one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
Odonis (Axis) vs Boldfresh (Allies +11), G40L No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Union of South Africa to Belgian Congo
1 bomber moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to 95 Sea Zone
2 fighters moved from Caucasus to 95 Sea Zone
1 fighter moved from Caucasus to Southern Italy
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern ItalyCombat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys
Italians defend with 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys in Egypt, round 1 : 4/14 hits
Italians roll dice for 2 armour, 3 artilleries, 3 fighters and 1 infantry in Egypt, round 1 : 3/9 hits
3 infantry owned by the British , 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 bomber and 7 mech_infantrys in Egypt, round 2 : 3/11 hits
Italians roll dice for 2 armour and 3 fighters in Egypt, round 2 : 5/5 hits
1 fighter owned by the Italians , 5 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys in Egypt, round 3 : 3/6 hits
Italians roll dice for 2 fighters in Egypt, round 3 : 1/2 hits
2 fighters owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for British: 3 infantry and 6 mech_infantrys
Casualties for Italians: 2 armour, 3 artilleries, 3 fighters and 1 infantry
Battle in Southern Italy
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
AA guns fire in Southern Italy : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Southern Italy, round 1 : 2/3 hits
Italians roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Southern Italy, round 1 : 1/2 hits
1 infantry owned by the British , 1 aaGun owned by the Italians and 1 tactical_bomber owned by the Germans lost in Southern Italy
British roll dice for 1 armour and 1 fighter in Southern Italy, round 2 : 0/2 hits
Italians roll dice for 1 fighter in Southern Italy, round 2 : 1/1 hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 1 armour in Southern Italy, round 3 : 1/1 hits
Italians roll dice for 1 fighter in Southern Italy, round 3 : 0/1 hits
1 fighter owned by the Italians lost in Southern Italy
British captures 44PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 13
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 aaGun and 1 fighterNon Combat Move - British
2 infantry moved from Morocco to Algeria
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
2 infantry placed in Union of South Africa
8 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 74 PUs totalTerritory Summary for British :
Sumatra : 1 infantry
Belgian Congo : 1 armour and 1 bomber
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
British Guiana : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Algeria : 2 infantry
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Ethiopia : 1 flag
95 Sea Zone : 3 fighters and 1 transport
106 Sea Zone : 1 transport
99 Sea Zone : 1 flag
71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 37 / 54
Russians : 40 / 52
Japanese : 46 / 59
Americans : 57 / 82
Chinese : 6 / 7
British : 30 / 74
UK_Pacific : 6 / 0
Italians : 21 / 0
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.466
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 58British Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.595
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.238
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Union of South Africa to Belgian Congo
1 bomber moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to 95 Sea Zone
2 fighters moved from Caucasus to 95 Sea Zone
1 fighter moved from Caucasus to Southern Italy
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern ItalyCombat - British
Battle in Egypt
British attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys
Italians defend with 2 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 7 mech_infantrys in Egypt, round 1 : 4/14 hits
Italians roll dice for 2 armour, 3 artilleries, 3 fighters and 1 infantry in Egypt, round 1 : 3/9 hits
3 infantry owned by the British , 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 bomber and 7 mech_infantrys in Egypt, round 2 : 3/11 hits
Italians roll dice for 2 armour and 3 fighters in Egypt, round 2 : 5/5 hits
1 fighter owned by the Italians , 5 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Egypt
British roll dice for 1 armour, 2 artilleries, 1 bomber and 2 mech_infantrys in Egypt, round 3 : 3/6 hits
Italians roll dice for 2 fighters in Egypt, round 3 : 1/2 hits
2 fighters owned by the Italians and 1 mech_infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for British: 3 infantry and 6 mech_infantrys
Casualties for Italians: 2 armour, 3 artilleries, 3 fighters and 1 infantry
Battle in Southern Italy
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 tactical_bomber; Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
AA guns fire in Southern Italy : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 infantry in Southern Italy, round 1 : 2/3 hits
Italians roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Southern Italy, round 1 : 1/2 hits
1 infantry owned by the British , 1 aaGun owned by the Italians and 1 tactical_bomber owned by the Germans lost in Southern Italy
British roll dice for 1 armour and 1 fighter in Southern Italy, round 2 : 0/2 hits
Italians roll dice for 1 fighter in Southern Italy, round 2 : 1/1 hits
1 fighter owned by the British lost in Southern Italy
British roll dice for 1 armour in Southern Italy, round 3 : 1/1 hits
Italians roll dice for 1 fighter in Southern Italy, round 3 : 0/1 hits
1 fighter owned by the Italians lost in Southern Italy
British captures 44PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour remaining. Battle score for attacker is 13
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 aaGun and 1 fighterNon Combat Move - British
