@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            4 infantry moved from Poland to Baltic States
            1 armour moved from Germany to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            18 infantry moved from Eastern Poland to Belarus
            4 artilleries moved from Eastern Poland to Belarus
            4 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Eastern Poland to Western Ukraine
            2 infantry moved from Finland to Karelia
            2 infantry moved from Finland to Vyborg
            1 armour moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 infantry moved from Bessarabia to Western Ukraine
AIR RAID!!!
Head to the bomb shelters.
What are your interception orders Mr Churchill?
No intercept. I get the feeling there might be an attempt at boots on the ground in London before too long and I may need those pilots for defense!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 tactical_bomber moved from Western Germany to United Kingdom
            1 bomber moved from Western Germany to United Kingdom
            4 infantry moved from Poland to Baltic States
            1 armour moved from Germany to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            18 infantry moved from Eastern Poland to Belarus
            4 artilleries moved from Eastern Poland to Belarus
            4 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 armour moved from Eastern Poland to Western Ukraine
            2 infantry moved from Finland to Karelia
            2 infantry moved from Finland to Vyborg
            1 armour moved from Norway to Finland
            1 infantry moved from Norway to Finland
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 infantry moved from Denmark to 112 Sea Zone
            1 artillery moved from Western Germany to 112 Sea Zone
            1 infantry moved from Bessarabia to Western Ukraine
Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 artillery and 10 infantry
                Russians defend with 6 infantry
                    Germans roll dice for 1 armour, 1 artillery and 10 infantry in Western Ukraine, round 1 :  3/12 hits
                    Russians roll dice for 6 infantry in Western Ukraine, round 1 :  4/6 hits
                    3 infantry owned by the Russians and 4 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 armour, 1 artillery and 6 infantry in Western Ukraine, round 2 :  3/8 hits
                    Russians roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                    3 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 4 infantry
                Casualties for Russians: 6 infantry
            Battle in Baltic States
                Germans attack with 1 armour, 1 artillery and 4 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 1 :  1/6 hits
                    Russians roll dice for 1 artillery in Baltic States, round 1 :  0/1 hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                Air Battle is over, the remaining Bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA guns fire in United Kingdom :  2/4 hits
                2 tactical_bombers killed by AA guns
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                Bombing raid in United Kingdom causes 9 damage total.  Damaged units is as follows: factory_major = 5, airfield = 4
            Cleaning up after air battles
Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from United Kingdom to Normandy Bordeaux
Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 armour, 2 artilleries and 8 infantry
            EDIT: Adding units owned by Germans to Poland: 1 artillery and 5 infantry
            EDIT: Adding units owned by Germans to Slovakia Hungary: 1 armour, 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine placed in 112 Sea Zone
            2 infantry placed in Southern France
            2 infantry placed in France
            1 artillery and 1 infantry placed in Western Germany
            1 armour and 4 infantry placed in Germany
Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Production/PUs Summary :
Germans : 48 / 53
    Russians : 30 / 40
    Japanese : 62 / 81
    Americans : 50 / 70
    Chinese : 3 / 5
    British : 38 / 43
    UK_Pacific : 5 / 2
    Italians : 13 / 13
    ANZAC : 10 / 10
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Sorry about the edit, I didnt notice untill it was time to deploy that I had not moved my stack in Germany. Again sorry
S.A.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
            Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            2 infantry moved from Novgorod to Archangel
            2 fighters and 1 tactical_bomber moved from Novgorod to Archangel
            1 infantry moved from Kazakhstan to Sikang
                  Chinese take Sikang from Japanese
            9 infantry moved from Kansu to Shensi
            3 infantry moved from Tsinghai to Shensi
            3 mech_infantrys moved from Tsinghai to Shensi
            26 infantry moved from Novgorod to Belarus
            1 infantry moved from Bryansk to Belarus
Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 1 :  2/5 hits
                    Italians roll dice for 1 armour in Archangel, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
                Russians win, taking Archangel from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Shensi
                Russians attack with 12 infantry and 3 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 12 infantry and 3 mech_infantrys in Shensi, round 1 :  2/15 hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Shensi
                Russians win, taking Shensi from Japanese with 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Russians attack with 27 infantry
                Germans defend with 4 artilleries and 18 infantry
                    Russians roll dice for 27 infantry in Belarus, round 1 :  6/27 hits
                    Italians roll dice for 4 artilleries and 18 infantry in Belarus, round 1 :  7/22 hits
                    7 infantry owned by the Russians and 6 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 20 infantry in Belarus, round 2 :  1/20 hits
                    Italians roll dice for 4 artilleries and 12 infantry in Belarus, round 2 :  4/16 hits
                    4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                16 infantry owned by the Russians retreated to Bryansk
                Italians win with 4 artilleries and 11 infantry remaining. Battle score for attacker is -12
                Casualties for Germans: 7 infantry
                Casualties for Russians: 11 infantry
Non Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            2 aaGuns moved from Novgorod to Archangel
            3 infantry moved from Yenisey to Timguska
            2 aaGuns moved from Kansu to Novosibirsk
            1 infantry moved from Kazakhstan to Volgograd
            7 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 27 infantry moved from Ukraine to Bryansk
Place Units - Russians
            10 infantry placed in Russia
            1 infantry and 1 mech_infantry placed in Volgograd
            1 infantry placed in Ukraine
            Russians undo move 2.
