@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Ottomans rule
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Hisaichi
1 Artillery moved from Hanan to Nanking
1 Infantry moved from Chunking to Hanan
4 Infantry moved from Hopeh to Shansi
2 Tanks moved from Shangsi to Shantung
1 Tank moved from Hongkong to Hankou
4 Infantry moved from Hongkong to Kwangtung
1 Fighter moved from Hongkong to Shantung
1 Infantry moved from Amursk to sz1
1 Tank moved from Amursk to sz1
1 Tank moved from sz1 to Yakutsk
1 Infantry moved from sz1 to Yakutsk
1 Infantry moved from Vostok to Yakutsk
2 Tanks moved from Vostok to Yakutsk
6 Infantry moved from Seoul to Manchuria
1 Elite moved from Seoul to sz79
1 Tank moved from Seoul to sz79
1 Elite, 1 Tank and 1 Transport moved from sz79 to sz67
1 Tank moved from sz67 to N.French I.
1 Elite moved from sz67 to N.French I.
3 EarlyFighters moved from Belogorsk to Shantung
1 Fighter moved from Amursk to Yakutsk
1 B.Transport moved from sz79 to sz74
2 Tanks moved from Formosa to sz74
2 Transports moved from sz79 to sz74
3 Artillerys moved from Formosa to sz74
2 Tanks moved from sz74 to Shantung
3 Artillerys moved from sz74 to ShantungPurchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 7 Infantry, 2 L.Fighters, 1 NakajimaG5N and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - Hisaichi
3 Bombers moved from Kwangsi to ShantungPlace Units - Hisaichi
4 Infantry placed in Hongkong
1 Infantry, 1 L.Fighter and 1 Tank placed in Amursk
2 Infantry, 1 L.Fighter and 1 NakajimaG5N placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Dutch
7 Infantry moved from Phuket to Thailand
3 Artillerys moved from Phuket to Thailand
2 Infantry moved from Malaya to Thailand
2 Tanks moved from Malaya to Thailand
2 Tanks moved from Phuket to Thailand
2 Fighters moved from S.Borneo to sz68
1 Fighter moved from S.Borneo to sz73
2 Artillerys moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
2 Artillerys, 2 Infantry and 2 Transports moved from sz60 to sz69
2 Artillerys and 2 Infantry moved from sz69 to Spralty
1 Fighter moved from Phuket to sz67
1 Fighter moved from Phuket to sz73Purchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Dutch buy 3 EarlyFighters and 6 Infantry; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz68
Dutch attack with 2 Fighters
Yamamoto defend with 1 Transport
Dutch roll dice for 2 Fighters in sz68, round 1 : 1/2 hits
Yamamoto roll dice for 1 Transport in sz68, round 1 : 0/1 hits
1 Transport owned by the Yamamoto lost in sz68
Dutch win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in sz73
Dutch attack with 2 Fighters
Yamamoto defend with 2 Transports
Dutch roll dice for 2 Fighters in sz73, round 1 : 0/2 hits
Yamamoto roll dice for 2 Transports in sz73, round 1 : 1/2 hits
1 Fighter owned by the Dutch lost in sz73
Dutch roll dice for 1 Fighter in sz73, round 2 : 0/1 hits
Yamamoto roll dice for 2 Transports in sz73, round 2 : 0/2 hits
Dutch roll dice for 1 Fighter in sz73, round 3 : 0/1 hits
Yamamoto roll dice for 2 Transports in sz73, round 3 : 0/2 hits
Dutch roll dice for 1 Fighter in sz73, round 4 : 1/1 hits
Yamamoto roll dice for 2 Transports in sz73, round 4 : 1/2 hits
1 Fighter owned by the Dutch and 1 Transport owned by the Yamamoto lost in sz73
Yamamoto win with 1 Transport remaining. Battle score for attacker is -14
Casualties for Yamamoto: 1 Transport
Casualties for Dutch: 2 Fighters
Battle in sz67
Dutch attack with 1 Fighter
Hisaichi defend with 1 Transport
Dutch roll dice for 1 Fighter in sz67, round 1 : 1/1 hits
Hisaichi roll dice for 1 Transport in sz67, round 1 : 0/1 hits
1 Transport owned by the Hisaichi lost in sz67
Dutch win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Transport
Battle in Thailand
Dutch attack with 3 Artillerys, 9 Infantry and 4 Tanks
Yamamoto defend with 1 Elite and 1 Tank
Dutch roll dice for 3 Artillerys, 9 Infantry and 4 Tanks in Thailand, round 1 : 3/16 hits
Yamamoto roll dice for 1 Elite and 1 Tank in Thailand, round 1 : 1/2 hits
1 Tank owned by the Yamamoto , 1 Elite owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Thailand
Dutch win, taking Thailand from Yamamoto with 3 Artillerys, 8 Infantry and 4 Tanks remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Elite and 1 Tank
Casualties for Dutch: 1 Infantry
Battle in Spralty
Dutch attack with 2 Artillerys and 2 Infantry
Yamamoto defend with 2 Infantry
Dutch roll dice for 2 Artillerys and 2 Infantry in Spralty, round 1 : 3/4 hits
Yamamoto roll dice for 2 Infantry in Spralty, round 1 : 1/2 hits
2 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Spralty
Dutch win, taking Spralty from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantry
Casualties for Dutch: 1 InfantryNon Combat Move - Dutch
1 Fighter moved from sz67 to Phuket
2 Fighters moved from sz68 to Phuket
1 Artillery moved from New Guinea to N.G
1 Infantry moved from New Guinea to N.GPlace Units - Dutch
6 Infantry placed in Phuket
3 EarlyFighters placed in S.BorneoTurn Complete - Dutch
Dutch collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - British
1 Artillery and 7 Infantry moved from Bengal to Burma
1 Artillery moved from W.Chunking to Chunking
2 Infantry moved from W.Chunking to Chunking
1 Artillery moved from W.Chunking to N.Chunking
1 Infantry moved from W.Chunking to N.Chunking
1 Tank moved from Bengal to N.Chunking
1 Tank moved from W.Chunking to Burma
2 Infantry moved from Nepal to Bengal
1 Artillery moved from S.Tibet to Bengal
1 Infantry moved from W.Tibet to S.Tibet
1 B.Transport moved from sz66 to sz64
4 Infantry moved from E.India to sz64
4 Infantry moved from sz64 to Burma
1 Infantry moved from Phuket to Thailand
6 Infantry moved from Malaya to Thailand
1 Submarine moved from sz71 to sz78
1 Bomber moved from S to sz78
2 Infantry moved from Moresby to sz49
2 Cruisers and 2 Infantry moved from sz49 to sz45
1 Infantry moved from sz45 to Ifalk
Americans take Ifalk from Yamamoto
1 Infantry moved from sz45 to Phonpei
Americans take Phonpei from Yamamoto
1 Bomber moved from Choiseoul to sz73
1 Infantry moved from Wake to sz20
1 Infantry and 1 Transport moved from sz20 to sz40
1 Infantry and 1 Transport moved from sz40 to sz42
1 Infantry moved from sz42 to Buala
1 Infantry moved from Choiseoul to Buala
2 Infantry moved from Terrace to sz6
2 Cruisers, 1 Destroyer and 2 Infantry moved from sz6 to sz4
