13L-G40.2 UnknownSoldier (Axis) vs. Odonis (Allies+11), no tech

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 31 Sea Zone
                1 destroyer moved from 33 Sea Zone to 30 Sea Zone
                3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 62 Sea Zone
                2 artilleries, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 3 tactical_bombers and 3 transports moved from 54 Sea Zone to 62 Sea Zone
                5 artilleries moved from 62 Sea Zone to New South Wales
                5 infantry moved from 62 Sea Zone to New South Wales
                1 fighter moved from 62 Sea Zone to New South Wales
                1 tactical_bomber moved from 62 Sea Zone to New South Wales
                1 tactical_bomber moved from 62 Sea Zone to New South Wales
                1 tactical_bomber moved from 62 Sea Zone to New South Wales
                2 fighters moved from 62 Sea Zone to New South Wales
                5 armour moved from India to West India
                1 armour moved from French Indo China to Szechwan
                1 armour moved from French Indo China to Kweichow
                1 mech_infantry moved from Hunan to Szechwan
                1 mech_infantry moved from Hunan to Kweichow
                1 mech_infantry moved from Hunan to Szechwan
                1 armour moved from French Indo China to Szechwan
                2 armour moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Kweichow
                2 infantry moved from Yakut S.S.R. to Yenisey
                1 destroyer moved from 39 Sea Zone to 77 Sea Zone
                1 destroyer moved from 77 Sea Zone to 80 Sea Zone
                2 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                3 armour moved from Burma to West India
                3 mech_infantrys moved from Burma to West India
                1 carrier moved from 39 Sea Zone to 79 Sea Zone
                1 bomber moved from Burma to 79 Sea Zone
                2 tactical_bombers moved from Burma to West India
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 bomber moved from Burma to West India

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 80 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 tactical_bombers in 80 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 79 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 1 carrier and 1 transport
                    British defend with 1 destroyer and 3 transports
                        Japanese roll dice for 1 battleship, 1 bomber, 1 carrier and 1 transport in 79 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer and 3 transports in 79 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 79 Sea Zone
                        3 transports owned by the British lost in 79 Sea Zone
                    Japanese win, taking 79 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier and 1 transport remaining. Battle score for attacker is 29
                    Casualties for British: 1 destroyer and 3 transports
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in West India
                    Japanese attack with 8 armour, 1 artillery, 1 bomber, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 mech_infantry; British defend with 2 armour, 3 artilleries and 3 infantry
                        Japanese roll dice for 8 armour, 1 artillery, 1 bomber, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in West India, round 1 :  8/16 hits
                        UK_Pacific roll dice for 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry in West India, round 1 :  1/9 hits
                        3 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Russians and 3 artilleries owned by the British lost in West India
                        Japanese roll dice for 8 armour, 1 artillery, 1 bomber, 3 mech_infantrys and 2 tactical_bombers in West India, round 2 :  9/15 hits
                        UK_Pacific roll dice for 1 armour in West India, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in West India
                    Japanese win, taking West India from UK_Pacific with 8 armour, 1 artillery, 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 2 armour, 3 artilleries and 3 infantry
                Battle in Yenisey
                    Japanese attack with 2 infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 2 infantry in Yenisey, round 1 :  0/2 hits
                        Russians roll dice for 1 armour in Yenisey, round 1 :  1/1 hits
                        1 infantry owned by the Japanese lost in Yenisey
                    1 infantry owned by the Japanese retreated to Yakut S.S.R.
                    Russians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in New South Wales
                    Japanese attack with 5 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers
                    ANZAC defend with 1 aaGun, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
                        AA guns fire in New South Wales :  0/3 hits
                        Japanese roll dice for 1 cruiser in New South Wales, round 1 :  1/1 hits
                        Japanese roll dice for 5 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers in New South Wales, round 1 :  7/16 hits
                        ANZAC roll dice for 1 aaGun, 2 artilleries, 2 fighters and 6 infantry in New South Wales, round 1 :  4/10 hits
                        6 infantry owned by the ANZAC , 4 infantry owned by the Japanese , 1 aaGun owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 5 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in New South Wales, round 2 :  7/12 hits
                        ANZAC roll dice for 1 artillery and 2 fighters in New South Wales, round 2 :  1/3 hits
                        1 infantry owned by the Japanese , 1 artillery owned by the ANZAC and 2 fighters owned by the ANZAC lost in New South Wales
                    Japanese captures 8PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 5 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 36
                    Casualties for Japanese: 5 infantry
                    Casualties for ANZAC: 1 aaGun, 2 artilleries, 2 fighters and 6 infantry
                Battle in Kweichow
                    Japanese attack with 4 armour and 1 mech_infantry
                    Russians defend with 1 armour
                        Japanese roll dice for 4 armour and 1 mech_infantry in Kweichow, round 1 :  0/5 hits
                        Chinese roll dice for 1 armour in Kweichow, round 1 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                        Japanese roll dice for 4 armour in Kweichow, round 2 :  2/4 hits
                        Chinese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 armour remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Szechwan
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Szechwan, round 1 :  0/4 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 1 :  0/1 hits
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Szechwan, round 2 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Szechwan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from 79 Sea Zone to India
                1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone
                1 bomber moved from West India to India
                2 tactical_bombers moved from West India to India
                3 tactical_bombers moved from New South Wales to 62 Sea Zone
                3 fighters moved from New South Wales to 62 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 49 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 tactical_bomber placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in India
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 93 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Kiangsu : 1 airfield, 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag, 3 armour
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 2 armour and 2 mech_infantrys
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 harbour, 2 mech_infantrys and 2 tactical_bombers
        Malaya : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Queensland : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 5 artilleries, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 submarine
        31 Sea Zone : 1 destroyer
        30 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag, 3 transports
        26 Sea Zone : 1 flag
        25 Sea Zone : 1 destroyer and 2 submarines
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        62 Sea Zone : 1 flag, 4 carriers, 1 cruiser, 5 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 6 transports
        West India : 1 flag, 8 armour, 1 artillery and 2 mech_infantrys
        80 Sea Zone : 1 flag, 1 destroyer
        79 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 14 / 14
        Russians : 50 / 72
        Japanese : 75 / 98
        Americans : 57 / 82
        Chinese : 5 / 4
        British : 41 / 46
        UK_Pacific : 0 / 0
        Italians : 0 / 0
        ANZAC : 6 / 0
        French : 17 / 17
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    Thanks again for being so patient with me being gone!

