung, round 1 : 1/2 hits
Hisaichi roll dice for 2 NakajimaG5Ns in Kwangtung, round 1 : 1/2 hits
1 NakajimaG5N owned by the Hisaichi and 1 Fighter owned by the British lost in Kwangtung
British roll dice for 1 Lancaster in Kwangtung, round 2 : 1/1 hits
Hisaichi roll dice for 1 NakajimaG5N in Kwangtung, round 2 : 1/1 hits
1 NakajimaG5N owned by the Hisaichi and 1 Lancaster owned by the British lost in Kwangtung
Hisaichi win with no units remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 NakajimaG5Ns
Casualties for British: 1 Fighter and 1 Lancaster
Battle in Magadan
British attack with 1 Marine and 1 Tank
Hisaichi defend with 2 Infantry
British roll dice for 1 Marine and 1 Tank in Magadan, round 1 : 1/2 hits
Masaharu roll dice for 2 Infantry in Magadan, round 1 : 0/2 hits
1 Infantry owned by the Hisaichi lost in Magadan
British roll dice for 1 Marine and 1 Tank in Magadan, round 2 : 0/2 hits
Masaharu roll dice for 1 Infantry in Magadan, round 2 : 1/1 hits
1 Marine owned by the British lost in Magadan
British roll dice for 1 Tank in Magadan, round 3 : 0/1 hits
Masaharu roll dice for 1 Infantry in Magadan, round 3 : 0/1 hits
British roll dice for 1 Tank in Magadan, round 4 : 0/1 hits
Masaharu roll dice for 1 Infantry in Magadan, round 4 : 0/1 hits
British roll dice for 1 Tank in Magadan, round 5 : 1/1 hits
Masaharu roll dice for 1 Infantry in Magadan, round 5 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the British lost in Magadan
Masaharu win with no units remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Infantry
Casualties for British: 1 Marine and 1 TankNon Combat Move - British
7 Infantry moved from N.French I. to Kwangsi
1 Artillery and 8 Infantry moved from Chunking to Kwangsi
2 Infantry moved from W.Chunking to N.Chunking
1 Infantry moved from Bengal to W.Chunking
6 Tanks moved from Malaya to N.French I.
6 Infantry moved from Thailand to N.French I.
1 Artillery and 2 Infantry moved from Malaya to ThailandPlace Units - British
5 Infantry and 1 Tank placed in Malaya
3 Lancasters placed in MoresbyTurn Complete - British
British collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Anzac
1 Infantry moved from Melbourne to sz37
1 Infantry and 4 Transports moved from sz37 to sz41
2 Artillerys and 5 Infantry moved from Townsville to sz41
2 Artillerys, 6 Infantry and 4 Transports moved from sz41 to sz42
2 Artillerys and 6 Infantry moved from sz42 to Arawa
2 Infantry moved from Honiara to Gizo
1 Infantry moved from Arawa to sz42
1 Infantry and 1 T.Boat moved from sz42 to sz45
1 Infantry moved from sz45 to Pikelot
2 Infantry moved from Iwo Jima to sz72
3 Tanks moved from Iwo Jima to sz72
1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 2 Infantry, 2 Submarines, 3 Tanks and 3 Transports moved from sz72 to sz78
1 Bomber, 2 EarlyFighters and 1 L.Fighter moved from S to sz78
2 Infantry and 3 Tanks moved from sz78 to Ototo JimaPurchase Units - Anzac
Anzac buy 2 Bombers; Remaining resources: 1 PUs;Combat - Anzac
Battle in sz78
Anzac attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 EarlyFighters, 1 L.Fighter, 2 Submarines and 3 Transports
Hisaichi defend with 1 Submarine; Yamamoto defend with 1 B.Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 L.Fighter and 1 Transport
Anzac roll dice for 2 Submarines in sz78, round 1 : 0/2 hits