2 Infantry moved from sz4 to PalanaPurchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 3 Cruisers, 1 Fighter, 6 Infantry, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in sz73
British attack with 1 Bomber
Yamamoto defend with 1 Transport
British roll dice for 1 Bomber in sz73, round 1 : 1/1 hits
Yamamoto roll dice for 1 Transport in sz73, round 1 : 0/1 hits
1 Transport owned by the Yamamoto lost in sz73
British win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in sz78
British attack with 1 Bomber and 1 Submarine
Yamamoto defend with 1 B.Transport and 1 Transport
British roll dice for 1 Submarine in sz78, round 1 : 0/1 hits
British roll dice for 1 Bomber in sz78, round 1 : 1/1 hits
Yamamoto roll dice for 1 B.Transport and 1 Transport in sz78, round 1 : 0/2 hits
1 Transport owned by the Yamamoto lost in sz78
British roll dice for 1 Submarine in sz78, round 2 : 0/1 hits
British roll dice for 1 Bomber in sz78, round 2 : 1/1 hits
Yamamoto roll dice for 1 B.Transport in sz78, round 2 : 1/1 hits
1 Submarine owned by the British and 1 B.Transport owned by the Yamamoto lost in sz78
British win with 1 Bomber remaining. Battle score for attacker is 8
Casualties for British: 1 Submarine
Casualties for Yamamoto: 1 B.Transport and 1 Transport
Battle in N.Chunking
British attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Chunking, round 1 : 0/3 hits
Hisaichi roll dice for 1 Infantry in N.Chunking, round 1 : 0/1 hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Chunking, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in N.Chunking, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in N.Chunking
British win, taking N.Chunking from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry
Battle in Burma
British attack with 1 Artillery, 11 Infantry and 1 Tank
Yamamoto defend with 1 Artillery, 2 Infantry and 1 Tank
British roll dice for 1 Artillery, 11 Infantry and 1 Tank in Burma, round 1 : 3/13 hits
Yamamoto roll dice for 1 Artillery, 2 Infantry and 1 Tank in Burma, round 1 : 1/4 hits
1 Artillery owned by the Yamamoto , 1 Infantry owned by the British and 2 Infantry owned by the Yamamoto lost in Burma
British roll dice for 1 Artillery, 10 Infantry and 1 Tank in Burma, round 2 : 3/12 hits
Yamamoto roll dice for 1 Tank in Burma, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 1 Artillery, 9 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for British: 2 Infantry
Casualties for Yamamoto: 1 Artillery, 2 Infantry and 1 Tank
Battle in Chunking
British attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantry in Chunking, round 1 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Chunking, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chunking
British win, taking Chunking from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Palana
British attack with 2 Infantry
Masaharu defend with 1 Artillery
British roll dice for 2 Cruisers in Palana, round 1 : 0/2 hits
British roll dice for 2 Infantry in Palana, round 1 : 0/2 hits
Masaharu roll dice for 1 Artillery in Palana, round 1 : 0/1 hits
British roll dice for 2 Infantry in Palana, round 2 : 0/2 hits
Masaharu roll dice for 1 Artillery in Palana, round 2 : 0/1 hits
British roll dice for 2 Infantry in Palana, round 3 : 0/2 hits
Masaharu roll dice for 1 Artillery in Palana, round 3 : 1/1 hits
1 Infantry owned by the British lost in Palana
British roll dice for 1 Infantry in Palana, round 4 : 0/1 hits
Masaharu roll dice for 1 Artillery in Palana, round 4 : 0/1 hits
British roll dice for 1 Infantry in Palana, round 5 : 0/1 hits
Masaharu roll dice for 1 Artillery in Palana, round 5 : 0/1 hits
British roll dice for 1 Infantry in Palana, round 6 : 0/1 hits
Masaharu roll dice for 1 Artillery in Palana, round 6 : 1/1 hits
1 Infantry owned by the British lost in Palana
Masaharu win with 1 Artillery remaining. Battle score for attacker is -4
Casualties for British: 2 InfantryNon Combat Move - British
1 Bomber moved from sz73 to Phuket
1 Bomber moved from sz78 to Spralty
1 Infantry moved from W.Borneo to S.Borneo
1 Infantry moved from Borneo to W.Borneo
1 Infantry moved from New Guinea to MoresbyPlace Units - British
1 Transport placed in sz6
1 Marine and 1 Tank placed in Janeca
3 Cruisers placed in sz49
1 Fighter placed in Calcutta
6 Infantry placed in MalayaTurn Complete - British
British collect 66 PUs; end with 66 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Anzac
3 Tanks moved from E.Australia to sz37
4 Infantry moved from E.Australia to sz37
1 Infantry moved from E.Australia to sz37
1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 EarlyFighter, 4 Infantry, 2 Submarines, 3 Tanks and 3 Transports moved from sz37 to sz42
3 Tanks moved from sz42 to Choiseoul
4 Infantry moved from sz42 to Choiseoul
1 EarlyFighter moved from Taka to sz42
2 EarlyFighters moved from Taka to Choiseoul
1 Infantry and 1 T.Boat moved from sz37 to sz41
1 Infantry moved from sz41 to Honiara
2 Artillerys moved from E.Australia to Townsville
4 Infantry moved from E.Australia to TownsvillePurchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 1 Bomber and 1 L.Fighter; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Bomber and 1 L.Fighter placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Americans
3 Destroyers moved from sz20 to sz42
4 Fighters moved from Davao to sz72
1 Fighter moved from Wake to sz72
2 Artillerys moved from Pearl Habour to sz25
1 Artillery moved from Kuhuli to sz25
1 Infantry moved from Kuhuli to sz25
9 Infantry moved from Pearl Habour to sz25
3 Artillerys, 4 B.Transports, 2 Cruisers, 1 Destroyer, 10 Infantry and 1 Submarine moved from sz25 to sz20
10 Infantry moved from sz20 to Wake
3 Artillerys moved from sz20 to Wake
2 Fighters moved from Alaska to PalanaPurchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 2 B29s, 4 Fighters and 2 Transports; Remaining resources: 0 PUs;Combat - Americans
Battle in sz72
Americans attack with 5 Fighters
Yamamoto defend with 2 Battleships
Americans roll dice for 5 Fighters in sz72, round 1 : 2/5 hits
Units damaged: 2 Battleships owned by the Yamamoto
Yamamoto roll dice for 2 Battleships in sz72, round 1 : 2/2 hits
2 Fighters owned by the Americans lost in sz72
Americans roll dice for 3 Fighters in sz72, round 2 : 1/3 hits
Yamamoto roll dice for 2 Battleships in sz72, round 2 : 1/2 hits
1 Fighter owned by the Americans and 1 Battleship owned by the Yamamoto lost in sz72
