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2026-1-6-Oztea-1939-Global.tsvg
Ottomans rule
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Dutch
1 T.Boat moved from sz60 to sz73
3 Fighters moved from S.Borneo to sz73
1 T.Boat moved from sz69 to sz70Purchase Units - Dutch
Dutch buy 3 Fighters and 6 Infantry; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz70
Dutch attack with 1 T.Boat
Yamamoto defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 1 Submarine in sz70, round 1 : 0/1 hits
Dutch roll dice for 1 T.Boat in sz70, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz70, round 1 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits
Dutch roll dice for 1 T.Boat in sz70, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz70, round 3 : 0/1 hits
Dutch roll dice for 1 T.Boat in sz70, round 3 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits
1 Submarine owned by the Yamamoto lost in sz70
Dutch roll dice for 1 T.Boat in sz70, round 4 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz70, round 4 : 1/1 hits
1 Destroyer owned by the Yamamoto and 1 T.Boat owned by the Dutch lost in sz70
Yamamoto win with no units remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Casualties for Dutch: 1 T.Boat
Battle in sz73
Dutch attack with 3 Fighters and 1 T.Boat
Hisaichi defend with 1 Battleship, 1 Carrier and 1 Fighter
Dutch roll dice for 3 Fighters and 1 T.Boat in sz73, round 1 : 1/4 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier and 1 Fighter in sz73, round 1 : 1/3 hits
1 Carrier owned by the Hisaichi and 1 T.Boat owned by the Dutch lost in sz73
Dutch roll dice for 3 Fighters in sz73, round 2 : 2/3 hits
Hisaichi roll dice for 1 Battleship and 1 Fighter in sz73, round 2 : 1/2 hits
1 Fighter owned by the Dutch , 1 Battleship owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in sz73
Dutch win with 2 Fighters remaining. Battle score for attacker is 29
Casualties for Hisaichi: 1 Battleship, 1 Carrier and 1 Fighter
Casualties for Dutch: 1 Fighter and 1 T.BoatNon Combat Move - Dutch
1 Infantry moved from Malaya to Phuket
2 Fighters moved from sz73 to Phuket
1 Transport moved from sz64 to sz66
1 Transport moved from sz64 to sz66
2 Transports moved from sz66 to sz60
2 Tanks moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from N.S to sz60
2 Tanks moved from sz60 to Malaya
2 Infantry moved from sz60 to MalayaPlace Units - Dutch
6 Infantry placed in Phuket
3 Fighters placed in S.BorneoTurn Complete - Dutch
Dutch collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - British
2 Artillerys and 3 Infantry moved from Bengal to W.Chunking
1 Tank moved from Bengal to W.Chunking
1 Infantry moved from Thailand to Frenchindochina
1 Tank moved from Burma to Frenchindochina
2 Infantry moved from C.India to sz63
1 B.Transport and 2 Infantry moved from sz63 to sz65
1 Artillery moved from S.A to sz65
1 Artillery, 1 B.Transport and 2 Infantry moved from sz65 to sz66
1 Artillery moved from sz66 to Thailand
2 Infantry moved from sz66 to Thailand
1 Artillery and 3 Infantry moved from Malaya to Thailand
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from W.Borneo to sz60
2 Infantry and 2 T.Boats moved from sz60 to sz73
2 Infantry moved from sz73 to Frenchindochina
1 EarlyFighter moved from Bengal to Frenchindochina
1 Artillery and 5 Infantry moved from E.India to Bengal
2 Infantry moved from Nepal to Bengal
6 Infantry moved from C.India to E.India
1 Artillery moved from N.Tibet to S.Tibet
1 Tank moved from N.Tibet to Bengal
2 Infantry moved from Bhopa to Nepal
1 Infantry moved from Bhopal to W.Tibet
1 Infantry moved from Borneo to W.Borneo
1 Infantry moved from E.Borneo to S.Borneo
1 Infantry moved from N.B to Borneo
1 Submarine moved from sz58 to sz71
2 Bombers moved from Moresby to sz18
1 Bomber moved from Moresby to sz71
2 Infantry moved from Honululu to sz22
2 Infantry and 1 Transport moved from sz22 to sz20
2 Infantry moved from sz20 to Wake
1 Infantry moved from New Guinea to Moresby
1 Infantry moved from E.G to Moresby
1 Infantry moved from Sarong to New Guinea
1 Infantry moved from Arawa to Choiseoul
1 Infantry moved from Gizo to Honiara
1 Artillery moved from Auki to BualaPurchase Units - British
British buy 4 Cruisers, 1 Destroyer, 6 Infantry and 1 Submarine; Remaining resources: 0 PUs;Combat - British
Battle in sz71
British attack with 1 Bomber and 1 Submarine
Yamamoto defend with 2 T.Boats
British roll dice for 1 Submarine in sz71, round 1 : 1/1 hits
1 T.Boat owned by the Yamamoto lost in sz71
British roll dice for 1 Bomber in sz71, round 1 : 1/1 hits
Yamamoto roll dice for 1 T.Boat in sz71, round 1 : 0/1 hits
1 T.Boat owned by the Yamamoto lost in sz71
British win with 1 Bomber and 1 Submarine remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 T.Boats
Battle in sz18
British attack with 2 Bombers
Yamamoto defend with 2 Transports
British roll dice for 2 Bombers in sz18, round 1 : 1/2 hits
Yamamoto roll dice for 2 Transports in sz18, round 1 : 1/2 hits
1 Bomber owned by the British and 1 Transport owned by the Yamamoto lost in sz18
British roll dice for 1 Bomber in sz18, round 2 : 1/1 hits
Yamamoto roll dice for 1 Transport in sz18, round 2 : 0/1 hits
1 Transport owned by the Yamamoto lost in sz18
British win with 1 Bomber remaining. Battle score for attacker is -2
Casualties for British: 1 Bomber
Casualties for Yamamoto: 2 Transports
Battle in Wake
British attack with 2 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 2 Infantry in Wake, round 1 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Wake, round 1 : 0/1 hits
British roll dice for 2 Infantry in Wake, round 2 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Wake, round 2 : 0/1 hits
British roll dice for 2 Infantry in Wake, round 3 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Wake, round 3 : 1/1 hits
1 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Wake
British win, taking Wake from Yamamoto with 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in W.Chunking
British attack with 2 Artillerys, 3 Infantry and 1 Tank
Hisaichi defend with 1 Tank
British roll dice for 2 Artillerys, 3 Infantry and 1 Tank in W.Chunking, round 1 : 2/6 hits
Hisaichi roll dice for 1 Tank in W.Chunking, round 1 : 0/1 hits
