@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
There’s no airbase so I can’t scramble as far as I know. If it allows it then scramble. Never played anyone that bombed as much as you brother. It’s almost evening out the income differential, as well as pissing me off like crazy. Good work.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
            Italians repair 3 damage on 3 factory_majors; Remaining resources: 17 PUs;
            Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber moved from Southern Italy to Egypt
            2 armour moved from Greece to Romania
            1 artillery moved from Yugoslavia to Albania
            1 infantry moved from Yugoslavia to Romania
            2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
            Air Battle in Egypt
                Italians attacks with 1 units heading to Egypt
                British launches 3 interceptors out of Egypt
                    Defenders Fire,  :  1/3 hits
                    Attackers Fire,  :  0/1 hits
                    1 bomber owned by the Italians lost in Egypt
                Air Battle is over, the bombers have all died
            Cleaning up after air battles
Non Combat Move - Italians
Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            3 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
My bad Intercept not scramble, you got him I was really hoping to reak destruction on that factory, Bombing can be a bubble burster!
I’m just down the road from Syracuse,and I’m going to take the Fam. to Marine land in Niagara Falls this summer and make a long weekend of it and I would love to sit in on a game with ya’ll.
Kris      Aka  Suprise Attack
oh yea work for me on Sat and then A&A Sat nite so I may not post untill Sun nite
Sounds cool. We play every other Sunday but we could re arrange possibly for a visitor. Look forward to it! don’t worry about pace for our game. I just click the new replies to my posts button and if there’s something there I make my turn. So many games going on I’m almost happy some days to see nothing there, lol.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
            ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
            3 fighters moved from Malaya to French Indo China
Combat - ANZAC
            Battle in French Indo China
                ANZAC attack with 3 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters in French Indo China, round 1 :  1/3 hits
                    Japanese roll dice for 1 infantry in French Indo China, round 1 :  1/1 hits
                    1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in French Indo China
                ANZAC win with 2 fighters remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
            2 fighters moved from French Indo China to Shan State
Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,4,3,4
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,5,4
            ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Shan State : 2 fighters
    Malaya : 1 infantry
    Queensland : 1 airfield, 1 harbour and 1 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Dutch New Guinea : 1 flag
    62 Sea Zone : 2 submarines
    Egypt : 2 infantry
Dice Statistics:
Total
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 7 times
            5 was rolled 5 times
            6 was rolled 6 times
        Average roll : 4.391
        Median : 4.000
        Variance : 1.773
        Standard Deviation : 1.331
        Total rolls : 23
Null / Other
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 10
Japanese Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 3 times
        Average roll : 4.500
        Median : 4.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 10
ANZAC Combat
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 4.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
Non Combat Move - French
            2 infantry moved from Algeria to Tunisia
            1 fighter moved from Algeria to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
    Egypt : 1 fighter
    Scotland : 1 infantry
    United Kingdom : 1 infantry
    Anglo Egyptian Sudan : 1 infantry
    Tunisia : 2 infantry
    98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 41 / 54
    Russians : 37 / 37
    Japanese : 46 / 47
    Americans : 50 / 70
    Chinese : 3 / 4
    British : 40 / 41
    UK_Pacific : 10 / 10
    Italians : 10 / 20
    ANZAC : 14 / 23
    French : 7 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 126 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 armour moved from Denmark to Holland Belgium
            1 armour moved from Western Germany to Holland Belgium
            6 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Syria
            1 armour moved from Greece to Romania
Turn off the lights, pull down the shades and head to the bomb shelter because the AIR RAID siren is going off !
Do you want to scramble agaist the Naval battle OR Intercept the bombers?
The Battle of Britian continues!!!