            Russians undo move 2.
            Russians undo move 1.
            9 infantry and 1 mech_infantry placed in Russia
            3 infantry placed in Ukraine
Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Russians :
Shensi : 11 infantry and 3 mech_infantrys
    Suiyuyan : 1 infantry
    Sikang : 1 infantry
    Timguska : 3 infantry
    Bryansk : 2 aaGuns, 1 artillery and 52 infantry
    Archangel : 2 aaGuns and 1 infantry
    Russia : 1 airfield, 1 factory_major, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
    Ukraine : 1 factory_minor and 3 infantry
    Novosibirsk : 2 aaGuns
    Volgograd : 1 factory_minor and 1 infantry
    Novgorod : 1 airfield, 1 factory_minor and 1 harbour
    Smolensk : 1 infantry
    114 Sea Zone : 1 cruiser
    127 Sea Zone : 1 transport
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 53
    Russians : 31 / 36
    Japanese : 60 / 81
    Americans : 50 / 70
    Chinese : 5 / 5
    British : 38 / 43
    UK_Pacific : 5 / 2
    Italians : 12 / 13
    ANZAC : 10 / 10
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 16 times
            2 was rolled 19 times
            3 was rolled 19 times
            4 was rolled 16 times
            5 was rolled 16 times
            6 was rolled 21 times
        Average roll : 3.561
        Median : 3.000
        Variance : 0.255
        Standard Deviation : 0.505
        Total rolls : 107
Japanese Combat
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Russians Combat
            1 was rolled 10 times
            2 was rolled 13 times
            3 was rolled 6 times
            4 was rolled 12 times
            5 was rolled 9 times
            6 was rolled 17 times
        Average roll : 3.716
        Median : 4.000
        Variance : 1.076
        Standard Deviation : 1.037
        Total rolls : 67
Italians Combat
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 13 times
            4 was rolled 4 times
            5 was rolled 7 times
            6 was rolled 4 times
        Average roll : 3.333
        Median : 3.000
        Variance : 1.553
        Standard Deviation : 1.246
        Total rolls : 39
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery moved from Burma to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 armour moved from Burma to India
            3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 bombers moved from Yunnan to India
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
            1 armour moved from Szechwan to Sikang
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Hunan to Szechwan
            2 fighters and 2 tactical_bombers moved from Yunnan to India
            3 infantry moved from Jehol to Chahar
            2 mech_infantrys moved from Kiangsu to Anhwe
            1 infantry moved from Yunnan to Burma
            2 tactical_bombers moved from Yunnan to India
            1 armour moved from Kiangsu to Hunan
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            2 fighters moved from 45 Sea Zone to 46 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 destroyer and 1 submarine moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 8 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 artillery moved from Burma to 38 Sea Zone
            1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to India
            1 armour moved from Burma to India
            3 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
            1 transport moved from 39 Sea Zone to 37 Sea Zone
            2 bombers moved from Yunnan to India
            1 artillery and 2 infantry moved from Chahar to Suiyuyan
            1 armour moved from Szechwan to Sikang
            1 mech_infantry moved from Hunan to Kweichow
            1 mech_infantry moved from Hunan to Szechwan
            2 fighters and 2 tactical_bombers moved from Yunnan to India
            3 infantry moved from Jehol to Chahar
            2 mech_infantrys moved from Kiangsu to Anhwe
            1 infantry moved from Yunnan to Burma
            2 tactical_bombers moved from Yunnan to India
            1 armour moved from Kiangsu to Hunan
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            2 fighters moved from 45 Sea Zone to 46 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
            1 infantry moved from 56 Sea Zone to Western Australia
            1 destroyer and 1 submarine moved from 17 Sea Zone to 25 Sea Zone
            1 destroyer moved from 16 Sea Zone to 8 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
            Battle in Soviet Far East
            Battle in Sikang
                Japanese attack with 1 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour in Sikang, round 1 :  1/1 hits
                    Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Soviet Far East from Russians, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 1 :  2/3 hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Australia
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 1 :  1/3 hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                    Japanese roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 :  1/3 hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win, taking Western Australia from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer and 1 submarine
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 :  1/3 hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers
                French defend with 1 fighter; British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 battleship in India, round 1 :  1/1 hits
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers in India, round 1 :  10/14 hits
