@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Ottomans rule
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - British
3 Infantry moved from Burma to Thailand
1 Artillery moved from Ceylon to sz63
1 Infantry moved from Ceylon to sz63
2 Infantry moved from Calcutta to sz63
1 Artillery, 3 Infantry and 2 Transports moved from sz63 to sz66
1 Artillery moved from sz66 to Malaya
3 Infantry moved from sz66 to Malaya
1 Tank moved from Burma to Malaya
1 Artillery moved from Burma to Thailand
1 Infantry moved from E.India to sz64
1 Infantry and 1 T.Boat moved from sz64 to sz66
1 Infantry moved from sz66 to Malaya
1 Infantry moved from Bengal to sz64
1 Infantry and 1 T.Boat moved from sz64 to sz66
1 Infantry moved from sz66 to Malaya
2 Destroyers and 1 Submarine moved from sz63 to sz66
1 Submarine moved from sz64 to sz66
1 Infantry moved from Nepal to S.Tibet
1 Artillery moved from Bengal to S.Tibet
1 EarlyFighter moved from Bhopa to S.Tibet
1 Artillery moved from Bhopal to W.Tibet
1 Infantry moved from Bhopal to W.Tibet
1 Tank moved from Dheli to W.Tibet
1 Infantry moved from W.India to Bikaner
1 EarlyFighter moved from Dheli to Bikaner
1 EarlyFighter moved from Burma to sz68
1 EarlyFighter moved from Malaya to sz68
1 Submarine moved from sz47 to sz49
2 Infantry moved from Moresby to sz49
1 Infantry moved from New Guinea to sz49
1 Artillery moved from E.G to sz49
1 Artillery, 3 Infantry and 2 Transports moved from sz49 to sz59
1 Artillery and 3 Infantry moved from sz59 to E.Borneo
1 Tank moved from N.B to E.Borneo
1 Artillery and 1 Infantry moved from W.Borneo to S.Borneo
1 Infantry moved from N.B to Borneo
1 Destroyer moved from sz49 to sz59
1 Infantry moved from N.G to Sarong
1 Artillery and 1 Infantry moved from C.India to E.India
1 Infantry moved from Nagpur to E.India
2 Infantry moved from Calcutta to C.India
1 Infantry moved from M.India to C.India
2 Infantry moved from India to C.India
1 Artillery moved from Calcutta to C.India
1 Tank moved from Calcutta to E.India
1 EarlyFighter moved from Calcutta to Malaya
1 Tank moved from S.India to C.India
1 Artillery and 1 Infantry moved from Bhopa to Nepal
2 Infantry moved from Dheli to BhopaPurchase Units - British
British buy 13 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in sz68
British attack with 2 EarlyFighters
Yamamoto defend with 1 Destroyer and 2 Submarines
British roll dice for 2 EarlyFighters in sz68, round 1 : 0/2 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 1 : 1/1 hits
1 EarlyFighter owned by the British lost in sz68
retreated to sz68
Yamamoto win with 1 Destroyer and 2 Submarines remaining. Battle score for attacker is -8
Casualties for British: 1 EarlyFighter
Battle in S.Tibet
British attack with 1 Artillery, 1 EarlyFighter and 1 Infantry
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 1 EarlyFighter and 1 Infantry in S.Tibet, round 1 : 2/3 hits
Neutral roll dice for 1 Bunker in S.Tibet, round 1 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in S.Tibet
British win, taking S.Tibet from Neutral with 1 Artillery and 1 EarlyFighter remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for British: 1 Infantry
Battle in W.Tibet
British attack with 1 Artillery, 1 Infantry and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 1 Artillery, 1 Infantry and 1 Tank in W.Tibet, round 1 : 1/3 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in W.Tibet, round 1 : 1/1 hits
1 Infantry owned by the British lost in W.Tibet
British roll dice for 1 Artillery and 1 Tank in W.Tibet, round 2 : 1/2 hits
Neutral roll dice for 1 Bunker in W.Tibet, round 2 : 0/1 hits
1 Bunker owned by the Neutral lost in W.Tibet
British win, taking W.Tibet from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for British: 1 Infantry
Battle in Bikaner
British attack with 1 EarlyFighter and 1 Infantry
Neutral defend with 1 Infantry
British roll dice for 1 EarlyFighter and 1 Infantry in Bikaner, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Bikaner, round 1 : 0/1 hits
British roll dice for 1 EarlyFighter and 1 Infantry in Bikaner, round 2 : 0/2 hits
Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits
British roll dice for 1 EarlyFighter and 1 Infantry in Bikaner, round 3 : 1/2 hits
Neutral roll dice for 1 Infantry in Bikaner, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Bikaner
British win, taking Bikaner from Neutral with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - British
1 EarlyFighter moved from Bikaner to Bhopa
1 EarlyFighter moved from S.Tibet to Burma
1 EarlyFighter moved from sz68 to S.BorneoPlace Units - British
3 Infantry placed in Moresby
8 Infantry placed in Calcutta
2 Infantry placed in DheliTurn Complete - British
British collect 65 PUs; end with 65 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Anzac
1 Submarine moved from sz41 to sz40
1 T.Boat moved from sz38 to sz40
1 Battleship and 1 Carrier moved from sz37 to sz40
1 EarlyFighter moved from Melbourne to sz40
1 EarlyFighter moved from Sydney to sz40
1 EarlyFighter moved from sz37 to sz40Purchase Units - Anzac
Anzac buy 1 EarlyFighter; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz40
Anzac attack with 1 Battleship, 1 Carrier, 3 EarlyFighters, 1 Submarine and 1 T.Boat
Yamamoto defend with 3 Submarines
Anzac roll dice for 1 Submarine in sz40, round 1 : 1/1 hits
Yamamoto roll dice for 3 Submarines in sz40, round 1 : 0/3 hits
Anzac roll dice for 1 Battleship, 1 Carrier, 3 EarlyFighters and 1 T.Boat in sz40, round 1 : 1/6 hits
2 Submarines owned by the Yamamoto lost in sz40
1 Submarine owned by the Yamamoto Submerged
Anzac win with 1 Battleship, 1 Carrier, 3 EarlyFighters, 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 12
Casualties for Yamamoto: 2 SubmarinesNon Combat Move - Anzac
1 Infantry moved from Sydney to sz37
1 Infantry moved from E.Australia to sz37
2 Infantry and 1 Transport moved from sz37 to sz40
1 Artillery moved from E.Australia to sz41
1 Infantry moved from Townsville to sz41
1 Artillery, 1 Infantry and 1 Transport moved from sz41 to sz40
1 Artillery and 3 Infantry moved from sz40 to Taka
3 Infantry moved from Darwin to N.Australia
1 Artillery moved from Darwin to N.Australia
1 Infantry moved from N.Australia to Townsville
1 Infantry moved from Derby to N.Australia
2 Infantry moved from W.Australuia to Derby
