@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Ottomans rule
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Anzac
3 Tanks moved from Choiseoul to sz42
4 Infantry moved from Choiseoul to sz42
1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 4 Infantry, 2 Submarines, 3 Tanks and 3 Transports moved from sz42 to sz72
3 Tanks moved from sz72 to Iwo Jima
4 Infantry moved from sz72 to Iwo Jima
2 EarlyFighters moved from sz72 to Iwo Jima
1 Infantry moved from Townsville to sz41
1 Infantry and 1 T.Boat moved from sz41 to sz42
1 Infantry moved from sz42 to Arawa
1 Bomber and 1 L.Fighter moved from Darwin to SPurchase Units - Anzac
Anzac buy 1 Infantry and 4 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in Iwo Jima
Anzac attack with 2 EarlyFighters, 4 Infantry and 3 Tanks
Yamamoto defend with 1 AAGun, 4 Bombers, 1 Bunker and 2 NakajimaG5Ns
AA guns fire in Iwo Jima : 0/2 hits
Anzac roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 1 : 1/2 hits
Units damaged: 1 Bunker owned by the Yamamoto
Anzac roll dice for 2 EarlyFighters, 4 Infantry and 3 Tanks in Iwo Jima, round 1 : 4/9 hits
Yamamoto roll dice for 4 Bombers, 1 Bunker and 2 NakajimaG5Ns in Iwo Jima, round 1 : 1/7 hits
1 Infantry owned by the Anzac and 4 Bombers owned by the Yamamoto lost in Iwo Jima
Anzac roll dice for 2 EarlyFighters, 3 Infantry and 3 Tanks in Iwo Jima, round 2 : 2/8 hits
Yamamoto roll dice for 1 Bunker and 2 NakajimaG5Ns in Iwo Jima, round 2 : 1/3 hits
1 Infantry owned by the Anzac and 2 NakajimaG5Ns owned by the Yamamoto lost in Iwo Jima
Anzac roll dice for 2 EarlyFighters, 2 Infantry and 3 Tanks in Iwo Jima, round 3 : 3/7 hits
Yamamoto roll dice for 1 Bunker in Iwo Jima, round 3 : 0/1 hits
1 Bunker owned by the Yamamoto lost in Iwo Jima
Anzac win, taking Iwo Jima from Yamamoto with 2 EarlyFighters, 2 Infantry and 3 Tanks remaining. Battle score for attacker is 94
Casualties for Anzac: 2 Infantry
Casualties for Yamamoto: 4 Bombers, 1 Bunker and 2 NakajimaG5NsNon Combat Move - Anzac
2 EarlyFighters moved from Iwo Jima to sz72
2 EarlyFighters moved from Choiseoul to SPlace Units - Anzac
4 Transports placed in sz37
1 Infantry placed in MelbourneTurn Complete - Anzac
Anzac collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Americans
4 Infantry moved from Alaska to sz4
4 Infantry and 2 Transports moved from sz4 to sz7
1 Infantry moved from sz7 to Sukhalin
Americans take Sukhalin from Masaharu
1 Infantry moved from sz7 to Sukhalin
5 Fighters moved from Davao to Iwo Jima
2 Infantry moved from sz7 to N.Japan
Americans take N.Japan from Masaharu
2 Fighters moved from Attla to Palana
2 Infantry moved from Taka to sz20
5 Artillerys moved from Wake to sz20
7 Infantry moved from Wake to sz20
5 Artillerys, 4 B.Transports, 2 Cruisers, 1 Destroyer, 9 Infantry and 1 Submarine moved from sz20 to sz9
5 Artillerys, 4 B.Transports, 2 Cruisers, 1 Destroyer, 9 Infantry and 1 Submarine moved from sz9 to sz3
9 Infantry moved from sz3 to Kamchatka
Russians take Kamchatka from Masaharu
5 Artillerys moved from sz3 to Kamchatka
3 Destroyers moved from sz42 to sz72
2 B29s moved from Pearl Habour to S
1 Infantry moved from Anchorage to Alaska
1 Infantry moved from Samar to SPurchase Units - Americans
Americans buy 9 Cruisers; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
Place Units - Americans
2 Cruisers placed in sz4
4 Cruisers placed in sz70
3 Cruisers placed in sz25Turn Complete - Americans
Americans collect 99 PUs; end with 99 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Masaharu
1 Elite moved from Vostok to Quingdao
Masaharu take Quingdao from Russians
6 T.Boats moved from sz16 to sz7
1 T.Boat moved from sz1 to sz2
1 Marine moved from Akina to sz15
1 Marine and 1 Transport moved from sz15 to sz1
1 Marine moved from sz1 to Sukhalin
1 Infantry moved from E.Shansi to N.Shangsi
1 Tank moved from Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
1 Infantry moved from E.Shansi to N.Shangsi
1 Tank moved from E.Shansi to Sian
1 Tank moved from Shansi to Sian
1 Infantry moved from Hopeh to Shansi
1 Infantry moved from Hopeh to E.Shansi
1 Submarine moved from sz74 to sz68
3 Destroyers moved from sz74 to sz68Purchase Units - Masaharu
Masaharu buy 1 Elite, 1 Infantry and 5 Tanks; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz68
Masaharu attack with 3 Destroyers and 1 Submarine
Dutch defend with 2 Transports
Masaharu roll dice for 1 Submarine in sz68, round 1 : 1/1 hits
1 Transport owned by the Dutch lost in sz68
Masaharu roll dice for 3 Destroyers in sz68, round 1 : 0/3 hits
Dutch roll dice for 1 Transport in sz68, round 1 : 0/1 hits
Masaharu roll dice for 1 Submarine in sz68, round 2 : 0/1 hits
Masaharu roll dice for 3 Destroyers in sz68, round 2 : 2/3 hits
Dutch roll dice for 1 Transport in sz68, round 2 : 0/1 hits
1 Transport owned by the Dutch lost in sz68
Masaharu win with 3 Destroyers and 1 Submarine remaining. Battle score for attacker is 12
Casualties for Dutch: 2 Transports
Battle in sz7
Masaharu attack with 6 T.Boats
Americans defend with 2 Transports
Masaharu roll dice for 6 T.Boats in sz7, round 1 : 2/6 hits
Americans roll dice for 2 Transports in sz7, round 1 : 0/2 hits
2 Transports owned by the Americans lost in sz7
Masaharu win with 6 T.Boats remaining. Battle score for attacker is 12
Casualties for Americans: 2 Transports
Battle in Sukhalin
Masaharu attack with 1 Marine
Americans defend with 2 Infantry
Masaharu roll dice for 1 Marine in Sukhalin, round 1 : 1/1 hits
Americans roll dice for 2 Infantry in Sukhalin, round 1 : 0/2 hits
1 Infantry owned by the Americans lost in Sukhalin
Masaharu roll dice for 1 Marine in Sukhalin, round 2 : 0/1 hits
Americans roll dice for 1 Infantry in Sukhalin, round 2 : 0/1 hits
Masaharu roll dice for 1 Marine in Sukhalin, round 3 : 0/1 hits
Americans roll dice for 1 Infantry in Sukhalin, round 3 : 0/1 hits
Masaharu roll dice for 1 Marine in Sukhalin, round 4 : 1/1 hits
Americans roll dice for 1 Infantry in Sukhalin, round 4 : 0/1 hits
1 Infantry owned by the Americans lost in Sukhalin
Masaharu win, taking Sukhalin from Americans with 1 Marine remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantry
Battle in N.Shangsi
Masaharu attack with 3 Infantry and 1 Tank
Chinese defend with 1 Artillery and 1 Infantry
Masaharu roll dice for 3 Infantry and 1 Tank in N.Shangsi, round 1 : 1/4 hits
Chinese roll dice for 1 Artillery and 1 Infantry in N.Shangsi, round 1 : 0/2 hits
1 Infantry owned by the Chinese lost in N.Shangsi
Masaharu roll dice for 3 Infantry and 1 Tank in N.Shangsi, round 2 : 0/4 hits
Chinese roll dice for 1 Artillery in N.Shangsi, round 2 : 1/1 hits
1 Infantry owned by the Masaharu lost in N.Shangsi
Masaharu roll dice for 2 Infantry and 1 Tank in N.Shangsi, round 3 : 1/3 hits
Chinese roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits
1 Artillery owned by the Chinese lost in N.Shangsi
Masaharu win, taking N.Shangsi from Chinese with 2 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Masaharu: 1 Infantry
Casualties for Chinese: 1 Artillery and 1 Infantry
Battle in Sian
Masaharu attack with 2 Tanks
Chinese defend with 1 Infantry
Masaharu roll dice for 2 Tanks in Sian, round 1 : 1/2 hits
Chinese roll dice for 1 Infantry in Sian, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Sian
Masaharu win, taking Sian from Chinese with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Masaharu
Place Units - Masaharu
1 Elite, 1 Infantry and 5 Tanks placed in AkinaTurn Complete - Masaharu
Masaharu collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Russians
4 Infantry and 2 Tanks moved from Bratsk to Ustkut
4 Infantry and 2 Marines moved from Tulun to Ustkut
1 Infantry moved from Ulaan Ude to Quingdao
1 Artillery moved from Irkutsk to Quingdao
1 Artillery moved from Irkutsk to Angarsk
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Irkutsk to Angarsk
1 Infantry moved from Irkutsk to QuingdaoPurchase Units - Russians
Russians buy 5 Infantry, 2 Marines and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery and 2 Infantry
Masaharu defend with 1 Elite
Russians roll dice for 1 Artillery and 2 Infantry in Quingdao, round 1 : 0/3 hits
Masaharu roll dice for 1 Elite in Quingdao, round 1 : 1/1 hits
