Odonis (Axis) vs Boldfresh (Allies +11), G40L No Tech

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 bombers moved from Kwangsi to India
                3 fighters moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 battleships, 2 cruisers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 artilleries moved from 37 Sea Zone to Malaya
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 armour moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kweichow
                3 fighters moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 41 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 bombers moved from Kwangsi to India
                3 fighters moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 battleships, 2 cruisers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 artilleries moved from 37 Sea Zone to Malaya
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 armour moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kweichow
                3 fighters moved from Kwangsi to Kweichow
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer moved from 44 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Japanese creates battle in territory 44 Sea Zone
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 2 armour
                    British defend with 1 harbour and 2 infantry
                    UK_Pacific win, taking Borneo from UK_Pacific with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 armour
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 6 fighters, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 2 submarines and 2 transports
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 cruisers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Strategic bombing raid in India
                    Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 2 carriers
                EDIT: Turning off Edit Mode
                2 fighters and 2 tactical_bombers could not land in 35 Sea Zone and were removed
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 bombers moved from India to Yunnan
                2 artilleries, 2 infantry and 1 mech_infantry moved from Yunnan to Shan State
                1 armour moved from Szechwan to Yunnan
                2 artilleries and 3 infantry moved from Hunan to Yunnan
                5 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter moved from Kwangsi to Yunnan
                6 fighters moved from Kweichow to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 carriers, 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Kiangsu
                2 fighters and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

  • '20 '19 '18 '15 '13

    Had to edit the Carriers into SZ 35 as a bug stopped them from being able to move

  • '12

    you removed the AB and NB from gibraltar!!  :lol:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 airfield and 1 harbour
                EDIT: Turning off Edit Mode
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 45 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Southeast Mexico to 91 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber in 91 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 91 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 45 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 3 :  1/3 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 3 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Southeast Mexico
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from 91 Sea Zone to British Guiana
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 108 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 10 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
        Midway : 1 airfield
        45 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 2 transports
        26 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        10 Sea Zone : 2 carriers and 1 transport
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
        Southeast Mexico : 1 fighter
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 1 bomber
        108 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport
        101 Sea Zone : 1 submarine and 1 transport
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 37 / 45
        Japanese : 49 / 49
        Americans : 50 / 70
        Chinese : 2 / 6
        British : 28 / 31
        UK_Pacific : 12 / 21
        Italians : 27 / 32
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.743
            Standard Deviation : 0.862
            Total rolls : 36

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.840
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Szechwan : 1 infantry
        Sikang : 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 37 / 45
        Japanese : 47 / 49
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 28 / 31
        UK_Pacific : 12 / 21
        Italians : 27 / 32
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.700
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 40

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Germans Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.840
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25

  • '12

    can’t finish UK - it will come later.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 37 / 49
        Russians : 37 / 45
        Japanese : 47 / 49
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 31 / 31
        UK_Pacific : 12 / 12
        Italians : 24 / 32
        ANZAC : 17 / 17
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.950
            Median : 5.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    Null / Other
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.231
            Standard Deviation : 1.109
            Total rolls : 14

    Italians Combat
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Egypt to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from Southern Italy to Iraq
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 bomber moved from Southern Italy to Ukraine

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 2 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Egypt to Iraq
                3 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from Southern Italy to Iraq
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 bomber moved from Southern Italy to Ukraine

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour, 3 fighters and 3 infantry
                    British defend with 3 infantry
                    Italians win, taking Iraq from British with 1 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Greece
                3 fighters moved from Iraq to Trans-Jordan
                1 artillery moved from Alexandria to Egypt
                1 artillery moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq
                1 cruiser and 2 destroyers moved from 95 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Southern Italy to Greater Southern Germany
                1 armour moved from Yugoslavia to Greater Southern Germany
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour moved from Southern Italy to Greater Southern Germany
                2 aaGuns moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 armour and 2 mech_infantrys placed in Northern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,3,4
                Italians collect 26 PUs (2 lost to blockades); end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

  • '12

    F3

  • '20 '19 '18 '15 '13

    Getting an invalid code 65 on this one and can’t open….