2 infantry moved from Morocco to Algeria
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
2 infantry placed in Union of South Africa
8 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 74 PUs totalTerritory Summary for British :
Sumatra : 1 infantry
Belgian Congo : 1 armour and 1 bomber
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
British Guiana : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 16 infantry and 1 mech_infantry
Algeria : 2 infantry
Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Ethiopia : 1 flag
95 Sea Zone : 3 fighters and 1 transport
106 Sea Zone : 1 transport
99 Sea Zone : 1 flag
71 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 37 / 54
Russians : 40 / 52
Japanese : 46 / 59
Americans : 57 / 82
Chinese : 6 / 7
British : 30 / 74
UK_Pacific : 6 / 0
Italians : 21 / 0
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 12 times
Average roll : 3.466
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 58British Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.595
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 37Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.238
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 armour and 1 mech_infantry moved from Poland to Slovakia Hungary
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 mech_infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from Neutral_Allies -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - Italians
1 mech_infantry moved from Northern Italy to Southern Italy
1 armour moved from Yugoslavia to Southern Italy
1 armour and 1 mech_infantry moved from Poland to Slovakia Hungary
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 mech_infantry moved from Persia to Eastern Persia
Italians take Eastern Persia from Neutral_AlliesCombat - Italians
Battle in Southern Italy
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Southern Italy from British with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Slovakia Hungary
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from Northwest Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
1 aaGun moved from Southern France to Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from Celebes to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea ZoneCombat - ANZAC
Battle in Malaya
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 1 : 2/3 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Malaya from Japanese with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 33 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Celebes
1 fighter moved from New South Wales to New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 bomber and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 fighter and 2 infantry
Celebes : 1 flag, 1 fighter and 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 transport
35 Sea Zone : 1 cruiser and 2 fighters
54 Sea Zone : 1 artillery, 1 infantry and 1 transportProduction/PUs Summary :
Germans : 40 / 54
Russians : 37 / 52
Japanese : 43 / 59
Americans : 57 / 82
Chinese : 6 / 7
British : 26 / 74
UK_Pacific : 6 / 0
Italians : 25 / 31
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from ItaliansCombat - French
Non Combat Move - French
3 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
Kenya : 1 infantry
United Kingdom : 2 infantry
Algeria : 3 infantryProduction/PUs Summary :
Germans : 40 / 54
Russians : 37 / 52
Japanese : 43 / 59
Americans : 57 / 82
Chinese : 6 / 7
British : 27 / 74
UK_Pacific : 6 / 0
Italians : 24 / 31
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Vologda to Samara
Germans take Samara from Russians
1 armour moved from Samara to Vologda
1 armour moved from Novosibirsk to Vologda
1 infantry moved from Baltic States to Belarus
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Northern Italy to Bulgaria
Germans take Bulgaria from Russians
1 mech_infantry moved from Northern Italy to Albania
Italians take Albania from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Vologda to Samara
Germans take Samara from Russians
1 armour moved from Samara to Vologda
1 armour moved from Novosibirsk to Vologda
1 infantry moved from Baltic States to Belarus
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Northern Italy to Bulgaria
Germans take Bulgaria from Russians
1 mech_infantry moved from Northern Italy to Albania
Italians take Albania from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer
Americans defend with 1 transport
Germans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
3 armour moved from Novgorod to Vologda
1 aaGun, 2 artilleries and 11 infantry moved from Archangel to Vologda
3 artilleries moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Slovakia Hungary
4 mech_infantrys moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Scotland to 111 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea ZonePlace Units - Germans
10 infantry placed in Germany
3 infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Timguska to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Timguska to Urals
Russians take Urals from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
2 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Greece to Albania
1 bomber moved from Romania to Albania
1 fighter moved from Russia to Slovakia Hungary
3 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Romania to Slovakia Hungary
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from ItaliansCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yugoslavia
Russians attack with 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 infantry in Yugoslavia, round 1 : 0/1 hits
Italians roll dice for 1 mech_infantry in Yugoslavia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Yugoslavia
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 6 artilleries, 2 infantry and 1 mech_infantry; Italians defend with 1 armour