1 Tank moved from Australia to Townsville
2 Tanks moved from Melbourne to E.Australia
1 Artillery moved from Melbourne to Sydney
3 Infantry moved from Melbourne to Sydney
1 Artillery moved from Wellington to sz35
2 Infantry moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantry, 1 Submarine and 2 Transports moved from sz35 to sz40
1 Artillery and 3 Infantry moved from sz40 to Wohto
1 EarlyFighter moved from sz40 to TakaPlace Units - Anzac
1 EarlyFighter placed in MelbourneTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Americans
1 Destroyer moved from sz70 to sz68
1 Submarine moved from sz70 to sz68
1 Destroyer moved from sz45 to sz68
1 EarlyFighter moved from Davao to sz68
1 Artillery moved from Pikelot to sz45
1 Artillery and 1 Transport moved from sz45 to sz70
1 Infantry moved from Mindanao to sz70
1 Tank moved from Davao to sz70
1 Infantry moved from Davao to sz70
1 Artillery, 2 Infantry, 1 Tank and 2 Transports moved from sz70 to sz68
2 Infantry moved from sz68 to Manila
1 Artillery moved from sz68 to Manila
1 Tank moved from sz68 to Manila
1 Infantry moved from Mindor to Manila
1 Infantry moved from Punay to Mindor
1 Infantry moved from Samar to S
1 Artillery moved from Mindanao to Davao
1 Destroyer and 1 Submarine moved from sz31 to sz40
1 Bomber moved from Seattle to sz5
1 EarlyFighter moved from Honululu to sz5
1 EarlyFighter moved from Midway to sz5
1 Submarine moved from sz13 to sz5
1 EarlyFighter moved from Alaska to sz5
1 EarlyFighter moved from Johnston to sz40Purchase Units - Americans
Americans buy 1 Fighter and 4 Infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in sz5
Americans attack with 1 Bomber, 3 EarlyFighters and 1 Submarine
Yamamoto defend with 1 Carrier, 1 Cruiser, 2 EarlyFighters and 2 Submarines
Americans roll dice for 1 Submarine in sz5, round 1 : 1/1 hits
Yamamoto roll dice for 2 Submarines in sz5, round 1 : 1/2 hits
Americans roll dice for 1 Bomber and 3 EarlyFighters in sz5, round 1 : 2/4 hits
Yamamoto roll dice for 1 Carrier, 1 Cruiser and 2 EarlyFighters in sz5, round 1 : 1/4 hits
1 EarlyFighter owned by the Americans , 1 Submarine owned by the Americans , 1 EarlyFighter owned by the Yamamoto and 2 Submarines owned by the Yamamoto lost in sz5
Americans roll dice for 1 Bomber and 2 EarlyFighters in sz5, round 2 : 1/3 hits
Yamamoto roll dice for 1 Carrier, 1 Cruiser and 1 EarlyFighter in sz5, round 2 : 2/3 hits
2 EarlyFighters owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in sz5
Americans roll dice for 1 Bomber in sz5, round 3 : 0/1 hits
Yamamoto roll dice for 1 Carrier and 1 Cruiser in sz5, round 3 : 1/2 hits
1 Bomber owned by the Americans lost in sz5
Yamamoto win with 1 Carrier and 1 Cruiser remaining. Battle score for attacker is -16
Casualties for Yamamoto: 2 EarlyFighters and 2 Submarines
Casualties for Americans: 1 Bomber, 3 EarlyFighters and 1 Submarine
Battle in sz40
Anzac loiter and taunt with ; Americans attack with 1 Destroyer, 1 EarlyFighter and 1 Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in sz40, round 1 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz40, round 1 : 0/1 hits
Americans roll dice for 1 Destroyer and 1 EarlyFighter in sz40, round 1 : 2/2 hits
1 Submarine owned by the Yamamoto lost in sz40
Americans win with 1 Destroyer, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Battle in sz68
Americans attack with 2 Destroyers, 1 EarlyFighter, 1 Submarine and 2 Transports
Yamamoto defend with 1 Destroyer and 2 Submarines
Americans roll dice for 1 Submarine in sz68, round 1 : 0/1 hits
Yamamoto roll dice for 2 Submarines in sz68, round 1 : 1/2 hits
Americans roll dice for 2 Destroyers, 1 EarlyFighter and 2 Transports in sz68, round 1 : 1/3 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 1 : 1/1 hits
1 EarlyFighter owned by the Americans , 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz68
Yamamoto roll dice for 1 Submarine in sz68, round 2 : 0/1 hits
Americans roll dice for 2 Destroyers and 2 Transports in sz68, round 2 : 2/2 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 2 : 1/1 hits
1 Destroyer owned by the Yamamoto , 1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz68
Americans win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer and 2 Submarines
Casualties for Americans: 1 Destroyer, 1 EarlyFighter and 1 Submarine
Battle in Manila
Americans attack with 1 Artillery, 3 Infantry and 1 Tank
Yamamoto defend with 1 Artillery, 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 3 Infantry and 1 Tank in Manila, round 1 : 2/5 hits
Yamamoto roll dice for 1 Artillery, 1 Infantry and 1 Tank in Manila, round 1 : 2/3 hits
1 Artillery owned by the Yamamoto , 1 Infantry owned by the Yamamoto and 2 Infantry owned by the Americans lost in Manila
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Manila, round 2 : 1/3 hits
Yamamoto roll dice for 1 Tank in Manila, round 2 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Americans lost in Manila
Americans win, taking Manila from Yamamoto with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Americans: 3 InfantryNon Combat Move - Americans
1 Artillery moved from Los Angeles to sz23
1 Infantry moved from Los Angeles to sz23
1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz23 to sz6
1 Artillery and 1 Infantry moved from sz6 to N.Canada
1 Infantry moved from Anchorage to Alaska
3 Infantry moved from Vancouver to Terrace
2 Artillerys and 2 Infantry moved from Washington to Canada
1 Infantry moved from Victoria to Vancouver
1 Tank moved from Nevada to Canada
1 Tank moved from Vegas to Washington
2 Tanks moved from Los Angeles to Seattle
2 Infantry moved from Sanfrancisco to Seattle
2 Infantry moved from Vegas to Seattle
2 Infantry moved from California to Nevada
2 Infantry moved from Los Angeles to Sanfrancisco
1 Artillery moved from Los Angeles to Sanfrancisco
1 EarlyFighter moved from Los Angeles to sz6
1 Destroyer and 1 Transport moved from sz27 to sz25
1 Artillery moved from Honululu to Kuhuli
1 EarlyFighter moved from sz40 to sz25Place Units - Americans
4 Infantry placed in Davao
1 Fighter placed in Pearl HabourTurn Complete - Americans
Americans collect 95 PUs; end with 95 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Masaharu
2 Artillerys, 4 Infantry and 2 Tanks moved from Hsingan to Belogorsk
2 Infantry moved from Manchuria to Hsingan