Americans roll dice for 2 Fighters in sz72, round 3 : 1/2 hits
Yamamoto roll dice for 1 Battleship in sz72, round 3 : 1/1 hits
1 Fighter owned by the Americans and 1 Battleship owned by the Yamamoto lost in sz72
Americans win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Battleships
Casualties for Americans: 4 Fighters
Battle in Palana
Americans attack with 2 Fighters
Masaharu defend with 1 Artillery
Americans roll dice for 2 Fighters in Palana, round 1 : 2/2 hits
Masaharu roll dice for 1 Artillery in Palana, round 1 : 0/1 hits
1 Artillery owned by the Masaharu lost in Palana
Americans win with 2 Fighters remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 ArtilleryNon Combat Move - Americans
2 Fighters moved from Palana to Attla
2 Artillerys, 5 Infantry and 2 Tanks moved from Anchorage to Alaska
1 Infantry moved from N.Canada to Anchorage
1 Fighter moved from sz72 to DavaoPlace Units - Americans
4 Fighters placed in Davao
2 Transports placed in sz4
2 B29s placed in Pearl HabourTurn Complete - Americans
Americans collect 90 PUs; end with 90 PUs total -
I cant post the turn so I saved it and will wait until ‘they’ clear my upload box. will post it as an attachment when cleared. :mrgreen:
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masaharu end of turn attached
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Russians
1 Artillery and 2 Infantry moved from Irkutsk to Quingdao
1 Tank moved from Ulaan Ude to Jinan
1 Tank moved from Jinan to Quingdao
1 Artillery, 1 Infantry and 7 Tanks moved from Ulaan Ude to QuingdaoPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 6 Infantry, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Quingdao
Russians attack with 2 Artillerys, 3 Infantry and 8 Tanks
Yamamoto defend with 1 Infantry; Masaharu defend with 2 Artillerys, 1 EarlyFighter and 11 Infantry
Russians roll dice for 2 Artillerys, 3 Infantry and 8 Tanks in Quingdao, round 1 : 5/13 hits
Masaharu roll dice for 2 Artillerys, 1 EarlyFighter and 12 Infantry in Quingdao, round 1 : 2/15 hits
2 Infantry owned by the Russians , 1 Infantry owned by the Yamamoto and 4 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 2 Artillerys, 1 Infantry and 8 Tanks in Quingdao, round 2 : 3/11 hits
Masaharu roll dice for 2 Artillerys, 1 EarlyFighter and 7 Infantry in Quingdao, round 2 : 1/10 hits
1 Infantry owned by the Russians and 3 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 2 Artillerys and 8 Tanks in Quingdao, round 3 : 5/10 hits
Masaharu roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantry in Quingdao, round 3 : 6/7 hits
1 Artillery owned by the Masaharu , 4 Tanks owned by the Russians , 2 Artillerys owned by the Russians and 4 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 4 Tanks in Quingdao, round 4 : 3/4 hits
Masaharu roll dice for 1 Artillery and 1 EarlyFighter in Quingdao, round 4 : 1/2 hits
1 Artillery owned by the Masaharu , 1 Tank owned by the Russians and 1 EarlyFighter owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 3 Tanks remaining. Battle score for attacker is 1
Casualties for Russians: 2 Artillerys, 3 Infantry and 5 Tanks
Casualties for Yamamoto: 1 Infantry
Casualties for Masaharu: 2 Artillerys, 1 EarlyFighter and 11 InfantryNon Combat Move - Russians
1 Artillery moved from Angarsk to Irkutsk
1 Artillery and 4 Infantry moved from Ustkut to Irkutsk
1 Infantry moved from Tulun to Ulaan Ude
4 Infantry and 2 Marines moved from Kaask to Tulun
4 Infantry moved from Krasnoyarsk to Bratsk
2 Infantry moved from Achinsk to Krasnoyarsk
2 Tanks moved from Achinsk to BratskPlace Units - Russians
6 Infantry placed in Kaask
2 Marines and 2 Tanks placed in AchinskTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Tank moved from Yakutsk to Angarsk
1 Infantry moved from Vostok to Angarsk
1 Artillery moved from Vostok to Angarsk
1 Infantry moved from Manila to Mindor
1 EarlyFighter moved from sz71 to Mindor
1 Bomber moved from Iwo Jima to Mindor
1 Fighter moved from sz71 to sz45
2 Bombers moved from Iwo Jima to sz45
1 NakajimaG5N moved from Tokyo to sz45
1 NakajimaG5N moved from Tokyo to Phonpei
1 Bomber moved from Iwo Jima to Ifalk
1 Tank moved from Gaferut to Ifalk
1 Infantry moved from Lasap to Phonpei
1 Artillery moved from Pikelot to Lasap
2 Transports moved from sz71 to sz78
2 Infantry moved from S.Japan to sz78
1 Artillery moved from S.Japan to sz78
1 Tank moved from S.Japan to sz78
2 Infantry moved from sz78 to Bonin
1 Tank moved from sz78 to Bonin
1 Artillery moved from sz78 to Bonin
1 EarlyFighter moved from Marcus to sz45Purchase Units - Yamamoto
Yamamoto buy 1 Cruiser, 1 Destroyer, 2 Infantry, 1 L.Fighter, 1 NakajimaG5N, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Phonpei
Yamamoto attack with 1 Infantry and 1 NakajimaG5N
British defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 NakajimaG5N in Phonpei, round 1 : 1/2 hits
Americans roll dice for 1 Infantry in Phonpei, round 1 : 0/1 hits
1 Infantry owned by the British lost in Phonpei
Yamamoto win, taking Phonpei from Americans with 1 Infantry and 1 NakajimaG5N remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Angarsk
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Angarsk, round 1 : 0/3 hits
Russians roll dice for 1 Infantry in Angarsk, round 1 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Angarsk
Yamamoto roll dice for 1 Artillery and 1 Tank in Angarsk, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Russians lost in Angarsk
Yamamoto win, taking Angarsk from Russians with 1 Tank remaining. Battle score for attacker is -4
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Ifalk
Yamamoto attack with 1 Bomber and 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 1 Bomber and 1 Tank in Ifalk, round 1 : 1/2 hits
Americans roll dice for 1 Infantry in Ifalk, round 1 : 0/1 hits
1 Infantry owned by the British lost in Ifalk
Yamamoto win, taking Ifalk from Americans with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Mindor
Yamamoto attack with 1 Bomber, 1 EarlyFighter and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Bomber, 1 EarlyFighter and 1 Infantry in Mindor, round 1 : 2/3 hits
Americans roll dice for 1 Infantry in Mindor, round 1 : 0/1 hits
1 Infantry owned by the Americans lost in Mindor
Yamamoto win, taking Mindor from Americans with 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in sz45
