Odonis (Axis) vs Boldfresh (Allies +11), G40L No Tech

  • '12

    i haven’t looked at a map yet.  but today i am going to show you the move.  :-)

  • '12

    hey very nice dice for ya on the attacks that round…!  :-)

    now maybe i’m lucky that i have the ability to pull off the move you are about to see.  of course if you continue to get that lucky i could be in big trouble still!

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 armour, 3 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 91 Sea Zone to 94 Sea Zone
                3 submarines moved from 94 Sea Zone to 95 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 18 Sea Zone
                1 battleship moved from 18 Sea Zone to 6 Sea Zone
                1 cruiser and 3 fighters moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                1 carrier moved from 16 Sea Zone to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Western United States to 102 Sea Zone
                2 bombers moved from 102 Sea Zone to 92 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone
                1 bomber moved from 8 Sea Zone to 6 Sea Zone

  • '12

    here’s the first part of the killer move.  need to know if you want to scramble in z96 and if you want to scramble and/or use kamikazis in z6.

  • '20 '19 '18 '15 '13

    I’ll use all 6 kamikaze shots at the 3 CV. 2 for each.

    I’ll also scramble all three FTR into SZ6.

  • '12

    No scramble in 96 right?

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 armour, 3 fighters, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 submarines moved from 91 Sea Zone to 94 Sea Zone
                3 submarines moved from 94 Sea Zone to 95 Sea Zone
                1 bomber and 1 fighter moved from Gibraltar to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 battleship moved from 35 Sea Zone to 18 Sea Zone
                1 battleship moved from 18 Sea Zone to 6 Sea Zone
                1 cruiser and 3 fighters moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                1 carrier moved from 16 Sea Zone to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                2 bombers moved from Western United States to 102 Sea Zone
                2 bombers moved from 102 Sea Zone to 92 Sea Zone
                1 bomber moved from Western United States to 8 Sea Zone
                1 bomber moved from 8 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 3,2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4,4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,4
                    Units damaged: 1 carrier owned by the Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 3 fighters, 1 mech_infantry, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer and 3 fighters
                        Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 :  2/7 hits
                        Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        1 cruiser owned by the Americans , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 3 carriers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 destroyer and 3 fighters
                    Casualties for Americans: 1 cruiser and 2 fighters
                Battle in 95 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 3 submarines
                    Italians defend with 1 destroyer
                        Americans roll dice for 3 submarines in 95 Sea Zone, round 1 :  0/3 hits
                        Americans roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Tunisia
                    Americans attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Tunisia, round 1 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Korea
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Italians defend with 1 cruiser
                        Americans roll dice for 2 bombers and 1 destroyer in 92 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                    Americans win, taking Korea from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Americans
                2 bombers moved from 92 Sea Zone to Gibraltar
                1 bomber moved from 95 Sea Zone to Gibraltar
                1 fighter moved from 95 Sea Zone to Malta
                2 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                2 carriers moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 bomber moved from 6 Sea Zone to Siberia

    Place Units - Americans
                1 armour, 4 infantry and 1 mech_infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                3 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 infantry
        Philippines : 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Siberia : 1 bomber
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 flag, 1 carrier and 1 transport
        26 Sea Zone : 2 submarines
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 transport
        Central United States : 4 aaGuns, 1 armour, 1 factory_major, 4 infantry and 3 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 3 bombers
        Malta : 1 fighter
        Morocco : 1 artillery and 1 infantry
        Algeria : 1 flag, 2 infantry
        Tunisia : 1 flag, 1 armour
        95 Sea Zone : 2 carriers, 1 cruiser and 3 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 submarines and 4 transports
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 37 / 54
        Russians : 40 / 52
        Japanese : 47 / 59
        Americans : 57 / 82
        Chinese : 5 / 7
        British : 25 / 30
        UK_Pacific : 6 / 0
        Italians : 26 / 44
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.789
            Median : 4.000
            Variance : 0.649
            Standard Deviation : 0.805
            Total rolls : 38

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.217
            Median : 5.000
            Variance : 2.045
            Standard Deviation : 1.430
            Total rolls : 23

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Sikang to Kweichow
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 armour and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 1 :  0/3 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 1 :  0/3 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 :  1/3 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 2 armour in Kweichow, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 2 armour in Kweichow, round 4 :  2/2 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 armour remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 2 infantry