2 Infantry moved from Manchuria to Belogorsk
1 Artillery moved from Manchuria to Belogorsk
2 Infantry moved from Sukhalin to sz1
1 Tank moved from Sukhalin to sz1
1 Artillery moved from Sukhalin to sz1
1 Infantry moved from Akina to sz15
1 Infantry moved from Akina to sz15
1 Tank moved from Akina to sz15
2 Infantry, 1 T.Boat, 1 Tank and 1 Transport moved from sz15 to sz1
1 Tank moved from N.Japan to sz7
1 Infantry moved from N.Japan to sz7
1 Infantry, 1 Tank and 1 Transport moved from sz7 to sz2
1 Infantry moved from sz2 to Palana
1 Tank moved from sz2 to Palana
1 Artillery, 1 Infantry and 1 Transport moved from sz1 to sz2
1 Infantry moved from sz2 to Magadan
1 Artillery moved from sz2 to Magadan
1 Infantry and 1 Tank moved from sz1 to Yakutsk
1 Infantry moved from sz1 to Yakutsk
1 Infantry moved from sz1 to Vostok
1 Tank moved from sz1 to Vostok
1 Bomber moved from Akina to Yakutsk
1 EarlyFighter moved from Akina to Belogorsk
1 Destroyer moved from sz1 to sz7
2 Destroyers moved from sz7 to sz3
1 Submarine moved from sz7 to sz3Purchase Units - Masaharu
Masaharu buy 7 Infantry and 1 Transport; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Magadan
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Masaharu roll dice for 1 Artillery and 1 Infantry in Magadan, round 1 : 1/2 hits
Russians roll dice for 1 Infantry in Magadan, round 1 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Magadan
Masaharu win, taking Magadan from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Battle in Palana
Masaharu attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 1 Infantry and 1 Tank in Palana, round 1 : 2/2 hits
Russians roll dice for 1 Infantry in Palana, round 1 : 0/1 hits
1 Infantry owned by the Russians lost in Palana
Masaharu win, taking Palana from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Vostok
Masaharu attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 1 Infantry and 1 Tank in Vostok, round 1 : 0/2 hits
Russians roll dice for 1 Infantry in Vostok, round 1 : 1/1 hits
1 Infantry owned by the Masaharu lost in Vostok
Masaharu roll dice for 1 Tank in Vostok, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 0/1 hits
Masaharu roll dice for 1 Tank in Vostok, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Vostok, round 3 : 0/1 hits
Masaharu roll dice for 1 Tank in Vostok, round 4 : 1/1 hits
Russians roll dice for 1 Infantry in Vostok, round 4 : 0/1 hits
1 Infantry owned by the Russians lost in Vostok
Masaharu win, taking Vostok from Russians with 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Battle in Yakutsk
Masaharu attack with 1 Bomber, 2 Infantry and 1 Tank
Russians defend with 1 Infantry
Masaharu roll dice for 1 Bomber, 2 Infantry and 1 Tank in Yakutsk, round 1 : 1/4 hits
Russians roll dice for 1 Infantry in Yakutsk, round 1 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Yakutsk
Masaharu win, taking Yakutsk from Russians with 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Battle in Belogorsk
Masaharu attack with 3 Artillerys, 1 EarlyFighter, 6 Infantry and 2 Tanks
Russians defend with 1 Bunker
Masaharu roll dice for 3 Artillerys, 1 EarlyFighter, 6 Infantry and 2 Tanks in Belogorsk, round 1 : 3/12 hits
Russians roll dice for 1 Bunker in Belogorsk, round 1 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Masaharu lost in Belogorsk
Masaharu win, taking Belogorsk from Russians with 3 Artillerys, 1 EarlyFighter, 5 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Russians: 1 Bunker
Casualties for Masaharu: 1 InfantryNon Combat Move - Masaharu
1 EarlyFighter moved from Belogorsk to Hsingan
1 Bomber moved from Yakutsk to HsinganPlace Units - Masaharu
7 Infantry placed in Akina
1 Transport placed in sz16Turn Complete - Masaharu
Masaharu collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :1
Combat Move - Russians
1 Submarine moved from sz4 to sz10
2 Infantry moved from Irkutsk to Vostok
1 Infantry moved from Angarsk to Vostok
1 Infantry moved from Jinquan to N.Mongolia
1 Infantry moved from Kyzal to N.Mongolia
1 Tank moved from Kaask to N.Mongolia
2 Infantry moved from Ulaan Ude to Khan
1 Tank moved from Kaask to Khan
1 Infantry moved from Maltan to Punjab
1 Tank moved from Abakan to Punjab
1 EarlyFighter moved from Kaask to KhanPurchase Units - Russians
Russians buy 3 Infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in sz10
Russians attack with 1 Submarine
Yamamoto defend with 1 Submarine
Russians roll dice for 1 Submarine in sz10, round 1 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz10, round 1 : 0/1 hits
1 Submarine owned by the Yamamoto Submerged
Battle in Khan
Russians attack with 1 EarlyFighter, 2 Infantry and 1 Tank
Neutral defend with 1 Bunker
Russians roll dice for 1 EarlyFighter, 2 Infantry and 1 Tank in Khan, round 1 : 1/4 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in Khan, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Khan
Russians roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Khan, round 2 : 0/3 hits
Neutral roll dice for 1 Bunker in Khan, round 2 : 0/1 hits
Russians roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Khan, round 3 : 0/3 hits
Neutral roll dice for 1 Bunker in Khan, round 3 : 0/1 hits
Russians roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Khan, round 4 : 1/3 hits
Neutral roll dice for 1 Bunker in Khan, round 4 : 1/1 hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Russians lost in Khan
Russians winRussians win with 1 Submarine remaining, taking Khan from Neutral with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Bunker
Casualties for Russians: 2 Infantry
Battle in Punjab
Russians attack with 1 Infantry and 1 Tank
Neutral defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 1 : 0/2 hits
Neutral roll dice for 1 Infantry in Punjab, round 1 : 0/1 hits
Russians roll dice for 1 Infantry and 1 Tank in Punjab, round 2 : 1/2 hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Punjab
Russians win, taking Punjab from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in N.Mongolia
Russians attack with 2 Infantry and 1 Tank
Neutral defend with 1 Bunker
Russians roll dice for 2 Infantry and 1 Tank in N.Mongolia, round 1 : 1/3 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker in N.Mongolia, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in N.Mongolia