1 Tank owned by the Hisaichi lost in W.Chunking
British win, taking W.Chunking from Hisaichi with 2 Artillerys, 3 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Frenchindochina
British attack with 1 EarlyFighter, 3 Infantry and 1 Tank
Yamamoto defend with 1 Artillery and 4 Elites
British roll dice for 1 EarlyFighter, 3 Infantry and 1 Tank in Frenchindochina, round 1 : 0/5 hits
Yamamoto roll dice for 1 Artillery and 4 Elites in Frenchindochina, round 1 : 1/5 hits
1 Infantry owned by the British lost in Frenchindochina
British roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in Frenchindochina, round 2 : 2/4 hits
Yamamoto roll dice for 1 Artillery and 4 Elites in Frenchindochina, round 2 : 5/5 hits
1 EarlyFighter owned by the British , 1 Artillery owned by the Yamamoto , 1 Tank owned by the British , 2 Infantry owned by the British and 1 Elite owned by the Yamamoto lost in Frenchindochina
Yamamoto win with 3 Elites remaining. Battle score for attacker is -11
Casualties for British: 1 EarlyFighter, 3 Infantry and 1 Tank
Casualties for Yamamoto: 1 Artillery and 1 EliteNon Combat Move - British
1 Bomber moved from sz71 to S
1 Bomber moved from sz18 to ChoiseoulPlace Units - British
2 Cruisers and 1 Destroyer placed in sz6
2 Cruisers and 1 Submarine placed in sz49
6 Infantry placed in MalayaTurn Complete - British
British collect 66 PUs; end with 66 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Anzac
1 T.Boat moved from sz41 to sz37
1 Artillery and 4 Infantry moved from Townsville to E.Australia
2 Infantry moved from N.Australia to TownsvillePurchase Units - Anzac
Anzac buy 1 Cruiser and 2 Destroyers; Remaining resources: 0 PUs;Non Combat Move - Anzac
3 EarlyFighters moved from Umnak to TakaPlace Units - Anzac
1 Cruiser and 2 Destroyers placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Americans
3 Destroyers moved from sz25 to sz20
1 Fighter moved from Pearl Habour to sz19
4 Battleships moved from sz11 to sz19
2 EarlyFighters moved from sz11 to sz19
1 Fighter moved from sz11 to sz19
3 Carriers moved from sz11 to sz19
2 Destroyers moved from sz11 to sz19
1 Infantry moved from Midway to sz11
1 Cruiser and 1 Infantry moved from sz11 to sz19Purchase Units - Americans
Americans buy 2 Cruisers, 1 Destroyer and 6 Fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in sz19
Americans attack with 4 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers, 2 EarlyFighters, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Battleship, 3 Carriers, 1 Cruiser, 6 EarlyFighters and 1 Submarine
Yamamoto roll dice for 1 Submarine in sz19, round 1 : 0/1 hits
Americans roll dice for 4 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers, 2 EarlyFighters and 2 Fighters in sz19, round 1 : 3/14 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 3 Carriers, 1 Cruiser and 6 EarlyFighters in sz19, round 1 : 5/11 hits
Units damaged: 4 Battleships owned by the Americans
1 Destroyer owned by the Americans , 1 EarlyFighter owned by the Yamamoto and 1 Submarine owned by the Yamamoto lost in sz19
Americans roll dice for 4 Battleships, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 EarlyFighters and 2 Fighters in sz19, round 2 : 5/13 hits
Yamamoto roll dice for 1 Battleship, 3 Carriers, 1 Cruiser and 5 EarlyFighters in sz19, round 2 : 3/10 hits
3 Carriers owned by the Americans and 5 EarlyFighters owned by the Yamamoto lost in sz19
Americans roll dice for 4 Battleships, 1 Cruiser, 1 Destroyer, 2 EarlyFighters and 2 Fighters in sz19, round 3 : 7/10 hits
Yamamoto roll dice for 1 Battleship, 3 Carriers and 1 Cruiser in sz19, round 3 : 3/5 hits
1 Destroyer owned by the Americans , 1 Cruiser owned by the Yamamoto , 2 EarlyFighters owned by the Americans , 3 Carriers owned by the Yamamoto and 1 Battleship owned by the Yamamoto lost in sz19
Americans win with 4 Battleships, 1 Cruiser and 2 Fighters remaining. Battle score for attacker is 52
Casualties for Yamamoto: 1 Battleship, 3 Carriers, 1 Cruiser, 6 EarlyFighters and 1 Submarine
Casualties for Americans: 3 Carriers, 2 Destroyers and 2 EarlyFightersNon Combat Move - Americans
1 Fighter could not land in sz19 and was removed
1 Fighter moved from sz19 to Wake
1 Destroyer and 1 Submarine moved from sz46 to sz19
1 Infantry moved from sz19 to Wake
2 Artillerys moved from Midway to sz11
2 Infantry moved from Midway to sz11
2 Artillerys, 2 Infantry and 2 Transports moved from sz11 to sz19
2 Artillerys and 2 Infantry moved from sz19 to Wake
2 Tanks moved from N.Canada to Alaska
2 Artillerys and 5 Infantry moved from N.Canada to Anchorage
1 Infantry moved from Terrace to N.Canada
2 Tanks moved from Terrace to Anchorage
1 Artillery moved from Sanfrancisco to sz23
2 Infantry moved from Vegas to sz23
6 Infantry moved from Sanfrancisco to sz23
1 Artillery, 4 B.Transports and 8 Infantry moved from sz23 to sz25
1 Artillery and 8 Infantry moved from sz25 to Pearl Habour
1 Submarine moved from sz23 to sz25Place Units - Americans
2 Cruisers and 1 Destroyer placed in sz25
2 Fighters placed in Alaska
4 Fighters placed in DavaoTurn Complete - Americans
Americans collect 88 PUs; end with 88 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Masaharu
3 Infantry moved from Tientsin to Peking
2 Infantry moved from Korea to Tientsin
2 Tanks moved from Korea to Peking
1 Tank moved from Tientsin to E.Shansi
1 Submarine moved from sz16 to sz19
1 Destroyer moved from sz16 to sz19
2 Destroyers moved from sz3 to sz19
1 Submarine moved from sz3 to sz19
4 Infantry moved from N.Japan to sz16
1 B.Transport and 4 Infantry moved from sz16 to sz1
4 Infantry moved from sz1 to Vostok
3 Artillerys, 3 Infantry and 1 Tank moved from Quingdao to Ulaan Ude
3 Infantry moved from N.Japan to sz7
3 Infantry, 1 T.Boat and 1 Transport moved from sz7 to sz1
3 Infantry moved from sz1 to Vostok
1 Transport moved from sz2 to sz7
1 Infantry moved from N.Japan to sz7
1 Artillery moved from N.Japan to sz7
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1
1 Artillery moved from sz1 to Vostok
1 Infantry moved from sz1 to Vostok
1 EarlyFighter moved from Sukhalin to Vostok
1 Elite moved from Akina to N.Japan
1 Bomber moved from N.Japan to sz19
2 Transports moved from sz79 to sz15
2 Infantry moved from N.Japan to sz15