                    UK_Pacific roll dice for 1 armour, 1 fighter and 1 mech_infantry in India, round 1 :  2/3 hits
                    1 armour owned by the British , 1 mech_infantry owned by the British , 1 fighter owned by the French , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in India
                Japanese captures 2PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery and 1 fighter
                Casualties for French: 1 fighter
                Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Japanese
            2 fighters could not land in 46 Sea Zone and were removed
            2 bombers, 4 fighters and 5 tactical_bombers moved from India to Yunnan
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
            1 factory_minor placed in Kwangtung
            2 armour and 1 mech_infantry placed in Kiangsu
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            1 armour, 2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 67 PUs; end with 69 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Production/PUs Summary :
Germans : 48 / 53
    Russians : 30 / 36
    Japanese : 67 / 79
    Americans : 50 / 70
    Chinese : 3 / 5
    British : 38 / 43
    UK_Pacific : 2 / 0
    Italians : 12 / 13
    ANZAC : 9 / 10
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
            Americans buy 4 destroyers, 1 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            5 submarines moved from 91 Sea Zone to 112 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 56 Sea Zone
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Scotland to Western Germany
Airborne Attack Move - Americans
Sir! Your industry is being bombed! Do you intercept? Your navy is being torpedoed! Do you scramble? Does the Luftwaffe sit idly by, watch the carnage and eat them some sauerkraut sammiches?
Hitler says
                      “SEND THE FIGHTERS UP!!! SHOOT DOWN THE BOMBERS!!!”
Intercept, no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
            Americans buy 4 destroyers, 1 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            5 submarines moved from 91 Sea Zone to 112 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 56 Sea Zone
            1 cruiser moved from 54 Sea Zone to 37 Sea Zone
                  Americans take 42 Sea Zone from Japanese
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 bomber moved from Scotland to Western Germany
Airborne Attack Move - Americans
Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 1 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Defenders Fire,  :  0/1 hits
                    Attackers Fire,  :  0/1 hits
                Air Battle is over, the remaining Bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA guns fire in Western Germany :  0/1 hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total.
            Battle in 45 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
                Japanese defend with 1 carrier
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport in 45 Sea Zone, round 1 :  2/3 hits
                    Japanese roll dice for 1 carrier in 45 Sea Zone, round 1 :  1/1 hits
                Units damaged: 1 battleship owned by the Americans
                    1 carrier owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
            Battle in Java
            Battle in 37 Sea Zone
                Americans attack with 1 cruiser
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking Java from Japanese, taking 37 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Dutch New Guinea
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Dutch New Guinea from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 56 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 56 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 112 Sea Zone
                Americans attack with 5 submarines
                Germans defend with 2 destroyers, 1 submarine and 1 transport
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 5 submarines in 112 Sea Zone, round 1 :  0/5 hits
                    Germans roll dice for 2 destroyers and 1 transport in 112 Sea Zone, round 1 :  0/2 hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 4 submarines in 112 Sea Zone, round 2 :  2/4 hits
                    Germans roll dice for 2 destroyers and 1 transport in 112 Sea Zone, round 2 :  0/2 hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 4 submarines in 112 Sea Zone, round 3 :  1/4 hits
                    Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 3 :  0/1 hits
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                    1 transport owned by the Germans lost in 112 Sea Zone
                    Americans roll dice for 4 submarines in 112 Sea Zone, round 4 :  1/4 hits
                Americans win with 4 submarines remaining. Battle score for attacker is 23
                Casualties for Germans: 2 destroyers, 1 submarine and 1 transport
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 56 Sea Zone to 45 Sea Zone
Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 infantry placed in Western United States
            4 destroyers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,5
            Americans collect 54 PUs; end with 54 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
    Alaska : 1 artillery
    Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 2 mech_infantrys
    Midway : 1 airfield and 1 harbour
    Java : 1 flag, 2 infantry
    Dutch New Guinea : 1 flag, 2 infantry
    42 Sea Zone : 1 flag, 1 transport
    45 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
    37 Sea Zone : 1 flag, 1 cruiser
    25 Sea Zone : 1 destroyer and 1 submarine