                                    Suprise Attack
Intercept. May so much be owed to so few!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to United Kingdom
            1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            2 bombers moved from Western Germany to United Kingdom
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 126 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 1 infantry moved from Western Germany to Holland Belgium
            1 armour moved from Denmark to Holland Belgium
            1 armour moved from Western Germany to Holland Belgium
            6 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Greece to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Syria
            1 armour moved from Greece to Romania
Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 armour, 1 artillery and 2 infantry
                British defend with 1 artillery
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Holland Belgium, round 1 :  0/5 hits
                    British roll dice for 1 artillery in Holland Belgium, round 1 :  0/1 hits
                    Germans roll dice for 2 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/5 hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery
            Battle in Syria
            Battle in 98 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                French defend with 1 destroyer
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  1/2 hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Germans win, taking Syria from French with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 2 destroyers and 1 transport
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 :  2/7 hits
                    British roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 1 :  1/2 hits
                    1 transport owned by the British , 2 destroyers owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 1 submarine
                Casualties for British: 2 destroyers and 1 transport
            Air Battle in United Kingdom
                Germans attacks with 5 units heading to United Kingdom
                British launches 3 interceptors out of United Kingdom
                    Defenders Fire,  :  0/3 hits
                    Attackers Fire,  :  1/5 hits
                    1 fighter owned by the British lost in United Kingdom
                Air Battle is over, the remaining Bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA guns fire in United Kingdom :  0/4 hits
                Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 1,3 and causes: 4 damage to unit: airfield
                Bombing raid in United Kingdom causes 11 damage total.  Damaged units is as follows: factory_major = 7, airfield = 4
            Cleaning up after air battles
Non Combat Move - Germans
            2 bombers moved from United Kingdom to Western Germany
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 112 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            1 artillery and 7 infantry placed in Germany
            1 armour and 1 infantry placed in Western Germany
            1 infantry placed in Germany
            1 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and British from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and French from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            6 infantry moved from Timguska to Kansu
            2 armour and 4 mech_infantrys moved from Novosibirsk to Kansu
Combat - Russians
            Battle in Kansu
                Russians attack with 2 armour, 6 infantry and 4 mech_infantrys
                Japanese defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 armour, 6 infantry and 4 mech_infantrys in Kansu, round 1 :  6/12 hits
                    Japanese roll dice for 1 artillery and 2 infantry in Kansu, round 1 :  1/3 hits
                    1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 2 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            2 aaGuns and 9 infantry moved from Yenisey to Timguska
            3 infantry moved from Buryatia to Yakut S.S.R.
            5 infantry moved from Bryansk to Ukraine
            6 infantry moved from Russia to Bryansk
            1 destroyer moved from 127 Sea Zone to 126 Sea Zone
Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            2 infantry and 1 mech_infantry placed in Volgograd
            3 infantry placed in Russia
Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs total
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Territory Summary for Russians :
Kansu : 2 armour, 5 infantry and 4 mech_infantrys
    Yakut S.S.R. : 3 infantry
    Timguska : 2 aaGuns and 9 infantry
    Karelia : 1 infantry
    Bryansk : 6 infantry
    Vyborg : 1 infantry
    Eastern Poland : 1 infantry
    Russia : 1 airfield, 1 factory_major and 3 infantry
    Ukraine : 2 aaGuns, 1 artillery, 1 factory_minor and 24 infantry
    Volgograd : 1 factory_minor, 2 infantry and 1 mech_infantry
    Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 28 infantry and 1 tactical_bomber
    114 Sea Zone : 1 cruiser
    127 Sea Zone : 1 transport
    115 Sea Zone : 1 submarine
    126 Sea Zone : 1 destroyer
    91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 55
    Russians : 37 / 42
    Japanese : 45 / 47
    Americans : 50 / 70
    Chinese : 4 / 4
    British : 37 / 41
    UK_Pacific : 10 / 10
    Italians : 10 / 20
    ANZAC : 14 / 23
    French : 6 / 0
    Dutch : 7 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 6 times
            2 was rolled 3 times
            4 was rolled 4 times
            6 was rolled 2 times
        Average roll : 2.667
        Median : 2.000
        Variance : 2.071
        Standard Deviation : 1.439
        Total rolls : 15
Japanese Combat
            1 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.667
        Median : 4.000
        Variance : 1.500
        Standard Deviation : 1.225
        Total rolls : 3
Russians Combat
            1 was rolled 5 times
            2 was rolled 3 times
            4 was rolled 3 times
            6 was rolled 1 times
        Average roll : 2.417
        Median : 2.000
        Variance : 1.818
        Standard Deviation : 1.348
        Total rolls : 12
