Suprise Attack VS Most Holy no tech, no bid, just war!

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Russians
                Russians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians

    Place Units - Russians
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs total

    Territory Summary for Russians :

    Russia : 1 airfield, 1 factory_major, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 3 / 3
        Japanese : 85 / 91
        Americans : 54 / 69
        Chinese : 0 / 0
        British : 33 / 35
        UK_Pacific : 0 / 0
        Italians : 16 / 10
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 4 destroyers, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Samara
                3 armour moved from Kazakhstan to Russia
                2 armour moved from Caucasus to Tambov
                1 armour and 2 mech_infantrys moved from Sikang to Samara
                1 artillery moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Syria
                      Japanese take Syria from British
                10 armour moved from Iraq to Trans-Jordan
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                4 armour moved from Eastern Persia to Iraq
                2 armour moved from Eastern Persia to Kazakhstan
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from Ceylon to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour moved from Tanganyika Territory to Rhodesia
                      Japanese take Rhodesia from British
                1 armour moved from Rhodesia to Belgian Congo
                      Japanese take Belgian Congo from British
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 artillery and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from 71 Sea Zone to Union of South Africa
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 destroyer moved from 8 Sea Zone to 1 Sea Zone
                      Japanese take 1 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 9 Sea Zone
                1 destroyer moved from 6 Sea Zone to 2 Sea Zone
                      Japanese take 2 Sea Zone from Americans
                1 carrier, 2 fighters and 1 submarine moved from 6 Sea Zone to 2 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 artillery, 4 destroyers, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Samara
                3 armour moved from Kazakhstan to Russia
                2 armour moved from Caucasus to Tambov
                1 armour and 2 mech_infantrys moved from Sikang to Samara
                1 artillery moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Iraq to Syria
                      Japanese take Syria from British
                10 armour moved from Iraq to Trans-Jordan
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                4 armour moved from Eastern Persia to Iraq
                2 armour moved from Eastern Persia to Kazakhstan
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from Ceylon to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour moved from Tanganyika Territory to Rhodesia
                      Japanese take Rhodesia from British
                1 armour moved from Rhodesia to Belgian Congo
                      Japanese take Belgian Congo from British
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 artillery and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from 71 Sea Zone to Union of South Africa
                1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 carrier moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 destroyer moved from 8 Sea Zone to 1 Sea Zone
                      Japanese take 1 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 9 Sea Zone
                1 destroyer moved from 6 Sea Zone to 2 Sea Zone
                      Japanese take 2 Sea Zone from Americans
                1 carrier, 2 fighters and 1 submarine moved from 6 Sea Zone to 2 Sea Zone

    Combat - Japanese
                Battle in Ethiopia
                Battle in Union of South Africa
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                    Japanese win, taking Ethiopia from British, taking Union of South Africa from British with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Russia
                    Japanese attack with 3 armour
                    Russians defend with 1 airfield, 1 factory_major, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
                        Japanese roll dice for 3 armour in Russia, round 1 :  3/3 hits
                        Russians roll dice for 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  9/23 hits
                        3 infantry owned by the Russians and 3 armour owned by the Japanese lost in Russia
                    Russians win with 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 armour
                    Casualties for Russians: 3 infantry
                Battle in Trans-Jordan
                    Japanese attack with 12 armour, 1 artillery and 1 mech_infantry
                    French defend with 1 infantry
                        Japanese roll dice for 12 armour, 1 artillery and 1 mech_infantry in Trans-Jordan, round 1 :  7/14 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Japanese win, taking Trans-Jordan from British with 12 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                        Americans roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        Americans roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                1 fighter moved from 2 Sea Zone to Alaska
                2 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 armour moved from India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Yunnan to Sikang
                1 transport moved from 72 Sea Zone to 79 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Persia
                2 armour and 1 mech_infantry placed in India
                1 destroyer and 1 transport placed in 20 Sea Zone
                1 destroyer and 1 transport placed in 19 Sea Zone
                2 destroyers placed in 6 Sea Zone
                1 infantry placed in Kwangtung
                1 artillery placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,4,2,6
                Japanese collect 93 PUs (2 lost to blockades); end with 93 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 103 PUs