    Non Combat Move - Chinese
                12 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 12 infantry
        Yunnan : 1 infantry
        Kansu : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 37 / 54
        Russians : 40 / 52
        Japanese : 46 / 59
        Americans : 57 / 82
        Chinese : 6 / 7
        British : 25 / 30
        UK_Pacific : 6 / 0
        Italians : 26 / 44
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 12 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 12 times
            Average roll : 3.897
            Median : 4.000
            Variance : 0.807
            Standard Deviation : 0.898
            Total rolls : 58

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 3.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 22

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Americans Combat
                1 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.217
            Median : 5.000
            Variance : 2.045
            Standard Deviation : 1.430
            Total rolls : 23

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 fighter moved from Gibraltar to 95 Sea Zone
                2 fighters moved from Caucasus to 95 Sea Zone
                1 fighter moved from Caucasus to Southern Italy

  • '12

    scramble orders for z96?

  • '12

    hold on, need to add combat moves. forgot about africa!  :lol:

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Union of South Africa to Belgian Congo
                1 bomber moved from Belgian Congo to Egypt
                1 fighter moved from Gibraltar to 95 Sea Zone
                2 fighters moved from Caucasus to 95 Sea Zone
                1 fighter moved from Caucasus to Southern Italy
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy

  • '20 '19 '18 '15 '13

    I assume you mean SZ95? No scramble.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Union of South Africa to Belgian Congo
                1 bomber moved from Belgian Congo to Egypt
                1 fighter moved from Gibraltar to 95 Sea Zone
                2 fighters moved from Caucasus to 95 Sea Zone
                1 fighter moved from Caucasus to Southern Italy
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys
                    Italians defend with 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys in Egypt, round 1 :  4/14 hits
                        Italians roll dice for 2 armour, 3 artilleries, 3 fighters and 1 infantry in Egypt, round 1 :  3/9 hits
                        3 infantry owned by the British , 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 2 artilleries, 1 bomber and 7 mech_infantrys in Egypt, round 2 :  3/11 hits
                        Italians roll dice for 2 armour and 3 fighters in Egypt, round 2 :  5/5 hits
                        1 fighter owned by the Italians , 5 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys in Egypt, round 3 :  3/6 hits
                        Italians roll dice for 2 fighters in Egypt, round 3 :  1/2 hits
                        2 fighters owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 24
                    Casualties for British: 3 infantry and 6 mech_infantrys
                    Casualties for Italians: 2 armour, 3 artilleries, 3 fighters and 1 infantry
                Battle in Southern Italy
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 tactical_bomber; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                        AA guns fire in Southern Italy :  0/1 hits
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Southern Italy, round 1 :  2/3 hits
                        Italians roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Southern Italy, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 aaGun owned by the Italians and 1 tactical_bomber owned by the Germans lost in Southern Italy
                        British roll dice for 1 armour and 1 fighter in Southern Italy, round 2 :  0/2 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 2 :  1/1 hits
                        1 fighter owned by the British lost in Southern Italy
                        British roll dice for 1 armour in Southern Italy, round 3 :  1/1 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 3 :  0/1 hits
                        1 fighter owned by the Italians lost in Southern Italy
                    British captures 44PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 1 aaGun and 1 fighter

    Non Combat Move - British
                2 infantry moved from Morocco to Algeria
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                2 infantry placed in Union of South Africa
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 74 PUs total

    Territory Summary for British :

    Sumatra : 1 infantry
        Belgian Congo : 1 armour and 1 bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 infantry
        Gibraltar : 1 airfield, 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        British Guiana : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
        Algeria : 2 infantry
        Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Ethiopia : 1 flag
        95 Sea Zone : 3 fighters and 1 transport
        106 Sea Zone : 1 transport
        99 Sea Zone : 1 flag
        71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 37 / 54
        Russians : 40 / 52
        Japanese : 46 / 59
        Americans : 57 / 82
        Chinese : 6 / 7
        British : 30 / 74
        UK_Pacific : 6 / 0
        Italians : 21 / 0
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3.466
            Median : 3.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 58