1 Infantry owned by the Russians lost in Quingdao
Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 1/2 hits
Masaharu roll dice for 1 Elite in Quingdao, round 2 : 0/1 hits
1 Elite owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Elite
Battle in Ustkut
Russians attack with 8 Infantry, 2 Marines and 2 Tanks
Hisaichi defend with 1 Tank
Russians roll dice for 8 Infantry, 2 Marines and 2 Tanks in Ustkut, round 1 : 4/12 hits
Hisaichi roll dice for 1 Tank in Ustkut, round 1 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Russians lost in Ustkut
Russians win, taking Ustkut from Hisaichi with 7 Infantry, 2 Marines and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Infantry
Battle in Angarsk
Russians attack with 1 Artillery and 2 Infantry
Yamamoto defend with 1 Tank
Russians roll dice for 1 Artillery and 2 Infantry in Angarsk, round 1 : 0/3 hits
Yamamoto roll dice for 1 Tank in Angarsk, round 1 : 0/1 hits
Russians roll dice for 1 Artillery and 2 Infantry in Angarsk, round 2 : 0/3 hits
Yamamoto roll dice for 1 Tank in Angarsk, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Angarsk
Russians roll dice for 1 Artillery and 1 Infantry in Angarsk, round 3 : 2/2 hits
Yamamoto roll dice for 1 Tank in Angarsk, round 3 : 0/1 hits
1 Tank owned by the Yamamoto lost in Angarsk
Russians win, taking Angarsk from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 TankNon Combat Move - Russians
6 Infantry moved from Kaask to Tulun
2 Infantry moved from Krasnoyarsk to Bratsk
2 Marines moved from Achinsk to Krasnoyarsk
2 Tanks moved from Achinsk to BratskPlace Units - Russians
4 Infantry and 2 Marines placed in Kaask
1 Infantry and 3 Tanks placed in AchinskTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Vostok to YakutskPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 2 Destroyers, 2 Fighters and 2 Infantry; Remaining resources: 0 PUs;Non Combat Move - Yamamoto
3 Infantry moved from Japan to Tokyo
1 Infantry moved from S.Japan to Tokyo
1 Artillery moved from Japan to Tokyo
1 Tank moved from Japan to Tokyo
1 Infantry moved from Bonin to Ani Jima
1 Tank moved from Bonin to Ototo Jima
1 Infantry moved from S.Japan to Nagasaki
1 Infantry moved from S.Japan to Nagasaki
1 Infantry moved from Japan to S.Japan
1 Tank moved from S.Japan to Naha
1 Tank moved from Tokyo to Nagasaki
1 Tank moved from Tokyo to S.JapanPlace Units - Yamamoto
2 Fighters and 2 Infantry placed in Tokyo
1 B.Carrier and 2 Destroyers placed in sz78
2 Fighters and 1 L.Fighter moved from Tokyo to sz78Turn Complete - Yamamoto
Yamamoto collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Chinese
1 Infantry moved from Hanan to Sian
1 Tank moved from Hanan to Sian
1 Tank moved from Gansu to Sian
2 Tanks moved from Gansu to ShangsiPurchase Units - Chinese
Chinese buy 4 Infantry, 1 Marine and 5 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Sian
Chinese attack with 1 Infantry and 2 Tanks
Masaharu defend with 2 Tanks
Chinese roll dice for 1 Infantry and 2 Tanks in Sian, round 1 : 2/3 hits
Masaharu roll dice for 2 Tanks in Sian, round 1 : 0/2 hits
2 Tanks owned by the Masaharu lost in Sian
Chinese win, taking Sian from Masaharu with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Masaharu: 2 Tanks
Battle in Shangsi
Chinese attack with 2 Tanks
Hisaichi defend with 2 Tanks
Chinese roll dice for 2 Tanks in Shangsi, round 1 : 0/2 hits
Hisaichi roll dice for 2 Tanks in Shangsi, round 1 : 1/2 hits
1 Tank owned by the Chinese lost in Shangsi
Chinese roll dice for 1 Tank in Shangsi, round 2 : 0/1 hits
Hisaichi roll dice for 2 Tanks in Shangsi, round 2 : 1/2 hits
1 Tank owned by the Chinese lost in Shangsi
Hisaichi win with 2 Tanks remaining. Battle score for attacker is -10
Casualties for Chinese: 2 TanksNon Combat Move - Chinese
1 Infantry moved from Sikang to Szechwan
1 Artillery moved from Sikang to Gansu
3 Infantry and 2 Marines moved from Tsingnan to Gansu
3 Infantry moved from Gobi to Tsingnan
5 Infantry and 1 Marine moved from Xining to Tsingnan
4 Infantry moved from Quyan to Gobi
3 Tanks moved from Urumal to Gobi
1 Infantry moved from Urumal to QuyanPlace Units - Chinese
4 Infantry, 1 Marine and 1 Tank placed in Xining
4 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Hisaichi
5 Infantry moved from Hongkong to Macau
3 Artillerys moved from Nanking to Sian
1 Artillery moved from Nanking to Hanan
1 Tank moved from Hankou to Hanan
1 Tank moved from Hankou to Hanan
1 Tank moved from Hankou to Sian
3 Infantry moved from Hsingan to Quingdao
4 Infantry moved from Belogorsk to Quingdao
2 Tanks moved from Belogorsk to Quingdao
3 Infantry moved from Amursk to Belogorsk
3 Infantry moved from Seoul to sz79
1 B.Transport and 3 Infantry moved from sz79 to sz67
3 Infantry moved from sz67 to Macau
2 Infantry moved from Fukien to sz74
2 Infantry and 1 Transport moved from sz74 to sz67
2 Infantry moved from sz67 to Macau
1 NakajimaG5N moved from Hongkong to sz60
1 Submarine moved from sz79 to sz78
1 Transport moved from sz15 to sz1
1 Transport moved from sz15 to sz79
2 Tanks moved from Shangsi to Gansu
1 EarlyFighter and 2 L.Fighters moved from Shansi to Gansu
1 EarlyFighter, 1 Fighter and 1 NakajimaG5N moved from Shantung to Gansu
1 Destroyer moved from sz79 to sz67Purchase Units - Hisaichi
Hisaichi buy 1 Carrier, 6 Infantry and 2 L.Fighters; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Gansu
Hisaichi attack with 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks
Chinese defend with 1 Artillery, 3 Infantry and 2 Marines
Hisaichi roll dice for 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Gansu, round 1 : 4/8 hits
Chinese roll dice for 1 Artillery, 3 Infantry and 2 Marines in Gansu, round 1 : 0/6 hits
3 Infantry owned by the Chinese and 1 Marine owned by the Chinese lost in Gansu
Hisaichi roll dice for 2 EarlyFighters, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks in Gansu, round 2 : 3/8 hits
Chinese roll dice for 1 Artillery and 1 Marine in Gansu, round 2 : 1/2 hits
1 Artillery owned by the Chinese , 1 EarlyFighter owned by the Hisaichi and 1 Marine owned by the Chinese lost in Gansu
Hisaichi win, taking Gansu from Chinese with 1 EarlyFighter, 1 Fighter, 2 L.Fighters, 1 NakajimaG5N and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 EarlyFighter
Casualties for Chinese: 1 Artillery, 3 Infantry and 2 Marines
Battle in Quingdao
Hisaichi attack with 7 Infantry and 2 Tanks
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 7 Infantry and 2 Tanks in Quingdao, round 1 : 0/9 hits
Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 1 : 2/2 hits
2 Infantry owned by the Hisaichi lost in Quingdao
Hisaichi roll dice for 5 Infantry and 2 Tanks in Quingdao, round 2 : 3/7 hits
Russians roll dice for 1 Artillery and 1 Infantry in Quingdao, round 2 : 0/2 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Quingdao
Hisaichi win, taking Quingdao from Russians with 5 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 2 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Sian
Hisaichi attack with 3 Artillerys and 1 Tank
Chinese defend with 1 Infantry and 2 Tanks
Hisaichi roll dice for 3 Artillerys and 1 Tank in Sian, round 1 : 3/4 hits
Chinese roll dice for 1 Infantry and 2 Tanks in Sian, round 1 : 0/3 hits
1 Infantry owned by the Chinese and 2 Tanks owned by the Chinese lost in Sian
Hisaichi win, taking Sian from Chinese with 3 Artillerys and 1 Tank remaining. Battle score for attacker is 12
Casualties for Chinese: 1 Infantry and 2 Tanks
Battle in sz60
Hisaichi attack with 1 NakajimaG5N
British defend with 1 B.Transport
Hisaichi roll dice for 1 NakajimaG5N in sz60, round 1 : 1/1 hits
British roll dice for 1 B.Transport in sz60, round 1 : 0/1 hits
1 B.Transport owned by the British lost in sz60
Hisaichi win with 1 NakajimaG5N remaining. Battle score for attacker is 8
Casualties for British: 1 B.Transport
Battle in Hanan
Hisaichi attack with 1 Artillery and 2 Tanks
British defend with 1 Artillery
Hisaichi roll dice for 1 Artillery and 2 Tanks in Hanan, round 1 : 2/3 hits
Chinese roll dice for 1 Artillery in Hanan, round 1 : 1/1 hits
1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in Hanan
Hisaichi win, taking Hanan from Chinese with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Artillery