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 3 / 3
        Japanese : 95 / 103
        Americans : 50 / 69
        Chinese : 0 / 0
        British : 26 / 35
        UK_Pacific : 0 / 0
        Italians : 17 / 10
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 3 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour and 3 mech_infantrys moved from British Columbia to Alaska
                1 fighter moved from Western United States to Alaska
                2 fighters moved from 10 Sea Zone to Alaska
                3 destroyers moved from 10 Sea Zone to 9 Sea Zone
                3 destroyers moved from 10 Sea Zone to 1 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 9 Sea Zone
                    Americans attack with 3 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 destroyers in 9 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 destroyer in 9 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 destroyers in 9 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 9 Sea Zone
                    Americans win with 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 1 Sea Zone
                    Americans attack with 3 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 destroyers in 1 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 1 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 1 Sea Zone
                    Americans win, taking 1 Sea Zone from Japanese with 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Alaska
                    Americans attack with 2 armour, 3 fighters and 3 mech_infantrys
                    Japanese defend with 2 artilleries, 1 fighter and 3 infantry
                        Americans roll dice for 2 armour, 3 fighters and 3 mech_infantrys in Alaska, round 1 :  4/8 hits
                        Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Alaska, round 1 :  2/6 hits
                        2 mech_infantrys owned by the Americans , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
                        Americans roll dice for 2 armour, 3 fighters and 1 mech_infantry in Alaska, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Alaska, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
                    Casualties for Americans: 3 mech_infantrys

    Non Combat Move - Americans
                1 fighter moved from Alaska to Western United States
                2 fighters moved from Alaska to 10 Sea Zone
                3 destroyers moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                3 armour placed in Greece
                1 battleship, 3 destroyers and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Alaska : 2 armour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield and 1 harbour
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 battleship, 1 carrier, 8 destroyers, 2 fighters and 2 transports
        1 Sea Zone : 1 flag, 3 destroyers
        9 Sea Zone : 3 destroyers
        63 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Greece : 1 flag, 9 armour and 1 factory_minor
        97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 3 / 3
        Japanese : 93 / 103
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 26 / 35
        UK_Pacific : 0 / 0
        Italians : 17 / 10
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 3 / 3
        Japanese : 93 / 103
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 26 / 35
        UK_Pacific : 0 / 0
        Italians : 17 / 10
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    Sorry I forgot to hit post

    Game History

    Round :14
            Turn Complete
                British collect 24 PUs (2 lost to blockades); end with 24 PUs total

    Territory Summary for British :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 factory_minor, 1 harbour and 5 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        93 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 2 transports
        109 Sea Zone : 1 flag, 1 carrier, 6 destroyers, 2 fighters and 1 submarine
        Greece : 1 tactical_bomber
        97 Sea Zone : 1 flag
        Brazil : 1 flag, 4 infantry
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 3 / 3
        Japanese : 93 / 103
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 26 / 24
        UK_Pacific : 0 / 0
        Italians : 17 / 10
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Politics - Italians

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Bryansk to Russia

    Combat - Italians
                Battle in Russia
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 airfield, 1 factory_major, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
                        Italians roll dice for 1 artillery and 2 infantry in Russia, round 1 :  0/3 hits
                        Russians roll dice for 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  6/20 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Russia
                    Russians win with 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Caucasus to Rostov
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,4,6
                Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 3 / 3
        Japanese : 93 / 103
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 26 / 24
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 15 infantry
        New Guinea : 1 artillery and 1 infantry
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 3 / 3
        Japanese : 93 / 103
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 26 / 24
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 3 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 75
        Russians : 3 / 3
        Japanese : 93 / 103
        Americans : 52 / 72
        Chinese : 0 / 0
        British : 26 / 24
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans repair 1 damage on 1 harbour; Remaining resources: 74 PUs;
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Vologda to Russia
                1 artillery and 2 infantry moved from Smolensk to Russia
                1 artillery and 1 infantry moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                6 infantry moved from Albania to Greece
                1 artillery moved from Albania to Greece
                4 artilleries moved from Bulgaria to Greece
                5 infantry moved from Bulgaria to Greece
                2 armour moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour moved from Ukraine to Russia
                1 armour moved from Archangel to Russia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Politics - Germans

    Purchase Units - Germans
                Germans repair 1 damage on 1 harbour; Remaining resources: 74 PUs;
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour moved from Vologda to Russia
                1 artillery and 2 infantry moved from Smolensk to Russia
                1 artillery and 1 infantry moved from Samara to Russia
                1 infantry moved from Tambov to Russia
                6 infantry moved from Albania to Greece
                1 artillery moved from Albania to Greece
                4 artilleries moved from Bulgaria to Greece
                5 infantry moved from Bulgaria to Greece
                2 armour moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 127 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour moved from Ukraine to Russia
                1 armour moved from Archangel to Russia

