@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Ottomans rule
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Mistook UK units for Dutch. Rolling intended attacks now in-forum.
N. French Indochina
UK: 2 inf, 1 art
Rolling 2d6:
(1, 1)Rolling 1d6:
(1)JP: 2 inf
Rolling 2d6:
(3, 5) -
A flawless victory… :-D
Now for:
French Indochina
UK: 1 inf, 1 tank
:1dice6: :1dice6:
JP: 2 inf
:2dice6:
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A flawless victory… :-D
Now for:
French Indochina
UK: 1 inf, 1 tank
Rolling 1d6:
(3)Rolling 1d6:
(1)JP: 2 inf
Rolling 2d6:
(6, 6) -
Round 2:
French Indochina
UK: 1 inf
Rolling 1d6:
(6)1 tank
Rolling 1d6:
(1)JP: 1 inf
Rolling 1d6:
(5) -
Another classic. :-D
Will edit in results at end of UK turn.
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - British
1 Artillery moved from W.Tibet to N.Tibet
1 Artillery moved from S.Tibet to N.Tibet
1 EarlyFighter moved from Bhopa to N.Tibet
1 Tank moved from W.Tibet to N.Tibet
2 Destroyers moved from sz66 to sz73
2 Submarines moved from sz66 to sz73
2 Transports moved from sz66 to sz73
1 EarlyFighter moved from S.Borneo to sz73
1 EarlyFighter moved from Burma to sz73
1 Destroyer and 2 Transports moved from sz59 to sz73
1 EarlyFighter moved from Malaya to sz73Purchase Units - British
British buy 1 B.Transport, 3 Bombers and 1 Factory; Remaining resources: 0 PUs;Combat - British
Battle in sz73
British attack with 3 Destroyers, 3 EarlyFighters, 2 Submarines and 4 Transports
Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Submarines
British roll dice for 2 Submarines in sz73, round 1 : 2/2 hits
Hisaichi roll dice for 2 Submarines in sz73, round 1 : 2/2 hits
British roll dice for 3 Destroyers, 3 EarlyFighters and 4 Transports in sz73, round 1 : 2/6 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters in sz73, round 1 : 5/6 hits
3 EarlyFighters owned by the British , 4 Transports owned by the British , 2 Submarines owned by the Hisaichi and 2 Destroyers owned by the Hisaichi lost in sz73
British roll dice for 2 Submarines in sz73, round 2 : 2/2 hits
1 Carrier owned by the Hisaichi and 1 Battleship owned by the Hisaichi lost in sz73
British roll dice for 3 Destroyers in sz73, round 2 : 0/3 hits
Hisaichi roll dice for 2 EarlyFighters in sz73, round 2 : 0/2 hits
British roll dice for 2 Submarines in sz73, round 3 : 1/2 hits
British roll dice for 3 Destroyers in sz73, round 3 : 1/3 hits
Hisaichi roll dice for 2 EarlyFighters in sz73, round 3 : 1/2 hits
1 Submarine owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz73
British roll dice for 1 Submarine in sz73, round 4 : 0/1 hits
British roll dice for 3 Destroyers in sz73, round 4 : 1/3 hits
Hisaichi roll dice for 1 EarlyFighter in sz73, round 4 : 0/1 hits
1 EarlyFighter owned by the Hisaichi lost in sz73
British win with 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Submarines
Casualties for British: 3 EarlyFighters, 1 Submarine and 4 Transports
Battle in N.Tibet
British attack with 2 Artillerys, 1 EarlyFighter and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in N.Tibet, round 1 : 2/4 hits
Neutral roll dice for 1 Bunker in N.Tibet, round 1 : 1/1 hits
1 Bunker owned by the Neutral and 1 Artillery owned by the British lost in N.Tibet
British win, taking N.Tibet from Neutral with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Bunker
Casualties for British: 1 ArtilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Thailand: 1 Artillery and 3 Infantry
EDIT: Removing units owned by British from Malaya: 1 Tank
EDIT: Removing units owned by Hisaichi from N.French I.: 2 Infantry
EDIT: Removing units owned by Hisaichi from Frenchindochina: 2 Infantry
EDIT: Changing ownership of N.French I. from Hisaichi to Dutch
EDIT: Changing ownership of Frenchindochina from Hisaichi to Dutch
EDIT: Adding units owned by British to N.French I.: 1 Artillery and 2 Infantry
EDIT: Adding units owned by British to Frenchindochina: 1 Infantry and 1 Tank
EDIT: Turning off Edit Mode
1 EarlyFighter moved from N.Tibet to Bengal
1 Artillery and 1 Infantry moved from Nepal to Bengal
1 Artillery and 2 Infantry moved from E.India to Bengal
1 Tank moved from E.India to Burma
1 Tank moved from C.India to Bengal
1 Artillery and 5 Infantry moved from C.India to E.India
2 Infantry moved from Bhopa to Nepal
2 Infantry moved from Dheli to Bhopa
1 Infantry moved from Bikaner to Bhopal
8 Infantry moved from Calcutta to C.India
1 Infantry moved from Amdanam to sz66
1 Infantry and 1 T.Boat moved from sz66 to sz60
1 T.Boat moved from sz66 to sz60
1 Infantry moved from sz60 to W.Borneo
1 Infantry moved from Borneo to N.B
1 Infantry moved from E.Borneo to Borneo
1 Artillery moved from E.Borneo to S.Borneo
1 Tank moved from E.Borneo to S.Borneo
1 Infantry moved from E.Borneo to S.Borneo
1 Infantry moved from Malaya to Phuket
1 Infantry moved from Malaya to Thailand
1 Submarine moved from sz49 to sz58
1 Infantry moved from Janeca to sz6
1 Infantry moved from Terrace to sz6
2 Infantry and 1 Transport moved from sz6 to sz22
2 Infantry moved from sz22 to Honululu
1 Infantry moved from Canada to Terrace
1 Infantry moved from N.Canada to Terrace
1 Infantry moved from Moresby to E.G
1 Infantry moved from Moresby to New GuineaPlace Units - British
1 Factory placed in Malaya
1 B.Transport placed in sz63
3 Bombers placed in MoresbyTurn Complete - British
British collect 66 PUs; end with 66 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Anzac
1 Artillery moved from Taka to sz40
3 Infantry moved from Taka to sz40
1 Artillery and 3 Infantry moved from Wohto to sz40
2 Artillerys, 6 Infantry and 4 Transports moved from sz40 to sz45