Casualties for British: 1 ArtilleryNon Combat Move - Hisaichi
1 EarlyFighter moved from Gansu to Shangsi
2 L.Fighters moved from Gansu to Shangsi
1 Fighter moved from Gansu to Shangsi
1 NakajimaG5N moved from Gansu to Kwangtung
1 NakajimaG5N moved from sz60 to KwangtungPlace Units - Hisaichi
2 L.Fighters placed in Hongkong
1 Carrier placed in sz67
2 L.Fighters moved from Hongkong to sz67
6 Infantry placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Dutch
3 Tanks moved from N.French I. to Hanan
2 Artillerys and 5 Infantry moved from N.French I. to Kwangsi
6 Infantry moved from Thailand to N.French I.
1 Artillery moved from Frenchindochina to N.French I.
1 Tank moved from Frenchindochina to Kwangsi
6 Tanks moved from Phuket to N.French I.
2 EarlyFighters and 3 Fighters moved from S to sz68Purchase Units - Dutch
Dutch buy 2 EarlyFighters, 1 Fighter, 6 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Dutch
Battle in sz68
Dutch attack with 2 EarlyFighters and 3 Fighters
Masaharu defend with 3 Destroyers and 1 Submarine
Dutch roll dice for 2 EarlyFighters and 3 Fighters in sz68, round 1 : 2/5 hits
Masaharu roll dice for 3 Destroyers in sz68, round 1 : 0/3 hits
2 Destroyers owned by the Masaharu lost in sz68
1 Submarine owned by the Masaharu Submerged
Dutch roll dice for 2 EarlyFighters and 3 Fighters in sz68, round 2 : 2/5 hits
Masaharu roll dice for 1 Destroyer in sz68, round 2 : 1/1 hits
1 Destroyer owned by the Masaharu and 1 EarlyFighter owned by the Dutch lost in sz68
Dutch win with 1 EarlyFighter and 3 Fighters remaining. Battle score for attacker is 16
Casualties for Masaharu: 3 Destroyers
Casualties for Dutch: 1 EarlyFighter
Battle in Hanan
Dutch attack with 3 Tanks
Hisaichi defend with 2 Tanks
Dutch roll dice for 3 Tanks in Hanan, round 1 : 1/3 hits
Hisaichi roll dice for 2 Tanks in Hanan, round 1 : 2/2 hits
1 Tank owned by the Hisaichi and 2 Tanks owned by the Dutch lost in Hanan
Dutch roll dice for 1 Tank in Hanan, round 2 : 0/1 hits
Hisaichi roll dice for 1 Tank in Hanan, round 2 : 0/1 hits
Dutch roll dice for 1 Tank in Hanan, round 3 : 1/1 hits
Hisaichi roll dice for 1 Tank in Hanan, round 3 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Dutch lost in Hanan
Hisaichi win with no units remaining. Battle score for attacker is -5
Casualties for Hisaichi: 2 Tanks
Casualties for Dutch: 3 TanksNon Combat Move - Dutch
1 EarlyFighter and 3 Fighters moved from sz68 to Manila
1 Artillery and 1 Infantry moved from Mindor to ManilaPlace Units - Dutch
5 Infantry and 1 Marine placed in Phuket
2 EarlyFighters, 1 Fighter and 1 Infantry placed in S.BorneoTurn Complete - Dutch
Dutch collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - British
1 Infantry moved from Chunking to Hanan
Chinese take Hanan from Hisaichi
1 Tank moved from Kwangsi to Nanking
Chinese take Nanking from Hisaichi
1 Tank moved from Kwangsi to Hankou
Chinese take Hankou from Hisaichi
1 Fighter moved from N.French I. to Kwangtung
1 Lancaster moved from Calcutta to Kwangtung
1 Artillery moved from Lasap to sz45
1 Infantry moved from Fais to sz45
1 Infantry moved from Gaferut to sz45
1 Infantry moved from Pula to sz45
1 Infantry moved from Lasap to sz45
1 Artillery, 3 Cruisers, 4 Infantry, 1 Submarine and 1 Transport moved from sz45 to sz75
1 Artillery and 4 Infantry moved from sz75 to Bonin
3 Marines moved from Moresby to E.G
1 Infantry moved from Buala to Choiseoul
1 Tank moved from Palana to Magadan
1 Marine moved from Palana to Magadan
2 Cruisers, 1 Destroyer and 1 Transport moved from sz4 to sz7
2 Infantry moved from Janeca to Terrace
1 Tank moved from Janeca to N.CanadaPurchase Units - British
British buy 5 Infantry, 3 Lancasters and 1 Tank; Remaining resources: 0 PUs;Combat - British
Battle in sz7
British attack with 2 Cruisers, 1 Destroyer and 1 Transport
Masaharu defend with 6 T.Boats
British roll dice for 2 Cruisers, 1 Destroyer and 1 Transport in sz7, round 1 : 2/3 hits
Masaharu roll dice for 6 T.Boats in sz7, round 1 : 2/6 hits
1 Transport owned by the British , 2 T.Boats owned by the Masaharu and 1 Destroyer owned by the British lost in sz7
British roll dice for 2 Cruisers in sz7, round 2 : 0/2 hits
Masaharu roll dice for 4 T.Boats in sz7, round 2 : 2/4 hits
2 Cruisers owned by the British lost in sz7
Masaharu win with 4 T.Boats remaining. Battle score for attacker is -24
Casualties for British: 2 Cruisers, 1 Destroyer and 1 Transport
Casualties for Masaharu: 2 T.Boats
Battle in Bonin
British attack with 1 Artillery and 4 Infantry
Yamamoto defend with 1 Artillery and 1 Infantry
British roll dice for 3 Cruisers in Bonin, round 1 : 0/3 hits
British roll dice for 1 Artillery and 4 Infantry in Bonin, round 1 : 1/5 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Bonin, round 1 : 0/2 hits
1 Infantry owned by the Yamamoto lost in Bonin
British roll dice for 1 Artillery and 4 Infantry in Bonin, round 2 : 1/5 hits
Yamamoto roll dice for 1 Artillery in Bonin, round 2 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Bonin
British win, taking Bonin from Yamamoto with 1 Artillery and 4 Infantry remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in Kwangtung
British attack with 1 Fighter and 1 Lancaster
Hisaichi defend with 2 NakajimaG5Ns
British roll dice for 1 Fighter and 1 Lancaster in Kwangtung, round 1 : 1/2 hits
Hisaichi roll dice for 2 NakajimaG5Ns in Kwangtung, round 1 : 1/2 hits
1 NakajimaG5N owned by the Hisaichi and 1 Fighter owned by the British lost in Kwangtung
British roll dice for 1 Lancaster in Kwangtung, round 2 : 1/1 hits
Hisaichi roll dice for 1 NakajimaG5N in Kwangtung, round 2 : 1/1 hits
1 NakajimaG5N owned by the Hisaichi and 1 Lancaster owned by the British lost in Kwangtung
Hisaichi win with no units remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 NakajimaG5Ns
Casualties for British: 1 Fighter and 1 Lancaster
Battle in Magadan
British attack with 1 Marine and 1 Tank
Hisaichi defend with 2 Infantry
British roll dice for 1 Marine and 1 Tank in Magadan, round 1 : 1/2 hits
Masaharu roll dice for 2 Infantry in Magadan, round 1 : 0/2 hits
1 Infantry owned by the Hisaichi lost in Magadan
British roll dice for 1 Marine and 1 Tank in Magadan, round 2 : 0/2 hits
Masaharu roll dice for 1 Infantry in Magadan, round 2 : 1/1 hits
1 Marine owned by the British lost in Magadan
British roll dice for 1 Tank in Magadan, round 3 : 0/1 hits
Masaharu roll dice for 1 Infantry in Magadan, round 3 : 0/1 hits
British roll dice for 1 Tank in Magadan, round 4 : 0/1 hits
Masaharu roll dice for 1 Infantry in Magadan, round 4 : 0/1 hits
British roll dice for 1 Tank in Magadan, round 5 : 1/1 hits
Masaharu roll dice for 1 Infantry in Magadan, round 5 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Tank owned by the British lost in Magadan
Masaharu win with no units remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Infantry