Yamamoto attack with 2 Bombers, 1 EarlyFighter, 1 Fighter and 1 NakajimaG5N
British defend with 2 Cruisers
Yamamoto roll dice for 2 Bombers, 1 EarlyFighter, 1 Fighter and 1 NakajimaG5N in sz45, round 1 : 5/5 hits
British roll dice for 2 Cruisers in sz45, round 1 : 1/2 hits
2 Cruisers owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz45
Yamamoto win with 2 Bombers, 1 Fighter and 1 NakajimaG5N remaining. Battle score for attacker is 12
Casualties for British: 2 Cruisers
Casualties for Yamamoto: 1 EarlyFighterNon Combat Move - Yamamoto
1 NakajimaG5N moved from Phonpei to Iwo Jima
1 NakajimaG5N moved from sz45 to Iwo Jima
2 Bombers moved from sz45 to Iwo Jima
1 Bomber moved from Mindor to Iwo Jima
1 Bomber moved from Ifalk to Iwo Jima
1 Fighter moved from sz45 to sz71
1 EarlyFighter moved from Mindor to sz71Place Units - Yamamoto
1 Cruiser, 1 Destroyer and 1 Transport placed in sz78
2 Infantry, 1 L.Fighter, 1 NakajimaG5N and 1 Tank placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Chinese
3 Infantry moved from W.Sian to Hanan
1 Artillery and 1 Infantry moved from Gansu to N.Shangsi
1 Tank moved from Sian to Hanan
1 Tank moved from Sian to Nanking
3 Tanks moved from Sian to Shangsi
8 Tanks moved from Gansu to Shangsi
1 Infantry moved from Gansu to ShangsiPurchase Units - Chinese
Chinese buy 6 Infantry, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in N.Shangsi
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 1 : 1/2 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hanan
Chinese attack with 3 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantry and 1 Tank in Hanan, round 1 : 0/4 hits
Hisaichi roll dice for 1 Infantry in Hanan, round 1 : 1/1 hits
1 Infantry owned by the Chinese lost in Hanan
Chinese roll dice for 2 Infantry and 1 Tank in Hanan, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan
Chinese win, taking Hanan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantry
Battle in Shangsi
Chinese attack with 1 Infantry and 11 Tanks
Yamamoto defend with 5 Infantry
Chinese roll dice for 1 Infantry and 11 Tanks in Shangsi, round 1 : 6/12 hits
Hisaichi roll dice for 5 Infantry in Shangsi, round 1 : 2/5 hits
5 Infantry owned by the Yamamoto , 1 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 10 Tanks remaining. Battle score for attacker is 3
Casualties for Yamamoto: 5 Infantry
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in Nanking
Chinese attack with 1 Tank
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Tank in Nanking, round 1 : 0/1 hits
Hisaichi roll dice for 1 Artillery in Nanking, round 1 : 1/1 hits
1 Tank owned by the Chinese lost in Nanking
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Chinese: 1 TankNon Combat Move - Chinese
1 Infantry moved from Szechwan to Sian
3 Tanks moved from Xining to Gansu
1 Artillery and 1 Infantry moved from Nancheng to Sikang
1 Infantry and 2 Marines moved from Xining to Tsingnan
2 Infantry moved from Gobi to Tsingnan
3 Infantry moved from Quyan to Gobi
4 Infantry moved from Urumal to QuyanPlace Units - Chinese
5 Infantry and 1 Marine placed in Xining
1 Infantry and 3 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Hisaichi
1 Tank moved from Amursk to Quingdao
3 Infantry moved from Belogorsk to Quingdao
1 Artillery moved from Belogorsk to Quingdao
1 L.Fighter moved from Amursk to Shangsi
3 Bombers moved from Shantung to Shangsi
3 EarlyFighters moved from Shantung to Shangsi
1 Fighter moved from Shantung to Shangsi
4 Infantry moved from Shansi to Shangsi
2 Tanks moved from Shantung to Shangsi
3 Artillerys moved from Shantung to Nanking
2 Tanks moved from Shantung to Hankou
4 Infantry moved from Kwangtung to Kiangsi
4 Infantry moved from Hongkong to Macau
3 Infantry moved from Manchuria to Hsingan
3 Infantry moved from Manchuria to Belogorsk
1 Infantry moved from Amursk to Belogorsk
2 Infantry moved from Yakutsk to Magadan
1 Tank moved from Yakutsk to Ustkut
Hisaichi take Ustkut from Russians
2 Tanks moved from Yakutsk to Belogorsk
1 Fighter moved from Yakutsk to Quingdao
1 NakajimaG5N moved from Seoul to Shangsi
1 L.Fighter moved from Seoul to Shangsi
1 Transport moved from sz74 to sz79
2 Infantry moved from Seoul to sz79
2 Infantry and 1 Transport moved from sz79 to sz74
2 Infantry moved from sz74 to Fukien
1 B.Transport moved from sz74 to sz79
2 Transports moved from sz74 to sz15
1 Transport moved from sz74 to sz79Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 11 Infantry, 1 NakajimaG5N and 1 Submarine; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Quingdao
Hisaichi attack with 1 Artillery, 1 Fighter, 3 Infantry and 1 Tank
Russians defend with 3 Tanks
Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantry and 1 Tank in Quingdao, round 1 : 0/6 hits
Russians roll dice for 3 Tanks in Quingdao, round 1 : 2/3 hits
2 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Quingdao, round 2 : 2/4 hits
Russians roll dice for 3 Tanks in Quingdao, round 2 : 3/3 hits
1 Infantry owned by the Hisaichi , 1 Tank owned by the Hisaichi , 2 Tanks owned by the Russians and 1 Artillery owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 1 Fighter in Quingdao, round 3 : 1/1 hits
Russians roll dice for 1 Tank in Quingdao, round 3 : 1/1 hits
1 Tank owned by the Russians and 1 Fighter owned by the Hisaichi lost in Quingdao
Russians win with no units remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 Artillery, 1 Fighter, 3 Infantry and 1 Tank
Casualties for Russians: 3 Tanks
Battle in Shangsi
Hisaichi attack with 3 Bombers, 3 EarlyFighters, 1 Fighter, 4 Infantry, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks
Chinese defend with 10 Tanks
Hisaichi roll dice for 3 Bombers, 3 EarlyFighters, 1 Fighter, 4 Infantry, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Shangsi, round 1 : 8/16 hits
Chinese roll dice for 10 Tanks in Shangsi, round 1 : 5/10 hits
4 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Hisaichi and 8 Tanks owned by the Chinese lost in Shangsi
Hisaichi roll dice for 3 Bombers, 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Shangsi, round 2 : 6/11 hits
Chinese roll dice for 2 Tanks in Shangsi, round 2 : 0/2 hits
2 Tanks owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 3 Bombers, 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks remaining. Battle score for attacker is 34