2 Artillerys moved from sz45 to Fais
6 Infantry moved from sz45 to Fais
2 EarlyFighters moved from sz40 to sz10
1 EarlyFighter moved from Taka to sz10Purchase Units - Anzac
Anzac buy 1 Destroyer and 3 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz10
Anzac attack with 3 EarlyFighters
Yamamoto defend with 2 Submarines
Anzac roll dice for 3 EarlyFighters in sz10, round 1 : 1/3 hits
1 Submarine owned by the Yamamoto lost in sz10
1 Submarine owned by the Yamamoto Submerged
Anzac win with 3 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Battle in Fais
Anzac attack with 2 Artillerys and 6 Infantry
Yamamoto defend with 3 Tanks
Anzac roll dice for 2 Artillerys and 6 Infantry in Fais, round 1 : 2/8 hits
Yamamoto roll dice for 3 Tanks in Fais, round 1 : 1/3 hits
1 Infantry owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Fais
Anzac roll dice for 2 Artillerys and 5 Infantry in Fais, round 2 : 1/7 hits
Yamamoto roll dice for 1 Tank in Fais, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Fais
Anzac win, taking Fais from Yamamoto with 2 Artillerys and 5 Infantry remaining. Battle score for attacker is 13
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 3 TanksNon Combat Move - Anzac
3 Infantry moved from Sydney to E.Australia
1 Artillery moved from Sydney to E.Australia
1 Tank moved from Townsville to E.Australia
2 Infantry moved from Townsville to E.Australia
1 Artillery moved from N.Australia to Townsville
4 Infantry moved from N.Australia to Townsville
2 Infantry moved from Derby to N.Australia
1 T.Boat moved from sz40 to sz41
1 Infantry moved from New Caledonia to sz41
1 Infantry moved from sz41 to Honiara
1 Battleship, 1 Carrier and 2 Submarines moved from sz40 to sz37
1 EarlyFighter moved from Melbourne to sz37
3 EarlyFighters moved from sz10 to UmnakPlace Units - Anzac
1 Destroyer and 3 Transports placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Americans
1 Destroyer and 1 Submarine moved from sz40 to sz46
1 EarlyFighter moved from sz6 to sz10
1 EarlyFighter moved from sz25 to sz10Purchase Units - Americans
Americans buy 4 B.Transports, 3 Destroyers, 1 Factory, 1 Fighter, 4 Infantry and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in sz10
Americans attack with 2 EarlyFighters
Yamamoto defend with 1 Submarine
Americans roll dice for 2 EarlyFighters in sz10, round 1 : 0/2 hits
1 Submarine owned by the Yamamoto SubmergedNon Combat Move - Americans
2 EarlyFighters moved from sz10 to sz11
1 Artillery moved from N.Canada to sz6
1 Infantry moved from N.Canada to sz6
3 Infantry moved from Terrace to N.Canada
1 Tank moved from Canada to N.Canada
2 Artillerys moved from Canada to N.Canada
2 Infantry moved from Canada to N.Canada
1 Infantry moved from Vancouver to Terrace
1 Tank moved from Washington to N.Canada
2 Tanks moved from Seattle to Terrace
2 Infantry moved from Nevada to Vegas
4 Infantry moved from Seattle to Sanfrancisco
1 Artillery and 1 Infantry moved from Pearl Habour to sz25
1 Infantry moved from Kuhuli to sz25
1 Artillery, 3 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Infantry and 1 Transport moved from sz25 to sz11
2 Infantry moved from sz11 to Midway
1 Artillery moved from sz11 to Midway
1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz6 to sz11
1 Artillery and 1 Infantry moved from sz11 to Midway
1 Fighter moved from Pearl Habour to sz11Place Units - Americans
4 Infantry placed in Davao
1 Fighter placed in Pearl Habour
3 Destroyers placed in sz25
4 B.Transports and 1 Submarine placed in sz23
1 Factory placed in AlaskaTurn Complete - Americans
Americans collect 88 PUs; end with 88 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 2 artilleries and 1 carrier; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 3 infantry moved from Poland to Baltic States
1 armour moved from Greater Southern Germany to Eastern Poland
2 artilleries moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
3 armour moved from Holland Belgium to France
1 fighter moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 bomber and 1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Poland to Baltic States
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Baltic States
1 armour moved from Romania to YugoslaviaCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in Baltic States
Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Germans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the British
British win with no units remaining. Battle score for attacker is 5
Casualties for Germans: 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Eastern Poland
Germans attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 artilleries remaining. Battle score for attacker is -3
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 6 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 1 battleship and 1 submarine
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
5 infantry moved from Germany to Poland
1 artillery moved from Germany to Western Germany
2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 artillery moved from Germany to Poland
1 infantry moved from Holland Belgium to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier placed in 112 Sea Zone
1 armour and 2 artilleries placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
Hello Ottomans rule players. I’m writing to apologize for accidentally posting in your game. Grendal and I are attempting to play a game and I discovered - a little too late - that our game is tied to your 5 digit number. Uncertain how/why this occurred and again - my apologies - Shrimp.