2 Infantry and 2 Transports moved from sz15 to sz1
1 Infantry moved from Ostrov to sz1
1 Artillery moved from Ostrov to sz1
3 Infantry moved from sz1 to Vostok
1 Artillery moved from sz1 to VostokPurchase Units - Masaharu
Masaharu buy 3 Destroyers and 1 Submarine; Remaining resources: 1 PUs;Combat - Masaharu
Battle in sz19
Masaharu attack with 1 Bomber, 3 Destroyers and 2 Submarines
Americans defend with 4 Battleships, 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
Masaharu roll dice for 2 Submarines in sz19, round 1 : 1/2 hits
Americans roll dice for 1 Submarine in sz19, round 1 : 0/1 hits
Masaharu roll dice for 1 Bomber and 3 Destroyers in sz19, round 1 : 1/4 hits
Americans roll dice for 4 Battleships, 1 Cruiser, 1 Destroyer and 2 Transports in sz19, round 1 : 3/8 hits
1 Destroyer owned by the Masaharu , 2 Battleships owned by the Americans and 2 Submarines owned by the Masaharu lost in sz19
Americans roll dice for 1 Submarine in sz19, round 2 : 0/1 hits
Masaharu roll dice for 1 Bomber and 2 Destroyers in sz19, round 2 : 1/3 hits
Americans roll dice for 2 Battleships, 1 Cruiser, 1 Destroyer and 2 Transports in sz19, round 2 : 4/6 hits
2 Destroyers owned by the Masaharu , 1 Battleship owned by the Americans and 1 Bomber owned by the Masaharu lost in sz19
Americans win with 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 10
Casualties for Americans: 3 Battleships
Casualties for Masaharu: 1 Bomber, 3 Destroyers and 2 Submarines
Battle in Ulaan Ude
Masaharu attack with 3 Artillerys, 3 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 3 Artillerys, 3 Infantry and 1 Tank in Ulaan Ude, round 1 : 2/7 hits
Russians roll dice for 1 Infantry in Ulaan Ude, round 1 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Ulaan Ude
Masaharu win, taking Ulaan Ude from Russians with 3 Artillerys, 2 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu
1 Artillery moved from Kamchatka to PalanaPlace Units - Masaharu
3 Destroyers and 1 Submarine placed in sz16Turn Complete - Masaharu
Masaharu collect 32 PUs; end with 33 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Russians
2 Infantry moved from Kyzal to Ulaan Ude
5 Tanks moved from Kaask to Ulaan Ude
1 Artillery moved from Ustkut to Irkutsk
1 Artillery moved from Ustkut to Angarsk
3 Infantry moved from Ustkut to Angarsk
3 Infantry moved from Ustkut to Irkutsk
1 Artillery moved from Ustkut to Ulaan Ude
2 Tanks moved from Ustkut to Ulaan Ude
1 Tank moved from Tulun to Ulaan UdePurchase Units - Russians
Russians buy 6 Infantry, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Irkutsk
Russians attack with 1 Artillery and 3 Infantry
Hisaichi defend with 2 Elites
Russians roll dice for 1 Artillery and 3 Infantry in Irkutsk, round 1 : 1/4 hits
Hisaichi roll dice for 2 Elites in Irkutsk, round 1 : 1/2 hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Russians lost in Irkutsk
Russians roll dice for 1 Artillery and 2 Infantry in Irkutsk, round 2 : 1/3 hits
Hisaichi roll dice for 1 Elite in Irkutsk, round 2 : 0/1 hits
1 Elite owned by the Hisaichi lost in Irkutsk
Russians win, taking Irkutsk from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Elites
Casualties for Russians: 1 Infantry
Battle in Angarsk
Russians attack with 1 Artillery and 3 Infantry
Hisaichi defend with 2 Elites
Russians roll dice for 1 Artillery and 3 Infantry in Angarsk, round 1 : 2/4 hits
Hisaichi roll dice for 2 Elites in Angarsk, round 1 : 2/2 hits
2 Elites owned by the Hisaichi and 2 Infantry owned by the Russians lost in Angarsk
Russians win, taking Angarsk from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Elites
Casualties for Russians: 2 Infantry
Battle in Ulaan Ude
Russians attack with 1 Artillery, 2 Infantry and 8 Tanks
Masaharu defend with 3 Artillerys, 2 Infantry and 1 Tank
Russians roll dice for 1 Artillery, 2 Infantry and 8 Tanks in Ulaan Ude, round 1 : 4/11 hits
Masaharu roll dice for 3 Artillerys, 2 Infantry and 1 Tank in Ulaan Ude, round 1 : 1/6 hits
2 Artillerys owned by the Masaharu , 1 Infantry owned by the Russians and 2 Infantry owned by the Masaharu lost in Ulaan Ude
Russians roll dice for 1 Artillery, 1 Infantry and 8 Tanks in Ulaan Ude, round 2 : 4/10 hits
Masaharu roll dice for 1 Artillery and 1 Tank in Ulaan Ude, round 2 : 0/2 hits
1 Artillery owned by the Masaharu and 1 Tank owned by the Masaharu lost in Ulaan Ude
Russians win, taking Ulaan Ude from Masaharu with 1 Artillery, 1 Infantry and 8 Tanks remaining. Battle score for attacker is 19
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 3 Artillerys, 2 Infantry and 1 TankNon Combat Move - Russians
1 Artillery and 4 Infantry moved from Bratsk to Ustkut
1 Infantry moved from Kaask to Tulun
4 Infantry moved from Achinsk to KrasnoyarskPlace Units - Russians
4 Infantry and 2 Marines placed in Kaask
2 Infantry and 2 Tanks placed in AchinskTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Fighter moved from Manila to sz73
1 Fighter moved from Manila to sz73
2 Artillerys moved from Hainan to sz67
2 Infantry moved from Hainan to sz67
2 Artillerys, 2 Infantry and 2 Transports moved from sz67 to sz73
2 Infantry moved from sz73 to Thailand
2 Artillerys moved from sz73 to Thailand
3 Elites moved from Frenchindochina to Thailand
1 Infantry moved from N.French I. to Burma
Yamamoto take Burma from British
1 Infantry moved from N.French I. to Burma
1 Artillery moved from N.French I. to Burma
1 Tank moved from N.French I. to Burma
1 Tank moved from N.French I. to Thailand
4 Bombers moved from Iwo Jima to sz19
2 EarlyFighters moved from Marcus to sz19
2 Battleships moved from sz78 to sz72
1 Destroyer moved from sz78 to sz71
1 EarlyFighter moved from sz72 to sz71
1 EarlyFighter moved from sz72 to sz19
1 Tank moved from Fais to sz72
1 Artillery moved from Fais to sz72
1 Tank moved from Fais to Gaferut
1 Artillery, 1 Tank and 2 Transports moved from sz72 to sz71
1 Transport moved from sz72 to sz78
1 Artillery moved from sz71 to S
1 Tank moved from sz71 to S
1 B.Transport moved from sz67 to sz78
1 Transport moved from sz67 to sz74
2 Infantry moved from Manila to sz74
2 Infantry and 1 Transport moved from sz74 to sz68
2 Infantry moved from sz68 to Spralty
Yamamoto take Spralty from Americans
2 Artillerys moved from Quingdao to Vostok