    10 Sea Zone : 5 destroyers and 2 transports
    54 Sea Zone : 4 submarines
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Gibraltar : 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
    United Kingdom : 1 bomber
    112 Sea Zone : 4 submarines
    101 Sea Zone : 3 transports
    91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 48 / 53
    Russians : 30 / 36
    Japanese : 63 / 79
    Americans : 54 / 74
    Chinese : 3 / 5
    British : 38 / 43
    UK_Pacific : 2 / 0
    Italians : 12 / 13
    ANZAC : 9 / 10
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 6 times
            2 was rolled 5 times
            3 was rolled 8 times
            4 was rolled 12 times
            5 was rolled 11 times
            6 was rolled 6 times
        Average roll : 3.729
        Median : 4.000
        Variance : 0.894
        Standard Deviation : 0.945
        Total rolls : 48
Null / Other
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
Japanese Combat
            2 was rolled 1 times
            3 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 4.333
        Median : 5.000
        Variance : 1.200
        Standard Deviation : 1.095
        Total rolls : 6
Germans Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 4.111
        Median : 4.000
        Variance : 1.375
        Standard Deviation : 1.173
        Total rolls : 9
Americans Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.333
        Median : 4.000
        Variance : 0.885
        Standard Deviation : 0.941
        Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
            1 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 48 / 53
    Russians : 30 / 36
    Japanese : 63 / 79
    Americans : 54 / 74
    Chinese : 3 / 5
    British : 38 / 43
    UK_Pacific : 2 / 0
    Italians : 12 / 13
    ANZAC : 9 / 10
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
            British buy 1 cruiser, 2 destroyers and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
            1 tactical_bomber moved from Eastern Persia to India
            1 tactical_bomber moved from Eastern Persia to India
            1 bomber moved from Libya to Southern Italy
Combat - British
            British creates battle in territory 98 Sea Zone
            Strategic bombing raid in Southern Italy
                    AA guns fire in Southern Italy :  0/1 hits
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 4 damage total.
            Strategic bombing raid in India
                    AA guns fire in India :  1/2 hits
                1 tactical_bomber killed by AA guns
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in India causes 4 damage total.
Non Combat Move - British
            1 tactical_bomber moved from India to Eastern Persia
            3 infantry moved from Eastern Persia to West India
            1 armour moved from Persia to West India
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            2 fighters moved from Eastern Persia to West India
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 bomber moved from Southern Italy to Tobruk
Place Units - British
            1 cruiser and 2 transports placed in 98 Sea Zone
            2 destroyers placed in 106 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
            British collect 31 PUs (7 lost to blockades); end with 32 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 armour, 2 fighters and 3 infantry
    Belgian Congo : 1 armour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
    Syria : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag, 1 bomber
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    106 Sea Zone : 2 destroyers
    97 Sea Zone : 1 flag
    Iraq : 1 flag, 1 armour and 1 mech_infantry
    Eastern Persia : 1 flag, 1 armour, 1 mech_infantry and 1 tactical_bomber
    Brazil : 1 flag, 4 infantry
    Persia : 1 flag
    98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 48 / 53
    Russians : 30 / 36
    Japanese : 63 / 79
    Americans : 54 / 74
    Chinese : 3 / 5
    British : 38 / 37
    UK_Pacific : 2 / 0
    Italians : 12 / 13
    ANZAC : 9 / 10
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 10 times
            2 was rolled 4 times
            3 was rolled 11 times
            4 was rolled 16 times
            5 was rolled 13 times
            6 was rolled 8 times
        Average roll : 3.677
        Median : 4.000
        Variance : 1.410
        Standard Deviation : 1.187
        Total rolls : 62
Null / Other
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.727
        Median : 4.000
        Variance : 1.300
        Standard Deviation : 1.140
        Total rolls : 11
Japanese Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 4.250
        Median : 5.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 12
Germans Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.727
        Median : 4.000
        Variance : 1.300
        Standard Deviation : 1.140
        Total rolls : 11
Italians Combat
            5 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.333
        Median : 4.000
        Variance : 0.885
        Standard Deviation : 0.941
        Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
            Italians repair 1 damage on 1 factory_major; Remaining resources: 12 PUs;
            Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            3 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            3 infantry moved from Romania to Bessarabia
            1 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour and 3 infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Italians roll dice for 1 armour and 3 infantry in Ukraine, round 1 :  2/4 hits