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Masaharu
2 Infantry moved from Hsingan to Tientsin
3 Artillerys and 3 Infantry moved from Belogorsk to Quingdao
2 Infantry moved from Belogorsk to sz1
2 Tanks moved from Belogorsk to sz1
1 Transport moved from sz2 to sz7
1 Bomber moved from Hsingan to Quingdao
1 EarlyFighter moved from Hsingan to Quingdao
2 Infantry, 2 Tanks and 2 Transports moved from sz1 to sz79
2 Infantry moved from sz79 to Korea
2 Tanks moved from sz79 to Korea
1 Tank moved from Akina to sz16
1 Infantry moved from Akina to sz16
1 Infantry, 1 Tank and 1 Transport moved from sz16 to sz74
1 Infantry moved from sz74 to Tientsin
1 Tank moved from sz74 to Tientsin
1 Infantry moved from N.Japan to sz7
1 Artillery moved from N.Japan to sz7
1 Infantry moved from sz7 to Ostrov
1 Artillery moved from sz7 to Ostrov
1 Tank moved from Yakutsk to Vostok
1 Tank moved from Vostok to Quingdao
1 Transport moved from sz2 to sz1
1 Infantry moved from Yakutsk to sz1
1 Infantry and 1 Transport moved from sz1 to sz2
1 Artillery moved from Magadan to sz2
1 Infantry moved from Palana to Kamchatka
1 Infantry moved from sz2 to Kamchatka
1 Artillery moved from sz2 to Kamchatka
1 Tank moved from Palana to Yakutsk
10 Infantry moved from Akina to N.Japan
1 T.Boat moved from sz1 to sz7Purchase Units - Masaharu
Masaharu buy 1 B.Transport, 1 Destroyer, 1 Elite and 1 Submarine; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Quingdao
Masaharu attack with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 1 Tank
Russians defend with 1 Bunker
Masaharu roll dice for 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 1 Tank in Quingdao, round 1 : 5/9 hits
Russians roll dice for 1 Bunker in Quingdao, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Quingdao
Masaharu win, taking Quingdao from Russians with 3 Artillerys, 1 Bomber, 1 EarlyFighter, 3 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Ostrov
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 1 Infantry in Ostrov, round 1 : 1/2 hits
Russians roll dice for 1 Bunker in Ostrov, round 1 : 0/1 hits
1 Bunker owned by the Russians lost in Ostrov
Masaharu win, taking Ostrov from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 Bunker
Battle in Kamchatka
Masaharu attack with 1 Artillery and 2 Infantry
Russians defend with 1 Bunker
Masaharu roll dice for 1 Artillery and 2 Infantry in Kamchatka, round 1 : 0/3 hits
Russians roll dice for 1 Bunker in Kamchatka, round 1 : 0/1 hits
Masaharu roll dice for 1 Artillery and 2 Infantry in Kamchatka, round 2 : 1/3 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Kamchatka, round 2 : 0/1 hits
Masaharu roll dice for 1 Artillery and 2 Infantry in Kamchatka, round 3 : 1/3 hits
Russians roll dice for 1 Bunker in Kamchatka, round 3 : 0/1 hits
1 Bunker owned by the Russians lost in Kamchatka
Masaharu win, taking Kamchatka from Russians with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 BunkerNon Combat Move - Masaharu
1 EarlyFighter moved from Quingdao to Sukhalin
1 Bomber moved from Quingdao to N.JapanPlace Units - Masaharu
1 Elite placed in Akina
1 B.Transport, 1 Destroyer and 1 Submarine placed in sz16Turn Complete - Masaharu
Masaharu collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Russians
1 Infantry moved from Angarsk to Yakutsk
1 EarlyFighter moved from Ustkut to Yakutsk
1 Infantry moved from Ustkut to Angarsk
1 Infantry moved from Ustkut to Irkutsk
1 Infantry moved from Ustkut to Ulaan Ude
2 Artillerys and 4 Infantry moved from Tulun to Ustkut
1 Infantry moved from Bratsk to Ustkut
1 Tank moved from Bratsk to Ustkut
1 Tank moved from Khan to Ustkut
1 Tank moved from N.Mongolia to Tulun
1 Infantry moved from N.Mongolia to Kyzal
1 Infantry moved from Jinquan to Kyzal
3 Infantry moved from Kaask to Bratsk
1 Artillery and 1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Punjab to Agra
1 Tank moved from Punjab to W.TibetPurchase Units - Russians
Russians buy 5 Infantry and 5 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Yakutsk
Russians attack with 1 EarlyFighter and 1 Infantry
Masaharu defend with 1 Tank
Russians roll dice for 1 EarlyFighter and 1 Infantry in Yakutsk, round 1 : 0/2 hits
Masaharu roll dice for 1 Tank in Yakutsk, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Yakutsk
Russians roll dice for 1 EarlyFighter in Yakutsk, round 2 : 0/1 hits
Masaharu roll dice for 1 Tank in Yakutsk, round 2 : 0/1 hits
Russians roll dice for 1 EarlyFighter in Yakutsk, round 3 : 1/1 hits
Masaharu roll dice for 1 Tank in Yakutsk, round 3 : 1/1 hits
1 EarlyFighter owned by the Russians and 1 Tank owned by the Masaharu lost in Yakutsk
Masaharu win with no units remaining. Battle score for attacker is -5
Casualties for Russians: 1 EarlyFighter and 1 Infantry
Casualties for Masaharu: 1 TankNon Combat Move - Russians
Place Units - Russians
1 Infantry and 5 Tanks placed in Kaask
4 Infantry placed in AchinskTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Artillery, 3 Infantry and 2 Tanks moved from Iwo Jima to sz72
1 Artillery moved from Gaferut to Pikelot
1 Artillery moved from Ifalk to Fais
1 Artillery, 3 Infantry and 2 Tanks moved from sz72 to Fais
2 Transports moved from sz72 to sz76
1 Infantry moved from Bonin to sz76
1 Infantry moved from Ototo Jima to sz76
1 Infantry moved from Ani Jima to sz76
1 Artillery moved from Bonin to sz76
1 Cruiser moved from sz3 to sz19
1 Carrier moved from sz3 to sz19
1 Submarine moved from sz10 to sz19
1 Artillery, 3 Infantry and 2 Transports moved from sz76 to sz18
3 Infantry moved from sz18 to Marcus
1 Artillery moved from sz18 to Marcus
1 Bomber moved from Iwo Jima to Fais
2 EarlyFighters moved from sz72 to Fais
4 EarlyFighters moved from sz72 to sz45
2 Bombers moved from Iwo Jima to sz45
1 Infantry moved from Tokyo to sz78
1 Artillery moved from S.Japan to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz67
1 Infantry moved from sz67 to Frenchindochina
1 Artillery moved from sz67 to Frenchindochina
4 Elites moved from Manila to sz75
1 B.Transport and 4 Elites moved from sz75 to sz67
4 Elites moved from sz67 to Frenchindochina
1 Tank moved from Manila to sz75
1 Infantry moved from Manila to sz75
1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz67
1 Infantry moved from sz67 to N.French I.
1 Tank moved from sz67 to N.French I.
1 Tank moved from Kiangsi to N.French I.
1 Transport moved from sz75 to sz74
1 Artillery moved from Naha to sz74
1 Artillery and 1 Transport moved from sz74 to sz67
1 Infantry moved from Hainan to sz67
1 Infantry moved from sz67 to N.French I.
1 Artillery moved from sz67 to N.French I.
1 Submarine moved from sz72 to sz70
1 Destroyer moved from sz72 to sz70
2 EarlyFighters moved from Nagasaki to sz70
2 Fighters moved from Tokyo to sz68
1 Bomber moved from Tokyo to sz68
3 Infantry moved from Tokyo to S.Japan
1 Battleship moved from sz72 to sz19
2 T.Boats moved from sz75 to sz71
2 Artillerys, 4 Infantry and 1 Tank moved from Belogorsk to QuingdaoPurchase Units - Yamamoto
Yamamoto buy 2 Battleships, 1 Destroyer and 2 Infantry; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in N.French I.