Russians roll dice for 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Slovakia Hungary, round 1 : 5/10 hits
Germans roll dice for 1 armour, 6 artilleries, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 1 : 4/10 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Slovakia Hungary
Russians roll dice for 3 armour, 1 artillery, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 2 : 3/6 hits
Germans roll dice for 1 armour and 4 artilleries in Slovakia Hungary, round 2 : 3/5 hits
1 armour owned by the Russians , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 3 artilleries owned by the Germans lost in Slovakia Hungary
2 armour owned by the Russians retreated to Romania
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 5 artilleries, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Battle in Bulgaria
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry in Bulgaria, round 1 : 0/2 hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Bulgaria
Russians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Bulgaria
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Albania
Russians attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 bomber and 1 mech_infantry in Albania, round 1 : 1/2 hits
Italians roll dice for 1 mech_infantry in Albania, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Albania
Russians win, taking Albania from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
5 infantry moved from Bryansk to Russia
3 infantry moved from Volgograd to Caucasus
3 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Albania to Romania
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Slovakia Hungary to RomaniaPlace Units - Russians
3 infantry placed in Romania
1 armour, 1 artillery and 8 infantry placed in Russia
3 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 6 infantry
EDIT: Adding units owned by Russians to Tambov: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 50 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 16 infantry
Romania : 1 flag, 4 aaGuns, 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 3 infantry
Poland : 1 flag, 1 infantry
Albania : 1 flag, 1 mech_infantry
Belarus : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 infantry
Urals : 1 infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 24 infantry and 1 tactical_bomber
Tambov : 6 infantry
Ukraine : 1 factory_minor
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 3 infantry
Caucasus : 1 airfield and 1 infantry
Samara : 1 infantry
Greece : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 36 / 54
Russians : 41 / 50
Japanese : 43 / 59
Americans : 57 / 82
Chinese : 6 / 7
British : 27 / 74
UK_Pacific : 6 / 0
Italians : 24 / 31
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 3 times
Average roll : 3.191
Median : 3.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 47Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.211
Median : 3.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19Russians Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.269
Median : 3.500
Variance : 0.880
Standard Deviation : 0.938
Total rolls : 26Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
gettin REAL sloppy now. :x
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Hey, btw - how were you able to land your US BMB in Siberia? Russia is still neutral with Japan is it not?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 56 PUs; 0 SuicideAttackTokens;
Japanese buy 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Manchuria to Korea
2 armour moved from Kweichow to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 77 Sea Zone to 71 Sea Zone
2 bombers and 2 tactical_bombers moved from Persia to 71 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 56 PUs; 0 SuicideAttackTokens;
Japanese buy 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Manchuria to Korea
2 armour moved from Kweichow to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 cruiser moved from 77 Sea Zone to 71 Sea Zone
2 bombers and 2 tactical_bombers moved from Persia to 71 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win, taking 37 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 71 Sea Zone
Japanese attack with 2 bombers, 1 cruiser and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Units damaged: 1 battleship owned by the British
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 cruiser and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in Korea
Japanese attack with 3 infantry
Americans defend with 1 infantry
Japanese win, taking Korea from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Manchuria to Korea
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Kiangsi
1 carrier moved from 39 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from 71 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 72 Sea Zone
1 bomber moved from 71 Sea Zone to Italian Somaliland
1 bomber moved from 71 Sea Zone to Ethiopia
1 battleship moved from 39 Sea Zone to 72 Sea Zone
1 armour moved from West India to IndiaPlace Units - Japanese
3 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
1 infantry placed in India
1 transport placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,4,1
Japanese collect 44 PUs (5 lost to blockades); end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 4 armour, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 bombers moved from Gibraltar to Southern Italy
1 fighter moved from Malta to Southern Italy
3 submarines moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
3 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from Siberia to Korea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Western United States to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone -
scramble in z6?