                    Russians roll dice for 3 infantry in Ukraine, round 1 :  0/3 hits
                    2 infantry owned by the Russians lost in Ukraine
                    Italians roll dice for 1 armour and 3 infantry in Ukraine, round 2 :  0/4 hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                    Italians roll dice for 1 armour and 3 infantry in Ukraine, round 3 :  0/4 hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                    Italians roll dice for 1 armour and 3 infantry in Ukraine, round 4 :  1/4 hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
            4 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs total
Production/PUs Summary :
Germans : 48 / 53
    Russians : 28 / 36
    Japanese : 63 / 79
    Americans : 54 / 74
    Chinese : 3 / 5
    British : 38 / 37
    UK_Pacific : 2 / 0
    Italians : 14 / 14
    ANZAC : 9 / 10
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.909
        Median : 4.000
        Variance : 0.667
        Standard Deviation : 0.816
        Total rolls : 22
Russians Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.833
        Median : 4.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
Italians Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.938
        Median : 4.000
        Variance : 0.667
        Standard Deviation : 0.816
        Total rolls : 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 fighter moved from New Guinea to 46 Sea Zone
            1 tactical_bomber moved from New South Wales to Western Australia
Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 46 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                    1 fighter owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
            Battle in Western Australia
                ANZAC attack with 1 tactical_bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 tactical_bomber in Western Australia, round 1 :  1/1 hits
                    Japanese roll dice for 1 infantry in Western Australia, round 1 :  0/1 hits
                    1 infantry owned by the Japanese lost in Western Australia
                ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
            1 tactical_bomber moved from Western Australia to Queensland
            1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 1 tactical_bomber
    Northern Territory : 1 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
    62 Sea Zone : 1 flag, 1 transport
    Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 48 / 53
    Russians : 28 / 36
    Japanese : 63 / 79
    Americans : 54 / 74
    Chinese : 3 / 5
    British : 38 / 37
    UK_Pacific : 2 / 0
    Italians : 14 / 14
    ANZAC : 9 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            2 was rolled 2 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.250
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
Japanese Combat
            2 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.500
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
ANZAC Combat
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
            2 infantry moved from Libya to Tobruk
            2 infantry moved from Scotland to United Kingdom
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
    United Kingdom : 2 infantry
    Tobruk : 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
            Germans repair 3 damage on 3 factory_majors; Remaining resources: 50 PUs;
            Germans buy 1 armour, 1 artillery, 2 destroyers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 destroyer moved from 126 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 bombers moved from Western Germany to 112 Sea Zone
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            6 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 artillery moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Karelia
            3 infantry moved from Vyborg to Novgorod
            2 armour moved from Finland to Novgorod
            1 artillery moved from Norway to Finland
            3 infantry moved from Belarus to Archangel
            3 artilleries moved from Belarus to Archangel
            3 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            4 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Eastern Poland
            7 infantry moved from Slovakia Hungary to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
            4 infantry moved from Baltic States to Belarus
            1 armour moved from Poland to Eastern Poland
            1 armour and 2 artilleries moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            4 infantry moved from Germany to Poland
            1 armour moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Northern Italy
            1 artillery moved from Western Germany to France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
            Germans repair 3 damage on 3 factory_majors; Remaining resources: 50 PUs;
            Germans buy 1 armour, 1 artillery, 2 destroyers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 destroyer moved from 126 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 bombers moved from Western Germany to 112 Sea Zone
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            6 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 artillery moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Karelia
            3 infantry moved from Vyborg to Novgorod
            2 armour moved from Finland to Novgorod
            1 artillery moved from Norway to Finland
            3 infantry moved from Belarus to Archangel
            3 artilleries moved from Belarus to Archangel