Russians roll dice for 1 Infantry and 1 Tank in N.Mongolia, round 2 : 1/2 hits
Neutral roll dice for 1 Bunker in N.Mongolia, round 2 : 0/1 hits
1 Bunker owned by the Neutral lost in N.Mongolia
Russians win, taking N.Mongolia from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 1 Bunker
Casualties for Russians: 1 Infantry
Battle in Vostok
Russians attack with 3 Infantry
Masaharu defend with 1 Tank
Russians roll dice for 3 Infantry in Vostok, round 1 : 1/3 hits
Masaharu roll dice for 1 Tank in Vostok, round 1 : 0/1 hits
1 Tank owned by the Masaharu lost in Vostok
Russians win, taking Vostok from Masaharu with 3 Infantry remaining. Battle score for attacker is 5
Casualties for Masaharu: 1 TankNon Combat Move - Russians
1 Infantry moved from Ustkut to Angarsk
1 Infantry moved from Bratsk to Ustkut
3 Infantry moved from Tulun to Ustkut
1 EarlyFighter moved from Khan to Ustkut
2 Artillerys and 4 Infantry moved from Kaask to Tulun
1 Infantry moved from Krasnoyarsk to Bratsk
1 Infantry moved from Kyzyl to Jinquan
1 Artillery and 1 Infantry moved from Achinsk to Krasnoyarsk
1 Tank moved from Achinsk to BratskPlace Units - Russians
3 Infantry placed in KaaskTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Carrier moved from sz5 to sz3
1 Cruiser moved from sz5 to sz3
1 Submarine moved from sz3 to sz10
1 Artillery moved from Phonpei to sz72
1 Artillery moved from Pula to sz72
1 Tank moved from Weno to sz72
1 Infantry moved from Pula to Pikelot
Yamamoto take Pikelot from Americans
1 Infantry moved from Phonpei to Lasap
Yamamoto take Lasap from Americans
1 Infantry moved from Weno to Lasap
1 Artillery moved from sz72 to Gaferut
Yamamoto take Gaferut from Americans
1 Artillery moved from sz72 to Ifalk
Yamamoto take Ifalk from Americans
1 Tank moved from sz72 to Fais
2 EarlyFighters moved from sz72 to Fais
4 Elites moved from Tokyo to sz78
1 B.Transport and 4 Elites moved from sz78 to sz75
4 Elites moved from sz75 to Manila
1 Infantry moved from Iwo Jima to sz75
1 Infantry moved from sz75 to Manila
1 Transport moved from sz75 to sz78
1 Tank moved from Kochi to sz78
1 Infantry moved from Tokyo to sz78
1 Infantry, 1 Tank and 1 Transport moved from sz78 to sz75
1 Tank moved from sz75 to Manila
1 Infantry moved from sz75 to Manila
2 Submarines moved from sz71 to sz68
1 Destroyer moved from sz71 to sz68
2 EarlyFighters moved from sz75 to sz68
1 Carrier moved from sz75 to sz72
2 Tanks moved from Wake to sz19
2 Tanks and 2 Transports moved from sz19 to sz72
2 Tanks moved from sz72 to Fais
1 Destroyer moved from sz19 to sz72
1 Submarine moved from sz19 to sz72
1 Carrier moved from sz19 to sz72
2 EarlyFighters moved from sz19 to Fais
1 Tank moved from Kichedung to Kiangsi
Yamamoto take Kiangsi from Chinese
3 Tanks moved from Kichedung to Hanan
5 Infantry moved from Shansi to Sian
1 Artillery moved from Manchuria to Belogorsk
1 Artillery moved from Manchuria to Belogorsk
1 Tank moved from Manchuria to Belogorsk
4 Infantry moved from Manchuria to Belogorsk
1 EarlyFighter moved from Nagasaki to sz68
2 Bombers moved from Iwo Jima to sz68
2 EarlyFighters moved from Iwo Jima to Fais
1 Bomber moved from Tokyo to sz68
3 Infantry moved from Nagasaki to sz74
3 Infantry, 1 T.Boat and 1 Transport moved from sz74 to sz75
3 Infantry moved from sz75 to Manila
1 EarlyFighter moved from Marcus to sz3
1 EarlyFighter moved from Iwo Jima to sz3Purchase Units - Yamamoto
Yamamoto buy 1 Bomber, 2 Fighters, 4 Infantry and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz68
Yamamoto attack with 3 Bombers, 1 Destroyer, 3 EarlyFighters and 2 Submarines
Americans defend with 1 Destroyer and 2 Transports
Yamamoto roll dice for 2 Submarines in sz68, round 1 : 1/2 hits
Yamamoto roll dice for 3 Bombers, 1 Destroyer and 3 EarlyFighters in sz68, round 1 : 6/7 hits
Americans roll dice for 1 Destroyer and 2 Transports in sz68, round 1 : 1/3 hits
1 Destroyer owned by the Americans , 2 Transports owned by the Americans and 1 Submarine owned by the Yamamoto lost in sz68
Yamamoto win with 3 Bombers, 1 Destroyer, 3 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer and 2 Transports
Battle in sz10
Yamamoto attack with 2 Submarines
Russians defend with 1 Submarine
Yamamoto roll dice for 2 Submarines in sz10, round 1 : 1/2 hits
Russians roll dice for 1 Submarine in sz10, round 1 : 0/1 hits
1 Submarine owned by the Russians lost in sz10
Yamamoto win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 Submarine
Battle in Fais
Yamamoto attack with 6 EarlyFighters and 3 Tanks
Americans defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in Fais, round 1 : 0/1 hits
Yamamoto roll dice for 6 EarlyFighters and 3 Tanks in Fais, round 1 : 2/9 hits
Americans roll dice for 1 Artillery in Fais, round 1 : 1/1 hits
1 Artillery owned by the Americans and 1 EarlyFighter owned by the Yamamoto lost in Fais
Yamamoto win, taking Fais from Americans with 5 EarlyFighters and 3 Tanks remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 EarlyFighter
Casualties for Americans: 1 Artillery
Battle in Manila
Yamamoto attack with 4 Elites, 5 Infantry and 1 Tank
Americans defend with 1 Artillery and 1 Tank
Yamamoto roll dice for 4 Elites, 5 Infantry and 1 Tank in Manila, round 1 : 6/10 hits
Americans roll dice for 1 Artillery and 1 Tank in Manila, round 1 : 1/2 hits
1 Artillery owned by the Americans , 1 Infantry owned by the Yamamoto and 1 Tank owned by the Americans lost in Manila
Yamamoto win, taking Manila from Americans with 4 Elites, 4 Infantry and 1 Tank remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Artillery and 1 Tank
Battle in Hanan
Yamamoto attack with 3 Tanks
Chinese defend with 1 Infantry
Yamamoto roll dice for 3 Tanks in Hanan, round 1 : 3/3 hits
Chinese roll dice for 1 Infantry in Hanan, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Hanan
Yamamoto win, taking Hanan from Chinese with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
1 EarlyFighter moved from sz68 to Nagasaki
1 EarlyFighter moved from sz68 to Nagasaki
5 EarlyFighters moved from Fais to sz72
1 EarlyFighter moved from sz68 to sz72
3 Bombers moved from sz68 to Iwo Jima
5 Infantry moved from Tokyo to Japan
1 Infantry moved from Tokyo to S.Japan
1 Artillery moved from Tokyo to Japan
1 Tank moved from Tokyo to Japan
1 Tank moved from Tokyo to S.JapanPlace Units - Yamamoto
1 Transport placed in sz78