    Combat - Germans
                Battle in Greece
                    Germans attack with 3 armour, 5 artilleries and 11 infantry
                    British defend with 1 tactical_bomber; Americans defend with 9 armour and 1 factory_minor
                        Germans roll dice for 3 armour, 5 artilleries and 11 infantry in Greece, round 1 :  6/19 hits
                        Americans roll dice for 9 armour and 1 tactical_bomber in Greece, round 1 :  5/10 hits
                        5 infantry owned by the Germans and 6 armour owned by the Americans lost in Greece
                        Germans roll dice for 3 armour, 5 artilleries and 6 infantry in Greece, round 2 :  4/14 hits
                        Americans roll dice for 3 armour and 1 tactical_bomber in Greece, round 2 :  2/4 hits
                        1 tactical_bomber owned by the British , 2 infantry owned by the Germans and 3 armour owned by the Americans lost in Greece
                    Germans win, taking Greece from Americans with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 44
                    Casualties for Germans: 7 infantry
                    Casualties for British: 1 tactical_bomber
                    Casualties for Americans: 9 armour
                Battle in Russia
                    Germans attack with 5 armour, 2 artilleries and 4 infantry
                    Russians defend with 1 airfield, 1 factory_major, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
                        Germans roll dice for 5 armour, 2 artilleries and 4 infantry in Russia, round 1 :  2/11 hits
                        Russians roll dice for 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  11/20 hits
                        2 infantry owned by the Russians , 4 infantry owned by the Germans , 5 armour owned by the Germans and 2 artilleries owned by the Germans lost in Russia
                    Russians win with 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -44
                    Casualties for Germans: 5 armour, 2 artilleries and 4 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 infantry moved from Archangel to Vologda
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from Volgograd to Tambov
                6 infantry moved from Yugoslavia to Romania
                3 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern France to Northern Italy
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Western Germany

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Novgorod
                1 carrier and 1 destroyer placed in 112 Sea Zone
                2 fighters placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,2,2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,4,2,3
                Germans collect 54 PUs (7 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 3
        Japanese : 93 / 103
        Americans : 50 / 72
        Chinese : 0 / 0
        British : 26 / 24
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Russians
                Russians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 3 PUs; end with 3 PUs total

    Territory Summary for Russians :

    Russia : 1 airfield, 1 factory_major, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 3
        Japanese : 93 / 103
        Americans : 50 / 72
        Chinese : 0 / 0
        British : 26 / 24
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 10 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                2 mech_infantrys moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 armour moved from Samara to Russia
                2 armour moved from Tambov to Russia
                2 armour moved from Kazakhstan to Russia
                12 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Syria to Egypt
                4 armour moved from Iraq to Egypt
                1 artillery moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 armour moved from Belgian Congo to French Equatorial Africa
                      Japanese take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Nigeria
                      Japanese take Nigeria from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Japanese take Anglo Egyptian Sudan from British
                1 infantry moved from Ethiopia to British Somaliland
                      Japanese take British Somaliland from British
                1 artillery moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from British
                1 artillery moved from Ethiopia to Kenya
                      Japanese take Kenya from British
                1 armour and 2 mech_infantrys moved from Sikang to Samara
                1 carrier moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 45 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 2 Sea Zone to 7 Sea Zone
                1 submarine moved from 2 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Kwangsi to Yunnan
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from Malaya to 39 Sea Zone
                1 destroyer moved from 20 Sea Zone to 33 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                2 mech_infantrys moved from Samara to Russia
                1 infantry moved from Samara to Russia
                1 armour moved from Samara to Russia
                2 armour moved from Tambov to Russia
                2 armour moved from Kazakhstan to Russia
                12 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Syria to Egypt
                4 armour moved from Iraq to Egypt
                1 artillery moved from Union of South Africa to South West Africa
                      Japanese take South West Africa from British
                1 armour moved from Belgian Congo to French Equatorial Africa
                      Japanese take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Nigeria
                      Japanese take Nigeria from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Japanese take Anglo Egyptian Sudan from British
                1 infantry moved from Ethiopia to British Somaliland
                      Japanese take British Somaliland from British
                1 artillery moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from British
                1 artillery moved from Ethiopia to Kenya
                      Japanese take Kenya from British
                1 armour and 2 mech_infantrys moved from Sikang to Samara
                1 carrier moved from 36 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 45 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 2 Sea Zone to 7 Sea Zone
                1 submarine moved from 2 Sea Zone to 7 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                2 infantry moved from Kwangsi to Yunnan
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                1 fighter moved from Malaya to 39 Sea Zone
                1 destroyer moved from 20 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 16 armour, 1 artillery and 2 mech_infantrys
                    ANZAC defend with 2 infantry; French defend with 3 infantry; British defend with 1 armour, 1 factory_minor, 1 harbour and 5 infantry
                        Japanese roll dice for 16 armour, 1 artillery and 2 mech_infantrys in Egypt, round 1 :  11/19 hits
                        British roll dice for 1 armour and 10 infantry in Egypt, round 1 :  5/11 hits
                        5 infantry owned by the British , 3 infantry owned by the French , 1 armour owned by the British , 2 infantry owned by the ANZAC , 2 armour owned by the Japanese , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Egypt
                    Japanese win, taking Egypt from British with 14 armour remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 3 infantry
                    Casualties for British: 1 armour and 5 infantry
                Battle in Russia
                    Japanese attack with 5 armour, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_major, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
                        Japanese roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Russia, round 1 :  1/8 hits
                        Russians roll dice for 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  8/19 hits
                        1 infantry owned by the Russians , 5 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Russia
                    Russians win with 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -38
                    Casualties for Japanese: 5 armour, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour moved from Eastern Persia to Kazakhstan
                2 armour and 1 mech_infantry moved from India to Eastern Persia
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
                2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Persia
                2 armour and 1 mech_infantry placed in India
                1 infantry placed in Kwangtung
                2 infantry placed in Japan
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 destroyer and 1 submarine placed in 20 Sea Zone
                1 destroyer and 1 submarine placed in 19 Sea Zone
                1 fighter placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 100 PUs; end with 100 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 110 PUs