Yamamoto roll dice for 1 Submarine in sz78, round 1 : 0/1 hits
Anzac roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 EarlyFighters, 1 L.Fighter and 3 Transports in sz78, round 1 : 5/12 hits
Yamamoto roll dice for 1 B.Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 L.Fighter and 1 Transport in sz78, round 1 : 2/9 hits
Units damaged: 1 Battleship owned by the Anzac
3 Destroyers owned by the Yamamoto , 1 Submarine owned by the Anzac , 1 Submarine owned by the Hisaichi and 1 Transport owned by the Yamamoto lost in sz78
Anzac roll dice for 1 Submarine in sz78, round 2 : 0/1 hits
Anzac roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 EarlyFighters, 1 L.Fighter and 3 Transports in sz78, round 2 : 4/12 hits
Yamamoto roll dice for 1 B.Carrier, 1 Cruiser, 2 Fighters and 1 L.Fighter in sz78, round 2 : 2/5 hits
1 Fighter owned by the Yamamoto , 1 EarlyFighter owned by the Anzac , 1 Submarine owned by the Anzac , 1 Cruiser owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto lost in sz78
Anzac roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 3 EarlyFighters, 1 L.Fighter and 3 Transports in sz78, round 3 : 3/11 hits
Yamamoto roll dice for 1 Fighter and 1 L.Fighter in sz78, round 3 : 1/2 hits
1 Fighter owned by the Yamamoto , 1 EarlyFighter owned by the Anzac and 1 L.Fighter owned by the Yamamoto lost in sz78
Anzac win with 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 1 L.Fighter and 3 Transports remaining. Battle score for attacker is 70
Casualties for Hisaichi: 1 Submarine
Casualties for Anzac: 2 EarlyFighters and 2 Submarines
Casualties for Yamamoto: 1 B.Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 L.Fighter and 1 Transport
Battle in Pikelot
Anzac attack with 1 Infantry
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Infantry in Pikelot, round 1 : 0/1 hits
Yamamoto roll dice for 1 Infantry in Pikelot, round 1 : 0/1 hits
Anzac roll dice for 1 Infantry in Pikelot, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry in Pikelot, round 2 : 1/1 hits
1 Infantry owned by the Anzac lost in Pikelot
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Anzac: 1 Infantry
Battle in Ototo Jima
Anzac attack with 2 Infantry and 3 Tanks
Yamamoto defend with 1 Tank
Anzac roll dice for 2 Infantry and 3 Tanks in Ototo Jima, round 1 : 1/5 hits
Yamamoto roll dice for 1 Tank in Ototo Jima, round 1 : 1/1 hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Ototo Jima
Anzac win, taking Ototo Jima from Yamamoto with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 TankNon Combat Move - Anzac
1 Bomber moved from sz78 to Bonin
1 EarlyFighter moved from sz78 to BoninPlace Units - Anzac
2 Bombers placed in MelbourneTurn Complete - Anzac
Anzac collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Americans
5 Artillerys moved from Kamchatka to sz3
9 Infantry moved from Kamchatka to sz3
5 Artillerys, 4 B.Transports, 2 Cruisers, 1 Destroyer, 9 Infantry and 1 Submarine moved from sz3 to sz16
5 Artillerys moved from sz16 to Akina
9 Infantry moved from sz16 to Akina
2 Infantry moved from N.Japan to Akina
2 Infantry moved from Alaska to sz4
2 Cruisers and 2 Infantry moved from sz4 to sz7
2 Infantry moved from sz7 to Sukhalin
2 Fighters moved from Palana to sz7
4 Infantry moved from Davao to sz70