Yamamoto attack with 1 Artillery, 2 Infantry and 2 Tanks
British defend with 1 Artillery and 2 Infantry
Yamamoto roll dice for 1 Artillery, 2 Infantry and 2 Tanks in N.French I., round 1 : 3/5 hits
Dutch roll dice for 1 Artillery and 2 Infantry in N.French I., round 1 : 0/3 hits
2 Infantry owned by the British and 1 Artillery owned by the British lost in N.French I.
Yamamoto win, taking N.French I. from Dutch with 1 Artillery, 2 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for British: 1 Artillery and 2 Infantry
Battle in Frenchindochina
Yamamoto attack with 1 Artillery, 4 Elites and 1 Infantry
British defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery, 4 Elites and 1 Infantry in Frenchindochina, round 1 : 3/6 hits
Dutch roll dice for 1 Infantry and 1 Tank in Frenchindochina, round 1 : 1/2 hits
1 Tank owned by the British , 1 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Frenchindochina
Yamamoto win, taking Frenchindochina from Dutch with 1 Artillery and 4 Elites remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry and 1 Tank
Casualties for Yamamoto: 1 Infantry
Battle in sz68
Yamamoto attack with 1 Bomber and 2 Fighters
Dutch defend with 1 Destroyer
Yamamoto roll dice for 1 Bomber and 2 Fighters in sz68, round 1 : 1/3 hits
Dutch roll dice for 1 Destroyer in sz68, round 1 : 0/1 hits
1 Destroyer owned by the Dutch lost in sz68
Yamamoto win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 8
Casualties for Dutch: 1 Destroyer
Battle in Fais
Yamamoto attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks
Anzac defend with 2 Artillerys and 5 Infantry
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantry and 2 Tanks in Fais, round 1 : 2/10 hits
Americans roll dice for 2 Artillerys and 5 Infantry in Fais, round 1 : 1/7 hits
2 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Fais
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 2 Infantry and 2 Tanks in Fais, round 2 : 3/9 hits
Americans roll dice for 2 Artillerys and 3 Infantry in Fais, round 2 : 2/5 hits
3 Infantry owned by the Anzac and 2 Infantry owned by the Yamamoto lost in Fais
Yamamoto roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters and 2 Tanks in Fais, round 3 : 3/7 hits
Americans roll dice for 2 Artillerys in Fais, round 3 : 1/2 hits
1 Artillery owned by the Yamamoto and 2 Artillerys owned by the Anzac lost in Fais
Yamamoto win, taking Fais from Americans with 1 Artillery, 1 Bomber, 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Anzac: 2 Artillerys and 5 Infantry
Casualties for Yamamoto: 1 Artillery and 3 Infantry
Battle in sz70
Yamamoto attack with 1 Destroyer, 2 EarlyFighters and 1 Submarine
Dutch defend with 1 Transport
Yamamoto roll dice for 1 Submarine in sz70, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer and 2 EarlyFighters in sz70, round 1 : 0/3 hits
Dutch roll dice for 1 Transport in sz70, round 1 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 1/1 hits
1 Transport owned by the Dutch lost in sz70
Yamamoto win with 1 Destroyer, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in sz45
Yamamoto attack with 2 Bombers and 4 EarlyFighters
Anzac defend with 4 Transports
Yamamoto roll dice for 2 Bombers and 4 EarlyFighters in sz45, round 1 : 3/6 hits
Anzac roll dice for 4 Transports in sz45, round 1 : 0/4 hits
3 Transports owned by the Anzac lost in sz45
Yamamoto roll dice for 2 Bombers and 4 EarlyFighters in sz45, round 2 : 2/6 hits
Anzac roll dice for 1 Transport in sz45, round 2 : 0/1 hits
1 Transport owned by the Anzac lost in sz45
Yamamoto win with 2 Bombers and 4 EarlyFighters remaining. Battle score for attacker is 24
Casualties for Anzac: 4 TransportsNon Combat Move - Yamamoto
2 EarlyFighters moved from sz3 to Marcus
1 Carrier moved from sz72 to sz19
4 EarlyFighters moved from sz45 to sz19
2 Bombers moved from sz45 to Iwo Jima
1 Bomber moved from sz68 to Iwo Jima
2 Fighters moved from sz68 to Manila
2 EarlyFighters moved from Fais to sz19
1 Carrier moved from sz72 to sz19
1 Bomber moved from Fais to Iwo Jima
2 Infantry moved from S.Japan to Japan
1 Tank moved from S.Japan to Japan
2 EarlyFighters moved from sz70 to sz72Place Units - Yamamoto
2 Battleships and 1 Destroyer placed in sz78
2 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 59 PUs; end with 59 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Chinese
2 Tanks moved from Tsingnan to W.Sian
2 Tanks moved from Gansu to W.Sian
1 Infantry moved from Sikang to W.Sian
1 Infantry moved from Szechwan to W.Sian
1 Artillery moved from Gansu to N.Shangsi
1 Artillery moved from Gansu to Shangsi
2 Infantry moved from Gansu to N.Shangsi
2 Infantry moved from Gansu to ShangsiPurchase Units - Chinese
Chinese buy 3 Infantry and 6 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shangsi
Chinese attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Artillery and 2 Infantry in Shangsi, round 1 : 0/3 hits
Hisaichi roll dice for 1 Tank in Shangsi, round 1 : 1/1 hits
1 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 1/2 hits
Hisaichi roll dice for 1 Tank in Shangsi, round 2 : 0/1 hits
1 Tank owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 Artillery and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantry in N.Shangsi, round 1 : 0/3 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 1 : 0/1 hits