Casualties for British: 1 Marine and 1 TankNon Combat Move - British
7 Infantry moved from N.French I. to Kwangsi
1 Artillery and 8 Infantry moved from Chunking to Kwangsi
2 Infantry moved from W.Chunking to N.Chunking
1 Infantry moved from Bengal to W.Chunking
6 Tanks moved from Malaya to N.French I.
6 Infantry moved from Thailand to N.French I.
1 Artillery and 2 Infantry moved from Malaya to ThailandPlace Units - British
5 Infantry and 1 Tank placed in Malaya
3 Lancasters placed in MoresbyTurn Complete - British
British collect 71 PUs; end with 71 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Anzac
1 Infantry moved from Melbourne to sz37
1 Infantry and 4 Transports moved from sz37 to sz41
2 Artillerys and 5 Infantry moved from Townsville to sz41
2 Artillerys, 6 Infantry and 4 Transports moved from sz41 to sz42
2 Artillerys and 6 Infantry moved from sz42 to Arawa
2 Infantry moved from Honiara to Gizo
1 Infantry moved from Arawa to sz42
1 Infantry and 1 T.Boat moved from sz42 to sz45
1 Infantry moved from sz45 to Pikelot
2 Infantry moved from Iwo Jima to sz72
3 Tanks moved from Iwo Jima to sz72
1 Battleship, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 2 Infantry, 2 Submarines, 3 Tanks and 3 Transports moved from sz72 to sz78
1 Bomber, 2 EarlyFighters and 1 L.Fighter moved from S to sz78
2 Infantry and 3 Tanks moved from sz78 to Ototo JimaPurchase Units - Anzac
Anzac buy 2 Bombers; Remaining resources: 1 PUs;Combat - Anzac
Battle in sz78
Anzac attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 EarlyFighters, 1 L.Fighter, 2 Submarines and 3 Transports
Hisaichi defend with 1 Submarine; Yamamoto defend with 1 B.Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 L.Fighter and 1 Transport
Anzac roll dice for 2 Submarines in sz78, round 1 : 0/2 hits
Yamamoto roll dice for 1 Submarine in sz78, round 1 : 0/1 hits
Anzac roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 EarlyFighters, 1 L.Fighter and 3 Transports in sz78, round 1 : 5/12 hits
Yamamoto roll dice for 1 B.Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 L.Fighter and 1 Transport in sz78, round 1 : 2/9 hits
Units damaged: 1 Battleship owned by the Anzac
3 Destroyers owned by the Yamamoto , 1 Submarine owned by the Anzac , 1 Submarine owned by the Hisaichi and 1 Transport owned by the Yamamoto lost in sz78
Anzac roll dice for 1 Submarine in sz78, round 2 : 0/1 hits
Anzac roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 4 EarlyFighters, 1 L.Fighter and 3 Transports in sz78, round 2 : 4/12 hits
Yamamoto roll dice for 1 B.Carrier, 1 Cruiser, 2 Fighters and 1 L.Fighter in sz78, round 2 : 2/5 hits
1 Fighter owned by the Yamamoto , 1 EarlyFighter owned by the Anzac , 1 Submarine owned by the Anzac , 1 Cruiser owned by the Yamamoto and 1 B.Carrier owned by the Yamamoto lost in sz78
Anzac roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 3 EarlyFighters, 1 L.Fighter and 3 Transports in sz78, round 3 : 3/11 hits
Yamamoto roll dice for 1 Fighter and 1 L.Fighter in sz78, round 3 : 1/2 hits
1 Fighter owned by the Yamamoto , 1 EarlyFighter owned by the Anzac and 1 L.Fighter owned by the Yamamoto lost in sz78
Anzac win with 1 Battleship, 1 Bomber, 1 Carrier, 1 Cruiser, 3 Destroyers, 2 EarlyFighters, 1 L.Fighter and 3 Transports remaining. Battle score for attacker is 70
Casualties for Hisaichi: 1 Submarine
Casualties for Anzac: 2 EarlyFighters and 2 Submarines
Casualties for Yamamoto: 1 B.Carrier, 1 Cruiser, 3 Destroyers, 2 Fighters, 1 L.Fighter and 1 Transport
Battle in Pikelot
Anzac attack with 1 Infantry
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Infantry in Pikelot, round 1 : 0/1 hits
Yamamoto roll dice for 1 Infantry in Pikelot, round 1 : 0/1 hits
Anzac roll dice for 1 Infantry in Pikelot, round 2 : 0/1 hits
Yamamoto roll dice for 1 Infantry in Pikelot, round 2 : 1/1 hits
1 Infantry owned by the Anzac lost in Pikelot
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Anzac: 1 Infantry
Battle in Ototo Jima
Anzac attack with 2 Infantry and 3 Tanks
Yamamoto defend with 1 Tank
Anzac roll dice for 2 Infantry and 3 Tanks in Ototo Jima, round 1 : 1/5 hits
Yamamoto roll dice for 1 Tank in Ototo Jima, round 1 : 1/1 hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Ototo Jima
Anzac win, taking Ototo Jima from Yamamoto with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 TankNon Combat Move - Anzac
1 Bomber moved from sz78 to Bonin
1 EarlyFighter moved from sz78 to BoninPlace Units - Anzac
2 Bombers placed in MelbourneTurn Complete - Anzac
Anzac collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Americans
5 Artillerys moved from Kamchatka to sz3
9 Infantry moved from Kamchatka to sz3
5 Artillerys, 4 B.Transports, 2 Cruisers, 1 Destroyer, 9 Infantry and 1 Submarine moved from sz3 to sz16
5 Artillerys moved from sz16 to Akina
9 Infantry moved from sz16 to Akina
2 Infantry moved from N.Japan to Akina
2 Infantry moved from Alaska to sz4
2 Cruisers and 2 Infantry moved from sz4 to sz7
2 Infantry moved from sz7 to Sukhalin
2 Fighters moved from Palana to sz7
4 Infantry moved from Davao to sz70
4 Cruisers and 4 Infantry moved from sz70 to sz68
5 Fighters moved from Iwo Jima to sz67
3 Destroyers moved from sz72 to sz68
2 B29s moved from S to sz67
3 Cruisers moved from sz25 to sz20Purchase Units - Americans
Americans buy 2 B.Transports, 8 Cruisers and 1 Marine; Remaining resources: 0 PUs;Combat - Americans
Battle in sz67
Americans attack with 2 B29s and 5 Fighters
Hisaichi defend with 1 B.Transport, 1 Carrier, 1 Destroyer, 2 L.Fighters and 1 Transport
Americans roll dice for 2 B29s and 5 Fighters in sz67, round 1 : 2/7 hits
Hisaichi roll dice for 1 B.Transport, 1 Carrier, 1 Destroyer, 2 L.Fighters and 1 Transport in sz67, round 1 : 2/6 hits
1 B.Transport owned by the Hisaichi , 2 Fighters owned by the Americans and 1 Transport owned by the Hisaichi lost in sz67
Americans roll dice for 2 B29s and 3 Fighters in sz67, round 2 : 3/5 hits
Hisaichi roll dice for 1 Carrier, 1 Destroyer and 2 L.Fighters in sz67, round 2 : 2/4 hits
1 L.Fighter owned by the Hisaichi , 1 Carrier owned by the Hisaichi , 2 Fighters owned by the Americans and 1 Destroyer owned by the Hisaichi lost in sz67
Americans roll dice for 2 B29s and 1 Fighter in sz67, round 3 : 1/3 hits
Hisaichi roll dice for 1 L.Fighter in sz67, round 3 : 1/1 hits
1 L.Fighter owned by the Hisaichi and 1 Fighter owned by the Americans lost in sz67
Americans win with 2 B29s remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 B.Transport, 1 Carrier, 1 Destroyer, 2 L.Fighters and 1 Transport
Casualties for Americans: 5 Fighters
Battle in sz68
Americans attack with 4 Cruisers, 3 Destroyers and 4 Infantry
Masaharu defend with 1 Submarine
Masaharu roll dice for 1 Submarine in sz68, round 1 : 0/1 hits
Americans roll dice for 4 Cruisers and 3 Destroyers in sz68, round 1 : 4/7 hits
1 Submarine owned by the Masaharu lost in sz68
Americans win with 4 Cruisers and 3 Destroyers remaining. Battle score for attacker is 6
Casualties for Masaharu: 1 Submarine
Battle in sz7
Americans attack with 2 Cruisers and 2 Fighters
Masaharu defend with 4 T.Boats
Americans roll dice for 2 Cruisers and 2 Fighters in sz7, round 1 : 0/4 hits
Masaharu roll dice for 4 T.Boats in sz7, round 1 : 1/4 hits
1 Fighter owned by the Americans lost in sz7
Americans roll dice for 2 Cruisers and 1 Fighter in sz7, round 2 : 1/3 hits
Masaharu roll dice for 4 T.Boats in sz7, round 2 : 1/4 hits
1 Fighter owned by the Americans and 1 T.Boat owned by the Masaharu lost in sz7
Americans roll dice for 2 Cruisers in sz7, round 3 : 1/2 hits
Masaharu roll dice for 3 T.Boats in sz7, round 3 : 1/3 hits
1 T.Boat owned by the Masaharu and 1 Cruiser owned by the Americans lost in sz7
1 Infantry owned by the Americans lost in Sukhalin
Americans roll dice for 1 Cruiser in sz7, round 4 : 1/1 hits
Masaharu roll dice for 2 T.Boats in sz7, round 4 : 0/2 hits
1 T.Boat owned by the Masaharu lost in sz7
Americans roll dice for 1 Cruiser in sz7, round 5 : 1/1 hits
Masaharu roll dice for 1 T.Boat in sz7, round 5 : 0/1 hits
1 T.Boat owned by the Masaharu lost in sz7
Americans win with 1 Cruiser remaining. Battle score for attacker is -10
Casualties for Masaharu: 4 T.Boats
Casualties for Americans: 1 Cruiser and 2 Fighters
Battle in Akina
Americans attack with 5 Artillerys and 11 Infantry
Masaharu defend with 1 AAGun, 1 Bunker, 1 Elite, 1 Factory, 1 Infantry and 5 Tanks
Americans roll dice for 2 Cruisers in Akina, round 1 : 0/2 hits
Americans roll dice for 5 Artillerys and 11 Infantry in Akina, round 1 : 5/16 hits
Units damaged: 1 Bunker owned by the Masaharu
Masaharu roll dice for 1 Bunker, 1 Elite, 1 Infantry and 5 Tanks in Akina, round 1 : 5/8 hits
1 Elite owned by the Masaharu , 1 Infantry owned by the Masaharu , 5 Infantry owned by the Americans and 2 Tanks owned by the Masaharu lost in Akina
Americans roll dice for 5 Artillerys and 6 Infantry in Akina, round 2 : 1/11 hits
Masaharu roll dice for 1 Bunker and 3 Tanks in Akina, round 2 : 1/4 hits
1 Infantry owned by the Americans and 1 Tank owned by the Masaharu lost in Akina
Americans roll dice for 5 Artillerys and 5 Infantry in Akina, round 3 : 6/10 hits
Masaharu roll dice for 1 Bunker and 2 Tanks in Akina, round 3 : 2/3 hits
2 Infantry owned by the Americans , 1 Bunker owned by the Masaharu and 2 Tanks owned by the Masaharu lost in Akina
Americans captures 30PUs while taking Masaharu capital
Americans win, taking Akina from Masaharu with 5 Artillerys and 3 Infantry remaining. Battle score for attacker is 21
Casualties for Masaharu: 1 Bunker, 1 Elite, 1 Infantry and 5 Tanks
Casualties for Americans: 8 Infantry
Battle in Sukhalin
Americans attack with 1 Infantry
Masaharu defend with 1 Marine
Americans roll dice for 1 Infantry in Sukhalin, round 1 : 0/1 hits
Masaharu roll dice for 1 Marine in Sukhalin, round 1 : 0/1 hits
Americans roll dice for 1 Infantry in Sukhalin, round 2 : 0/1 hits
Masaharu roll dice for 1 Marine in Sukhalin, round 2 : 1/1 hits
1 Infantry owned by the Americans lost in Sukhalin
Masaharu win with 1 Marine remaining. Battle score for attacker is -4
Casualties for Americans: 2 InfantryNon Combat Move - Americans
4 Infantry moved from sz68 to Manila
2 B29s moved from sz67 to ManilaPlace Units - Americans
2 B.Transports placed in sz4
4 Cruisers placed in sz70
4 Cruisers placed in sz25
1 Marine placed in Los AngelesTurn Complete - Americans
Americans collect 105 PUs; end with 135 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Masaharu
1 T.Boat moved from sz2 to sz7
1 Transport moved from sz1 to sz2
1 Transport moved from sz2 to sz7
1 Transport moved from sz15 to sz1
1 Marine moved from Sukhalin to sz1
1 Marine and 1 Transport moved from sz1 to sz15
1 Marine moved from sz15 to N.Japan
Masaharu take N.Japan from AmericansCombat - Masaharu
Battle in sz7
Masaharu attack with 1 T.Boat and 1 Transport
Americans defend with 1 Cruiser
Masaharu roll dice for 1 T.Boat and 1 Transport in sz7, round 1 : 0/1 hits
Americans roll dice for 1 Cruiser in sz7, round 1 : 0/1 hits
Masaharu roll dice for 1 T.Boat and 1 Transport in sz7, round 2 : 0/1 hits
Americans roll dice for 1 Cruiser in sz7, round 2 : 1/1 hits
1 Transport owned by the Masaharu lost in sz7
Masaharu roll dice for 1 T.Boat in sz7, round 3 : 0/1 hits
Americans roll dice for 1 Cruiser in sz7, round 3 : 0/1 hits
Masaharu roll dice for 1 T.Boat in sz7, round 4 : 0/1 hits
Americans roll dice for 1 Cruiser in sz7, round 4 : 1/1 hits
1 T.Boat owned by the Masaharu lost in sz7
Americans win with 1 Cruiser remaining. Battle score for attacker is -11
Casualties for Masaharu: 1 T.Boat and 1 TransportNon Combat Move - Masaharu
Turn Complete - Masaharu
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I regretfully concede the game to the allies. :x
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I regretfully concede the game to the allies. :x
We are drafting a democratic constitution for you as we speak… the Emperor will be permitted to retain a figurehead status.