4 Cruisers and 4 Infantry moved from sz70 to sz68
5 Fighters moved from Iwo Jima to sz67
3 Destroyers moved from sz72 to sz68
2 B29s moved from S to sz67
3 Cruisers moved from sz25 to sz20Purchase Units - Americans
Americans buy 2 B.Transports, 8 Cruisers and 1 Marine; Remaining resources: 0 PUs;Combat - Americans
Battle in sz67
Americans attack with 2 B29s and 5 Fighters
Hisaichi defend with 1 B.Transport, 1 Carrier, 1 Destroyer, 2 L.Fighters and 1 Transport
Americans roll dice for 2 B29s and 5 Fighters in sz67, round 1 : 2/7 hits
Hisaichi roll dice for 1 B.Transport, 1 Carrier, 1 Destroyer, 2 L.Fighters and 1 Transport in sz67, round 1 : 2/6 hits
1 B.Transport owned by the Hisaichi , 2 Fighters owned by the Americans and 1 Transport owned by the Hisaichi lost in sz67
Americans roll dice for 2 B29s and 3 Fighters in sz67, round 2 : 3/5 hits
Hisaichi roll dice for 1 Carrier, 1 Destroyer and 2 L.Fighters in sz67, round 2 : 2/4 hits
1 L.Fighter owned by the Hisaichi , 1 Carrier owned by the Hisaichi , 2 Fighters owned by the Americans and 1 Destroyer owned by the Hisaichi lost in sz67
Americans roll dice for 2 B29s and 1 Fighter in sz67, round 3 : 1/3 hits
Hisaichi roll dice for 1 L.Fighter in sz67, round 3 : 1/1 hits
1 L.Fighter owned by the Hisaichi and 1 Fighter owned by the Americans lost in sz67
Americans win with 2 B29s remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 B.Transport, 1 Carrier, 1 Destroyer, 2 L.Fighters and 1 Transport
Casualties for Americans: 5 Fighters
Battle in sz68
Americans attack with 4 Cruisers, 3 Destroyers and 4 Infantry
Masaharu defend with 1 Submarine
Masaharu roll dice for 1 Submarine in sz68, round 1 : 0/1 hits
Americans roll dice for 4 Cruisers and 3 Destroyers in sz68, round 1 : 4/7 hits
1 Submarine owned by the Masaharu lost in sz68
Americans win with 4 Cruisers and 3 Destroyers remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Submarine
Battle in sz7
Americans attack with 2 Cruisers and 2 Fighters
Masaharu defend with 4 T.Boats
Americans roll dice for 2 Cruisers and 2 Fighters in sz7, round 1 : 0/4 hits
Masaharu roll dice for 4 T.Boats in sz7, round 1 : 1/4 hits
1 Fighter owned by the Americans lost in sz7
Americans roll dice for 2 Cruisers and 1 Fighter in sz7, round 2 : 1/3 hits
Masaharu roll dice for 4 T.Boats in sz7, round 2 : 1/4 hits
1 Fighter owned by the Americans and 1 T.Boat owned by the Masaharu lost in sz7
Americans roll dice for 2 Cruisers in sz7, round 3 : 1/2 hits
Masaharu roll dice for 3 T.Boats in sz7, round 3 : 1/3 hits
1 T.Boat owned by the Masaharu and 1 Cruiser owned by the Americans lost in sz7
1 Infantry owned by the Americans lost in Sukhalin
Americans roll dice for 1 Cruiser in sz7, round 4 : 1/1 hits
Masaharu roll dice for 2 T.Boats in sz7, round 4 : 0/2 hits
1 T.Boat owned by the Masaharu lost in sz7
Americans roll dice for 1 Cruiser in sz7, round 5 : 1/1 hits
Masaharu roll dice for 1 T.Boat in sz7, round 5 : 0/1 hits
1 T.Boat owned by the Masaharu lost in sz7
Americans win with 1 Cruiser remaining. Battle score for attacker is -10
Casualties for Masaharu: 4 T.Boats
Casualties for Americans: 1 Cruiser and 2 Fighters
Battle in Akina
Americans attack with 5 Artillerys and 11 Infantry
Masaharu defend with 1 AAGun, 1 Bunker, 1 Elite, 1 Factory, 1 Infantry and 5 Tanks