  • '12

    try this

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                5 infantry moved from Bulgaria to Romania
                5 infantry moved from Yugoslavia to Romania
                2 bombers moved from Southern Italy to Romania
                3 mech_infantrys moved from Poland to Romania
                5 armour moved from Germany to Romania
                3 tactical_bombers moved from Egypt to Persia
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Bryansk
                      Germans take Bryansk from Russians
                2 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                5 infantry moved from Bulgaria to Romania
                5 infantry moved from Yugoslavia to Romania
                2 bombers moved from Southern Italy to Romania
                3 mech_infantrys moved from Poland to Romania
                5 armour moved from Germany to Romania
                3 tactical_bombers moved from Egypt to Persia
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Bryansk
                      Germans take Bryansk from Russians
                2 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Baltic States
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 3 tactical_bombers
                    British defend with 1 airfield, 1 bomber, 1 factory_minor and 3 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for British: 1 bomber and 3 infantry
                Battle in Romania
                    Germans attack with 5 armour, 2 bombers, 10 infantry and 3 mech_infantrys
                    British defend with 3 fighters and 1 tactical_bomber; Russians defend with 5 armour, 1 artillery, 1 factory_minor, 5 infantry and 3 mech_infantrys
                    Russians win with 3 fighters remaining. Battle score for attacker is -24
                    Casualties for Germans: 5 armour, 2 bombers, 10 infantry and 3 mech_infantrys
                    Casualties for British: 1 tactical_bomber
                    Casualties for Russians: 5 armour, 1 artillery, 5 infantry and 3 mech_infantrys

    Non Combat Move - Germans
                1 infantry moved from Western Germany to Germany
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                5 infantry moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Tunisia to Western Germany
                1 tactical_bomber moved from Persia to Iraq

    Place Units - Germans
                5 artilleries and 5 mech_infantrys placed in Germany
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 bomber moved from Western Ukraine to Vologda
                1 fighter moved from Western Ukraine to Smolensk
                1 tactical_bomber moved from Western Ukraine to Smolensk
                1 infantry moved from Russia to Bryansk
                6 infantry moved from Russia to Bryansk
                1 infantry moved from Eastern Poland to Poland
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 armour moved from Eastern Poland to Bulgaria
                      Russians take Bulgaria from Germans
                2 armour moved from Eastern Poland to Yugoslavia
                1 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Western Ukraine to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 1 :  0/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 9 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 9 infantry in Bryansk, round 1 :  1/9 hits
                        Germans roll dice for 1 armour in Bryansk, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Yugoslavia
                    Russians attack with 2 armour
                    Italians defend with 1 artillery
                        Russians roll dice for 2 armour in Yugoslavia, round 1 :  1/2 hits
                        Italians roll dice for 1 artillery in Yugoslavia, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Yugoslavia
                    Russians win, taking Yugoslavia from Italians with 2 armour remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Vologda
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 bomber and 2 infantry in Vologda, round 1 :  1/3 hits
                        Germans roll dice for 1 armour in Vologda, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Slovakia Hungary
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 1 :  2/4 hits
                        Germans roll dice for 1 armour in Smolensk, round 1 :  0/1 hits
                        1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 bomber moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Belarus to Romania
                4 aaGuns, 2 armour, 2 artilleries and 7 infantry moved from Eastern Poland to Romania
                2 armour moved from Romania to Bulgaria
                2 mech_infantrys moved from Ukraine to Romania
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Western Ukraine to Eastern Poland

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Romania
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 18 infantry
        Slovakia Hungary : 1 flag, 1 infantry
        Romania : 1 flag, 4 aaGuns, 2 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 2 mech_infantrys
        Poland : 1 flag, 1 infantry
        Bryansk : 8 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 10 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Smolensk : 2 infantry
        Bulgaria : 1 flag, 3 armour
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 infantry
        115 Sea Zone : 1 submarine
        Yugoslavia : 1 flag, 2 armour

    Production/PUs Summary :

    Germans : 33 / 52
        Russians : 43 / 55
        Japanese : 47 / 49
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 28 / 31
        UK_Pacific : 12 / 12
        Italians : 26 / 38
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.400
            Median : 3.000
            Variance : 0.208
            Standard Deviation : 0.456
            Total rolls : 25

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Russians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from 37 Sea Zone to 33 Sea Zone
                1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Kiangsu to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 battleships, 2 cruisers and 2 submarines moved from 37 Sea Zone to 39 Sea Zone
                2 bombers moved from Yunnan to 39 Sea Zone
                2 fighters moved from Yunnan to 39 Sea Zone

  • '20 '19 '18 '15 '13

    scramble off India?

  • '12

    No scramble

  • '20 '19 '18 '15 '13

    OOL in SZ 33?

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