Suprise Attack VS Most Holy no tech, no bid, just war!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 57 PUs;
                Germans buy 1 armour, 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 2 infantry moved from France to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Western Germany to Southern France
                2 bombers moved from Western Germany to United Kingdom
                1 armour moved from Western Germany to Southern France
                3 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Archangel
                1 artillery and 4 infantry moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Rostov
                4 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Archangel
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery moved from Archangel to Belarus
                4 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Archangel
                4 infantry moved from Poland to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Politics - Germans

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 57 PUs;
                Germans buy 1 armour, 3 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 destroyers and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 artillery and 2 infantry moved from France to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Western Germany to Southern France
                2 bombers moved from Western Germany to United Kingdom
                1 armour moved from Western Germany to Southern France
                3 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 infantry moved from Novgorod to Archangel
                3 infantry moved from Novgorod to Archangel
                1 artillery and 4 infantry moved from Ukraine to Bryansk
                2 infantry moved from Ukraine to Rostov
                4 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Belarus to Archangel
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery moved from Archangel to Belarus
                4 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                2 artilleries moved from Eastern Poland to Belarus
                1 infantry moved from Novgorod to Archangel
                4 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 destroyers and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 destroyers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Bryansk
                    Germans attack with 1 artillery and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 8 infantry in Bryansk, round 1 :  3/9 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery, 2 fighters and 4 infantry
                    British defend with 2 artilleries and 1 fighter; Americans defend with 2 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 4 infantry in Southern France, round 1 :  4/8 hits
                        Americans roll dice for 4 artilleries and 1 fighter in Southern France, round 1 :  2/5 hits
                        2 artilleries owned by the Americans , 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Southern France
                        Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Southern France, round 2 :  3/6 hits
                        Americans roll dice for 1 fighter in Southern France, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries and 1 fighter
                    Casualties for Americans: 2 artilleries
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  1/2 hits
                    1 bomber killed by AA guns
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                2 fighters moved from Southern France to Western Germany
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 artillery moved from Northern Italy to Southern Italy
                1 armour moved from Western Germany to Southern Italy
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Western Germany to France
                1 artillery and 6 infantry moved from Germany to Poland
                2 infantry moved from Karelia to Novgorod
                1 artillery and 1 infantry moved from Finland to Karelia

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 1 infantry placed in France
                3 infantry placed in Normandy Bordeaux
                1 armour, 1 artillery and 1 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,3,5,6
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 19 / 25
        Japanese : 58 / 73
        Americans : 54 / 81
        Chinese : 2 / 4
        British : 38 / 40
        UK_Pacific : 9 / 8
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                10 infantry and 3 mech_infantrys moved from Sikang to Szechwan

    Combat - Russians
                Battle in Szechwan
                    Russians attack with 10 infantry and 3 mech_infantrys
                    Japanese defend with 2 mech_infantrys
                        Russians roll dice for 10 infantry and 3 mech_infantrys in Szechwan, round 1 :  3/13 hits
                        Japanese roll dice for 2 mech_infantrys in Szechwan, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Tambov
                1 artillery and 49 infantry moved from Smolensk to Russia
                2 aaGuns moved from Samara to Russia
                3 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 infantry placed in Volgograd
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Szechwan : 9 infantry and 3 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 74 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Caucasus : 1 infantry
        Samara : 3 infantry
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 transport
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 19 / 19
        Japanese : 57 / 73
        Americans : 54 / 81
        Chinese : 3 / 4
        British : 38 / 40
        UK_Pacific : 9 / 8
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.867
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 armour moved from Burma to India
                2 mech_infantrys moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 battleship and 1 submarine moved from 80 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                3 armour and 1 mech_infantry moved from Kwangsi to Burma
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                3 infantry moved from Hopei to Shensi
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 armour moved from Burma to India
                2 mech_infantrys moved from Yunnan to India
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 battleship and 1 submarine moved from 80 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                3 armour and 1 mech_infantry moved from Kwangsi to Burma
                2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                3 infantry moved from Hopei to Shensi
                1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 1 :  2/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 76 Sea Zone
                    Japanese attack with 1 battleship and 1 submarine
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 76 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship in 76 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 76 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 76 Sea Zone
                    Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport
                    Americans defend with 3 submarines
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 1 :  5/8 hits
                        2 submarines owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Americans: 3 submarines
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in India
                    Japanese attack with 2 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 armour, 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 1 :  5/9 hits
                        UK_Pacific roll dice for 2 armour, 2 infantry and 1 mech_infantry in India, round 1 :  3/5 hits
                        2 infantry owned by the British , 2 armour owned by the British , 1 armour owned by the Japanese , 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for British: 2 armour, 2 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 42 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from Kiangsu to Kiangsi
                1 fighter and 2 tactical_bombers moved from India to Burma