Casualties for Hisaichi: 1 EarlyFighter and 4 Infantry
Casualties for Chinese: 10 TanksNon Combat Move - Hisaichi
1 NakajimaG5N moved from Shangsi to Shantung
3 Bombers moved from Shangsi to Hsingan
1 Fighter moved from Shangsi to Shantung
1 EarlyFighter moved from Shangsi to Shantung
1 L.Fighter moved from Shangsi to Shansi
1 L.Fighter moved from Shangsi to Shansi
1 EarlyFighter moved from Shangsi to Shansi
1 Transport moved from sz1 to sz79Place Units - Hisaichi
1 Destroyer and 1 Submarine placed in sz79
5 Infantry and 1 NakajimaG5N placed in Hongkong
3 Infantry placed in Amursk
3 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Dutch
1 Artillery moved from Thailand to Frenchindochina
2 Infantry moved from Thailand to Frenchindochina
1 Tank moved from Thailand to Frenchindochina
2 Artillerys, 6 Infantry and 3 Tanks moved from Thailand to N.French I.
3 EarlyFighters moved from S.Borneo to sz71
3 Fighters moved from Phuket to sz71
1 Infantry moved from Celebs to sz69
1 Artillery moved from Spralty to sz69
1 Artillery and 1 Infantry moved from Spralty to sz69
2 Artillerys, 2 Infantry and 2 Transports moved from sz69 to sz68
1 Artillery moved from sz68 to Mindor
1 Artillery moved from sz68 to Manila
Americans take Manila from Yamamoto
1 Infantry moved from sz68 to Mindor
1 Infantry moved from sz68 to ManilaPurchase Units - Dutch
Dutch buy 3 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz71
Dutch attack with 3 EarlyFighters and 3 Fighters
Yamamoto defend with 1 Carrier, 1 EarlyFighter and 1 Fighter
Dutch roll dice for 3 EarlyFighters and 3 Fighters in sz71, round 1 : 3/6 hits
Yamamoto roll dice for 1 Carrier, 1 EarlyFighter and 1 Fighter in sz71, round 1 : 1/3 hits
1 Fighter owned by the Yamamoto , 1 EarlyFighter owned by the Dutch , 1 Carrier owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz71
Dutch win with 2 EarlyFighters and 3 Fighters remaining. Battle score for attacker is 24
Casualties for Yamamoto: 1 Carrier, 1 EarlyFighter and 1 Fighter
Casualties for Dutch: 1 EarlyFighter
Battle in N.French I.
Dutch attack with 2 Artillerys, 6 Infantry and 3 Tanks
Hisaichi defend with 1 Elite and 1 Tank; Yamamoto defend with 1 Bunker
Dutch roll dice for 2 Artillerys, 6 Infantry and 3 Tanks in N.French I., round 1 : 7/11 hits
Yamamoto roll dice for 1 Bunker, 1 Elite and 1 Tank in N.French I., round 1 : 1/3 hits
1 Tank owned by the Hisaichi , 1 Elite owned by the Hisaichi , 1 Bunker owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I.
Dutch win, taking N.French I. from Yamamoto with 2 Artillerys, 5 Infantry and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Elite and 1 Tank
Casualties for Yamamoto: 1 Bunker
Casualties for Dutch: 1 Infantry
Battle in Frenchindochina
Dutch attack with 1 Artillery, 2 Infantry and 1 Tank
Yamamoto defend with 1 Bunker
Dutch roll dice for 1 Artillery, 2 Infantry and 1 Tank in Frenchindochina, round 1 : 1/4 hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 1 : 0/1 hits
Dutch roll dice for 1 Artillery, 2 Infantry and 1 Tank in Frenchindochina, round 2 : 0/4 hits
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Frenchindochina
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 3 : 0/3 hits
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 3 : 0/1 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 4 : 0/3 hits
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 4 : 0/1 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 5 : 1/3 hits
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 5 : 1/1 hits
1 Bunker owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Frenchindochina
Dutch win, taking Frenchindochina from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Bunker
Casualties for Dutch: 2 Infantry
Battle in Mindor
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Infantry in Mindor, round 1 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Mindor, round 1 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Mindor
Dutch win, taking Mindor from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Dutch