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wanna start a NWO smalls?
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TripleA Turn Summary for game: NWO Smalls, version: 1.8.6
Game History
Round :1
Combat Move - Germans
1 Destroyer, 3 Submarines and 2 Transports moved from sz41 to sz37
2 Submarines moved from sz35 to sz37
1 Submarine moved from sz6 to Sieg 2008
1 Submarine moved from sz11 to sz6
1 Submarine moved from sz11 to sz7
1 Submarine moved from sz8 to sz7
1 Submarine moved from sz14 to sz6
1 Submarine moved from sz11 to Sieg 2008
3 Submarines moved from sz19 to sz9
1 Submarine moved from sz25 to sz22
1 Destroyer moved from sz25 to sz22
2 Panzers moved from Rostock to sz26
2 Infantry moved from Rostock to sz26
2 Infantry, 2 Panzers and 2 Transports moved from sz26 to sz22
1 Battleship moved from sz26 to sz22
2 Infantry moved from sz22 to N.N
2 Panzers moved from sz22 to N.N
2 Submarines moved from sz26 to sz28
2 Destroyers moved from sz26 to sz28
1 Destroyer moved from sz26 to sz22
2 EarlyFighters moved from Rostock to sz28
1 Bomber moved from W.Czech to sz28
1 Bomber moved from Berlin to sz28
4 Infantry moved from Rostock to Denmark
5 Infantry moved from Hamburg to Denmark
5 Panzers moved from Berlin to Denmark
5 Infantry and 2 Panzers moved from Bremen to Netherlands
5 Infantry moved from Koeln to Netherlands
4 Infantry moved from Muenchen to Metz
4 Infantry moved from Frankfurt to Belgium
2 Infantry moved from Frankfurt to Belgium
1 Infantry moved from Frankfurt to Belgium
1 Infantry moved from Frankfurt to Metz
2 Panzers moved from Koeln to Belgium
1 Panzer moved from Frankfurt to Metz
2 Panzers moved from Muenchen to Metz
3 Panzers moved from Nuernberg to Metz
1 EarlyFighter moved from Bremen to Belgium
2 EarlyFighters moved from Berlin to Metz
1 EarlyFighter moved from Frankfurt to Lyon
1 EarlyFighter moved from Frankfurt to Metz
1 EarlyFighter moved from Muenchen to Lyon
1 EarlyFighter moved from Nuernberg to Lyon
1 Artillery and 3 Infantry moved from Genova to Lyon
6 Infantry moved from E.Czech to Krakow
6 Infantry moved from W.Czech to Krakow
8 Infantry moved from Wroclaw to C.Poland
5 Infantry moved from Gdansk to Koenigsberg
1 Artillery moved from Gdansk to Koenigsberg
1 Artillery moved from Gdansk to Koenigsberg
1 Artillery moved from Wroclaw to C.Poland
1 Artillery moved from E.Czech to Krakow
1 EarlyFighter moved from W.Czech to Koenigsberg
2 Panzers moved from Austrie to Metz
3 Panzers moved from Dresden to Koenigsberg
1 Panzer moved from Gdansk to Krakow
1 Panzer moved from Wroclaw to Krakow
2 Panzers moved from E.Czech to Krakow
1 Panzer moved from W.Czech to C.Poland
3 Panzers moved from W.Czech to Krakow
4 Infantry moved from Dresden to Gdansk
5 Infantry moved from Leipzig to Muenchen
8 Infantry moved from Nuernberg to Muenchen
8 Infantry moved from Austrie to Muenchen
4 Infantry moved from Berlin to Koeln
4 Infantry moved from Berlin to DresdenPurchase Units - Germans
Germans buy 1 Bomber, 1 Destroyer, 2 EarlyFighters, 1 Fighter and 1 Transport; Remaining resources: 0 PUs;Combat - Germans
Battle in sz28
Germans attack with 2 Bombers, 2 Destroyers, 2 EarlyFighters and 2 Submarines
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 2 Submarines in sz28, round 1 : 2/2 hits
Russians roll dice for 1 Submarine in sz28, round 1 : 0/1 hits
Germans roll dice for 2 Bombers, 2 Destroyers and 2 EarlyFighters in sz28, round 1 : 3/6 hits
Russians roll dice for 1 Destroyer and 2 Transports in sz28, round 1 : 1/3 hits
1 Submarine owned by the Russians , 2 Transports owned by the Russians , 1 Submarine owned by the Germans and 1 Destroyer owned by the Russians lost in sz28
Germans win with 2 Bombers, 2 Destroyers, 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 27
Casualties for Germans: 1 Submarine
Casualties for Russians: 1 Destroyer, 1 Submarine and 2 Transports
Battle in sz37
Germans attack with 1 Destroyer, 5 Submarines and 2 Transports
British defend with 1 Battleship, 1 Carrier and 1 Destroyer
Germans roll dice for 5 Submarines in sz37, round 1 : 1/5 hits
Units damaged: 1 Battleship owned by the British
Germans roll dice for 1 Destroyer and 2 Transports in sz37, round 1 : 0/1 hits
British roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz37, round 1 : 2/3 hits
2 Transports owned by the Germans lost in sz37
Germans roll dice for 5 Submarines in sz37, round 2 : 2/5 hits
Germans roll dice for 1 Destroyer in sz37, round 2 : 0/1 hits
British roll dice for 1 Battleship, 1 Carrier and 1 Destroyer in sz37, round 2 : 2/3 hits
1 Carrier owned by the British , 2 Submarines owned by the Germans and 1 Destroyer owned by the British lost in sz37
Germans roll dice for 3 Submarines in sz37, round 3 : 1/3 hits
1 Battleship owned by the British lost in sz37
Germans win with 1 Destroyer and 3 Submarines remaining. Battle score for attacker is 14
Casualties for Germans: 2 Submarines and 2 Transports
Casualties for British: 1 Battleship, 1 Carrier and 1 Destroyer
Battle in sz9
Germans attack with 3 Submarines
British defend with 1 Destroyer and 1 Transport
Germans roll dice for 3 Submarines in sz9, round 1 : 1/3 hits
British roll dice for 1 Destroyer and 1 Transport in sz9, round 1 : 0/2 hits
1 Transport owned by the British lost in sz9
Germans roll dice for 3 Submarines in sz9, round 2 : 1/3 hits
British roll dice for 1 Destroyer in sz9, round 2 : 1/1 hits
1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in sz9
Germans win with 2 Submarines remaining. Battle score for attacker is 11
Casualties for Germans: 1 Submarine
Casualties for British: 1 Destroyer and 1 Transport
Battle in N.N
Germans attack with 2 Infantry and 2 Panzers
Neutral defend with 1 Bunker
Germans roll dice for 1 Battleship in N.N, round 1 : 1/1 hits
Units damaged: 1 Bunker owned by the Neutral
Germans roll dice for 2 Infantry and 2 Panzers in N.N, round 1 : 2/4 hits
Neutral roll dice for 1 Bunker in N.N, round 1 : 0/1 hits
1 Bunker owned by the Neutral lost in N.N
Germans win, taking N.N from Neutral with 2 Infantry and 2 Panzers remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Bunker
Battle in Metz
Germans attack with 3 EarlyFighters, 5 Infantry and 8 Panzers
French defend with 1 Armour, 3 Bunkers and 1 Infantry
Germans roll dice for 3 EarlyFighters, 5 Infantry and 8 Panzers in Metz, round 1 : 4/16 hits
Units damaged: 3 Bunkers owned by the French
French roll dice for 1 Armour, 3 Bunkers and 1 Infantry in Metz, round 1 : 0/5 hits
1 Infantry owned by the French lost in Metz
Germans roll dice for 3 EarlyFighters, 5 Infantry and 8 Panzers in Metz, round 2 : 4/16 hits
French roll dice for 1 Armour and 3 Bunkers in Metz, round 2 : 2/4 hits
2 Infantry owned by the Germans , 3 Bunkers owned by the French and 1 Armour owned by the French lost in Metz
Germans win, taking Metz from French with 3 EarlyFighters, 3 Infantry and 8 Panzers remaining. Battle score for attacker is 20
Casualties for Germans: 2 Infantry
Casualties for French: 1 Armour, 3 Bunkers and 1 Infantry
Battle in Krakow
Germans attack with 1 Artillery, 12 Infantry and 7 Panzers
Neutral defend with 1 Armour and 1 Infantry
Germans roll dice for 1 Artillery, 12 Infantry and 7 Panzers in Krakow, round 1 : 4/20 hits
Neutral roll dice for 1 Armour and 1 Infantry in Krakow, round 1 : 2/2 hits
2 Infantry owned by the Germans , 1 Infantry owned by the Neutral and 1 Armour owned by the Neutral lost in Krakow
Germans win, taking Krakow from Neutral with 1 Artillery, 10 Infantry and 7 Panzers remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantry
Casualties for Neutral: 1 Armour and 1 Infantry
Battle in Lyon
Germans attack with 1 Artillery, 3 EarlyFighters and 3 Infantry
French defend with 1 Bunker and 1 Infantry
Germans roll dice for 1 Artillery, 3 EarlyFighters and 3 Infantry in Lyon, round 1 : 1/7 hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Bunker and 1 Infantry in Lyon, round 1 : 0/2 hits