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 3
        Japanese : 100 / 110
        Americans : 50 / 72
        Chinese : 0 / 0
        British : 20 / 24
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry for the edit, I forgot to ncn off my tt

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Americans
                Americans buy 9 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 8 destroyers and 2 fighters moved from 10 Sea Zone to 7 Sea Zone
                3 destroyers moved from 9 Sea Zone to 7 Sea Zone
                3 destroyers moved from 1 Sea Zone to 7 Sea Zone

    Combat - Americans
                Battle in 7 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 14 destroyers and 2 fighters
                    Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 14 destroyers and 2 fighters in 7 Sea Zone, round 1 :  9/17 hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 transport in 7 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 transport owned by the Japanese , 1 destroyer owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 13 destroyers and 2 fighters remaining. Battle score for attacker is 47
                    Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports moved from 97 Sea Zone to 93 Sea Zone
                2 transports moved from 10 Sea Zone to 1 Sea Zone
                2 armour moved from Alaska to 1 Sea Zone
                2 armour and 2 transports moved from 1 Sea Zone to 7 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to Wake Island
                1 artillery, 2 infantry and 2 mech_infantrys moved from Queensland to South Australia

    Place Units - Americans
                6 destroyers placed in 10 Sea Zone
                3 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    South Australia : 1 artillery, 2 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield and 1 harbour
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 6 destroyers
        1 Sea Zone : 1 flag
        7 Sea Zone : 2 armour, 1 battleship, 1 carrier, 13 destroyers, 2 fighters and 2 transports
        63 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        93 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
        101 Sea Zone : 3 destroyers

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 3
        Japanese : 100 / 110
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 20 / 24
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 3
        Japanese : 100 / 110
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 20 / 24
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - British
                British buy 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 6 destroyers, 2 fighters and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from 93 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 carrier, 6 destroyers, 4 fighters and 1 submarine
                    Germans defend with 1 carrier, 4 destroyers, 2 fighters and 1 submarine
                    Units damaged: 1 carrier owned by the Germans
                    Units damaged: 1 carrier owned by the British
                    British win with 1 carrier, 3 destroyers and 4 fighters remaining. Battle score for attacker is 44
                    Casualties for Germans: 1 carrier, 4 destroyers, 2 fighters and 1 submarine
                    Casualties for British: 3 destroyers and 1 submarine

    Non Combat Move - British
                2 fighters moved from 110 Sea Zone to 93 Sea Zone
                2 transports moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to French Guiana
                2 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                3 destroyers placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,4
                British collect 18 PUs (2 lost to blockades); end with 18 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
        French Guiana : 2 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        93 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Brazil : 1 flag, 2 infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 2 transports
        110 Sea Zone : 1 carrier and 6 destroyers

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 3
        Japanese : 100 / 110
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 20 / 18
        UK_Pacific : 0 / 0
        Italians : 17 / 15
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - Italians
                Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Bryansk to Russia
                1 infantry moved from Rostov to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Russia
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 airfield, 1 factory_major, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
                        Italians roll dice for 1 artillery and 2 infantry in Russia, round 1 :  1/3 hits
                        Russians roll dice for 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  8/18 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Russia
                    Russians win with 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 2 infantry placed in Ukraine
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 3
        Japanese : 100 / 110
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 20 / 18
        UK_Pacific : 0 / 0
        Italians : 17 / 24
        ANZAC : 10 / 11
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :15

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                        ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Dutch New Guinea
                    Japanese win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                3 infantry moved from Queensland to New South Wales
                1 tactical_bomber moved from Queensland to New South Wales

    Place Units - ANZAC
                1 infantry and 2 mech_infantrys placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 19 infantry, 2 mech_infantrys and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 3 / 3
        Japanese : 100 / 110
        Americans : 50 / 70
        Chinese : 0 / 0
        British : 20 / 18
        UK_Pacific : 0 / 0
        Italians : 17 / 24
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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