6 Infantry moved from Phuket to Thailand
2 EarlyFighters and 3 Fighters moved from sz71 to SPlace Units - Dutch
6 Tanks placed in Phuket
3 Infantry placed in S.BorneoTurn Complete - Dutch
Dutch collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - British
1 Artillery and 2 Infantry moved from Chunking to Kwangsi
British take Kwangsi from Yamamoto
1 Artillery moved from N.Chunking to Hanan
1 Tank moved from N.Chunking to Kwangsi
1 Tank moved from Burma to Kwangsi
1 Artillery and 9 Infantry moved from Burma to Chunking
7 Infantry moved from Thailand to N.French I.
6 Infantry moved from Malaya to Thailand
1 Artillery moved from Bengal to sz64
2 Infantry moved from E.India to sz64
1 Artillery, 1 B.Transport and 2 Infantry moved from sz64 to sz60
1 Artillery and 2 Infantry moved from sz60 to Malaya
2 Infantry moved from Bengal to W.Chunking
1 Infantry moved from S.Tibet to Bengal
1 Fighter moved from Calcutta to N.French I.
1 Infantry moved from W.Borneo to S.Borneo
1 Bomber moved from Phuket to sz78
1 Bomber moved from Spralty to sz78
2 Infantry moved from Moresby to sz49
3 Cruisers, 2 Infantry and 1 Submarine moved from sz49 to sz46
1 Infantry moved from Honiara to sz46
3 Cruisers, 3 Infantry and 1 Submarine moved from sz46 to sz45
1 Infantry moved from sz45 to Pula
Americans take Pula from Yamamoto
1 Infantry moved from sz45 to Gaferut
Americans take Gaferut from Yamamoto
1 Infantry moved from sz45 to Fais
Americans take Fais from Yamamoto
1 Artillery and 1 Infantry moved from Buala to sz42
1 Artillery, 1 Infantry and 1 Transport moved from sz42 to sz45
1 Artillery and 1 Infantry moved from sz45 to Lasap
1 Marine and 1 Tank moved from Janeca to sz6
1 Marine, 1 Tank and 1 Transport moved from sz6 to sz4
1 Marine and 1 Tank moved from sz4 to PalanaPurchase Units - British
British buy 2 Infantry, 1 Lancaster, 3 Marines and 7 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in sz78
British attack with 2 Bombers
Yamamoto defend with 1 Cruiser, 1 Destroyer and 3 Transports
British roll dice for 2 Bombers in sz78, round 1 : 2/2 hits
Yamamoto roll dice for 1 Cruiser, 1 Destroyer and 3 Transports in sz78, round 1 : 3/5 hits
2 Bombers owned by the British and 2 Transports owned by the Yamamoto lost in sz78
Yamamoto win with 1 Cruiser, 1 Destroyer and 1 Transport remaining. Battle score for attacker is -16
Casualties for British: 2 Bombers
Casualties for Yamamoto: 2 Transports
Battle in Palana
British attack with 1 Marine and 1 Tank
Masaharu defend with 2 Infantry
British roll dice for 2 Cruisers in Palana, round 1 : 1/2 hits
1 Infantry owned by the Masaharu lost in Palana
British roll dice for 1 Marine and 1 Tank in Palana, round 1 : 1/2 hits
Masaharu roll dice for 1 Infantry in Palana, round 1 : 0/1 hits
1 Infantry owned by the Masaharu lost in Palana
British win, taking Palana from Masaharu with 1 Marine and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 2 Infantry
Battle in Lasap
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
British roll dice for 3 Cruisers in Lasap, round 1 : 3/3 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Lasap
British win, taking Lasap from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 InfantryNon Combat Move - British
Place Units - British
2 Infantry and 1 Tank placed in Janeca
3 Marines placed in Moresby
6 Tanks placed in Malaya
1 Lancaster placed in CalcuttaTurn Complete - British
British collect 69 PUs; end with 69 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Anzac
3 Tanks moved from Choiseoul to sz42
4 Infantry moved from Choiseoul to sz42
1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 4 Infantry, 2 Submarines, 3 Tanks and 3 Transports moved from sz42 to sz72
3 Tanks moved from sz72 to Iwo Jima
4 Infantry moved from sz72 to Iwo Jima
2 EarlyFighters moved from sz72 to Iwo Jima
1 Infantry moved from Townsville to sz41
1 Infantry and 1 T.Boat moved from sz41 to sz42
1 Infantry moved from sz42 to Arawa
1 Bomber and 1 L.Fighter moved from Darwin to SPurchase Units - Anzac
Anzac buy 1 Infantry and 4 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in Iwo Jima
Anzac attack with 2 EarlyFighters, 4 Infantry and 3 Tanks
Yamamoto defend with 1 AAGun, 4 Bombers, 1 Bunker and 2 NakajimaG5Ns
AA guns fire in Iwo Jima : 0/2 hits
Anzac roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 1 : 1/2 hits
Units damaged: 1 Bunker owned by the Yamamoto
Anzac roll dice for 2 EarlyFighters, 4 Infantry and 3 Tanks in Iwo Jima, round 1 : 4/9 hits
Yamamoto roll dice for 4 Bombers, 1 Bunker and 2 NakajimaG5Ns in Iwo Jima, round 1 : 1/7 hits
1 Infantry owned by the Anzac and 4 Bombers owned by the Yamamoto lost in Iwo Jima
Anzac roll dice for 2 EarlyFighters, 3 Infantry and 3 Tanks in Iwo Jima, round 2 : 2/8 hits
Yamamoto roll dice for 1 Bunker and 2 NakajimaG5Ns in Iwo Jima, round 2 : 1/3 hits
1 Infantry owned by the Anzac and 2 NakajimaG5Ns owned by the Yamamoto lost in Iwo Jima
Anzac roll dice for 2 EarlyFighters, 2 Infantry and 3 Tanks in Iwo Jima, round 3 : 3/7 hits
Yamamoto roll dice for 1 Bunker in Iwo Jima, round 3 : 0/1 hits
1 Bunker owned by the Yamamoto lost in Iwo Jima
Anzac win, taking Iwo Jima from Yamamoto with 2 EarlyFighters, 2 Infantry and 3 Tanks remaining. Battle score for attacker is 94
Casualties for Anzac: 2 Infantry
Casualties for Yamamoto: 4 Bombers, 1 Bunker and 2 NakajimaG5NsNon Combat Move - Anzac
2 EarlyFighters moved from Iwo Jima to sz72
2 EarlyFighters moved from Choiseoul to SPlace Units - Anzac
4 Transports placed in sz37
1 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Americans
4 Infantry moved from Alaska to sz4
4 Infantry and 2 Transports moved from sz4 to sz7
1 Infantry moved from sz7 to Sukhalin
Americans take Sukhalin from Masaharu
1 Infantry moved from sz7 to Sukhalin
5 Fighters moved from Davao to Iwo Jima
2 Infantry moved from sz7 to N.Japan
Americans take N.Japan from Masaharu
2 Fighters moved from Attla to Palana
2 Infantry moved from Taka to sz20
5 Artillerys moved from Wake to sz20
7 Infantry moved from Wake to sz20
5 Artillerys, 4 B.Transports, 2 Cruisers, 1 Destroyer, 9 Infantry and 1 Submarine moved from sz20 to sz9
5 Artillerys, 4 B.Transports, 2 Cruisers, 1 Destroyer, 9 Infantry and 1 Submarine moved from sz9 to sz3
9 Infantry moved from sz3 to Kamchatka
Russians take Kamchatka from Masaharu
5 Artillerys moved from sz3 to Kamchatka
3 Destroyers moved from sz42 to sz72
2 B29s moved from Pearl Habour to S
1 Infantry moved from Anchorage to Alaska
1 Infantry moved from Samar to SPurchase Units - Americans