1 Tank moved from Quingdao to Yakutsk
3 Infantry moved from Quingdao to VostokPurchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 3 Bunkers, 1 Infantry, 1 Marine and 2 NakajimaG5Ns; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz71
Yamamoto attack with 1 Destroyer, 1 EarlyFighter and 2 Transports
British defend with 1 Submarine
British roll dice for 1 Submarine in sz71, round 1 : 1/1 hits
Yamamoto roll dice for 1 Destroyer, 1 EarlyFighter and 2 Transports in sz71, round 1 : 0/2 hits
1 Destroyer owned by the Yamamoto lost in sz71
1 Submarine owned by the British Submerged
Yamamoto win with 1 EarlyFighter and 2 Transports remaining. Battle score for attacker is -8
Casualties for Yamamoto: 1 Destroyer
Battle in S
Yamamoto attack with 1 Artillery and 1 Tank
British defend with 1 Bomber; Americans defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Tank in S, round 1 : 0/2 hits
Americans roll dice for 1 Bomber and 1 Infantry in S, round 1 : 0/2 hits
Yamamoto roll dice for 1 Artillery and 1 Tank in S, round 2 : 0/2 hits
Americans roll dice for 1 Bomber and 1 Infantry in S, round 2 : 0/2 hits
Yamamoto roll dice for 1 Artillery and 1 Tank in S, round 3 : 0/2 hits
Americans roll dice for 1 Bomber and 1 Infantry in S, round 3 : 0/2 hits
Yamamoto roll dice for 1 Artillery and 1 Tank in S, round 4 : 0/2 hits
Americans roll dice for 1 Bomber and 1 Infantry in S, round 4 : 2/2 hits
1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in S
Americans win with 1 Bomber and 1 Infantry remaining. Battle score for attacker is -9
Casualties for Yamamoto: 1 Artillery and 1 Tank
Battle in sz73
Yamamoto attack with 2 Fighters and 2 Transports
British defend with 2 T.Boats
Yamamoto roll dice for 2 Fighters and 2 Transports in sz73, round 1 : 1/2 hits
British roll dice for 2 T.Boats in sz73, round 1 : 1/2 hits
1 T.Boat owned by the British and 1 Fighter owned by the Yamamoto lost in sz73
Yamamoto roll dice for 1 Fighter and 2 Transports in sz73, round 2 : 1/1 hits
British roll dice for 1 T.Boat in sz73, round 2 : 0/1 hits
1 T.Boat owned by the British lost in sz73
Yamamoto win with 1 Fighter and 2 Transports remaining. Battle score for attacker is 0
Casualties for British: 2 T.Boats
Casualties for Yamamoto: 1 Fighter
Battle in Thailand
Yamamoto attack with 2 Artillerys, 3 Elites, 2 Infantry and 1 Tank
British defend with 2 Artillerys and 5 Infantry
Yamamoto roll dice for 2 Artillerys, 3 Elites, 2 Infantry and 1 Tank in Thailand, round 1 : 3/8 hits
Dutch roll dice for 2 Artillerys and 5 Infantry in Thailand, round 1 : 4/7 hits
2 Artillerys owned by the Yamamoto , 3 Infantry owned by the British and 2 Infantry owned by the Yamamoto lost in Thailand
Yamamoto roll dice for 3 Elites and 1 Tank in Thailand, round 2 : 1/4 hits
Dutch roll dice for 2 Artillerys and 2 Infantry in Thailand, round 2 : 1/4 hits
1 Infantry owned by the British and 1 Elite owned by the Yamamoto lost in Thailand
Yamamoto roll dice for 2 Elites and 1 Tank in Thailand, round 3 : 2/3 hits
Dutch roll dice for 2 Artillerys and 1 Infantry in Thailand, round 3 : 0/3 hits
1 Infantry owned by the British and 1 Artillery owned by the British lost in Thailand
Yamamoto roll dice for 2 Elites and 1 Tank in Thailand, round 4 : 1/3 hits
Dutch roll dice for 1 Artillery in Thailand, round 4 : 1/1 hits
1 Artillery owned by the British and 1 Elite owned by the Yamamoto lost in Thailand
Yamamoto win, taking Thailand from Dutch with 1 Elite and 1 Tank remaining. Battle score for attacker is -2
Casualties for British: 2 Artillerys and 5 Infantry
Casualties for Yamamoto: 2 Artillerys, 2 Elites and 2 Infantry
Battle in sz19
Yamamoto attack with 4 Bombers and 3 EarlyFighters
Americans defend with 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
Yamamoto roll dice for 4 Bombers and 3 EarlyFighters in sz19, round 1 : 5/7 hits
Americans roll dice for 1 Battleship, 1 Cruiser, 1 Destroyer and 2 Transports in sz19, round 1 : 1/5 hits
1 Destroyer owned by the Americans , 2 Transports owned by the Americans , 1 Submarine owned by the Americans , 1 Cruiser owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz19
Yamamoto roll dice for 4 Bombers and 2 EarlyFighters in sz19, round 2 : 4/6 hits
Americans roll dice for 1 Battleship in sz19, round 2 : 1/1 hits
1 Battleship owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz19
Yamamoto win with 4 Bombers and 1 EarlyFighter remaining. Battle score for attacker is 40
Casualties for Yamamoto: 2 EarlyFighters
Casualties for Americans: 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Submarine and 2 TransportsNon Combat Move - Yamamoto
1 EarlyFighter moved from sz19 to Marcus
4 Bombers moved from sz19 to Iwo Jima
1 Carrier moved from sz72 to sz71
5 Infantry moved from Sian to Shangsi
1 Infantry moved from Tokyo to S.Japan
1 Infantry moved from Tokyo to Japan
1 Fighter moved from sz73 to sz71Place Units - Yamamoto
1 Bunker placed in Frenchindochina
1 Bunker placed in N.French I.
1 Bunker placed in Marcus
1 Infantry, 1 Marine and 2 NakajimaG5Ns placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 63 PUs; end with 63 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Chinese
3 Infantry moved from Sikang to W.Sian
6 Tanks moved from Sikang to SianPurchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 5 Infantry, 2 Marines and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sian
Chinese attack with 6 Tanks
Hisaichi defend with 2 Artillerys and 1 Tank
Chinese roll dice for 6 Tanks in Sian, round 1 : 3/6 hits
Hisaichi roll dice for 2 Artillerys and 1 Tank in Sian, round 1 : 1/3 hits
1 Tank owned by the Hisaichi , 2 Artillerys owned by the Hisaichi and 1 Tank owned by the Chinese lost in Sian
Chinese win, taking Sian from Hisaichi with 5 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Artillerys and 1 Tank
Casualties for Chinese: 1 Tank
Battle in W.Sian
Chinese attack with 3 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantry in W.Sian, round 1 : 1/3 hits
Hisaichi roll dice for 1 Infantry in W.Sian, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in W.Sian
Chinese win, taking W.Sian from Hisaichi with 3 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Artillery moved from S.Mongolia to Gansu