Americans roll dice for 2 Cruisers in Akina, round 1 : 0/2 hits
Americans roll dice for 5 Artillerys and 11 Infantry in Akina, round 1 : 5/16 hits
Units damaged: 1 Bunker owned by the Masaharu
Masaharu roll dice for 1 Bunker, 1 Elite, 1 Infantry and 5 Tanks in Akina, round 1 : 5/8 hits
1 Elite owned by the Masaharu , 1 Infantry owned by the Masaharu , 5 Infantry owned by the Americans and 2 Tanks owned by the Masaharu lost in Akina
Americans roll dice for 5 Artillerys and 6 Infantry in Akina, round 2 : 1/11 hits
Masaharu roll dice for 1 Bunker and 3 Tanks in Akina, round 2 : 1/4 hits
1 Infantry owned by the Americans and 1 Tank owned by the Masaharu lost in Akina
Americans roll dice for 5 Artillerys and 5 Infantry in Akina, round 3 : 6/10 hits
Masaharu roll dice for 1 Bunker and 2 Tanks in Akina, round 3 : 2/3 hits
2 Infantry owned by the Americans , 1 Bunker owned by the Masaharu and 2 Tanks owned by the Masaharu lost in Akina
Americans captures 30PUs while taking Masaharu capital
Americans win, taking Akina from Masaharu with 5 Artillerys and 3 Infantry remaining. Battle score for attacker is 21
Casualties for Masaharu: 1 Bunker, 1 Elite, 1 Infantry and 5 Tanks
Casualties for Americans: 8 Infantry
Battle in Sukhalin
Americans attack with 1 Infantry
Masaharu defend with 1 Marine
Americans roll dice for 1 Infantry in Sukhalin, round 1 : 0/1 hits
Masaharu roll dice for 1 Marine in Sukhalin, round 1 : 0/1 hits
Americans roll dice for 1 Infantry in Sukhalin, round 2 : 0/1 hits
Masaharu roll dice for 1 Marine in Sukhalin, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Sukhalin
Masaharu win with 1 Marine remaining. Battle score for attacker is -4
Casualties for Americans: 2 InfantryNon Combat Move - Americans
4 Infantry moved from sz68 to Manila
2 B29s moved from sz67 to ManilaPlace Units - Americans
2 B.Transports placed in sz4
4 Cruisers placed in sz70
4 Cruisers placed in sz25
1 Marine placed in Los AngelesTurn Complete - Americans
Americans collect 105 PUs; end with 135 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Masaharu
1 T.Boat moved from sz2 to sz7
1 Transport moved from sz1 to sz2
1 Transport moved from sz2 to sz7
1 Transport moved from sz15 to sz1
1 Marine moved from Sukhalin to sz1
1 Marine and 1 Transport moved from sz1 to sz15
1 Marine moved from sz15 to N.Japan
Masaharu take N.Japan from AmericansCombat - Masaharu
Battle in sz7
Masaharu attack with 1 T.Boat and 1 Transport
Americans defend with 1 Cruiser
Masaharu roll dice for 1 T.Boat and 1 Transport in sz7, round 1 : 0/1 hits
Americans roll dice for 1 Cruiser in sz7, round 1 : 0/1 hits
Masaharu roll dice for 1 T.Boat and 1 Transport in sz7, round 2 : 0/1 hits
Americans roll dice for 1 Cruiser in sz7, round 2 : 1/1 hits
1 Transport owned by the Masaharu lost in sz7
Masaharu roll dice for 1 T.Boat in sz7, round 3 : 0/1 hits
Americans roll dice for 1 Cruiser in sz7, round 3 : 0/1 hits
Masaharu roll dice for 1 T.Boat in sz7, round 4 : 0/1 hits
Americans roll dice for 1 Cruiser in sz7, round 4 : 1/1 hits
1 T.Boat owned by the Masaharu lost in sz7
Americans win with 1 Cruiser remaining. Battle score for attacker is -11
Casualties for Masaharu: 1 T.Boat and 1 TransportNon Combat Move - Masaharu
Turn Complete - Masaharu
-
I regretfully concede the game to the allies. :x