Germans roll dice for 1 Artillery, 3 EarlyFighters and 3 Infantry in Lyon, round 2 : 2/7 hits
French roll dice for 1 Bunker and 1 Infantry in Lyon, round 2 : 1/2 hits
1 Infantry owned by the Germans , 1 Bunker owned by the French and 1 Infantry owned by the French lost in Lyon
Germans win, taking Lyon from French with 1 Artillery, 3 EarlyFighters and 2 Infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker and 1 Infantry
Battle in C.Poland
Germans attack with 1 Artillery, 8 Infantry and 1 Panzer
Neutral defend with 1 Armour and 4 Infantry
Germans roll dice for 1 Artillery, 8 Infantry and 1 Panzer in C.Poland, round 1 : 3/10 hits
Neutral roll dice for 1 Armour and 4 Infantry in C.Poland, round 1 : 0/5 hits
3 Infantry owned by the Neutral lost in C.Poland
Germans roll dice for 1 Artillery, 8 Infantry and 1 Panzer in C.Poland, round 2 : 2/10 hits
Neutral roll dice for 1 Armour and 1 Infantry in C.Poland, round 2 : 1/2 hits
1 Infantry owned by the Germans , 1 Infantry owned by the Neutral and 1 Armour owned by the Neutral lost in C.Poland
Germans win, taking C.Poland from Neutral with 1 Artillery, 7 Infantry and 1 Panzer remaining. Battle score for attacker is 14
Casualties for Germans: 1 Infantry
Casualties for Neutral: 1 Armour and 4 Infantry
Battle in Koenigsberg
Germans attack with 2 Artillerys, 1 EarlyFighter, 5 Infantry and 3 Panzers
Neutral defend with 3 Infantry
Germans roll dice for 2 Artillerys, 1 EarlyFighter, 5 Infantry and 3 Panzers in Koenigsberg, round 1 : 3/11 hits
Neutral roll dice for 3 Infantry in Koenigsberg, round 1 : 2/3 hits
2 Infantry owned by the Germans and 3 Infantry owned by the Neutral lost in Koenigsberg
Germans win, taking Koenigsberg from Neutral with 2 Artillerys, 1 EarlyFighter, 3 Infantry and 3 Panzers remaining. Battle score for attacker is 3
Casualties for Germans: 2 Infantry
Casualties for Neutral: 3 Infantry
Battle in Netherlands
Germans attack with 10 Infantry and 2 Panzers
Neutral defend with 1 Artillery and 3 Infantry
Germans roll dice for 10 Infantry and 2 Panzers in Netherlands, round 1 : 2/12 hits
Neutral roll dice for 1 Artillery and 3 Infantry in Netherlands, round 1 : 2/4 hits
2 Infantry owned by the Germans and 2 Infantry owned by the Neutral lost in Netherlands
Germans roll dice for 8 Infantry and 2 Panzers in Netherlands, round 2 : 4/10 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Netherlands, round 2 : 0/2 hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Netherlands
Germans win, taking Netherlands from Neutral with 8 Infantry and 2 Panzers remaining. Battle score for attacker is 7
Casualties for Germans: 2 Infantry
Casualties for Neutral: 1 Artillery and 3 Infantry
Battle in Denmark
Germans attack with 9 Infantry and 5 Panzers
Neutral defend with 1 AAGun, 1 Armour, 1 Artillery and 3 Infantry
Germans roll dice for 9 Infantry and 5 Panzers in Denmark, round 1 : 1/14 hits
Neutral roll dice for 1 Armour, 1 Artillery and 3 Infantry in Denmark, round 1 : 3/5 hits
3 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Denmark
Germans roll dice for 6 Infantry and 5 Panzers in Denmark, round 2 : 4/11 hits
Neutral roll dice for 1 Armour, 1 Artillery and 2 Infantry in Denmark, round 2 : 0/4 hits
2 Infantry owned by the Neutral , 1 Armour owned by the Neutral and 1 Artillery owned by the Neutral lost in Denmark
Germans win, taking Denmark from Neutral with 6 Infantry and 5 Panzers remaining. Battle score for attacker is 9
Casualties for Germans: 3 Infantry
Casualties for Neutral: 1 Armour, 1 Artillery and 3 Infantry
Battle in Belgium
Germans attack with 1 EarlyFighter, 7 Infantry and 2 Panzers
Neutral defend with 3 Infantry
Germans roll dice for 1 EarlyFighter, 7 Infantry and 2 Panzers in Belgium, round 1 : 1/10 hits
Neutral roll dice for 3 Infantry in Belgium, round 1 : 0/3 hits
1 Infantry owned by the Neutral lost in Belgium
Germans roll dice for 1 EarlyFighter, 7 Infantry and 2 Panzers in Belgium, round 2 : 1/10 hits
Neutral roll dice for 2 Infantry in Belgium, round 2 : 2/2 hits
2 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium
Germans roll dice for 1 EarlyFighter, 5 Infantry and 2 Panzers in Belgium, round 3 : 0/8 hits
Neutral roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits
1 Infantry owned by the Germans lost in Belgium
Germans roll dice for 1 EarlyFighter, 4 Infantry and 2 Panzers in Belgium, round 4 : 2/7 hits
Neutral roll dice for 1 Infantry in Belgium, round 4 : 0/1 hits
1 Infantry owned by the Neutral lost in Belgium
Germans win, taking Belgium from Neutral with 1 EarlyFighter, 4 Infantry and 2 Panzers remaining. Battle score for attacker is 0
Casualties for Germans: 3 Infantry
Casualties for Neutral: 3 InfantryNon Combat Move - Germans
1 EarlyFighter moved from Lyon to Frankfurt
1 EarlyFighter moved from Lyon to Frankfurt
1 EarlyFighter moved from Lyon to Genova
1 EarlyFighter moved from Belgium to Frankfurt
1 EarlyFighter moved from Metz to Frankfurt
1 EarlyFighter moved from Metz to Frankfurt
1 EarlyFighter moved from Metz to Frankfurt
1 EarlyFighter moved from Koenigsberg to Gdansk
2 Bombers moved from sz28 to Gdansk
2 EarlyFighters moved from sz28 to N.Finnland
1 AAGun moved from W.Czech to Krakow
1 AAGun moved from Berlin to Koeln
1 AAGun moved from Nuernberg to Austrie
1 AAGun moved from Frankfurt to Netherlands
1 AAGun moved from Muenchen to FrankfurtPlace Units - Germans
1 Destroyer and 1 Transport placed in sz26
2 EarlyFighters placed in Bremen
1 Bomber and 1 Fighter placed in FrankfurtTurn Complete - Germans
Germans collect 80 PUs; end with 80 PUs total -
OK. You are Allies. Good Luck. You will need it. Bu Hu Hu Hu Huaaa. :evil:
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TripleA Turn Summary for game: NWO Smalls, version: 1.8.6
Game History
Round :1
Combat Move - Russians
2 Submarines moved from sz21 to sz20
1 Destroyer moved from sz21 to sz20
4 Infantry moved from Archangelsk to sz21
4 Infantry moved from sz21 to Narvik
7 Infantry moved from Leningrad to Vyborg
1 Armour moved from Leningrad to Vyborg
2 Infantry moved from Olonets to C.Finnland
1 Infantry moved from Belomorsk to C.Finnland
1 Armour moved from Archangelsk to C.Finnland
2 Infantry moved from Kazakh to sz62
2 Infantry moved from sz62 to Tabriz
1 Infantry moved from Armenia to Tabriz
1 Infantry moved from Azerbaydzhan to Tabriz
2 Infantry moved from Rostov to sz61
1 Infantry moved from Lugansk to sz61
1 Infantry moved from Krym to sz61
2 Destroyers, 4 Infantry, 1 Submarine and 2 Transports moved from sz61 to sz60
4 Infantry moved from sz60 to Bulgaria
1 EarlyFighter moved from Stalingrad to Tabriz
1 EarlyFighter moved from Leningrad to C.Finnland
1 Bomber moved from Moscow to C.FinnlandPurchase Units - Russians
Russians buy 2 Artillerys and 5 Infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in sz20
Russians attack with 1 Destroyer and 2 Submarines
Finns defend with 1 Cruiser
Russians roll dice for 2 Submarines in sz20, round 1 : 0/2 hits
Russians roll dice for 1 Destroyer in sz20, round 1 : 1/1 hits
Finns roll dice for 1 Cruiser in sz20, round 1 : 1/1 hits
1 Submarine owned by the Russians and 1 Cruiser owned by the Finns lost in sz20
Russians win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 5
Casualties for Russians: 1 Submarine
Casualties for Finns: 1 Cruiser
Battle in sz60
Russians attack with 2 Destroyers, 1 Submarine and 2 Transports
Romanians defend with 1 Transport
Russians roll dice for 1 Submarine in sz60, round 1 : 0/1 hits
Russians roll dice for 2 Destroyers and 2 Transports in sz60, round 1 : 0/2 hits
Romanians roll dice for 1 Transport in sz60, round 1 : 0/1 hits
Russians roll dice for 1 Submarine in sz60, round 2 : 0/1 hits
Russians roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/2 hits
Romanians roll dice for 1 Transport in sz60, round 2 : 1/1 hits
1 Submarine owned by the Russians and 1 Transport owned by the Romanians lost in sz60
Russians win with 2 Destroyers and 2 Transports remaining. Battle score for attacker is 0