Chinese roll dice for 1 Artillery and 2 Infantry in N.Shangsi, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in W.Sian
Chinese attack with 2 Infantry and 4 Tanks
Hisaichi defend with 5 Tanks
Chinese roll dice for 2 Infantry and 4 Tanks in W.Sian, round 1 : 1/6 hits
Hisaichi roll dice for 5 Tanks in W.Sian, round 1 : 3/5 hits
1 Tank owned by the Hisaichi , 2 Infantry owned by the Chinese and 1 Tank owned by the Chinese lost in W.Sian
Chinese roll dice for 3 Tanks in W.Sian, round 2 : 3/3 hits
Hisaichi roll dice for 4 Tanks in W.Sian, round 2 : 2/4 hits
3 Tanks owned by the Hisaichi and 2 Tanks owned by the Chinese lost in W.Sian
Chinese roll dice for 1 Tank in W.Sian, round 3 : 0/1 hits
Hisaichi roll dice for 1 Tank in W.Sian, round 3 : 0/1 hits
Chinese roll dice for 1 Tank in W.Sian, round 4 : 0/1 hits
Hisaichi roll dice for 1 Tank in W.Sian, round 4 : 1/1 hits
1 Tank owned by the Chinese lost in W.Sian
Hisaichi win with 1 Tank remaining. Battle score for attacker is -4
Casualties for Hisaichi: 4 Tanks
Casualties for Chinese: 2 Infantry and 4 TanksNon Combat Move - Chinese
1 Infantry moved from Gansu to Szechwan
1 Infantry moved from Gansu to Shangsi
3 Infantry moved from Tsingnan to Sikang
6 Tanks moved from Xining to Sikang
1 Artillery and 2 Infantry moved from Gobi to S.Mongolia
1 Artillery and 1 Infantry moved from Cheng to Ming Jong
2 Infantry moved from Urumal to Quyan
2 Tanks moved from Urumal to GobiPlace Units - Chinese
6 Tanks placed in Xining
3 Infantry placed in UrumalTurn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Hisaichi
2 Elites moved from Vostok to Angarsk
2 Elites moved from Vostok to Irkutsk
1 Artillery moved from Vostok to Angarsk
1 Infantry moved from Vostok to Irkutsk
1 Transport moved from sz79 to sz15
1 Infantry moved from Vladivostok to sz15
1 Infantry and 1 Transport moved from sz15 to sz1
1 Infantry moved from sz1 to Vostok
1 B.Transport moved from sz1 to sz79
3 Transports moved from sz1 to sz79
2 Tanks moved from Hanan to Shangsi
1 Tank moved from W.Sian to Shangsi
1 Infantry moved from Hanan to W.Sian
1 Infantry moved from Hanan to N.Chunking
Hisaichi take N.Chunking from Chinese
1 Infantry moved from Hanan to Chunking
Hisaichi take Chunking from Chinese
1 Tank moved from Kwangsi to W.Chunking
Hisaichi take W.Chunking from Chinese
1 T.Boat moved from sz67 to sz73
1 Battleship moved from sz67 to sz73
1 Submarine moved from sz67 to sz73
1 Fighter moved from sz67 to sz73
1 Carrier moved from sz67 to sz73
3 Infantry moved from E.Shansi to N.Shangsi
2 Bombers moved from Shansi to N.Shangsi
2 Artillerys moved from Hanan to Sian
1 Artillery moved from Kiangsi to Hanan
1 Infantry moved from Kwangsi to Chunking
1 Tank moved from Kwangsi to Sian
2 Transports moved from sz67 to sz74
4 Infantry moved from Formosa to sz74
4 Infantry moved from sz74 to Hopeh
1 Bomber moved from Formosa to sz73Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 2 Fighters, 11 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz73
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Fighter, 1 Submarine and 1 T.Boat
British defend with 3 Destroyers and 1 Submarine
Hisaichi roll dice for 1 Submarine in sz73, round 1 : 0/1 hits
British roll dice for 1 Submarine in sz73, round 1 : 1/1 hits
Units damaged: 1 Battleship owned by the Hisaichi
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Fighter and 1 T.Boat in sz73, round 1 : 2/5 hits
British roll dice for 3 Destroyers in sz73, round 1 : 1/3 hits
1 Submarine owned by the British , 1 T.Boat owned by the Hisaichi and 1 Destroyer owned by the British lost in sz73
Hisaichi roll dice for 1 Submarine in sz73, round 2 : 1/1 hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier and 1 Fighter in sz73, round 2 : 3/4 hits
British roll dice for 2 Destroyers in sz73, round 2 : 1/2 hits
1 Submarine owned by the Hisaichi and 2 Destroyers owned by the British lost in sz73
Hisaichi win with 1 Battleship, 1 Bomber, 1 Carrier and 1 Fighter remaining. Battle score for attacker is 19
Casualties for Hisaichi: 1 Submarine and 1 T.Boat
Casualties for British: 3 Destroyers and 1 Submarine
Battle in Irkutsk
Hisaichi attack with 2 Elites and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Elites and 1 Infantry in Irkutsk, round 1 : 0/3 hits
Russians roll dice for 1 Infantry in Irkutsk, round 1 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Irkutsk
Hisaichi roll dice for 2 Elites in Irkutsk, round 2 : 2/2 hits
Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Irkutsk
Hisaichi win, taking Irkutsk from Russians with 2 Elites remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 2 Bombers and 3 Infantry
Chinese defend with 1 Artillery and 2 Infantry
Hisaichi roll dice for 2 Bombers and 3 Infantry in N.Shangsi, round 1 : 1/5 hits
Chinese roll dice for 1 Artillery and 2 Infantry in N.Shangsi, round 1 : 1/3 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi roll dice for 2 Bombers and 2 Infantry in N.Shangsi, round 2 : 1/4 hits
Chinese roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 2 : 0/2 hits
1 Infantry owned by the Chinese lost in N.Shangsi
Hisaichi roll dice for 2 Bombers and 2 Infantry in N.Shangsi, round 3 : 2/4 hits
Chinese roll dice for 1 Artillery in N.Shangsi, round 3 : 1/1 hits
1 Artillery owned by the Chinese and 1 Infantry owned by the Hisaichi lost in N.Shangsi