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still awaiting z6 scramble orders.
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no scramble
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bump :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 4 armour, 1 destroyer, 1 fighter, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
3 bombers moved from Gibraltar to Southern Italy
1 fighter moved from Malta to Southern Italy
3 submarines moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
3 carriers moved from 6 Sea Zone to 25 Sea Zone
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 bomber moved from Siberia to Korea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Western United States to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in 6 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern Italy
Americans attack with 3 bombers and 1 fighter
Germans defend with 4 mech_infantrys; Italians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 3 bombers and 1 fighter in Southern Italy, round 1 : 4/4 hits
Italians roll dice for 1 armour and 4 mech_infantrys in Southern Italy, round 1 : 2/5 hits
1 fighter owned by the Americans , 1 bomber owned by the Americans and 4 mech_infantrys owned by the Germans lost in Southern Italy
Americans roll dice for 2 bombers in Southern Italy, round 2 : 1/2 hits
Italians roll dice for 1 armour in Southern Italy, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 armour owned by the Italians lost in Southern Italy
Americans win with 1 bomber remaining. Battle score for attacker is -12
Casualties for Germans: 4 mech_infantrys
Casualties for Italians: 1 armour
Casualties for Americans: 2 bombers and 1 fighter
Battle in Korea
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 3 infantry
AA guns fire in Korea : 2/3 hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans lost in Korea
Americans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Korea, round 1 : 1/3 hits
Japanese roll dice for 1 aaGun and 3 infantry in Korea, round 1 : 1/3 hits
1 mech_infantry owned by the Americans and 1 aaGun owned by the Japanese lost in Korea
Americans roll dice for 1 artillery and 1 bomber in Korea, round 2 : 0/2 hits
Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits
Americans roll dice for 1 artillery and 1 bomber in Korea, round 3 : 2/2 hits
Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits
1 artillery owned by the Americans and 2 infantry owned by the Japanese lost in Korea
Japanese win with 1 infantry remaining. Battle score for attacker is -18
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
1 bomber owned by the Americans retreated
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 91 Sea Zone, round 1 : 1/2 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in 94 Sea Zone
Americans attack with 1 cruiser and 3 submarines
Italians defend with 1 destroyer
Americans roll dice for 3 submarines in 94 Sea Zone, round 1 : 0/3 hits
Americans roll dice for 1 cruiser in 94 Sea Zone, round 1 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans winJapanese win with no units remaining with 1 cruiser and 2 submarines remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber moved from Southern Italy to Algeria
1 bomber moved from Korea to Soviet Far East
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
4 armour, 1 fighter and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 bomber
43 Sea Zone : 1 transport
37 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
25 Sea Zone : 3 carriers
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
Central United States : 4 aaGuns, 1 armour, 1 factory_major, 4 infantry and 3 mech_infantrys
Eastern United States : 1 airfield, 4 armour, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Algeria : 1 flag, 1 artillery, 1 bomber and 1 infantry
Tunisia : 1 flag, 1 armour and 2 infantry
95 Sea Zone : 2 carriers
94 Sea Zone : 1 cruiser and 2 submarines
101 Sea Zone : 1 destroyer and 8 transports
91 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 36 / 54
Russians : 41 / 50
Japanese : 49 / 49
Americans : 54 / 79
Chinese : 5 / 7
British : 27 / 74
UK_Pacific : 4 / 0
Italians : 24 / 31
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.974
Standard Deviation : 0.987
Total rolls : 39Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 3 times
Average roll : 2.571
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.158
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
12 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Kweichow, round 1 : 3/12 hits
Japanese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 12 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 36 / 54
Russians : 41 / 50
Japanese : 47 / 49
Americans : 54 / 79
Chinese : 7 / 8
British : 27 / 74
UK_Pacific : 4 / 0
Italians : 24 / 31
ANZAC : 20 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.038
Median : 3.000
Variance : 1.176
Standard Deviation : 1.085
Total rolls : 52Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.077
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 2 times
2 was rolled 2 times
4 was rolled 3 times
Average roll : 2.571
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Chinese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.158
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 19