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Java: 1 infantry
                EDIT: Changing ownership of Java from Americans to Japanese
                EDIT: Turning off Edit Mode
                3 armour placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 78 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 14 / 19
        Japanese : 70 / 83
        Americans : 50 / 81
        Chinese : 2 / 4
        British : 38 / 40
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • sorry for the edit I had so many planes to send around and boats to get after the sub I forgot to land the Inf.
    Sorry for the slow posts but its been a busy week
    S.A.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to 104 Sea Zone
                2 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 25 Sea Zone to 32 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber and 2 destroyers
                    Germans defend with 2 destroyers
                        Americans roll dice for 1 bomber and 2 destroyers in 104 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 2 destroyers in 104 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Americans and 2 destroyers owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 destroyers
                    Casualties for Americans: 1 destroyer
                Battle in 32 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 32 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 cruiser, 4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 1 Sea Zone to 10 Sea Zone
                1 bomber moved from 104 Sea Zone to Tobruk
                1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
                2 transports moved from 93 Sea Zone to 96 Sea Zone
                1 artillery moved from Alaska to British Columbia

    Place Units - Americans
                1 artillery and 3 infantry placed in Western United States
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter placed in Central United States
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    British Columbia : 1 artillery
        Borneo : 2 infantry
        Queensland : 1 fighter, 1 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield and 1 harbour
        Dutch New Guinea : 1 flag
        26 Sea Zone : 1 cruiser, 4 destroyers and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 4 destroyers, 1 submarine and 2 transports
        1 Sea Zone : 1 flag
        54 Sea Zone : 2 transports
        Central United States : 1 factory_major and 1 fighter
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Tobruk : 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
        96 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
        104 Sea Zone : 1 destroyer
        101 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 14 / 19
        Japanese : 70 / 83
        Americans : 50 / 70
        Chinese : 2 / 4
        British : 38 / 40
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.889
            Median : 2.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 14 / 19
        Japanese : 70 / 83
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 38 / 40
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - British
                British buy 3 armour and 1 factory_minor; Remaining resources: 10 PUs;

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from Eastern Persia to India

    Combat - British
                British creates battle in territory 93 Sea Zone
                Battle in India
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 2 fighters and 1 tactical_bomber in India, round 1 :  2/3 hits
                        Japanese roll dice for 1 armour in India, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 fighter owned by the British lost in India
                    British win, taking 93 Sea Zone from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 fighter

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from India to Eastern Persia
                1 mech_infantry moved from Persia to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                4 armour moved from Egypt to Iraq
                1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                3 armour placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 48 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 4 armour
        Eastern Persia : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 14 / 19
        Japanese : 70 / 83
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 38 / 53
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.923
            Median : 2.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • Customizer

    No problem on the time. I’m pretty short on it this week too. Good game going here.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 2 infantry moved from Rostov to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Caucasus, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour and 1 infantry in Caucasus, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Caucasus, round 4 :  0/1 hits
                        Italians roll dice for 1 armour in Caucasus, round 5 :  1/1 hits
                        Russians roll dice for 1 infantry in Caucasus, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 2 infantry