Hisaichi win, taking N.Shangsi from Chinese with 2 Bombers and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 1 Artillery and 2 Infantry
Battle in Angarsk
Hisaichi attack with 1 Artillery and 2 Elites
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Elites in Angarsk, round 1 : 3/3 hits
Russians roll dice for 1 Infantry in Angarsk, round 1 : 1/1 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Angarsk
Hisaichi win, taking Angarsk from Russians with 2 Elites remaining. Battle score for attacker is -2
Casualties for Hisaichi: 1 Artillery
Casualties for Russians: 1 Infantry
Battle in Shangsi
Hisaichi attack with 3 Tanks
Chinese defend with 1 Artillery and 2 Infantry
Hisaichi roll dice for 3 Tanks in Shangsi, round 1 : 2/3 hits
Chinese roll dice for 1 Artillery and 2 Infantry in Shangsi, round 1 : 0/3 hits
2 Infantry owned by the Chinese lost in Shangsi
Hisaichi roll dice for 3 Tanks in Shangsi, round 2 : 1/3 hits
Chinese roll dice for 1 Artillery in Shangsi, round 2 : 1/1 hits
1 Artillery owned by the Chinese and 1 Tank owned by the Hisaichi lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 Artillery and 2 InfantryNon Combat Move - Hisaichi
2 Bombers moved from N.Shangsi to Kwangsi
1 Bomber moved from sz73 to KwangsiPlace Units - Hisaichi
1 Fighter, 4 Infantry and 1 Tank placed in Hongkong
1 Fighter, 1 Infantry and 1 Tank placed in Amursk
1 Elite, 6 Infantry and 1 Tank placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Dutch
1 T.Boat moved from sz60 to sz73
3 Fighters moved from S.Borneo to sz73
1 T.Boat moved from sz69 to sz70Purchase Units - Dutch
Dutch buy 3 Fighters and 6 Infantry; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz70
Dutch attack with 1 T.Boat
Yamamoto defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 1 Submarine in sz70, round 1 : 0/1 hits
Dutch roll dice for 1 T.Boat in sz70, round 1 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz70, round 1 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits
Dutch roll dice for 1 T.Boat in sz70, round 2 : 0/1 hits
Yamamoto roll dice for 1 Destroyer in sz70, round 2 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz70, round 3 : 0/1 hits
Dutch roll dice for 1 T.Boat in sz70, round 3 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz70, round 3 : 0/1 hits
1 Submarine owned by the Yamamoto lost in sz70
Dutch roll dice for 1 T.Boat in sz70, round 4 : 1/1 hits
Yamamoto roll dice for 1 Destroyer in sz70, round 4 : 1/1 hits
1 Destroyer owned by the Yamamoto and 1 T.Boat owned by the Dutch lost in sz70
Yamamoto win with no units remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Casualties for Dutch: 1 T.Boat
Battle in sz73
Dutch attack with 3 Fighters and 1 T.Boat
Hisaichi defend with 1 Battleship, 1 Carrier and 1 Fighter
Dutch roll dice for 3 Fighters and 1 T.Boat in sz73, round 1 : 1/4 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier and 1 Fighter in sz73, round 1 : 1/3 hits
1 Carrier owned by the Hisaichi and 1 T.Boat owned by the Dutch lost in sz73
Dutch roll dice for 3 Fighters in sz73, round 2 : 2/3 hits
Hisaichi roll dice for 1 Battleship and 1 Fighter in sz73, round 2 : 1/2 hits
1 Fighter owned by the Dutch , 1 Battleship owned by the Hisaichi and 1 Fighter owned by the Hisaichi lost in sz73
Dutch win with 2 Fighters remaining. Battle score for attacker is 29
Casualties for Hisaichi: 1 Battleship, 1 Carrier and 1 Fighter
Casualties for Dutch: 1 Fighter and 1 T.BoatNon Combat Move - Dutch
1 Infantry moved from Malaya to Phuket
2 Fighters moved from sz73 to Phuket
1 Transport moved from sz64 to sz66
1 Transport moved from sz64 to sz66
2 Transports moved from sz66 to sz60
2 Tanks moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from N.S to sz60
2 Tanks moved from sz60 to Malaya
2 Infantry moved from sz60 to MalayaPlace Units - Dutch
6 Infantry placed in Phuket
3 Fighters placed in S.BorneoTurn Complete - Dutch
Dutch collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - British
2 Artillerys and 3 Infantry moved from Bengal to W.Chunking
1 Tank moved from Bengal to W.Chunking
1 Infantry moved from Thailand to Frenchindochina
1 Tank moved from Burma to Frenchindochina
2 Infantry moved from C.India to sz63
1 B.Transport and 2 Infantry moved from sz63 to sz65
1 Artillery moved from S.A to sz65
1 Artillery, 1 B.Transport and 2 Infantry moved from sz65 to sz66
1 Artillery moved from sz66 to Thailand
2 Infantry moved from sz66 to Thailand
1 Artillery and 3 Infantry moved from Malaya to Thailand
1 Infantry moved from S.Borneo to sz60
1 Infantry moved from W.Borneo to sz60
2 Infantry and 2 T.Boats moved from sz60 to sz73
2 Infantry moved from sz73 to Frenchindochina
1 EarlyFighter moved from Bengal to Frenchindochina
1 Artillery and 5 Infantry moved from E.India to Bengal
2 Infantry moved from Nepal to Bengal
6 Infantry moved from C.India to E.India
1 Artillery moved from N.Tibet to S.Tibet
1 Tank moved from N.Tibet to Bengal
2 Infantry moved from Bhopa to Nepal
1 Infantry moved from Bhopal to W.Tibet
1 Infantry moved from Borneo to W.Borneo
1 Infantry moved from E.Borneo to S.Borneo
1 Infantry moved from N.B to Borneo
1 Submarine moved from sz58 to sz71
2 Bombers moved from Moresby to sz18
1 Bomber moved from Moresby to sz71
2 Infantry moved from Honululu to sz22
2 Infantry and 1 Transport moved from sz22 to sz20