Casualties for Russians: 1 Submarine
Casualties for Romanians: 1 Transport
Battle in Tabriz
Russians attack with 1 EarlyFighter and 4 Infantry
Neutral defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 4 Infantry in Tabriz, round 1 : 0/5 hits
Neutral roll dice for 1 Infantry in Tabriz, round 1 : 0/1 hits
Russians roll dice for 1 EarlyFighter and 4 Infantry in Tabriz, round 2 : 1/5 hits
Neutral roll dice for 1 Infantry in Tabriz, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Tabriz
Russians win, taking Tabriz from Neutral with 1 EarlyFighter and 4 Infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 Infantry
Battle in Narvik
Russians attack with 4 Infantry
Neutral defend with 1 Infantry
Russians roll dice for 4 Infantry in Narvik, round 1 : 0/4 hits
Neutral roll dice for 1 Infantry in Narvik, round 1 : 0/1 hits
Russians roll dice for 4 Infantry in Narvik, round 2 : 2/4 hits
Neutral roll dice for 1 Infantry in Narvik, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Narvik
Russians win, taking Narvik from Neutral with 4 Infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 Infantry
Battle in Vyborg
Russians attack with 1 Armour and 7 Infantry
Finns defend with 1 Infantry
Russians roll dice for 1 Armour and 7 Infantry in Vyborg, round 1 : 3/8 hits
Finns roll dice for 1 Infantry in Vyborg, round 1 : 0/1 hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Armour and 7 Infantry remaining. Battle score for attacker is 3
Casualties for Finns: 1 Infantry
Battle in C.Finnland
Russians attack with 1 Armour, 1 Bomber, 1 EarlyFighter and 3 Infantry
Finns defend with 1 Artillery and 4 Infantry
Russians roll dice for 1 Armour, 1 Bomber, 1 EarlyFighter and 3 Infantry in C.Finnland, round 1 : 3/6 hits
Finns roll dice for 1 Artillery and 4 Infantry in C.Finnland, round 1 : 1/5 hits
1 Infantry owned by the Russians and 3 Infantry owned by the Finns lost in C.Finnland
Russians roll dice for 1 Armour, 1 Bomber, 1 EarlyFighter and 2 Infantry in C.Finnland, round 2 : 2/5 hits
Finns roll dice for 1 Artillery and 1 Infantry in C.Finnland, round 2 : 0/2 hits
1 Artillery owned by the Finns and 1 Infantry owned by the Finns lost in C.Finnland
Russians win, taking C.Finnland from Finns with 1 Armour, 1 Bomber, 1 EarlyFighter and 2 Infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 Infantry
Casualties for Finns: 1 Artillery and 4 Infantry
Battle in Bulgaria
Russians attack with 4 Infantry
Romanians defend with 1 Artillery and 1 Infantry
Russians roll dice for 4 Infantry in Bulgaria, round 1 : 1/4 hits
Romanians roll dice for 1 Artillery and 1 Infantry in Bulgaria, round 1 : 0/2 hits
1 Infantry owned by the Romanians lost in Bulgaria
Russians roll dice for 4 Infantry in Bulgaria, round 2 : 1/4 hits
Romanians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits
1 Artillery owned by the Romanians lost in Bulgaria
Russians win, taking Bulgaria from Romanians with 4 Infantry remaining. Battle score for attacker is 7
Casualties for Romanians: 1 Artillery and 1 InfantryNon Combat Move - Russians
2 Infantry moved from Krym to Odessa
3 Infantry moved from Donetsk to Odessa
1 Artillery moved from Ukrainskaya to Odessa
1 Artillery moved from Ukrainskaya to Odessa
1 Artillery and 2 Infantry moved from Brest to Belorussia
1 Infantry moved from Riga to Brest
1 Artillery moved from Riga to Brest
1 Infantry moved from Minsk to Brest
3 Infantry moved from Smolensk to Brest
1 Infantry moved from Estonia to Brest
1 Infantry moved from Estorskaya to Riga
1 Armour moved from Smolensk to Belorussia
1 AAGun moved from Smolensk to Brest
2 Infantry moved from Novgorod to Estonia
2 Infantry moved from Rzhev to Minsk
1 Infantry moved from Kursk to Donetsk
1 EarlyFighter moved from Tabriz to Armenia
1 Infantry moved from Kizbar to Sochi
1 Infantry moved from Stavropol to Sochi
1 Infantry moved from Astraknan to Stavropol
1 Infantry moved from Kazakh to Astraknan
7 Armours moved from Stalingrad to Lugansk
1 Infantry moved from Pavlovsk to Lugansk
4 Infantry moved from Stalingrad to Pavlovsk
1 Infantry moved from Saratov to Lugansk
3 Infantry moved from Kubyshev to Saratov
1 Infantry moved from Kaluga to Kursk
1 Infantry moved from Gorky to Kursk
2 Artillerys and 6 Infantry moved from Moscow to Kaluga
2 Infantry moved from Yaroslavl to Rzhev
1 Bomber moved from C.Finnland to Olonets
1 EarlyFighter moved from C.Finnland to Leningrad
1 Infantry moved from Karchia to Belomorsk
2 Infantry moved from Vologda to Karchia
2 Infantry moved from Nenets to Archangelsk
1 Infantry moved from Nikolsk to Archangelsk
2 Infantry moved from Evenki Okrug to Nenets
3 Armours moved from Moscow to Vologda
1 EarlyFighter moved from Moscow to Leningrad
1 Armour moved from Omsk to Archangelsk
5 Infantry moved from Omsk to Kazakh
3 Infantry moved from Svedlovsk to GorkyPlace Units - Russians
2 Artillerys placed in Archangelsk
2 Infantry placed in Archangelsk
3 Infantry placed in LeningradTurn Complete - Russians
Russians collect 104 PUs; end with 104 PUs total -
TripleA Turn Summary for game: NWO Smalls, version: 1.8.6
Game History
Round :1
Combat Move - Italians
1 Armour moved from Roma to sz42
1 Infantry moved from Roma to sz42
1 Armour, 1 Infantry and 1 Transport moved from sz42 to sz44
1 Armour moved from sz44 to Tunis
1 Infantry moved from sz44 to Tunis
1 Armour moved from Roma to sz42
1 Infantry moved from Roma to sz42
1 Armour, 1 Infantry and 1 Transport moved from sz42 to sz44
1 Armour and 1 Infantry moved from sz44 to Tunis
1 Infantry moved from Napoli to sz45
1 Artillery moved from Messina to sz45
1 Artillery, 1 Infantry and 1 Transport moved from sz45 to sz44
1 Artillery moved from sz44 to N.Tunesia
1 Infantry moved from sz44 to N.Tunesia
1 Infantry moved from Messina to sz45
1 Artillery moved from E.Sicilia to sz45
1 Artillery, 1 Infantry and 1 Transport moved from sz45 to sz44
1 Artillery moved from sz44 to Tunis
1 Infantry moved from sz44 to Tunis
2 Artillerys and 2 Infantry moved from Venezia to sz51
2 Artillerys, 2 Infantry and 2 Transports moved from sz51 to sz49
2 Infantry moved from sz49 to S.Greece
2 Artillerys moved from sz49 to S.Greece
1 Destroyer moved from sz49 to sz47
2 EarlyFighters moved from W.Sicilia to sz47
1 EarlyFighter moved from Roma to sz44
1 Battleship, 1 Destroyer and 1 Submarine moved from sz42 to sz44
1 Destroyer and 1 Submarine moved from sz51 to sz49
2 Artillerys and 2 Infantry moved from Taranto to sz50
2 Artillerys and 2 Infantry moved from sz50 to Bosnia
2 Artillerys and 3 Infantry moved from Triesta to Kroatia
2 Armours, 2 Artillerys and 4 Infantry moved from Albania to Serbia
1 EarlyFighter moved from Genova to Corsica
2 EarlyFighters moved from Venezia to Corsica
2 Armours and 4 Infantry moved from Genova to Marseille
2 Armours moved from Venezia to MarseillePurchase Units - Italians
Italians buy 1 Bomber and 1 Factory; Remaining resources: 0 PUs;Combat - Italians
Battle in Serbia
Italians attack with 2 Armours, 2 Artillerys and 4 Infantry
Neutral defend with 3 Infantry
Italians roll dice for 2 Armours, 2 Artillerys and 4 Infantry in Serbia, round 1 : 2/8 hits
Neutral roll dice for 3 Infantry in Serbia, round 1 : 1/3 hits
2 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Serbia
Italians roll dice for 2 Armours, 2 Artillerys and 3 Infantry in Serbia, round 2 : 2/7 hits
Neutral roll dice for 1 Infantry in Serbia, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Serbia
Italians win, taking Serbia from Neutral with 2 Armours, 2 Artillerys and 3 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantry
Casualties for Italians: 1 Infantry
Battle in sz47
Italians attack with 1 Destroyer and 2 EarlyFighters
British defend with 1 Destroyer
Italians roll dice for 1 Destroyer and 2 EarlyFighters in sz47, round 1 : 1/3 hits
British roll dice for 1 Destroyer in sz47, round 1 : 1/1 hits
1 Destroyer owned by the British and 1 EarlyFighter owned by the Italians lost in sz47