            3 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            4 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Eastern Poland
            7 infantry moved from Slovakia Hungary to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
            4 infantry moved from Baltic States to Belarus
            1 armour moved from Poland to Eastern Poland
            1 armour and 2 artilleries moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            4 infantry moved from Germany to Poland
            1 armour moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Northern Italy
            1 artillery moved from Western Germany to France
Combat - Germans
            Battle in Archangel
                Germans attack with 3 artilleries and 3 infantry
                Russians defend with 2 aaGuns and 1 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Archangel, round 1 :  2/6 hits
                    Russians roll dice for 2 aaGuns and 1 infantry in Archangel, round 1 :  0/1 hits
                    2 aaGuns owned by the Russians lost in Archangel
                    Germans roll dice for 3 artilleries and 3 infantry in Archangel, round 2 :  1/6 hits
                    Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 2 aaGuns and 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 4 submarines
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 4 submarines in 112 Sea Zone, round 1 :  0/4 hits
                    Germans roll dice for 2 bombers, 1 destroyer and 2 fighters in 112 Sea Zone, round 1 :  1/5 hits
                    1 submarine owned by the Americans lost in 112 Sea Zone
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 2 :  0/2 hits
                    Germans roll dice for 2 bombers, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 :  3/5 hits
                    2 submarines owned by the Americans lost in 112 Sea Zone
                Germans win with 2 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 24
                Casualties for Americans: 4 submarines
            Battle in Smolensk
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 1 :  2/5 hits
                    Russians roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            2 fighters moved from 112 Sea Zone to Western Germany
            2 bombers moved from 112 Sea Zone to Western Germany
            1 infantry moved from Finland to Karelia
            1 infantry moved from Norway to Finland
            1 armour moved from Baltic States to Eastern Poland
            1 artillery moved from Baltic States to Eastern Poland
Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
            1 infantry placed in France
            1 artillery and 6 infantry placed in Germany
            1 armour and 1 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Production/PUs Summary :
Germans : 52 / 62
    Russians : 24 / 36
    Japanese : 63 / 79
    Americans : 54 / 74
    Chinese : 3 / 5
    British : 38 / 37
    UK_Pacific : 2 / 0
    Italians : 14 / 14
    ANZAC : 9 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 artillery and 51 infantry moved from Bryansk to Smolensk
            11 infantry and 3 mech_infantrys moved from Shensi to Sikang
Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery and 51 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 1 artillery and 51 infantry in Smolensk, round 1 :  8/52 hits
                    Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 1 :  2/4 hits
                    2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 49 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 2 infantry
            Battle in Sikang
                Russians attack with 11 infantry and 3 mech_infantrys
                Japanese defend with 1 armour
                    Russians roll dice for 11 infantry and 3 mech_infantrys in Sikang, round 1 :  3/14 hits
                    Japanese roll dice for 1 armour in Sikang, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 aaGun moved from Novosibirsk to Samara
            1 aaGun moved from Novosibirsk to Samara
            2 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Volgograd to Rostov
            2 aaGuns moved from Bryansk to Russia
Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs total
Territory Summary for Russians :
Sikang : 10 infantry and 3 mech_infantrys
    Bryansk : 1 infantry
    Rostov : 1 infantry
    Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
    Novosibirsk : 3 infantry
    Volgograd : 1 factory_minor and 2 infantry
    Smolensk : 1 artillery and 49 infantry
    Samara : 2 aaGuns
    114 Sea Zone : 1 cruiser
    127 Sea Zone : 1 transport
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 62
    Russians : 25 / 25
    Japanese : 62 / 79
    Americans : 54 / 74
    Chinese : 4 / 5
    British : 38 / 37
    UK_Pacific : 2 / 0
    Italians : 14 / 14
    ANZAC : 9 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 10 times
            2 was rolled 15 times
            3 was rolled 6 times
            4 was rolled 11 times
            5 was rolled 13 times
            6 was rolled 16 times
        Average roll : 3.704
        Median : 4.000
        Variance : 1.014
        Standard Deviation : 1.007
        Total rolls : 71
Japanese Combat
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Germans Combat
            2 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
Russians Combat
            1 was rolled 10 times
            2 was rolled 12 times
            3 was rolled 5 times
            4 was rolled 11 times
            5 was rolled 12 times
            6 was rolled 16 times
        Average roll : 3.773
        Median : 4.000
        Variance : 0.985
        Standard Deviation : 0.992
        Total rolls : 66