1 Bomber, 2 Fighters and 4 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Chinese
2 Tanks moved from Kwangsi to Hanan
2 Infantry moved from Kwangsi to Hanan
1 Infantry moved from W.Sian to Hanan
2 Artillerys and 5 Infantry moved from Szechwan to Shangsi
2 Tanks moved from S.Mongolia to N.Shangsi
1 EarlyFighter moved from Gansu to N.ShangsiPurchase Units - Chinese
Chinese buy 2 Infantry and 8 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shangsi
Chinese attack with 2 Artillerys and 5 Infantry
Hisaichi defend with 1 Artillery and 2 Infantry
Chinese roll dice for 2 Artillerys and 5 Infantry in Shangsi, round 1 : 3/7 hits
Hisaichi roll dice for 1 Artillery and 2 Infantry in Shangsi, round 1 : 1/3 hits
2 Infantry owned by the Hisaichi , 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 2 Artillerys and 4 Infantry remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 2 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 EarlyFighter and 2 Tanks
Hisaichi defend with 2 Infantry and 1 Tank
Chinese roll dice for 1 EarlyFighter and 2 Tanks in N.Shangsi, round 1 : 2/3 hits
Hisaichi roll dice for 2 Infantry and 1 Tank in N.Shangsi, round 1 : 2/3 hits
2 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Chinese and 1 Tank owned by the Chinese lost in N.Shangsi
Chinese roll dice for 1 Tank in N.Shangsi, round 2 : 0/1 hits
Hisaichi roll dice for 1 Tank in N.Shangsi, round 2 : 1/1 hits
1 Tank owned by the Chinese lost in N.Shangsi
Hisaichi win with 1 Tank remaining. Battle score for attacker is -14
Casualties for Hisaichi: 2 Infantry
Casualties for Chinese: 1 EarlyFighter and 2 Tanks
Battle in Hanan
Chinese attack with 3 Infantry and 2 Tanks
Yamamoto defend with 3 Tanks
Chinese roll dice for 3 Infantry and 2 Tanks in Hanan, round 1 : 0/5 hits
Yamamoto roll dice for 3 Tanks in Hanan, round 1 : 2/3 hits
2 Infantry owned by the Chinese lost in Hanan
Chinese roll dice for 1 Infantry and 2 Tanks in Hanan, round 2 : 1/3 hits
Yamamoto roll dice for 3 Tanks in Hanan, round 2 : 0/3 hits
1 Tank owned by the Yamamoto lost in Hanan
Chinese roll dice for 1 Infantry and 2 Tanks in Hanan, round 3 : 1/3 hits
Yamamoto roll dice for 2 Tanks in Hanan, round 3 : 1/2 hits
1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hanan
Chinese roll dice for 2 Tanks in Hanan, round 4 : 2/2 hits
Yamamoto roll dice for 1 Tank in Hanan, round 4 : 1/1 hits
1 Tank owned by the Yamamoto and 1 Tank owned by the Chinese lost in Hanan
Chinese win, taking Hanan from Yamamoto with 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 3 Tanks
Casualties for Chinese: 3 Infantry and 1 TankNon Combat Move - Chinese
1 Infantry moved from Sikang to W.Sian
1 Infantry moved from S.Mongolia to Gansu
2 Artillerys and 5 Infantry moved from Tsingnan to Gansu
2 Tanks moved from Gobi to Gansu
1 Infantry moved from Nancheng to Sikang
3 Infantry moved from Xining to Tsingnan
2 Tanks moved from W.Mongolia to Tsingnan
1 Infantry moved from W.Mongolia to Gobi
1 Artillery and 1 Infantry moved from Quyan to Gobi
1 Artillery and 1 Infantry moved from Agra to ChengPlace Units - Chinese
6 Tanks placed in Xining
2 Infantry and 2 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Hisaichi
4 Elites moved from Seoul to sz79
1 B.Transport and 4 Elites moved from sz79 to sz1
4 Elites moved from sz1 to Vostok
3 Infantry moved from Amursk to sz1
1 Artillery moved from Amursk to sz1
3 Infantry moved from sz1 to Vostok
1 Artillery moved from sz1 to Vostok
2 Tanks moved from Amursk to Vostok
1 Tank moved from Vladivostok to sz1
1 Infantry moved from Hongkong to sz67
1 Infantry moved from sz67 to Kwangsi
Yamamoto take Kwangsi from Chinese
1 Infantry moved from Hongkong to sz67
1 Infantry moved from Kwangtung to sz67
2 Infantry moved from Kwangtung to sz67
2 Infantry moved from sz67 to Frenchindochina
Hisaichi take Frenchindochina from Dutch
2 Infantry moved from sz67 to N.French I.
Hisaichi take N.French I. from Dutch
2 Tanks moved from Hongkong to Kwangsi
Hisaichi take Macau from Chinese
2 Infantry moved from Hankou to Hanan
1 Artillery moved from Hankou to Hanan
1 Artillery moved from Nanking to Hanan
2 Infantry moved from Nanking to Hanan
1 Artillery moved from Sian to Shangsi
1 Infantry moved from Sian to Shangsi
1 Tank moved from N.Shangsi to Shangsi
1 Infantry moved from Sian to Shangsi
2 EarlyFighters moved from Shansi to Shangsi
2 Bombers moved from Seoul to Shangsi
3 EarlyFighters moved from Seoul to Vostok
1 Infantry moved from Sian to Shangsi
2 Tanks moved from Sian to W.Sian
3 Tanks moved from Nanking to W.Sian
2 EarlyFighters moved from sz67 to sz60
3 Submarines moved from sz67 to sz73
2 Destroyers moved from sz67 to sz73
1 Battleship moved from sz67 to sz73
1 Tank moved from Hankou to Hanan
1 Artillery moved from Kwangtung to Kiangsi
1 Tank moved from Kwangtung to Hanan
3 Infantry moved from Manchuria to Belogorsk
1 Artillery moved from Manchuria to Belogorsk
1 Tank moved from sz1 to Ostrov
1 Transport moved from sz1 to sz79
1 Infantry moved from Seoul to sz79
1 Infantry moved from sz79 to VladivostokPurchase Units - Hisaichi
Hisaichi buy 1 Battleship, 1 Carrier, 1 Fighter and 1 Submarine; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in sz73
Hisaichi attack with 1 Battleship, 2 Destroyers and 3 Submarines
Dutch defend with 2 Destroyers
Hisaichi roll dice for 3 Submarines in sz73, round 1 : 1/3 hits
Hisaichi roll dice for 1 Battleship and 2 Destroyers in sz73, round 1 : 2/3 hits
Dutch roll dice for 2 Destroyers in sz73, round 1 : 2/2 hits
Units damaged: 1 Battleship owned by the Hisaichi
2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz73
Hisaichi win with 1 Battleship, 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Submarine
Casualties for Dutch: 2 Destroyers
Battle in sz60
Hisaichi attack with 2 EarlyFighters
Dutch defend with 1 Transport
Hisaichi roll dice for 2 EarlyFighters in sz60, round 1 : 0/2 hits
Dutch roll dice for 1 Transport in sz60, round 1 : 0/1 hits
Hisaichi roll dice for 2 EarlyFighters in sz60, round 2 : 1/2 hits
Dutch roll dice for 1 Transport in sz60, round 2 : 0/1 hits
1 Transport owned by the Dutch lost in sz60
Hisaichi win with 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Battle in Ostrov
Hisaichi attack with 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 1 Tank in Ostrov, round 1 : 1/1 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in Ostrov, round 1 : 1/1 hits