Americans buy 9 Cruisers; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 Cruisers placed in sz4
4 Cruisers placed in sz70
3 Cruisers placed in sz25Turn Complete - Americans
Americans collect 99 PUs; end with 99 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Masaharu
1 Elite moved from Vostok to Quingdao
Masaharu take Quingdao from Russians
6 T.Boats moved from sz16 to sz7
1 T.Boat moved from sz1 to sz2
1 Marine moved from Akina to sz15
1 Marine and 1 Transport moved from sz15 to sz1
1 Marine moved from sz1 to Sukhalin
1 Infantry moved from E.Shansi to N.Shangsi
1 Tank moved from Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
1 Tank moved from E.Shansi to Sian
1 Tank moved from Shansi to Sian
1 Infantry moved from Hopeh to Shansi
1 Infantry moved from Hopeh to E.Shansi
1 Submarine moved from sz74 to sz68
3 Destroyers moved from sz74 to sz68Purchase Units - Masaharu
Masaharu buy 1 Elite, 1 Infantry and 5 Tanks; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz68
Masaharu attack with 3 Destroyers and 1 Submarine
Dutch defend with 2 Transports
Masaharu roll dice for 1 Submarine in sz68, round 1 : 1/1 hits
1 Transport owned by the Dutch lost in sz68
Masaharu roll dice for 3 Destroyers in sz68, round 1 : 0/3 hits
Dutch roll dice for 1 Transport in sz68, round 1 : 0/1 hits
Masaharu roll dice for 1 Submarine in sz68, round 2 : 0/1 hits
Masaharu roll dice for 3 Destroyers in sz68, round 2 : 2/3 hits
Dutch roll dice for 1 Transport in sz68, round 2 : 0/1 hits
1 Transport owned by the Dutch lost in sz68
Masaharu win with 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 12
Casualties for Dutch: 2 Transports
Battle in sz7
Masaharu attack with 6 T.Boats
Americans defend with 2 Transports
Masaharu roll dice for 6 T.Boats in sz7, round 1 : 2/6 hits
Americans roll dice for 2 Transports in sz7, round 1 : 0/2 hits
2 Transports owned by the Americans lost in sz7
Masaharu win with 6 T.Boats remaining. Battle score for attacker is 12
Casualties for Americans: 2 Transports
Battle in Sukhalin
Masaharu attack with 1 Marine
Americans defend with 2 Infantry
Masaharu roll dice for 1 Marine in Sukhalin, round 1 : 1/1 hits
Americans roll dice for 2 Infantry in Sukhalin, round 1 : 0/2 hits
1 Infantry owned by the Americans lost in Sukhalin
Masaharu roll dice for 1 Marine in Sukhalin, round 2 : 0/1 hits
Americans roll dice for 1 Infantry in Sukhalin, round 2 : 0/1 hits
Masaharu roll dice for 1 Marine in Sukhalin, round 3 : 0/1 hits
Americans roll dice for 1 Infantry in Sukhalin, round 3 : 0/1 hits
Masaharu roll dice for 1 Marine in Sukhalin, round 4 : 1/1 hits
Americans roll dice for 1 Infantry in Sukhalin, round 4 : 0/1 hits
1 Infantry owned by the Americans lost in Sukhalin
Masaharu win, taking Sukhalin from Americans with 1 Marine remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in N.Shangsi
Masaharu attack with 3 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Masaharu roll dice for 3 Infantry and 1 Tank in N.Shangsi, round 1 : 1/4 hits
Chinese roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 1 : 0/2 hits
1 Infantry owned by the Chinese lost in N.Shangsi
Masaharu roll dice for 3 Infantry and 1 Tank in N.Shangsi, round 2 : 0/4 hits
Chinese roll dice for 1 Artillery in N.Shangsi, round 2 : 1/1 hits
1 Infantry owned by the Masaharu lost in N.Shangsi
Masaharu roll dice for 2 Infantry and 1 Tank in N.Shangsi, round 3 : 1/3 hits
Chinese roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits
1 Artillery owned by the Chinese lost in N.Shangsi
Masaharu win, taking N.Shangsi from Chinese with 2 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Sian
Masaharu attack with 2 Tanks
Chinese defend with 1 Infantry
Masaharu roll dice for 2 Tanks in Sian, round 1 : 1/2 hits
Chinese roll dice for 1 Infantry in Sian, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Sian
Masaharu win, taking Sian from Chinese with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Masaharu
Place Units - Masaharu
1 Elite, 1 Infantry and 5 Tanks placed in AkinaTurn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Russians
4 Infantry and 2 Tanks moved from Bratsk to Ustkut
4 Infantry and 2 Marines moved from Tulun to Ustkut
1 Infantry moved from Ulaan Ude to Quingdao
1 Artillery moved from Irkutsk to Quingdao
1 Artillery moved from Irkutsk to Angarsk
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Irkutsk to QuingdaoPurchase Units - Russians
Russians buy 5 Infantry, 2 Marines and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery and 2 Infantry
Masaharu defend with 1 Elite
Russians roll dice for 1 Artillery and 2 Infantry in Quingdao, round 1 : 0/3 hits
Masaharu roll dice for 1 Elite in Quingdao, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Quingdao
Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 1/2 hits
Masaharu roll dice for 1 Elite in Quingdao, round 2 : 0/1 hits
1 Elite owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Elite
Battle in Ustkut
Russians attack with 8 Infantry, 2 Marines and 2 Tanks
Hisaichi defend with 1 Tank
Russians roll dice for 8 Infantry, 2 Marines and 2 Tanks in Ustkut, round 1 : 4/12 hits
Hisaichi roll dice for 1 Tank in Ustkut, round 1 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ustkut
Russians win, taking Ustkut from Hisaichi with 7 Infantry, 2 Marines and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Infantry
Battle in Angarsk
Russians attack with 1 Artillery and 2 Infantry
Yamamoto defend with 1 Tank
Russians roll dice for 1 Artillery and 2 Infantry in Angarsk, round 1 : 0/3 hits
Yamamoto roll dice for 1 Tank in Angarsk, round 1 : 0/1 hits
Russians roll dice for 1 Artillery and 2 Infantry in Angarsk, round 2 : 0/3 hits
Yamamoto roll dice for 1 Tank in Angarsk, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Angarsk
Russians roll dice for 1 Artillery and 1 Infantry in Angarsk, round 3 : 2/2 hits
Yamamoto roll dice for 1 Tank in Angarsk, round 3 : 0/1 hits
1 Tank owned by the Yamamoto lost in Angarsk
Russians win, taking Angarsk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 TankNon Combat Move - Russians
6 Infantry moved from Kaask to Tulun
2 Infantry moved from Krasnoyarsk to Bratsk
2 Marines moved from Achinsk to Krasnoyarsk
2 Tanks moved from Achinsk to BratskPlace Units - Russians
4 Infantry and 2 Marines placed in Kaask
1 Infantry and 3 Tanks placed in AchinskTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Vostok to YakutskPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 2 Destroyers, 2 Fighters and 2 Infantry; Remaining resources: 0 PUs;Non Combat Move - Yamamoto