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 3 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 26 Sea Zone to 31 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                2 submarines moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
                1 bomber moved from Hawaiian Islands to 30 Sea Zone
                3 armour moved from Southern Italy to Western Germany
                3 armour moved from Northern Italy to Western Germany
                1 artillery and 1 infantry moved from Northern Italy to Greater Southern Germany
                4 artilleries moved from Northern Italy to Western Germany
                2 armour moved from France to Western Germany
                1 artillery moved from France to Western Germany
                1 bomber moved from Poland to Greater Southern Germany
                1 bomber moved from Western United States to 25 Sea Zone
                1 bomber moved from Western United States to 30 Sea Zone
                1 bomber moved from Western United States to 31 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone

    Combat - Americans
                Battle in Western Germany
                    Americans attack with 8 armour and 5 artilleries
                    Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 bomber
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 8 armour and 5 artilleries remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in Greater Southern Germany
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Greater Southern Germany from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Japanese Submerged
                    Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 30 Sea Zone
                    Americans attack with 2 bombers and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 31 Sea Zone
                    Americans attack with 1 bomber, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
                2 bombers moved from 30 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 bombers moved from 25 Sea Zone to Hawaiian Islands
                1 aaGun moved from France to Western Germany
                1 bomber moved from Greater Southern Germany to France
                2 fighters moved from Poland to Southern Italy
                1 carrier, 1 destroyer and 1 transport moved from 110 Sea Zone to 113 Sea Zone
                1 carrier, 2 cruisers and 7 transports moved from 91 Sea Zone to 95 Sea Zone

    Place Units - Americans
                1 artillery and 3 infantry placed in Western United States
                3 transports placed in 10 Sea Zone
                3 fighters placed in Southern Italy
                3 armour placed in Northern Italy

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 destroyers moved from 112 Sea Zone to 114 Sea Zone
                1 carrier moved from 112 Sea Zone to 114 Sea Zone
                1 fighter moved from France to 114 Sea Zone
                1 bomber moved from United Kingdom to 114 Sea Zone

    Combat - British
                Battle in 114 Sea Zone
                    British attack with 1 bomber, 1 carrier, 2 destroyers and 1 fighter
                    Germans defend with 1 carrier, 1 cruiser and 1 transport
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 1 carrier owned by the British
                    British win with 1 bomber, 1 carrier, 2 destroyers and 1 fighter remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 carrier, 1 cruiser and 1 transport

    Non Combat Move - British
                1 fighter moved from 114 Sea Zone to Poland
                1 bomber moved from 114 Sea Zone to Poland
                1 armour and 3 artilleries moved from Denmark to 112 Sea Zone
                1 armour, 3 artilleries and 4 transports moved from 112 Sea Zone to 114 Sea Zone
                1 armour and 3 artilleries moved from 114 Sea Zone to Poland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                6 artilleries and 6 infantry moved from France to Western Germany
                1 infantry moved from Holland Belgium to Western Germany
                1 armour and 1 mech_infantry moved from France to Western Germany
                3 aaGuns moved from France to Western Germany

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt
                1 bomber placed in United Kingdom
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                British collect 41 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Combat Move - Italians

    Non Combat Move - Italians

    Turn Complete - Italians

    Territory Summary for Italians :

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - French
                French buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from France to Western Germany
                2 artilleries moved from Normandy Bordeaux to France
                1 fighter moved from Novgorod to Poland

    Place Units - French
                2 armour and 1 mech_infantry placed in France

    Turn Complete - French
                French collect 17 PUs; end with 18 PUs total

  • 13

    As I clicked on Done for the French turn to start Germany’s turn, a message popped up stating…

    “The Axis achieve victory by controlling 8 Europe VCs or 6 Pacific VCs and keeping control of one of their own capitals!”

    It looks like Japan has won the game. Would you like to play again?

  • 20 19 18 15 13

    Sure! Thought I had you there but forgot I needed ALL of your capitals to win…

    Switch roles, same bid?

  • 13

    Excellent game! I thought you were going to get me before I could achieve 6 VCs with Japan and hold. Switching sides sounds good to me. I will take an UK mech in West India, an Anzac infantry in New Guinea, and UK artillery in Anglo-Egyptian Sudan.

    Just to give you fair warning…as inexperienced as I am with the Axis, it is even worse with the Allies!

Suggested Topics

  • 11
  • 7
  • 14
  • 60
  • 41
  • 100
  • 328
  • 113
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.9k

Users

40.7k

Topics

1.8m

Posts