1 Tank owned by the Hisaichi lost in Ostrov
Russians win with 1 Bunker remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Tank
Battle in Hanan
Hisaichi attack with 2 Artillerys, 4 Infantry and 2 Tanks
Chinese defend with 1 Tank
Hisaichi roll dice for 2 Artillerys, 4 Infantry and 2 Tanks in Hanan, round 1 : 5/8 hits
Chinese roll dice for 1 Tank in Hanan, round 1 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the Chinese lost in Hanan
Hisaichi win, taking Hanan from Chinese with 2 Artillerys, 3 Infantry and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Tank
Battle in W.Sian
Hisaichi attack with 5 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 5 Tanks in W.Sian, round 1 : 2/5 hits
Chinese roll dice for 1 Infantry in W.Sian, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in W.Sian
Hisaichi win, taking W.Sian from Chinese with 5 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Vostok
Hisaichi attack with 1 Artillery, 3 EarlyFighters, 4 Elites, 3 Infantry and 2 Tanks
Russians defend with 3 Infantry
Hisaichi roll dice for 1 Artillery, 3 EarlyFighters, 4 Elites, 3 Infantry and 2 Tanks in Vostok, round 1 : 2/13 hits
Russians roll dice for 3 Infantry in Vostok, round 1 : 1/3 hits
1 Infantry owned by the Hisaichi and 2 Infantry owned by the Russians lost in Vostok
Hisaichi roll dice for 1 Artillery, 3 EarlyFighters, 4 Elites, 2 Infantry and 2 Tanks in Vostok, round 2 : 5/12 hits
Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Russians lost in Vostok
Hisaichi win, taking Vostok from Russians with 1 Artillery, 3 EarlyFighters, 4 Elites, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantry
Casualties for Russians: 3 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery, 2 Bombers, 2 EarlyFighters, 3 Infantry and 1 Tank
Chinese defend with 2 Artillerys and 4 Infantry
Hisaichi roll dice for 1 Artillery, 2 Bombers, 2 EarlyFighters, 3 Infantry and 1 Tank in Shangsi, round 1 : 5/9 hits
Chinese roll dice for 2 Artillerys and 4 Infantry in Shangsi, round 1 : 5/6 hits
1 Artillery owned by the Chinese , 3 Infantry owned by the Hisaichi , 1 EarlyFighter owned by the Hisaichi , 4 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shangsi
Hisaichi roll dice for 2 Bombers, 1 EarlyFighter and 1 Tank in Shangsi, round 2 : 3/4 hits
Chinese roll dice for 1 Artillery in Shangsi, round 2 : 1/1 hits
1 Artillery owned by the Chinese and 1 EarlyFighter owned by the Hisaichi lost in Shangsi
Hisaichi win, taking Shangsi from Chinese with 2 Bombers and 1 Tank remaining. Battle score for attacker is -10
Casualties for Hisaichi: 1 Artillery, 2 EarlyFighters and 3 Infantry
Casualties for Chinese: 2 Artillerys and 4 InfantryNon Combat Move - Hisaichi
1 Bomber moved from Shangsi to Shansi
1 Bomber moved from Shangsi to Shansi
1 Carrier moved from sz67 to sz73
2 EarlyFighters moved from sz60 to sz73
1 Bomber moved from Kichedung to Formosa
3 EarlyFighters moved from Vostok to Belogorsk
1 Infantry moved from E.Shansi to N.ShangsiPlace Units - Hisaichi
1 Fighter placed in Hongkong
1 Battleship, 1 Carrier and 1 Submarine placed in sz67
1 Fighter moved from Hongkong to sz67Turn Complete - Hisaichi
Hisaichi collect 60 PUs; end with 61 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Dutch
3 Infantry moved from Thailand to Phuket
3 Artillerys moved from Thailand to Phuket
2 Tanks moved from Thailand to Phuket
1 EarlyFighter moved from S.Borneo to sz68
1 EarlyFighter moved from E.Borneo to sz68
1 Destroyer moved from sz59 to sz68Purchase Units - Dutch
Dutch buy 3 Fighters and 1 Tank; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz68
Dutch attack with 1 Destroyer and 2 EarlyFighters
Yamamoto defend with 1 Destroyer and 1 Submarine
Yamamoto roll dice for 1 Submarine in sz68, round 1 : 0/1 hits
Dutch roll dice for 1 Destroyer and 2 EarlyFighters in sz68, round 1 : 1/3 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 1 : 1/1 hits
1 EarlyFighter owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz68
Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz68, round 2 : 0/2 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 2 : 0/1 hits
Dutch roll dice for 1 Destroyer and 1 EarlyFighter in sz68, round 3 : 1/2 hits
Yamamoto roll dice for 1 Destroyer in sz68, round 3 : 1/1 hits
1 Destroyer owned by the Yamamoto and 1 EarlyFighter owned by the Dutch lost in sz68
Dutch win with 1 Destroyer remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Destroyer and 1 Submarine
Casualties for Dutch: 2 EarlyFighters
Battle in Phuket
Dutch attack with 3 Artillerys, 3 Infantry and 2 Tanks
Thai defend with 1 AAGun, 1 Factory and 6 Infantry
Dutch roll dice for 3 Artillerys, 3 Infantry and 2 Tanks in Phuket, round 1 : 3/8 hits
Thai roll dice for 6 Infantry in Phuket, round 1 : 2/6 hits
3 Infantry owned by the Thai and 2 Infantry owned by the Dutch lost in Phuket
Dutch roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in Phuket, round 2 : 2/6 hits
Thai roll dice for 3 Infantry in Phuket, round 2 : 0/3 hits
2 Infantry owned by the Thai lost in Phuket
Dutch roll dice for 3 Artillerys, 1 Infantry and 2 Tanks in Phuket, round 3 : 3/6 hits
Thai roll dice for 1 Infantry in Phuket, round 3 : 1/1 hits
1 Infantry owned by the Thai and 1 Infantry owned by the Dutch lost in Phuket
Dutch captures 6PUs while taking Thai capital
Dutch win, taking Phuket from Thai with 3 Artillerys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Thai: 6 Infantry
Casualties for Dutch: 3 InfantryNon Combat Move - Dutch
1 Transport moved from sz59 to sz58
1 Infantry moved from Buru to sz58
1 Infantry moved from Halma to sz58
2 Infantry and 1 Transport moved from sz58 to sz70
2 Infantry moved from sz70 to Davao
1 Infantry moved from E.Borneo to sz59
1 Infantry and 1 T.Boat moved from sz59 to sz69
1 Infantry moved from sz69 to Celebs
1 Infantry moved from E.Borneo to sz59
1 Infantry and 1 T.Boat moved from sz59 to sz60
1 Infantry moved from sz60 to Malaya
1 Infantry moved from Sumatra to N.S
3 Infantry moved from E.Borneo to S.Borneo
1 Artillery moved from E.Borneo to S.BorneoPlace Units - Dutch
3 Fighters and 1 Tank placed in S.BorneoTurn Complete - Dutch
Dutch collect 36 PUs; end with 42 PUs total -
Mistook UK units for Dutch. Rolling intended attacks now in-forum.