2 Infantry moved from S.Mongolia to Gansu
2 Tanks moved from Gobi to Gansu
6 Tanks moved from Xining to Gansu
1 Artillery and 1 Infantry moved from Ming Jong to Nancheng
2 Infantry moved from Quyan to Gobi
3 Infantry moved from Urumal to QuyanPlace Units - Chinese
1 Infantry, 2 Marines and 3 Tanks placed in Xining
4 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Hisaichi
1 Artillery moved from Hanan to Nanking
1 Infantry moved from Chunking to Hanan
4 Infantry moved from Hopeh to Shansi
2 Tanks moved from Shangsi to Shantung
1 Tank moved from Hongkong to Hankou
4 Infantry moved from Hongkong to Kwangtung
1 Fighter moved from Hongkong to Shantung
1 Infantry moved from Amursk to sz1
1 Tank moved from Amursk to sz1
1 Tank moved from sz1 to Yakutsk
1 Infantry moved from sz1 to Yakutsk
1 Infantry moved from Vostok to Yakutsk
2 Tanks moved from Vostok to Yakutsk
6 Infantry moved from Seoul to Manchuria
1 Elite moved from Seoul to sz79
1 Tank moved from Seoul to sz79
1 Elite, 1 Tank and 1 Transport moved from sz79 to sz67
1 Tank moved from sz67 to N.French I.
1 Elite moved from sz67 to N.French I.
3 EarlyFighters moved from Belogorsk to Shantung
1 Fighter moved from Amursk to Yakutsk
1 B.Transport moved from sz79 to sz74
2 Tanks moved from Formosa to sz74
2 Transports moved from sz79 to sz74
3 Artillerys moved from Formosa to sz74
2 Tanks moved from sz74 to Shantung
3 Artillerys moved from sz74 to ShantungPurchase Units - Hisaichi
Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
Hisaichi buy 7 Infantry, 2 L.Fighters, 1 NakajimaG5N and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - Hisaichi
3 Bombers moved from Kwangsi to ShantungPlace Units - Hisaichi
4 Infantry placed in Hongkong
1 Infantry, 1 L.Fighter and 1 Tank placed in Amursk
2 Infantry, 1 L.Fighter and 1 NakajimaG5N placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Dutch
7 Infantry moved from Phuket to Thailand
3 Artillerys moved from Phuket to Thailand
2 Infantry moved from Malaya to Thailand
2 Tanks moved from Malaya to Thailand
2 Tanks moved from Phuket to Thailand
2 Fighters moved from S.Borneo to sz68
1 Fighter moved from S.Borneo to sz73
2 Artillerys moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
2 Artillerys, 2 Infantry and 2 Transports moved from sz60 to sz69
2 Artillerys and 2 Infantry moved from sz69 to Spralty
1 Fighter moved from Phuket to sz67
1 Fighter moved from Phuket to sz73Purchase Units - Dutch
Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial
Dutch buy 3 EarlyFighters and 6 Infantry; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz68
Dutch attack with 2 Fighters
Yamamoto defend with 1 Transport
Dutch roll dice for 2 Fighters in sz68, round 1 : 1/2 hits
Yamamoto roll dice for 1 Transport in sz68, round 1 : 0/1 hits
1 Transport owned by the Yamamoto lost in sz68
Dutch win with 2 Fighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in sz73
Dutch attack with 2 Fighters
Yamamoto defend with 2 Transports
Dutch roll dice for 2 Fighters in sz73, round 1 : 0/2 hits
Yamamoto roll dice for 2 Transports in sz73, round 1 : 1/2 hits
1 Fighter owned by the Dutch lost in sz73
Dutch roll dice for 1 Fighter in sz73, round 2 : 0/1 hits
Yamamoto roll dice for 2 Transports in sz73, round 2 : 0/2 hits
Dutch roll dice for 1 Fighter in sz73, round 3 : 0/1 hits
Yamamoto roll dice for 2 Transports in sz73, round 3 : 0/2 hits
Dutch roll dice for 1 Fighter in sz73, round 4 : 1/1 hits
Yamamoto roll dice for 2 Transports in sz73, round 4 : 1/2 hits
1 Fighter owned by the Dutch and 1 Transport owned by the Yamamoto lost in sz73
Yamamoto win with 1 Transport remaining. Battle score for attacker is -14
Casualties for Yamamoto: 1 Transport
Casualties for Dutch: 2 Fighters
Battle in sz67
Dutch attack with 1 Fighter
Hisaichi defend with 1 Transport
Dutch roll dice for 1 Fighter in sz67, round 1 : 1/1 hits
Hisaichi roll dice for 1 Transport in sz67, round 1 : 0/1 hits
1 Transport owned by the Hisaichi lost in sz67
Dutch win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Transport
Battle in Thailand
Dutch attack with 3 Artillerys, 9 Infantry and 4 Tanks
Yamamoto defend with 1 Elite and 1 Tank
Dutch roll dice for 3 Artillerys, 9 Infantry and 4 Tanks in Thailand, round 1 : 3/16 hits
Yamamoto roll dice for 1 Elite and 1 Tank in Thailand, round 1 : 1/2 hits
1 Tank owned by the Yamamoto , 1 Elite owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Thailand
Dutch win, taking Thailand from Yamamoto with 3 Artillerys, 8 Infantry and 4 Tanks remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Elite and 1 Tank
Casualties for Dutch: 1 Infantry
Battle in Spralty
Dutch attack with 2 Artillerys and 2 Infantry
Yamamoto defend with 2 Infantry
Dutch roll dice for 2 Artillerys and 2 Infantry in Spralty, round 1 : 3/4 hits
Yamamoto roll dice for 2 Infantry in Spralty, round 1 : 1/2 hits
2 Infantry owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Spralty
Dutch win, taking Spralty from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantry
Casualties for Dutch: 1 InfantryNon Combat Move - Dutch
1 Fighter moved from sz67 to Phuket
2 Fighters moved from sz68 to Phuket
1 Artillery moved from New Guinea to N.G
1 Infantry moved from New Guinea to N.GPlace Units - Dutch
6 Infantry placed in Phuket
3 EarlyFighters placed in S.BorneoTurn Complete - Dutch
Dutch collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - British
1 Artillery and 7 Infantry moved from Bengal to Burma
1 Artillery moved from W.Chunking to Chunking
2 Infantry moved from W.Chunking to Chunking
1 Artillery moved from W.Chunking to N.Chunking
1 Infantry moved from W.Chunking to N.Chunking
1 Tank moved from Bengal to N.Chunking
1 Tank moved from W.Chunking to Burma
2 Infantry moved from Nepal to Bengal
1 Artillery moved from S.Tibet to Bengal
1 Infantry moved from W.Tibet to S.Tibet
1 B.Transport moved from sz66 to sz64
4 Infantry moved from E.India to sz64
4 Infantry moved from sz64 to Burma
1 Infantry moved from Phuket to Thailand
6 Infantry moved from Malaya to Thailand
1 Submarine moved from sz71 to sz78
1 Bomber moved from S to sz78
2 Infantry moved from Moresby to sz49
2 Cruisers and 2 Infantry moved from sz49 to sz45
1 Infantry moved from sz45 to Ifalk
Americans take Ifalk from Yamamoto
1 Infantry moved from sz45 to Phonpei
Americans take Phonpei from Yamamoto
1 Bomber moved from Choiseoul to sz73
1 Infantry moved from Wake to sz20
1 Infantry and 1 Transport moved from sz20 to sz40
1 Infantry and 1 Transport moved from sz40 to sz42
1 Infantry moved from sz42 to Buala
1 Infantry moved from Choiseoul to Buala
2 Infantry moved from Terrace to sz6
2 Cruisers, 1 Destroyer and 2 Infantry moved from sz6 to sz4
2 Infantry moved from sz4 to PalanaPurchase Units - British
Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
British buy 3 Cruisers, 1 Fighter, 6 Infantry, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in sz73
British attack with 1 Bomber
Yamamoto defend with 1 Transport
British roll dice for 1 Bomber in sz73, round 1 : 1/1 hits
Yamamoto roll dice for 1 Transport in sz73, round 1 : 0/1 hits
1 Transport owned by the Yamamoto lost in sz73
British win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in sz78
British attack with 1 Bomber and 1 Submarine
Yamamoto defend with 1 B.Transport and 1 Transport
British roll dice for 1 Submarine in sz78, round 1 : 0/1 hits
British roll dice for 1 Bomber in sz78, round 1 : 1/1 hits
Yamamoto roll dice for 1 B.Transport and 1 Transport in sz78, round 1 : 0/2 hits
1 Transport owned by the Yamamoto lost in sz78
British roll dice for 1 Submarine in sz78, round 2 : 0/1 hits
British roll dice for 1 Bomber in sz78, round 2 : 1/1 hits
