no scrambling off Philippines
G4013L Karl7(Axis) v. Gamerman (Allies)
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THose french were bitches!
ncm
ss from 112 to 91
army in yugo and bul to rom, except 3 arm to pol
army in ger to pol
arms and mechs in fra to ger
bombers back to ger
inf in nor to fin
all other air back to wgr, except 2 ftr in cv
2inf from wgr to fraplace
10arm in ger
2mech in wgrcollect
cvd 93
Rolls: 6@2; Total Hits: 36@2: (1, 4, 3, 2, 2, 5) -
collect 54-3=51
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corrected map
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Battleship should be repaired
You said you moved 2 infantry to France but you didn’t on your map
Which is it? -
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OK, so you are now moving the artillery from France to South France and 3 AA to Poland
Bombers land in West Germany instead of Germany
Sub to 91 -
yes. Did I not have then on my prior map? If so, I maybe failed to save before I posted. Sorry. Still a little rusty on the battlemap. :lol:
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Yeah, I never looked at your first one, just the most recent one you posted.
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for all my dice-crying and battlemap screw ups I probably owe you a couple beers.
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I know it looks like I’m setting myself up for a tour of Moscow… but… you’ll never guess my plan :evil:
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I know it looks like I’m setting myself up for a tour of Moscow… but… you’ll never guess my plan :evil:
Drive to Egypt to get the NO along with all Middle East NO’s, followed by IC’s, to take India so Japan can only has to get one city - Hawaii or Sydney.
Hmmm - I started off being silly with the drive them all to Egypt thing, but I might have stumbled on a good strategy! And it might be your “never guess my plan” strategy!!!
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for all my dice-crying and battlemap screw ups I probably owe you a couple beers.
Definitely. Or 10,000 Republic credits…
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Yeah, I probably should have not said anything. :roll:
Whatever, at this point, I’ve got to get imaginative. I might even go for some tech!
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USSR tonight? or you off ?
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Yeah, getting too tired.
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Drive to Egypt to get the NO along with all Middle East NO’s, followed by IC’s, to take India so Japan can only has to get one city - Hawaii or Sydney.
:x Dangit, that shouldn’t even be a good strategy, but it probably is!
Stupid dual victory conditions! Just gives Axis incentive to try ridiculously ahistorical things!
Now look what you did - you got me thinking about one of my pet peeves! :xArrgh! Why don’t we have a Global victory city condition for the Axis? Should be 12, 13, or 14.
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R2 with 38 buy a researcher
Rolling 1:
(3) -
With 33, buy 7 INF, 2 ART, MECH
NCM -
Yak - 11 INF, 2 AA (Bury)
Nuk - 8 INF, ART (EPl) 3 INF (Suk) 2 INF, ART, 2 AA (Bry)
Z109 - SS (Z111)
Kar - 6 INF, 2 ART (Nov)
Nov - MECH, ARM, 2 AA (Bel)Place 3 INF (Nov)
Place INF, 2 ART (Suk)
Place 3 INF, MECH (Rus)
War bonds
Rolling 1:
(2) -