N. French Indochina
UK: 2 inf, 1 art
:2dice6: :1dice6:
JP: 2 inf
:2dice6:
-
Mistook UK units for Dutch. Rolling intended attacks now in-forum.
N. French Indochina
UK: 2 inf, 1 art
Rolling 2d6:
(1, 1)
Rolling 1d6:
(1)JP: 2 inf
Rolling 2d6:
(3, 5) -
A flawless victory… :-D
Now for:
French Indochina
UK: 1 inf, 1 tank
:1dice6: :1dice6:
JP: 2 inf
:2dice6:
-
A flawless victory… :-D
Now for:
French Indochina
UK: 1 inf, 1 tank
Rolling 1d6:
(3)
Rolling 1d6:
(1)JP: 2 inf
Rolling 2d6:
(6, 6) -
Round 2:
French Indochina
UK: 1 inf
Rolling 1d6:
(6)1 tank
Rolling 1d6:
(1)JP: 1 inf
Rolling 1d6:
(5) -
Another classic. :-D
Will edit in results at end of UK turn.
-
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - British
1 Artillery moved from W.Tibet to N.Tibet
1 Artillery moved from S.Tibet to N.Tibet
1 EarlyFighter moved from Bhopa to N.Tibet
1 Tank moved from W.Tibet to N.Tibet
2 Destroyers moved from sz66 to sz73
2 Submarines moved from sz66 to sz73
2 Transports moved from sz66 to sz73
1 EarlyFighter moved from S.Borneo to sz73
1 EarlyFighter moved from Burma to sz73
1 Destroyer and 2 Transports moved from sz59 to sz73
1 EarlyFighter moved from Malaya to sz73Purchase Units - British
British buy 1 B.Transport, 3 Bombers and 1 Factory; Remaining resources: 0 PUs;Combat - British
Battle in sz73
British attack with 3 Destroyers, 3 EarlyFighters, 2 Submarines and 4 Transports
Hisaichi defend with 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Submarines
British roll dice for 2 Submarines in sz73, round 1 : 2/2 hits
Hisaichi roll dice for 2 Submarines in sz73, round 1 : 2/2 hits
British roll dice for 3 Destroyers, 3 EarlyFighters and 4 Transports in sz73, round 1 : 2/6 hits
Hisaichi roll dice for 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters in sz73, round 1 : 5/6 hits
3 EarlyFighters owned by the British , 4 Transports owned by the British , 2 Submarines owned by the Hisaichi and 2 Destroyers owned by the Hisaichi lost in sz73
British roll dice for 2 Submarines in sz73, round 2 : 2/2 hits
1 Carrier owned by the Hisaichi and 1 Battleship owned by the Hisaichi lost in sz73
British roll dice for 3 Destroyers in sz73, round 2 : 0/3 hits
Hisaichi roll dice for 2 EarlyFighters in sz73, round 2 : 0/2 hits
British roll dice for 2 Submarines in sz73, round 3 : 1/2 hits
British roll dice for 3 Destroyers in sz73, round 3 : 1/3 hits
Hisaichi roll dice for 2 EarlyFighters in sz73, round 3 : 1/2 hits
1 Submarine owned by the British and 1 EarlyFighter owned by the Hisaichi lost in sz73
British roll dice for 1 Submarine in sz73, round 4 : 0/1 hits
British roll dice for 3 Destroyers in sz73, round 4 : 1/3 hits
Hisaichi roll dice for 1 EarlyFighter in sz73, round 4 : 0/1 hits
1 EarlyFighter owned by the Hisaichi lost in sz73
British win with 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 24
Casualties for Hisaichi: 1 Battleship, 1 Carrier, 2 Destroyers, 2 EarlyFighters and 2 Submarines
Casualties for British: 3 EarlyFighters, 1 Submarine and 4 Transports
Battle in N.Tibet
British attack with 2 Artillerys, 1 EarlyFighter and 1 Tank
Neutral defend with 1 Bunker
British roll dice for 2 Artillerys, 1 EarlyFighter and 1 Tank in N.Tibet, round 1 : 2/4 hits
Neutral roll dice for 1 Bunker in N.Tibet, round 1 : 1/1 hits
1 Bunker owned by the Neutral and 1 Artillery owned by the British lost in N.Tibet
British win, taking N.Tibet from Neutral with 1 Artillery, 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Bunker
Casualties for British: 1 ArtilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Thailand: 1 Artillery and 3 Infantry
EDIT: Removing units owned by British from Malaya: 1 Tank
EDIT: Removing units owned by Hisaichi from N.French I.: 2 Infantry
EDIT: Removing units owned by Hisaichi from Frenchindochina: 2 Infantry
EDIT: Changing ownership of N.French I. from Hisaichi to Dutch
EDIT: Changing ownership of Frenchindochina from Hisaichi to Dutch
EDIT: Adding units owned by British to N.French I.: 1 Artillery and 2 Infantry
EDIT: Adding units owned by British to Frenchindochina: 1 Infantry and 1 Tank
EDIT: Turning off Edit Mode
1 EarlyFighter moved from N.Tibet to Bengal
1 Artillery and 1 Infantry moved from Nepal to Bengal
1 Artillery and 2 Infantry moved from E.India to Bengal
1 Tank moved from E.India to Burma
1 Tank moved from C.India to Bengal
1 Artillery and 5 Infantry moved from C.India to E.India
2 Infantry moved from Bhopa to Nepal
2 Infantry moved from Dheli to Bhopa
1 Infantry moved from Bikaner to Bhopal
8 Infantry moved from Calcutta to C.India
1 Infantry moved from Amdanam to sz66
1 Infantry and 1 T.Boat moved from sz66 to sz60
1 T.Boat moved from sz66 to sz60
1 Infantry moved from sz60 to W.Borneo
1 Infantry moved from Borneo to N.B
1 Infantry moved from E.Borneo to Borneo
1 Artillery moved from E.Borneo to S.Borneo
1 Tank moved from E.Borneo to S.Borneo
1 Infantry moved from E.Borneo to S.Borneo
1 Infantry moved from Malaya to Phuket
1 Infantry moved from Malaya to Thailand
1 Submarine moved from sz49 to sz58
1 Infantry moved from Janeca to sz6
1 Infantry moved from Terrace to sz6
2 Infantry and 1 Transport moved from sz6 to sz22
2 Infantry moved from sz22 to Honululu
1 Infantry moved from Canada to Terrace
1 Infantry moved from N.Canada to Terrace
1 Infantry moved from Moresby to E.G
1 Infantry moved from Moresby to New GuineaPlace Units - British
1 Factory placed in Malaya
1 B.Transport placed in sz63
3 Bombers placed in MoresbyTurn Complete - British
British collect 66 PUs; end with 66 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Anzac
1 Artillery moved from Taka to sz40
3 Infantry moved from Taka to sz40
1 Artillery and 3 Infantry moved from Wohto to sz40
2 Artillerys, 6 Infantry and 4 Transports moved from sz40 to sz45
2 Artillerys moved from sz45 to Fais
6 Infantry moved from sz45 to Fais
2 EarlyFighters moved from sz40 to sz10
1 EarlyFighter moved from Taka to sz10Purchase Units - Anzac
Anzac buy 1 Destroyer and 3 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz10