    Non Combat Move - Italians
                3 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 14 / 19
        Japanese : 70 / 83
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 38 / 53
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Western Australia to South Australia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 harbour, 7 infantry and 1 tactical_bomber
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 infantry
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 flag, 1 destroyer
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 14 / 19
        Japanese : 70 / 83
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 38 / 53
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 4 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 60
        Russians : 14 / 19
        Japanese : 70 / 83
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 38 / 53
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                2 infantry moved from Rostov to Volgograd
                1 artillery and 5 infantry moved from Bryansk to Tambov
                8 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Bryansk to Tambov
                2 artilleries moved from Western Ukraine to Bryansk
                2 artilleries moved from Belarus to Smolensk
                6 infantry moved from Archangel to Vologda
                2 artilleries moved from Archangel to Vologda
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Belarus to Smolensk
                6 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Belarus to Smolensk
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Smolensk
                2 armour moved from Novgorod to Belarus
                2 armour moved from Eastern Poland to Belarus
                4 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Western Ukraine
                1 artillery and 4 infantry moved from Novgorod to Belarus
                4 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 6 infantry moved from Poland to Eastern Poland
                2 infantry moved from Southern France to Northern Italy
                2 infantry moved from France to Southern France
                4 infantry moved from Normandy Bordeaux to Southern France
                1 armour moved from Southern France to Southern Italy
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                1 armour moved from Western Germany to Slovakia Hungary
                6 infantry moved from Germany to Slovakia Hungary
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                2 infantry moved from Rostov to Volgograd
                1 artillery and 5 infantry moved from Bryansk to Tambov
                8 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Bryansk to Tambov
                2 artilleries moved from Western Ukraine to Bryansk
                2 artilleries moved from Belarus to Smolensk
                6 infantry moved from Archangel to Vologda
                2 artilleries moved from Archangel to Vologda
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Belarus to Smolensk
                6 infantry moved from Western Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Belarus to Smolensk
                2 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Smolensk
                2 armour moved from Novgorod to Belarus
                2 armour moved from Eastern Poland to Belarus
                4 armour moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Western Ukraine
                1 artillery and 4 infantry moved from Novgorod to Belarus
                4 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 6 infantry moved from Poland to Eastern Poland
                2 infantry moved from Southern France to Northern Italy
                2 infantry moved from France to Southern France
                4 infantry moved from Normandy Bordeaux to Southern France
                1 armour moved from Southern France to Southern Italy
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                1 armour moved from Western Germany to Slovakia Hungary
                6 infantry moved from Germany to Slovakia Hungary
                1 bomber moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 infantry in Volgograd, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 1 :  0/1 hits
                        Germans roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry in Volgograd, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 6 infantry in Tambov, round 1 :  1/7 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from United Kingdom: 1 fighter
                    EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                    EDIT: Turning off Edit Mode
                Battle in United Kingdom
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Karelia to Novgorod
                1 bomber moved from United Kingdom to Western Germany

    Place Units - Germans
                3 infantry placed in Southern France
                2 infantry placed in France
                2 armour and 1 infantry placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Germany
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 9 / 19
        Japanese : 70 / 83
        Americans : 50 / 70
        Chinese : 2 / 3
        British : 38 / 53
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I wanted my fighter to escort the bomber, not attack London so I had to edit that out.
    Yes this is a great game, Im lookin forward to our next games.
    I’m going to Oshawa this Sept, I’m bringing 2 global games one will be oztea’s 41 and the other the 2nd edition
    S.A.

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                9 infantry and 3 mech_infantrys moved from Szechwan to Yunnan
                2 infantry moved from Samara to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Yunnan
                    Russians attack with 9 infantry and 3 mech_infantrys
                    Japanese defend with 2 armour and 1 mech_infantry
                        Russians roll dice for 9 infantry and 3 mech_infantrys in Yunnan, round 1 :  1/12 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Russians roll dice for 8 infantry and 3 mech_infantrys in Yunnan, round 2 :  3/11 hits
                        Japanese roll dice for 2 armour in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Yunnan
                    Russians win, taking Yunnan from Japanese with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Novosibirsk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novosibirsk, round 1 :  2/5 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
                1 infantry moved from Samara to Russia

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total

    Territory Summary for Russians :

    Yunnan : 7 infantry and 3 mech_infantrys
        Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 80 infantry, 1 mech_infantry and 1 tactical_bomber
        Novosibirsk : 2 infantry
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 transport
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 58 / 73
        Russians : 10 / 10
        Japanese : 68 / 83
        Americans : 50 / 70
        Chinese : 3 / 3
        British : 38 / 53
        UK_Pacific : 6 / 0
        Italians : 16 / 16
        ANZAC : 10 / 15
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 79 PUs; 6 SuicideAttackTokens;
                Japanese buy 4 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Timguska to Novosibirsk
                1 artillery moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Burma to West India
                      Japanese take West India from UK_Pacific
                3 armour moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries and 2 infantry moved from Kwangsi to Yunnan
                3 armour moved from Kwangtung to Yunnan
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from 36 Sea Zone to Borneo
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Shensi to Szechwan
                1 mech_infantry moved from Kweichow to Yunnan
                1 armour moved from Kweichow to Szechwan
                1 mech_infantry moved from Kweichow to Szechwan
                1 fighter moved from Kansu to Novosibirsk
                1 tactical_bomber moved from Kansu to Szechwan
                1 fighter and 2 tactical_bombers moved from Burma to Yunnan
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone


  • do you want to scramble in S.Z. 54?

  • Customizer

    Negative. Starting a new job today, I may not have much time this week.

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