3 Infantry moved from Japan to Tokyo
1 Infantry moved from S.Japan to Tokyo
1 Artillery moved from Japan to Tokyo
1 Tank moved from Japan to Tokyo
1 Infantry moved from Bonin to Ani Jima
1 Tank moved from Bonin to Ototo Jima
1 Infantry moved from S.Japan to Nagasaki
1 Infantry moved from S.Japan to Nagasaki
1 Infantry moved from Japan to S.Japan
1 Tank moved from S.Japan to Naha
1 Tank moved from Tokyo to Nagasaki
1 Tank moved from Tokyo to S.JapanPlace Units - Yamamoto
2 Fighters and 2 Infantry placed in Tokyo
1 B.Carrier and 2 Destroyers placed in sz78
2 Fighters and 1 L.Fighter moved from Tokyo to sz78Turn Complete - Yamamoto
Yamamoto collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Chinese
1 Infantry moved from Hanan to Sian
1 Tank moved from Hanan to Sian
1 Tank moved from Gansu to Sian
2 Tanks moved from Gansu to ShangsiPurchase Units - Chinese
Chinese buy 4 Infantry, 1 Marine and 5 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sian
Chinese attack with 1 Infantry and 2 Tanks
Masaharu defend with 2 Tanks
Chinese roll dice for 1 Infantry and 2 Tanks in Sian, round 1 : 2/3 hits
Masaharu roll dice for 2 Tanks in Sian, round 1 : 0/2 hits
2 Tanks owned by the Masaharu lost in Sian
Chinese win, taking Sian from Masaharu with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Masaharu: 2 Tanks
Battle in Shangsi
Chinese attack with 2 Tanks
Hisaichi defend with 2 Tanks
Chinese roll dice for 2 Tanks in Shangsi, round 1 : 0/2 hits
Hisaichi roll dice for 2 Tanks in Shangsi, round 1 : 1/2 hits
1 Tank owned by the Chinese lost in Shangsi
Chinese roll dice for 1 Tank in Shangsi, round 2 : 0/1 hits
Hisaichi roll dice for 2 Tanks in Shangsi, round 2 : 1/2 hits
1 Tank owned by the Chinese lost in Shangsi
Hisaichi win with 2 Tanks remaining. Battle score for attacker is -10
Casualties for Chinese: 2 TanksNon Combat Move - Chinese
1 Infantry moved from Sikang to Szechwan
1 Artillery moved from Sikang to Gansu
3 Infantry and 2 Marines moved from Tsingnan to Gansu
3 Infantry moved from Gobi to Tsingnan
5 Infantry and 1 Marine moved from Xining to Tsingnan
4 Infantry moved from Quyan to Gobi
3 Tanks moved from Urumal to Gobi
1 Infantry moved from Urumal to QuyanPlace Units - Chinese
4 Infantry, 1 Marine and 1 Tank placed in Xining
4 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Hisaichi
5 Infantry moved from Hongkong to Macau
3 Artillerys moved from Nanking to Sian
1 Artillery moved from Nanking to Hanan
1 Tank moved from Hankou to Hanan
1 Tank moved from Hankou to Hanan
1 Tank moved from Hankou to Sian
3 Infantry moved from Hsingan to Quingdao
4 Infantry moved from Belogorsk to Quingdao
2 Tanks moved from Belogorsk to Quingdao
3 Infantry moved from Amursk to Belogorsk
3 Infantry moved from Seoul to sz79
1 B.Transport and 3 Infantry moved from sz79 to sz67
3 Infantry moved from sz67 to Macau
2 Infantry moved from Fukien to sz74
2 Infantry and 1 Transport moved from sz74 to sz67
2 Infantry moved from sz67 to Macau
1 NakajimaG5N moved from Hongkong to sz60
1 Submarine moved from sz79 to sz78
1 Transport moved from sz15 to sz1
1 Transport moved from sz15 to sz79
2 Tanks moved from Shangsi to Gansu
1 EarlyFighter and 2 L.Fighters moved from Shansi to Gansu
1 EarlyFighter, 1 Fighter and 1 NakajimaG5N moved from Shantung to Gansu
1 Destroyer moved from sz79 to sz67Purchase Units - Hisaichi
Hisaichi buy 1 Carrier, 6 Infantry and 2 L.Fighters; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Gansu
Hisaichi attack with 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks
Chinese defend with 1 Artillery, 3 Infantry and 2 Marines
Hisaichi roll dice for 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Gansu, round 1 : 4/8 hits
Chinese roll dice for 1 Artillery, 3 Infantry and 2 Marines in Gansu, round 1 : 0/6 hits
3 Infantry owned by the Chinese and 1 Marine owned by the Chinese lost in Gansu
Hisaichi roll dice for 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Gansu, round 2 : 3/8 hits
Chinese roll dice for 1 Artillery and 1 Marine in Gansu, round 2 : 1/2 hits
1 Artillery owned by the Chinese , 1 EarlyFighter owned by the Hisaichi and 1 Marine owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 EarlyFighter, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Chinese: 1 Artillery, 3 Infantry and 2 Marines
Battle in Quingdao
Hisaichi attack with 7 Infantry and 2 Tanks
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 7 Infantry and 2 Tanks in Quingdao, round 1 : 0/9 hits
Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 1 : 2/2 hits
2 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 5 Infantry and 2 Tanks in Quingdao, round 2 : 3/7 hits
Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 0/2 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 5 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Sian
Hisaichi attack with 3 Artillerys and 1 Tank
Chinese defend with 1 Infantry and 2 Tanks
Hisaichi roll dice for 3 Artillerys and 1 Tank in Sian, round 1 : 3/4 hits
Chinese roll dice for 1 Infantry and 2 Tanks in Sian, round 1 : 0/3 hits
1 Infantry owned by the Chinese and 2 Tanks owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 12
Casualties for Chinese: 1 Infantry and 2 Tanks
Battle in sz60
Hisaichi attack with 1 NakajimaG5N
British defend with 1 B.Transport
Hisaichi roll dice for 1 NakajimaG5N in sz60, round 1 : 1/1 hits
British roll dice for 1 B.Transport in sz60, round 1 : 0/1 hits
1 B.Transport owned by the British lost in sz60
Hisaichi win with 1 NakajimaG5N remaining. Battle score for attacker is 8
Casualties for British: 1 B.Transport
Battle in Hanan
Hisaichi attack with 1 Artillery and 2 Tanks
British defend with 1 Artillery
Hisaichi roll dice for 1 Artillery and 2 Tanks in Hanan, round 1 : 2/3 hits
Chinese roll dice for 1 Artillery in Hanan, round 1 : 1/1 hits
1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in Hanan
Hisaichi win, taking Hanan from Chinese with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery
Casualties for British: 1 ArtilleryNon Combat Move - Hisaichi
1 EarlyFighter moved from Gansu to Shangsi
2 L.Fighters moved from Gansu to Shangsi
1 Fighter moved from Gansu to Shangsi
1 NakajimaG5N moved from Gansu to Kwangtung
1 NakajimaG5N moved from sz60 to KwangtungPlace Units - Hisaichi
2 L.Fighters placed in Hongkong
1 Carrier placed in sz67
2 L.Fighters moved from Hongkong to sz67
6 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 57 PUs total