Yamamoto roll dice for 1 B.Transport in sz78, round 2 : 1/1 hits
1 Submarine owned by the British and 1 B.Transport owned by the Yamamoto lost in sz78
British win with 1 Bomber remaining. Battle score for attacker is 8
Casualties for British: 1 Submarine
Casualties for Yamamoto: 1 B.Transport and 1 Transport
Battle in N.Chunking
British attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Chunking, round 1 : 0/3 hits
Hisaichi roll dice for 1 Infantry in N.Chunking, round 1 : 0/1 hits
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.Chunking, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in N.Chunking, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the British lost in N.Chunking
British win, taking N.Chunking from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Infantry
Battle in Burma
British attack with 1 Artillery, 11 Infantry and 1 Tank
Yamamoto defend with 1 Artillery, 2 Infantry and 1 Tank
British roll dice for 1 Artillery, 11 Infantry and 1 Tank in Burma, round 1 : 3/13 hits
Yamamoto roll dice for 1 Artillery, 2 Infantry and 1 Tank in Burma, round 1 : 1/4 hits
1 Artillery owned by the Yamamoto , 1 Infantry owned by the British and 2 Infantry owned by the Yamamoto lost in Burma
British roll dice for 1 Artillery, 10 Infantry and 1 Tank in Burma, round 2 : 3/12 hits
Yamamoto roll dice for 1 Tank in Burma, round 2 : 1/1 hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Burma
British win, taking Burma from Yamamoto with 1 Artillery, 9 Infantry and 1 Tank remaining. Battle score for attacker is 9
Casualties for British: 2 Infantry
Casualties for Yamamoto: 1 Artillery, 2 Infantry and 1 Tank
Battle in Chunking
British attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantry in Chunking, round 1 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Chunking, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Chunking
British win, taking Chunking from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Palana
British attack with 2 Infantry
Masaharu defend with 1 Artillery
British roll dice for 2 Cruisers in Palana, round 1 : 0/2 hits
British roll dice for 2 Infantry in Palana, round 1 : 0/2 hits
Masaharu roll dice for 1 Artillery in Palana, round 1 : 0/1 hits
British roll dice for 2 Infantry in Palana, round 2 : 0/2 hits
Masaharu roll dice for 1 Artillery in Palana, round 2 : 0/1 hits
British roll dice for 2 Infantry in Palana, round 3 : 0/2 hits
Masaharu roll dice for 1 Artillery in Palana, round 3 : 1/1 hits
1 Infantry owned by the British lost in Palana
British roll dice for 1 Infantry in Palana, round 4 : 0/1 hits
Masaharu roll dice for 1 Artillery in Palana, round 4 : 0/1 hits
British roll dice for 1 Infantry in Palana, round 5 : 0/1 hits
Masaharu roll dice for 1 Artillery in Palana, round 5 : 0/1 hits
British roll dice for 1 Infantry in Palana, round 6 : 0/1 hits
Masaharu roll dice for 1 Artillery in Palana, round 6 : 1/1 hits
1 Infantry owned by the British lost in Palana
Masaharu win with 1 Artillery remaining. Battle score for attacker is -4
Casualties for British: 2 InfantryNon Combat Move - British
1 Bomber moved from sz73 to Phuket
1 Bomber moved from sz78 to Spralty
1 Infantry moved from W.Borneo to S.Borneo
1 Infantry moved from Borneo to W.Borneo
1 Infantry moved from New Guinea to MoresbyPlace Units - British
1 Transport placed in sz6
1 Marine and 1 Tank placed in Janeca
3 Cruisers placed in sz49
1 Fighter placed in Calcutta
6 Infantry placed in MalayaTurn Complete - British
British collect 66 PUs; end with 66 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Anzac
3 Tanks moved from E.Australia to sz37
4 Infantry moved from E.Australia to sz37
1 Infantry moved from E.Australia to sz37
1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 1 EarlyFighter, 4 Infantry, 2 Submarines, 3 Tanks and 3 Transports moved from sz37 to sz42
3 Tanks moved from sz42 to Choiseoul
4 Infantry moved from sz42 to Choiseoul
1 EarlyFighter moved from Taka to sz42
2 EarlyFighters moved from Taka to Choiseoul
1 Infantry and 1 T.Boat moved from sz37 to sz41
1 Infantry moved from sz41 to Honiara
2 Artillerys moved from E.Australia to Townsville
4 Infantry moved from E.Australia to TownsvillePurchase Units - Anzac
Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
Anzac buy 1 Bomber and 1 L.Fighter; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Bomber and 1 L.Fighter placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Americans
3 Destroyers moved from sz20 to sz42
4 Fighters moved from Davao to sz72
1 Fighter moved from Wake to sz72
2 Artillerys moved from Pearl Habour to sz25
1 Artillery moved from Kuhuli to sz25
1 Infantry moved from Kuhuli to sz25
9 Infantry moved from Pearl Habour to sz25
3 Artillerys, 4 B.Transports, 2 Cruisers, 1 Destroyer, 10 Infantry and 1 Submarine moved from sz25 to sz20
10 Infantry moved from sz20 to Wake
3 Artillerys moved from sz20 to Wake
2 Fighters moved from Alaska to PalanaPurchase Units - Americans
Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
Americans buy 2 B29s, 4 Fighters and 2 Transports; Remaining resources: 0 PUs;Combat - Americans
Battle in sz72
Americans attack with 5 Fighters
Yamamoto defend with 2 Battleships
Americans roll dice for 5 Fighters in sz72, round 1 : 2/5 hits
Units damaged: 2 Battleships owned by the Yamamoto
Yamamoto roll dice for 2 Battleships in sz72, round 1 : 2/2 hits
2 Fighters owned by the Americans lost in sz72
Americans roll dice for 3 Fighters in sz72, round 2 : 1/3 hits
Yamamoto roll dice for 2 Battleships in sz72, round 2 : 1/2 hits
1 Fighter owned by the Americans and 1 Battleship owned by the Yamamoto lost in sz72
Americans roll dice for 2 Fighters in sz72, round 3 : 1/2 hits
Yamamoto roll dice for 1 Battleship in sz72, round 3 : 1/1 hits
1 Fighter owned by the Americans and 1 Battleship owned by the Yamamoto lost in sz72
Americans win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for Yamamoto: 2 Battleships
Casualties for Americans: 4 Fighters
Battle in Palana
Americans attack with 2 Fighters
Masaharu defend with 1 Artillery
Americans roll dice for 2 Fighters in Palana, round 1 : 2/2 hits
Masaharu roll dice for 1 Artillery in Palana, round 1 : 0/1 hits
1 Artillery owned by the Masaharu lost in Palana
Americans win with 2 Fighters remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 ArtilleryNon Combat Move - Americans
2 Fighters moved from Palana to Attla
2 Artillerys, 5 Infantry and 2 Tanks moved from Anchorage to Alaska
1 Infantry moved from N.Canada to Anchorage
1 Fighter moved from sz72 to DavaoPlace Units - Americans
4 Fighters placed in Davao
2 Transports placed in sz4
2 B29s placed in Pearl HabourTurn Complete - Americans
Americans collect 90 PUs; end with 90 PUs total -
I cant post the turn so I saved it and will wait until ‘they’ clear my upload box. will post it as an attachment when cleared. :mrgreen:
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masaharu end of turn attached
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :4
Combat Move - Russians
1 Artillery and 2 Infantry moved from Irkutsk to Quingdao
1 Tank moved from Ulaan Ude to Jinan
1 Tank moved from Jinan to Quingdao
1 Artillery, 1 Infantry and 7 Tanks moved from Ulaan Ude to QuingdaoPurchase Units - Russians
Trigger RussiansSpecial: Russians has their production frontier changed to: RussiansFrontierSpecial
Russians buy 6 Infantry, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Quingdao
Russians attack with 2 Artillerys, 3 Infantry and 8 Tanks
Yamamoto defend with 1 Infantry; Masaharu defend with 2 Artillerys, 1 EarlyFighter and 11 Infantry
Russians roll dice for 2 Artillerys, 3 Infantry and 8 Tanks in Quingdao, round 1 : 5/13 hits