Anzac attack with 3 EarlyFighters
Yamamoto defend with 2 Submarines
Anzac roll dice for 3 EarlyFighters in sz10, round 1 : 1/3 hits
1 Submarine owned by the Yamamoto lost in sz10
1 Submarine owned by the Yamamoto Submerged
Anzac win with 3 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Battle in Fais
Anzac attack with 2 Artillerys and 6 Infantry
Yamamoto defend with 3 Tanks
Anzac roll dice for 2 Artillerys and 6 Infantry in Fais, round 1 : 2/8 hits
Yamamoto roll dice for 3 Tanks in Fais, round 1 : 1/3 hits
1 Infantry owned by the Anzac and 2 Tanks owned by the Yamamoto lost in Fais
Anzac roll dice for 2 Artillerys and 5 Infantry in Fais, round 2 : 1/7 hits
Yamamoto roll dice for 1 Tank in Fais, round 2 : 0/1 hits
1 Tank owned by the Yamamoto lost in Fais
Anzac win, taking Fais from Yamamoto with 2 Artillerys and 5 Infantry remaining. Battle score for attacker is 13
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 3 TanksNon Combat Move - Anzac
3 Infantry moved from Sydney to E.Australia
1 Artillery moved from Sydney to E.Australia
1 Tank moved from Townsville to E.Australia
2 Infantry moved from Townsville to E.Australia
1 Artillery moved from N.Australia to Townsville
4 Infantry moved from N.Australia to Townsville
2 Infantry moved from Derby to N.Australia
1 T.Boat moved from sz40 to sz41
1 Infantry moved from New Caledonia to sz41
1 Infantry moved from sz41 to Honiara
1 Battleship, 1 Carrier and 2 Submarines moved from sz40 to sz37
1 EarlyFighter moved from Melbourne to sz37
3 EarlyFighters moved from sz10 to UmnakPlace Units - Anzac
1 Destroyer and 3 Transports placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :2
Combat Move - Americans
1 Destroyer and 1 Submarine moved from sz40 to sz46
1 EarlyFighter moved from sz6 to sz10
1 EarlyFighter moved from sz25 to sz10Purchase Units - Americans
Americans buy 4 B.Transports, 3 Destroyers, 1 Factory, 1 Fighter, 4 Infantry and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in sz10
Americans attack with 2 EarlyFighters
Yamamoto defend with 1 Submarine
Americans roll dice for 2 EarlyFighters in sz10, round 1 : 0/2 hits
1 Submarine owned by the Yamamoto SubmergedNon Combat Move - Americans
2 EarlyFighters moved from sz10 to sz11
1 Artillery moved from N.Canada to sz6
1 Infantry moved from N.Canada to sz6
3 Infantry moved from Terrace to N.Canada
1 Tank moved from Canada to N.Canada
2 Artillerys moved from Canada to N.Canada
2 Infantry moved from Canada to N.Canada
1 Infantry moved from Vancouver to Terrace
1 Tank moved from Washington to N.Canada
2 Tanks moved from Seattle to Terrace
2 Infantry moved from Nevada to Vegas
4 Infantry moved from Seattle to Sanfrancisco
1 Artillery and 1 Infantry moved from Pearl Habour to sz25
1 Infantry moved from Kuhuli to sz25
1 Artillery, 3 Battleships, 2 Carriers, 1 Cruiser, 2 Destroyers, 2 Infantry and 1 Transport moved from sz25 to sz11
2 Infantry moved from sz11 to Midway
1 Artillery moved from sz11 to Midway
1 Artillery, 1 Battleship, 1 Carrier, 1 Infantry and 1 Transport moved from sz6 to sz11
1 Artillery and 1 Infantry moved from sz11 to Midway
1 Fighter moved from Pearl Habour to sz11Place Units - Americans
4 Infantry placed in Davao
1 Fighter placed in Pearl Habour
3 Destroyers placed in sz25
4 B.Transports and 1 Submarine placed in sz23
1 Factory placed in AlaskaTurn Complete - Americans
Americans collect 88 PUs; end with 88 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 2 artilleries and 1 carrier; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 3 infantry moved from Poland to Baltic States
1 armour moved from Greater Southern Germany to Eastern Poland
2 artilleries moved from Holland Belgium to France
1 artillery moved from Western Germany to France
3 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
2 armour moved from Greater Southern Germany to France
3 armour moved from Holland Belgium to France
1 fighter moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 bomber and 1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Poland to Baltic States
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Baltic States
1 armour moved from Romania to YugoslaviaCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in Baltic States
Germans attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Germans attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Units damaged: 1 battleship owned by the British
British win with no units remaining. Battle score for attacker is 5
Casualties for Germans: 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Eastern Poland
Germans attack with 2 armour and 2 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 6 infantry
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 artilleries remaining. Battle score for attacker is -3
Casualties for Neutral_Allies: 5 infantry
Casualties for Germans: 6 infantry
Battle in France
Germans attack with 5 armour, 3 artilleries, 6 infantry and 4 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 1 battleship and 1 submarine
Casualties for French: 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 cruiser and 2 fighters
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Poland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
5 infantry moved from Germany to Poland
1 artillery moved from Germany to Western Germany
2 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
1 artillery moved from Germany to Poland
1 infantry moved from Holland Belgium to Western Germany
3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
1 carrier placed in 112 Sea Zone
1 armour and 2 artilleries placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
Hello Ottomans rule players. I’m writing to apologize for accidentally posting in your game. Grendal and I are attempting to play a game and I discovered - a little too late - that our game is tied to your 5 digit number. Uncertain how/why this occurred and again - my apologies - Shrimp.