Italians win with 1 Destroyer and 1 EarlyFighter remaining. Battle score for attacker is 3
Casualties for British: 1 Destroyer
Casualties for Italians: 1 EarlyFighter
Battle in sz44
Italians attack with 1 Battleship, 1 Destroyer, 1 EarlyFighter, 1 Submarine and 4 Transports
ColonialFrench defend with 1 Cruiser and 1 Transport
Italians roll dice for 1 Submarine in sz44, round 1 : 0/1 hits
Italians roll dice for 1 Battleship, 1 Destroyer, 1 EarlyFighter and 4 Transports in sz44, round 1 : 2/3 hits
ColonialFrench roll dice for 1 Cruiser and 1 Transport in sz44, round 1 : 1/2 hits
Units damaged: 1 Battleship owned by the Italians
1 Cruiser owned by the ColonialFrench and 1 Transport owned by the ColonialFrench lost in sz44
Italians win with 1 Battleship, 1 Destroyer, 1 EarlyFighter, 1 Submarine and 4 Transports remaining. Battle score for attacker is 21
Casualties for ColonialFrench: 1 Cruiser and 1 Transport
Battle in N.Tunesia
Italians attack with 1 Artillery and 1 Infantry
ColonialFrench defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Infantry in N.Tunesia, round 1 : 2/2 hits
ColonialFrench roll dice for 1 Infantry in N.Tunesia, round 1 : 1/1 hits
1 Infantry owned by the Italians and 1 Infantry owned by the ColonialFrench lost in N.Tunesia
Italians win, taking N.Tunesia from ColonialFrench with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for ColonialFrench: 1 Infantry
Battle in Marseille
Italians attack with 4 Armours and 4 Infantry
French defend with 1 AAGun, 1 Artillery, 1 Factory and 4 Infantry
Italians roll dice for 4 Armours and 4 Infantry in Marseille, round 1 : 3/8 hits
French roll dice for 1 Artillery and 4 Infantry in Marseille, round 1 : 1/5 hits
3 Infantry owned by the French and 1 Infantry owned by the Italians lost in Marseille
Italians roll dice for 4 Armours and 3 Infantry in Marseille, round 2 : 1/7 hits
French roll dice for 1 Artillery and 1 Infantry in Marseille, round 2 : 1/2 hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Marseille
Italians roll dice for 4 Armours and 2 Infantry in Marseille, round 3 : 2/6 hits
French roll dice for 1 Artillery in Marseille, round 3 : 0/1 hits
1 Artillery owned by the French lost in Marseille
Italians win, taking Marseille from French with 4 Armours and 2 Infantry remaining. Battle score for attacker is 10
Casualties for French: 1 Artillery and 4 Infantry
Casualties for Italians: 2 Infantry
Battle in Bosnia
Italians attack with 2 Artillerys and 2 Infantry
Neutral defend with 2 Infantry
Italians roll dice for 2 Artillerys and 2 Infantry in Bosnia, round 1 : 2/4 hits
Neutral roll dice for 2 Infantry in Bosnia, round 1 : 0/2 hits
2 Infantry owned by the Neutral lost in Bosnia
Italians win, taking Bosnia from Neutral with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 Infantry
Battle in Kroatia
Italians attack with 2 Artillerys and 3 Infantry
Neutral defend with 1 Infantry
Italians roll dice for 2 Artillerys and 3 Infantry in Kroatia, round 1 : 1/5 hits
Neutral roll dice for 1 Infantry in Kroatia, round 1 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Kroatia
Italians win, taking Kroatia from Neutral with 2 Artillerys and 2 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in S.Greece
Italians attack with 2 Artillerys and 2 Infantry
Neutral defend with 1 Infantry
Italians roll dice for 2 Artillerys and 2 Infantry in S.Greece, round 1 : 1/4 hits
Neutral roll dice for 1 Infantry in S.Greece, round 1 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in S.Greece
Italians win, taking S.Greece from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Tunis
Italians attack with 2 Armours, 1 Artillery and 3 Infantry
ColonialFrench defend with 1 AAGun, 1 Armour, 1 EarlyFighter, 1 Factory and 3 Infantry
Italians roll dice for 2 Armours, 1 Artillery and 3 Infantry in Tunis, round 1 : 3/6 hits
ColonialFrench roll dice for 1 Armour, 1 EarlyFighter and 3 Infantry in Tunis, round 1 : 2/5 hits
2 Infantry owned by the Italians and 3 Infantry owned by the ColonialFrench lost in Tunis
Italians roll dice for 2 Armours, 1 Artillery and 1 Infantry in Tunis, round 2 : 3/4 hits
ColonialFrench roll dice for 1 Armour and 1 EarlyFighter in Tunis, round 2 : 2/2 hits
1 Artillery owned by the Italians , 1 Infantry owned by the Italians , 1 Armour owned by the ColonialFrench and 1 EarlyFighter owned by the ColonialFrench lost in Tunis
Italians win, taking Tunis from ColonialFrench with 2 Armours remaining. Battle score for attacker is 9
Casualties for Italians: 1 Artillery and 3 Infantry
Casualties for ColonialFrench: 1 Armour, 1 EarlyFighter and 3 Infantry
Battle in Corsica
Italians attack with 3 EarlyFighters
French defend with 1 Infantry
Italians roll dice for 3 EarlyFighters in Corsica, round 1 : 1/3 hits
French roll dice for 1 Infantry in Corsica, round 1 : 1/1 hits
1 Infantry owned by the French and 1 EarlyFighter owned by the Italians lost in Corsica
Italians win with 2 EarlyFighters remaining. Battle score for attacker is -5
Casualties for French: 1 Infantry
Casualties for Italians: 1 EarlyFighterNon Combat Move - Italians
2 EarlyFighters moved from Corsica to Sardinia
1 Artillery moved from Foggia to Taranto
2 Infantry moved from Roma to Napoli
2 Armours moved from Roma to Messina
2 Infantry moved from Venezia to Triesta
1 EarlyFighter moved from sz47 to Tripoli
1 EarlyFighter moved from sz44 to Tripoli
2 Infantry moved from Tripoli to Tobruk
1 Infantry moved from Libya to S.Tunesia
1 Artillery moved from Tripoli to Tobruk
1 Infantry moved from S.Tunesia to E.Tunesia
1 Armour moved from Tobruk to E.Tunesia
2 Infantry moved from W.Sicilia to E.SiciliaPlace Units - Italians
1 Factory placed in Tripoli
1 Bomber placed in TarantoTurn Complete - Italians
Italians collect 57 PUs; end with 57 PUs total
1 unit repaired. -
TripleA Turn Summary for game: NWO Smalls, version: 1.8.6
Game History
Round :1
Combat Move - French
1 Infantry moved from Normandy to sz30
1 Cruiser and 1 Infantry moved from sz30 to sz29
1 Infantry moved from sz29 to Belgium
1 Armour moved from Reims to Belgium
1 Infantry moved from Lille to Belgium
1 Infantry moved from Reims to Belgium
1 Armour moved from Paris to Belgium
1 EarlyFighter moved from Paris to BelgiumPurchase Units - French
French buy 2 Infantry; Remaining resources: 0 PUs;Combat - French
Battle in Belgium
French attack with 2 Armours, 1 EarlyFighter and 3 Infantry
Germans defend with 4 Infantry and 2 Panzers
French roll dice for 1 Cruiser in Belgium, round 1 : 0/1 hits
French roll dice for 2 Armours, 1 EarlyFighter and 3 Infantry in Belgium, round 1 : 2/6 hits
Germans roll dice for 4 Infantry and 2 Panzers in Belgium, round 1 : 3/6 hits
2 Infantry owned by the Germans and 3 Infantry owned by the French lost in Belgium
French roll dice for 2 Armours and 1 EarlyFighter in Belgium, round 2 : 3/3 hits
Germans roll dice for 2 Infantry and 2 Panzers in Belgium, round 2 : 1/4 hits
1 EarlyFighter owned by the French , 2 Infantry owned by the Germans and 1 Panzer owned by the Germans lost in Belgium
French roll dice for 2 Armours in Belgium, round 3 : 1/2 hits
Germans roll dice for 1 Panzer in Belgium, round 3 : 0/1 hits
1 Panzer owned by the Germans lost in Belgium
French win, taking Belgium from Germans with 2 Armours remaining. Battle score for attacker is 5
Casualties for Germans: 4 Infantry and 2 Panzers
Casualties for French: 1 EarlyFighter and 3 InfantryNon Combat Move - French
1 AAGun moved from Le Havre to Lille
2 Infantry moved from Le Havre to Lille
1 Infantry moved from Versailles to Paris
1 Infantry moved from Dijon to Paris
1 Infantry moved from St.Etienne to Dijon
1 Infantry moved from Montpellier to St.Etienne
1 Infantry moved from Toulouse to Montpellier
2 Infantry moved from Bourges to Versailles
2 Infantry moved from Bordeaux to Bourges
1 Artillery moved from Bordeaux to BourgesPlace Units - French
2 Infantry placed in ParisTurn Complete - French
French collect 34 PUs; end with 34 PUs total