Masaharu roll dice for 2 Artillerys, 1 EarlyFighter and 12 Infantry in Quingdao, round 1 : 2/15 hits
2 Infantry owned by the Russians , 1 Infantry owned by the Yamamoto and 4 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 2 Artillerys, 1 Infantry and 8 Tanks in Quingdao, round 2 : 3/11 hits
Masaharu roll dice for 2 Artillerys, 1 EarlyFighter and 7 Infantry in Quingdao, round 2 : 1/10 hits
1 Infantry owned by the Russians and 3 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 2 Artillerys and 8 Tanks in Quingdao, round 3 : 5/10 hits
Masaharu roll dice for 2 Artillerys, 1 EarlyFighter and 4 Infantry in Quingdao, round 3 : 6/7 hits
1 Artillery owned by the Masaharu , 4 Tanks owned by the Russians , 2 Artillerys owned by the Russians and 4 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 4 Tanks in Quingdao, round 4 : 3/4 hits
Masaharu roll dice for 1 Artillery and 1 EarlyFighter in Quingdao, round 4 : 1/2 hits
1 Artillery owned by the Masaharu , 1 Tank owned by the Russians and 1 EarlyFighter owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 3 Tanks remaining. Battle score for attacker is 1
Casualties for Russians: 2 Artillerys, 3 Infantry and 5 Tanks
Casualties for Yamamoto: 1 Infantry
Casualties for Masaharu: 2 Artillerys, 1 EarlyFighter and 11 InfantryNon Combat Move - Russians
1 Artillery moved from Angarsk to Irkutsk
1 Artillery and 4 Infantry moved from Ustkut to Irkutsk
1 Infantry moved from Tulun to Ulaan Ude
4 Infantry and 2 Marines moved from Kaask to Tulun
4 Infantry moved from Krasnoyarsk to Bratsk
2 Infantry moved from Achinsk to Krasnoyarsk
2 Tanks moved from Achinsk to BratskPlace Units - Russians
6 Infantry placed in Kaask
2 Marines and 2 Tanks placed in AchinskTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Tank moved from Yakutsk to Angarsk
1 Infantry moved from Vostok to Angarsk
1 Artillery moved from Vostok to Angarsk
1 Infantry moved from Manila to Mindor
1 EarlyFighter moved from sz71 to Mindor
1 Bomber moved from Iwo Jima to Mindor
1 Fighter moved from sz71 to sz45
2 Bombers moved from Iwo Jima to sz45
1 NakajimaG5N moved from Tokyo to sz45
1 NakajimaG5N moved from Tokyo to Phonpei
1 Bomber moved from Iwo Jima to Ifalk
1 Tank moved from Gaferut to Ifalk
1 Infantry moved from Lasap to Phonpei
1 Artillery moved from Pikelot to Lasap
2 Transports moved from sz71 to sz78
2 Infantry moved from S.Japan to sz78
1 Artillery moved from S.Japan to sz78
1 Tank moved from S.Japan to sz78
2 Infantry moved from sz78 to Bonin
1 Tank moved from sz78 to Bonin
1 Artillery moved from sz78 to Bonin
1 EarlyFighter moved from Marcus to sz45Purchase Units - Yamamoto
Yamamoto buy 1 Cruiser, 1 Destroyer, 2 Infantry, 1 L.Fighter, 1 NakajimaG5N, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Phonpei
Yamamoto attack with 1 Infantry and 1 NakajimaG5N
British defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 NakajimaG5N in Phonpei, round 1 : 1/2 hits
Americans roll dice for 1 Infantry in Phonpei, round 1 : 0/1 hits
1 Infantry owned by the British lost in Phonpei
Yamamoto win, taking Phonpei from Americans with 1 Infantry and 1 NakajimaG5N remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Angarsk
Yamamoto attack with 1 Artillery, 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Angarsk, round 1 : 0/3 hits
Russians roll dice for 1 Infantry in Angarsk, round 1 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Angarsk
Yamamoto roll dice for 1 Artillery and 1 Tank in Angarsk, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Angarsk, round 2 : 1/1 hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Russians lost in Angarsk
Yamamoto win, taking Angarsk from Russians with 1 Tank remaining. Battle score for attacker is -4
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Ifalk
Yamamoto attack with 1 Bomber and 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 1 Bomber and 1 Tank in Ifalk, round 1 : 1/2 hits
Americans roll dice for 1 Infantry in Ifalk, round 1 : 0/1 hits
1 Infantry owned by the British lost in Ifalk
Yamamoto win, taking Ifalk from Americans with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Mindor
Yamamoto attack with 1 Bomber, 1 EarlyFighter and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Bomber, 1 EarlyFighter and 1 Infantry in Mindor, round 1 : 2/3 hits
Americans roll dice for 1 Infantry in Mindor, round 1 : 0/1 hits
1 Infantry owned by the Americans lost in Mindor
Yamamoto win, taking Mindor from Americans with 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in sz45
Yamamoto attack with 2 Bombers, 1 EarlyFighter, 1 Fighter and 1 NakajimaG5N
British defend with 2 Cruisers
Yamamoto roll dice for 2 Bombers, 1 EarlyFighter, 1 Fighter and 1 NakajimaG5N in sz45, round 1 : 5/5 hits
British roll dice for 2 Cruisers in sz45, round 1 : 1/2 hits
2 Cruisers owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz45
Yamamoto win with 2 Bombers, 1 Fighter and 1 NakajimaG5N remaining. Battle score for attacker is 12
Casualties for British: 2 Cruisers
Casualties for Yamamoto: 1 EarlyFighterNon Combat Move - Yamamoto
1 NakajimaG5N moved from Phonpei to Iwo Jima
1 NakajimaG5N moved from sz45 to Iwo Jima
2 Bombers moved from sz45 to Iwo Jima
1 Bomber moved from Mindor to Iwo Jima
1 Bomber moved from Ifalk to Iwo Jima
1 Fighter moved from sz45 to sz71
1 EarlyFighter moved from Mindor to sz71Place Units - Yamamoto
1 Cruiser, 1 Destroyer and 1 Transport placed in sz78
2 Infantry, 1 L.Fighter, 1 NakajimaG5N and 1 Tank placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Chinese
3 Infantry moved from W.Sian to Hanan
1 Artillery and 1 Infantry moved from Gansu to N.Shangsi
1 Tank moved from Sian to Hanan
1 Tank moved from Sian to Nanking
3 Tanks moved from Sian to Shangsi
8 Tanks moved from Gansu to Shangsi
1 Infantry moved from Gansu to ShangsiPurchase Units - Chinese
Chinese buy 6 Infantry, 1 Marine and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in N.Shangsi
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 1 : 1/2 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 1 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hanan
Chinese attack with 3 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 3 Infantry and 1 Tank in Hanan, round 1 : 0/4 hits
Hisaichi roll dice for 1 Infantry in Hanan, round 1 : 1/1 hits
1 Infantry owned by the Chinese lost in Hanan
Chinese roll dice for 2 Infantry and 1 Tank in Hanan, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Hanan, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hanan
Chinese win, taking Hanan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantry
Battle in Shangsi
Chinese attack with 1 Infantry and 11 Tanks
Yamamoto defend with 5 Infantry
Chinese roll dice for 1 Infantry and 11 Tanks in Shangsi, round 1 : 6/12 hits
Hisaichi roll dice for 5 Infantry in Shangsi, round 1 : 2/5 hits
5 Infantry owned by the Yamamoto , 1 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 10 Tanks remaining. Battle score for attacker is 3
Casualties for Yamamoto: 5 Infantry
Casualties for Chinese: 1 Infantry and 1 Tank
Battle in Nanking
Chinese attack with 1 Tank
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 Tank in Nanking, round 1 : 0/1 hits
Hisaichi roll dice for 1 Artillery in Nanking, round 1 : 1/1 hits
1 Tank owned by the Chinese lost in Nanking
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -5
Casualties for Chinese: 1 TankNon Combat Move - Chinese
1 Infantry moved from Szechwan to Sian
3 Tanks moved from Xining to Gansu
1 Artillery and 1 Infantry moved from Nancheng to Sikang
1 Infantry and 2 Marines moved from Xining to Tsingnan
2 Infantry moved from Gobi to Tsingnan
3 Infantry moved from Quyan to Gobi
4 Infantry moved from Urumal to QuyanPlace Units - Chinese