2 Infantry moved from sz20 to Wake
1 Infantry moved from New Guinea to Moresby
1 Infantry moved from E.G to Moresby
1 Infantry moved from Sarong to New Guinea
1 Infantry moved from Arawa to Choiseoul
1 Infantry moved from Gizo to Honiara
1 Artillery moved from Auki to BualaPurchase Units - British
British buy 4 Cruisers, 1 Destroyer, 6 Infantry and 1 Submarine; Remaining resources: 0 PUs;Combat - British
Battle in sz71
British attack with 1 Bomber and 1 Submarine
Yamamoto defend with 2 T.Boats
British roll dice for 1 Submarine in sz71, round 1 : 1/1 hits
1 T.Boat owned by the Yamamoto lost in sz71
British roll dice for 1 Bomber in sz71, round 1 : 1/1 hits
Yamamoto roll dice for 1 T.Boat in sz71, round 1 : 0/1 hits
1 T.Boat owned by the Yamamoto lost in sz71
British win with 1 Bomber and 1 Submarine remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 T.Boats
Battle in sz18
British attack with 2 Bombers
Yamamoto defend with 2 Transports
British roll dice for 2 Bombers in sz18, round 1 : 1/2 hits
Yamamoto roll dice for 2 Transports in sz18, round 1 : 1/2 hits
1 Bomber owned by the British and 1 Transport owned by the Yamamoto lost in sz18
British roll dice for 1 Bomber in sz18, round 2 : 1/1 hits
Yamamoto roll dice for 1 Transport in sz18, round 2 : 0/1 hits
1 Transport owned by the Yamamoto lost in sz18
British win with 1 Bomber remaining. Battle score for attacker is -2
Casualties for British: 1 Bomber
Casualties for Yamamoto: 2 Transports
Battle in Wake
British attack with 2 Infantry
Yamamoto defend with 1 Infantry
British roll dice for 2 Infantry in Wake, round 1 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Wake, round 1 : 0/1 hits
British roll dice for 2 Infantry in Wake, round 2 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Wake, round 2 : 0/1 hits
British roll dice for 2 Infantry in Wake, round 3 : 1/2 hits
Yamamoto roll dice for 1 Infantry in Wake, round 3 : 1/1 hits
1 Infantry owned by the British and 1 Infantry owned by the Yamamoto lost in Wake
British win, taking Wake from Yamamoto with 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in W.Chunking
British attack with 2 Artillerys, 3 Infantry and 1 Tank
Hisaichi defend with 1 Tank
British roll dice for 2 Artillerys, 3 Infantry and 1 Tank in W.Chunking, round 1 : 2/6 hits
Hisaichi roll dice for 1 Tank in W.Chunking, round 1 : 0/1 hits
1 Tank owned by the Hisaichi lost in W.Chunking
British win, taking W.Chunking from Hisaichi with 2 Artillerys, 3 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Frenchindochina
British attack with 1 EarlyFighter, 3 Infantry and 1 Tank
Yamamoto defend with 1 Artillery and 4 Elites
British roll dice for 1 EarlyFighter, 3 Infantry and 1 Tank in Frenchindochina, round 1 : 0/5 hits
Yamamoto roll dice for 1 Artillery and 4 Elites in Frenchindochina, round 1 : 1/5 hits
1 Infantry owned by the British lost in Frenchindochina
British roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in Frenchindochina, round 2 : 2/4 hits
Yamamoto roll dice for 1 Artillery and 4 Elites in Frenchindochina, round 2 : 5/5 hits
1 EarlyFighter owned by the British , 1 Artillery owned by the Yamamoto , 1 Tank owned by the British , 2 Infantry owned by the British and 1 Elite owned by the Yamamoto lost in Frenchindochina
Yamamoto win with 3 Elites remaining. Battle score for attacker is -11
Casualties for British: 1 EarlyFighter, 3 Infantry and 1 Tank
Casualties for Yamamoto: 1 Artillery and 1 EliteNon Combat Move - British
1 Bomber moved from sz71 to S
1 Bomber moved from sz18 to ChoiseoulPlace Units - British
2 Cruisers and 1 Destroyer placed in sz6
2 Cruisers and 1 Submarine placed in sz49
6 Infantry placed in MalayaTurn Complete - British
British collect 66 PUs; end with 66 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Anzac
1 T.Boat moved from sz41 to sz37
1 Artillery and 4 Infantry moved from Townsville to E.Australia
2 Infantry moved from N.Australia to TownsvillePurchase Units - Anzac
Anzac buy 1 Cruiser and 2 Destroyers; Remaining resources: 0 PUs;Non Combat Move - Anzac
3 EarlyFighters moved from Umnak to TakaPlace Units - Anzac
1 Cruiser and 2 Destroyers placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Americans
3 Destroyers moved from sz25 to sz20
1 Fighter moved from Pearl Habour to sz19
4 Battleships moved from sz11 to sz19
2 EarlyFighters moved from sz11 to sz19
1 Fighter moved from sz11 to sz19
3 Carriers moved from sz11 to sz19
2 Destroyers moved from sz11 to sz19
1 Infantry moved from Midway to sz11
1 Cruiser and 1 Infantry moved from sz11 to sz19Purchase Units - Americans
Americans buy 2 Cruisers, 1 Destroyer and 6 Fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in sz19
Americans attack with 4 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers, 2 EarlyFighters, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Battleship, 3 Carriers, 1 Cruiser, 6 EarlyFighters and 1 Submarine
Yamamoto roll dice for 1 Submarine in sz19, round 1 : 0/1 hits
Americans roll dice for 4 Battleships, 3 Carriers, 1 Cruiser, 2 Destroyers, 2 EarlyFighters and 2 Fighters in sz19, round 1 : 3/14 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 3 Carriers, 1 Cruiser and 6 EarlyFighters in sz19, round 1 : 5/11 hits
Units damaged: 4 Battleships owned by the Americans
1 Destroyer owned by the Americans , 1 EarlyFighter owned by the Yamamoto and 1 Submarine owned by the Yamamoto lost in sz19