    British Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.595
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.238
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Union of South Africa to Belgian Congo
                1 bomber moved from Belgian Congo to Egypt
                1 fighter moved from Gibraltar to 95 Sea Zone
                2 fighters moved from Caucasus to 95 Sea Zone
                1 fighter moved from Caucasus to Southern Italy
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys
                    Italians defend with 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys in Egypt, round 1 :  4/14 hits
                        Italians roll dice for 2 armour, 3 artilleries, 3 fighters and 1 infantry in Egypt, round 1 :  3/9 hits
                        3 infantry owned by the British , 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 2 artilleries, 1 bomber and 7 mech_infantrys in Egypt, round 2 :  3/11 hits
                        Italians roll dice for 2 armour and 3 fighters in Egypt, round 2 :  5/5 hits
                        1 fighter owned by the Italians , 5 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys in Egypt, round 3 :  3/6 hits
                        Italians roll dice for 2 fighters in Egypt, round 3 :  1/2 hits
                        2 fighters owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 24
                    Casualties for British: 3 infantry and 6 mech_infantrys
                    Casualties for Italians: 2 armour, 3 artilleries, 3 fighters and 1 infantry
                Battle in Southern Italy
                    British attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 tactical_bomber; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                        AA guns fire in Southern Italy :  0/1 hits
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Southern Italy, round 1 :  2/3 hits
                        Italians roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Southern Italy, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 aaGun owned by the Italians and 1 tactical_bomber owned by the Germans lost in Southern Italy
                        British roll dice for 1 armour and 1 fighter in Southern Italy, round 2 :  0/2 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 2 :  1/1 hits
                        1 fighter owned by the British lost in Southern Italy
                        British roll dice for 1 armour in Southern Italy, round 3 :  1/1 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 3 :  0/1 hits
                        1 fighter owned by the Italians lost in Southern Italy
                    British captures 44PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 1 aaGun and 1 fighter

    Non Combat Move - British
                2 infantry moved from Morocco to Algeria
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea Zone

    Place Units - British
                2 infantry placed in Union of South Africa
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 74 PUs total

    Territory Summary for British :

    Sumatra : 1 infantry
        Belgian Congo : 1 armour and 1 bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 2 infantry
        Gibraltar : 1 airfield, 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        British Guiana : 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
        Algeria : 2 infantry
        Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Ethiopia : 1 flag
        95 Sea Zone : 3 fighters and 1 transport
        106 Sea Zone : 1 transport
        99 Sea Zone : 1 flag
        71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 37 / 54
        Russians : 40 / 52
        Japanese : 46 / 59
        Americans : 57 / 82
        Chinese : 6 / 7
        British : 30 / 74
        UK_Pacific : 6 / 0
        Italians : 21 / 0
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3.466
            Median : 3.000
            Variance : 0.421
            Standard Deviation : 0.649
            Total rolls : 58

    British Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.595
            Median : 3.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 37

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.238
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 armour moved from Yugoslavia to Southern Italy
                1 armour and 1 mech_infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 mech_infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from Neutral_Allies

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - Italians
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 armour moved from Yugoslavia to Southern Italy
                1 armour and 1 mech_infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 mech_infantry moved from Persia to Eastern Persia
                      Italians take Eastern Persia from Neutral_Allies

    Combat - Italians
                Battle in Southern Italy
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Italians win, taking Southern Italy from British with 1 armour remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 mech_infantry
                Battle in Slovakia Hungary
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 armour moved from Northwest Persia to Iraq
                2 infantry moved from Northwest Persia to Iraq
                1 aaGun moved from Southern France to Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters moved from Celebes to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 1 :  2/3 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 33 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 33 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to 35 Sea Zone
                1 fighter moved from 42 Sea Zone to Celebes
                1 fighter moved from New South Wales to New Guinea
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 bomber and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 fighter and 2 infantry
        Celebes : 1 flag, 1 fighter and 2 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        37 Sea Zone : 1 transport
        35 Sea Zone : 1 cruiser and 2 fighters
        54 Sea Zone : 1 artillery, 1 infantry and 1 transport

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 37 / 52
        Japanese : 43 / 59
        Americans : 57 / 82
        Chinese : 6 / 7
        British : 26 / 74
        UK_Pacific : 6 / 0
        Italians : 25 / 31
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :5

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians

    Combat - French

    Non Combat Move - French
                3 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    Kenya : 1 infantry
        United Kingdom : 2 infantry
        Algeria : 3 infantry

    Production/PUs Summary :

    Germans : 40 / 54
        Russians : 37 / 52
        Japanese : 43 / 59
        Americans : 57 / 82
        Chinese : 6 / 7
        British : 27 / 74
        UK_Pacific : 6 / 0
        Italians : 24 / 31
        ANZAC : 20 / 30
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 armour moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Vologda
                1 armour moved from Novosibirsk to Vologda
                1 infantry moved from Baltic States to Belarus
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Northern Italy to Bulgaria
                      Germans take Bulgaria from Russians
                1 mech_infantry moved from Northern Italy to Albania
                      Italians take Albania from Russians

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