5 Infantry and 1 Marine placed in Xining
1 Infantry and 3 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Hisaichi
1 Tank moved from Amursk to Quingdao
3 Infantry moved from Belogorsk to Quingdao
1 Artillery moved from Belogorsk to Quingdao
1 L.Fighter moved from Amursk to Shangsi
3 Bombers moved from Shantung to Shangsi
3 EarlyFighters moved from Shantung to Shangsi
1 Fighter moved from Shantung to Shangsi
4 Infantry moved from Shansi to Shangsi
2 Tanks moved from Shantung to Shangsi
3 Artillerys moved from Shantung to Nanking
2 Tanks moved from Shantung to Hankou
4 Infantry moved from Kwangtung to Kiangsi
4 Infantry moved from Hongkong to Macau
3 Infantry moved from Manchuria to Hsingan
3 Infantry moved from Manchuria to Belogorsk
1 Infantry moved from Amursk to Belogorsk
2 Infantry moved from Yakutsk to Magadan
1 Tank moved from Yakutsk to Ustkut
Hisaichi take Ustkut from Russians
2 Tanks moved from Yakutsk to Belogorsk
1 Fighter moved from Yakutsk to Quingdao
1 NakajimaG5N moved from Seoul to Shangsi
1 L.Fighter moved from Seoul to Shangsi
1 Transport moved from sz74 to sz79
2 Infantry moved from Seoul to sz79
2 Infantry and 1 Transport moved from sz79 to sz74
2 Infantry moved from sz74 to Fukien
1 B.Transport moved from sz74 to sz79
2 Transports moved from sz74 to sz15
1 Transport moved from sz74 to sz79Purchase Units - Hisaichi
Hisaichi buy 1 Destroyer, 11 Infantry, 1 NakajimaG5N and 1 Submarine; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Quingdao
Hisaichi attack with 1 Artillery, 1 Fighter, 3 Infantry and 1 Tank
Russians defend with 3 Tanks
Hisaichi roll dice for 1 Artillery, 1 Fighter, 3 Infantry and 1 Tank in Quingdao, round 1 : 0/6 hits
Russians roll dice for 3 Tanks in Quingdao, round 1 : 2/3 hits
2 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Quingdao, round 2 : 2/4 hits
Russians roll dice for 3 Tanks in Quingdao, round 2 : 3/3 hits
1 Infantry owned by the Hisaichi , 1 Tank owned by the Hisaichi , 2 Tanks owned by the Russians and 1 Artillery owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 1 Fighter in Quingdao, round 3 : 1/1 hits
Russians roll dice for 1 Tank in Quingdao, round 3 : 1/1 hits
1 Tank owned by the Russians and 1 Fighter owned by the Hisaichi lost in Quingdao
Russians win with no units remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 Artillery, 1 Fighter, 3 Infantry and 1 Tank
Casualties for Russians: 3 Tanks
Battle in Shangsi
Hisaichi attack with 3 Bombers, 3 EarlyFighters, 1 Fighter, 4 Infantry, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks
Chinese defend with 10 Tanks
Hisaichi roll dice for 3 Bombers, 3 EarlyFighters, 1 Fighter, 4 Infantry, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Shangsi, round 1 : 8/16 hits
Chinese roll dice for 10 Tanks in Shangsi, round 1 : 5/10 hits
4 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Hisaichi and 8 Tanks owned by the Chinese lost in Shangsi
Hisaichi roll dice for 3 Bombers, 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Shangsi, round 2 : 6/11 hits
Chinese roll dice for 2 Tanks in Shangsi, round 2 : 0/2 hits
2 Tanks owned by the Chinese lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 3 Bombers, 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks remaining. Battle score for attacker is 34
Casualties for Hisaichi: 1 EarlyFighter and 4 Infantry
Casualties for Chinese: 10 TanksNon Combat Move - Hisaichi
1 NakajimaG5N moved from Shangsi to Shantung
3 Bombers moved from Shangsi to Hsingan
1 Fighter moved from Shangsi to Shantung
1 EarlyFighter moved from Shangsi to Shantung
1 L.Fighter moved from Shangsi to Shansi
1 L.Fighter moved from Shangsi to Shansi
1 EarlyFighter moved from Shangsi to Shansi
1 Transport moved from sz1 to sz79Place Units - Hisaichi
1 Destroyer and 1 Submarine placed in sz79
5 Infantry and 1 NakajimaG5N placed in Hongkong
3 Infantry placed in Amursk
3 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Dutch
1 Artillery moved from Thailand to Frenchindochina
2 Infantry moved from Thailand to Frenchindochina
1 Tank moved from Thailand to Frenchindochina
2 Artillerys, 6 Infantry and 3 Tanks moved from Thailand to N.French I.
3 EarlyFighters moved from S.Borneo to sz71
3 Fighters moved from Phuket to sz71
1 Infantry moved from Celebs to sz69
1 Artillery moved from Spralty to sz69
1 Artillery and 1 Infantry moved from Spralty to sz69
2 Artillerys, 2 Infantry and 2 Transports moved from sz69 to sz68
1 Artillery moved from sz68 to Mindor
1 Artillery moved from sz68 to Manila
Americans take Manila from Yamamoto
1 Infantry moved from sz68 to Mindor
1 Infantry moved from sz68 to ManilaPurchase Units - Dutch
Dutch buy 3 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz71
Dutch attack with 3 EarlyFighters and 3 Fighters
Yamamoto defend with 1 Carrier, 1 EarlyFighter and 1 Fighter
Dutch roll dice for 3 EarlyFighters and 3 Fighters in sz71, round 1 : 3/6 hits
Yamamoto roll dice for 1 Carrier, 1 EarlyFighter and 1 Fighter in sz71, round 1 : 1/3 hits
1 Fighter owned by the Yamamoto , 1 EarlyFighter owned by the Dutch , 1 Carrier owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz71
Dutch win with 2 EarlyFighters and 3 Fighters remaining. Battle score for attacker is 24
Casualties for Yamamoto: 1 Carrier, 1 EarlyFighter and 1 Fighter
Casualties for Dutch: 1 EarlyFighter
Battle in N.French I.
Dutch attack with 2 Artillerys, 6 Infantry and 3 Tanks
Hisaichi defend with 1 Elite and 1 Tank; Yamamoto defend with 1 Bunker
Dutch roll dice for 2 Artillerys, 6 Infantry and 3 Tanks in N.French I., round 1 : 7/11 hits
Yamamoto roll dice for 1 Bunker, 1 Elite and 1 Tank in N.French I., round 1 : 1/3 hits
1 Tank owned by the Hisaichi , 1 Elite owned by the Hisaichi , 1 Bunker owned by the Yamamoto and 1 Infantry owned by the Dutch lost in N.French I.
Dutch win, taking N.French I. from Yamamoto with 2 Artillerys, 5 Infantry and 3 Tanks remaining. Battle score for attacker is 13
Casualties for Hisaichi: 1 Elite and 1 Tank
Casualties for Yamamoto: 1 Bunker
Casualties for Dutch: 1 Infantry
Battle in Frenchindochina
Dutch attack with 1 Artillery, 2 Infantry and 1 Tank
Yamamoto defend with 1 Bunker
Dutch roll dice for 1 Artillery, 2 Infantry and 1 Tank in Frenchindochina, round 1 : 1/4 hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 1 : 0/1 hits
Dutch roll dice for 1 Artillery, 2 Infantry and 1 Tank in Frenchindochina, round 2 : 0/4 hits
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Frenchindochina
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 3 : 0/3 hits
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 3 : 0/1 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 4 : 0/3 hits
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 4 : 0/1 hits
Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Frenchindochina, round 5 : 1/3 hits
Yamamoto roll dice for 1 Bunker in Frenchindochina, round 5 : 1/1 hits
1 Bunker owned by the Yamamoto and 1 Infantry owned by the Dutch lost in Frenchindochina
Dutch win, taking Frenchindochina from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Bunker
Casualties for Dutch: 2 Infantry
Battle in Mindor
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Dutch roll dice for 1 Artillery and 1 Infantry in Mindor, round 1 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Mindor, round 1 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Mindor
Dutch win, taking Mindor from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Dutch
6 Infantry moved from Phuket to Thailand
2 EarlyFighters and 3 Fighters moved from sz71 to SPlace Units - Dutch
6 Tanks placed in Phuket
3 Infantry placed in S.BorneoTurn Complete - Dutch
Dutch collect 41 PUs; end with 41 PUs total