Americans roll dice for 4 Battleships, 3 Carriers, 1 Cruiser, 1 Destroyer, 2 EarlyFighters and 2 Fighters in sz19, round 2 : 5/13 hits
Yamamoto roll dice for 1 Battleship, 3 Carriers, 1 Cruiser and 5 EarlyFighters in sz19, round 2 : 3/10 hits
3 Carriers owned by the Americans and 5 EarlyFighters owned by the Yamamoto lost in sz19
Americans roll dice for 4 Battleships, 1 Cruiser, 1 Destroyer, 2 EarlyFighters and 2 Fighters in sz19, round 3 : 7/10 hits
Yamamoto roll dice for 1 Battleship, 3 Carriers and 1 Cruiser in sz19, round 3 : 3/5 hits
1 Destroyer owned by the Americans , 1 Cruiser owned by the Yamamoto , 2 EarlyFighters owned by the Americans , 3 Carriers owned by the Yamamoto and 1 Battleship owned by the Yamamoto lost in sz19
Americans win with 4 Battleships, 1 Cruiser and 2 Fighters remaining. Battle score for attacker is 52
Casualties for Yamamoto: 1 Battleship, 3 Carriers, 1 Cruiser, 6 EarlyFighters and 1 Submarine
Casualties for Americans: 3 Carriers, 2 Destroyers and 2 EarlyFightersNon Combat Move - Americans
1 Fighter could not land in sz19 and was removed
1 Fighter moved from sz19 to Wake
1 Destroyer and 1 Submarine moved from sz46 to sz19
1 Infantry moved from sz19 to Wake
2 Artillerys moved from Midway to sz11
2 Infantry moved from Midway to sz11
2 Artillerys, 2 Infantry and 2 Transports moved from sz11 to sz19
2 Artillerys and 2 Infantry moved from sz19 to Wake
2 Tanks moved from N.Canada to Alaska
2 Artillerys and 5 Infantry moved from N.Canada to Anchorage
1 Infantry moved from Terrace to N.Canada
2 Tanks moved from Terrace to Anchorage
1 Artillery moved from Sanfrancisco to sz23
2 Infantry moved from Vegas to sz23
6 Infantry moved from Sanfrancisco to sz23
1 Artillery, 4 B.Transports and 8 Infantry moved from sz23 to sz25
1 Artillery and 8 Infantry moved from sz25 to Pearl Habour
1 Submarine moved from sz23 to sz25Place Units - Americans
2 Cruisers and 1 Destroyer placed in sz25
2 Fighters placed in Alaska
4 Fighters placed in DavaoTurn Complete - Americans
Americans collect 88 PUs; end with 88 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :3
Combat Move - Masaharu
3 Infantry moved from Tientsin to Peking
2 Infantry moved from Korea to Tientsin
2 Tanks moved from Korea to Peking
1 Tank moved from Tientsin to E.Shansi
1 Submarine moved from sz16 to sz19
1 Destroyer moved from sz16 to sz19
2 Destroyers moved from sz3 to sz19
1 Submarine moved from sz3 to sz19
4 Infantry moved from N.Japan to sz16
1 B.Transport and 4 Infantry moved from sz16 to sz1
4 Infantry moved from sz1 to Vostok
3 Artillerys, 3 Infantry and 1 Tank moved from Quingdao to Ulaan Ude
3 Infantry moved from N.Japan to sz7
3 Infantry, 1 T.Boat and 1 Transport moved from sz7 to sz1
3 Infantry moved from sz1 to Vostok
1 Transport moved from sz2 to sz7
1 Infantry moved from N.Japan to sz7
1 Artillery moved from N.Japan to sz7
1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1
1 Artillery moved from sz1 to Vostok
1 Infantry moved from sz1 to Vostok
1 EarlyFighter moved from Sukhalin to Vostok
1 Elite moved from Akina to N.Japan
1 Bomber moved from N.Japan to sz19
2 Transports moved from sz79 to sz15
2 Infantry moved from N.Japan to sz15
2 Infantry and 2 Transports moved from sz15 to sz1
1 Infantry moved from Ostrov to sz1
1 Artillery moved from Ostrov to sz1
3 Infantry moved from sz1 to Vostok
1 Artillery moved from sz1 to VostokPurchase Units - Masaharu
Masaharu buy 3 Destroyers and 1 Submarine; Remaining resources: 1 PUs;Combat - Masaharu
Battle in sz19
Masaharu attack with 1 Bomber, 3 Destroyers and 2 Submarines
Americans defend with 4 Battleships, 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports
Masaharu roll dice for 2 Submarines in sz19, round 1 : 1/2 hits
Americans roll dice for 1 Submarine in sz19, round 1 : 0/1 hits
Masaharu roll dice for 1 Bomber and 3 Destroyers in sz19, round 1 : 1/4 hits
Americans roll dice for 4 Battleships, 1 Cruiser, 1 Destroyer and 2 Transports in sz19, round 1 : 3/8 hits
1 Destroyer owned by the Masaharu , 2 Battleships owned by the Americans and 2 Submarines owned by the Masaharu lost in sz19
Americans roll dice for 1 Submarine in sz19, round 2 : 0/1 hits
Masaharu roll dice for 1 Bomber and 2 Destroyers in sz19, round 2 : 1/3 hits
Americans roll dice for 2 Battleships, 1 Cruiser, 1 Destroyer and 2 Transports in sz19, round 2 : 4/6 hits
2 Destroyers owned by the Masaharu , 1 Battleship owned by the Americans and 1 Bomber owned by the Masaharu lost in sz19
Americans win with 1 Battleship, 1 Cruiser, 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 10
Casualties for Americans: 3 Battleships
Casualties for Masaharu: 1 Bomber, 3 Destroyers and 2 Submarines
Battle in Ulaan Ude
Masaharu attack with 3 Artillerys, 3 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 3 Artillerys, 3 Infantry and 1 Tank in Ulaan Ude, round 1 : 2/7 hits
Russians roll dice for 1 Infantry in Ulaan Ude, round 1 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Ulaan Ude
Masaharu win, taking Ulaan Ude from Russians with 3 Artillerys, 2 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu
1 Artillery moved from Kamchatka to PalanaPlace Units - Masaharu
3 Destroyers and 1 Submarine placed in sz16Turn Complete - Masaharu
Masaharu collect 32 PUs; end with 33 PUs total