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Alaska
            1 destroyer and 2 submarines moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 carrier moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Siam to Malaya
            1 infantry moved from Kwangtung to Kwangsi
            1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
            1 artillery moved from Szechwan to Sikang
            1 armour moved from Szechwan to Yunnan
            1 artillery moved from Kweichow to Yunnan
            2 mech_infantrys moved from Hunan to Yunnan
            1 armour moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            2 bombers moved from Hunan to India
            2 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Hunan to Sikang
            1 fighter moved from Hunan to Yunnan
            2 tactical_bombers moved from Kiangsu to Yunnan
            2 fighters moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            2 fighters moved from 6 Sea Zone to 24 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to Alaska
            1 destroyer and 2 submarines moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 tactical_bomber moved from Japan to 16 Sea Zone
            1 carrier moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from Siam to Malaya
            1 infantry moved from Kwangtung to Kwangsi
            1 cruiser moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
            1 artillery moved from Szechwan to Sikang
            1 armour moved from Szechwan to Yunnan
            1 artillery moved from Kweichow to Yunnan
            2 mech_infantrys moved from Hunan to Yunnan
            1 armour moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            2 bombers moved from Hunan to India
            2 tactical_bombers moved from Kwangsi to Yunnan
            3 fighters moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Hunan to Sikang
            1 fighter moved from Hunan to Yunnan
            2 tactical_bombers moved from Kiangsu to Yunnan
            2 fighters moved from 62 Sea Zone to 46 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            1 battleship moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 43 Sea Zone to 41 Sea Zone
            2 fighters moved from 6 Sea Zone to 24 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
Combat - Japanese
            Battle in Sikang
                Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Sikang, round 1 :  2/3 hits
                    Chinese roll dice for 1 infantry in Sikang, round 1 :  0/1 hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
            Battle in Malaya
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 :  1/2 hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  1/1 hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                British defend with 1 armour, 6 infantry and 2 mech_infantrys
                    Japanese roll dice for 2 armour, 1 artillery, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Yunnan, round 1 :  11/14 hits
                    Chinese roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Yunnan, round 1 :  2/9 hits
                    6 infantry owned by the British , 1 armour owned by the British , 2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Japanese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 armour, 6 infantry and 2 mech_infantrys
            Battle in Alaska
            Battle in Celebes
            Battle in 24 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 fighters in 24 Sea Zone, round 1 :  1/2 hits
                    Americans roll dice for 1 destroyer in 24 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the Americans lost in 24 Sea Zone
                Japanese win, taking Alaska from Americans, taking Celebes from Dutch with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 1 :  2/2 hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  0/2 hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 2 submarines in 16 Sea Zone, round 1 :  0/2 hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 1 :  0/3 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 :  2/2 hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Strategic bombing raid in India
                    AA guns fire in India :  0/2 hits
                Bombing raid in India rolls: 3,6 and causes: 9 damage to unit: factory_major
                Bombing raid in India causes 9 damage total.
Non Combat Move - Japanese
            2 bombers moved from India to Kwangsi
            4 fighters moved from Yunnan to Kwangsi
            4 tactical_bombers moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Sikang to Szechwan
            1 armour moved from Kiangsu to Kweichow
            1 mech_infantry moved from Kiangsu to Hopei
            1 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Manchuria to Jehol
            3 infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
            2 fighters moved from 24 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Kwangsi : 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
    Kiangsu : 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
    Jehol : 1 artillery and 2 infantry
    Manchuria : 3 infantry
    Hainan : 1 harbour
    Shensi : 1 flag
    Yunnan : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
    Suiyuyan : 1 flag
    Kweichow : 1 flag, 1 armour
    Hunan : 1 flag
    Hopei : 1 flag, 1 mech_infantry
    Tsinghai : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 tactical_bomber
    Chahar : 1 flag
    Sikang : 1 flag, 1 artillery and 1 infantry
    Anhwe : 1 flag, 1 infantry
    Malaya : 1 flag, 1 harbour and 1 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    Alaska : 1 flag, 2 infantry
    French Indo China : 1 flag
    Celebes : 1 flag, 1 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Sumatra : 1 flag, 1 artillery
    42 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 1 transport
    41 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
    44 Sea Zone : 1 transport
    46 Sea Zone : 1 carrier, 2 destroyers and 2 fighters
    37 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    36 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
    39 Sea Zone : 1 submarine
    16 Sea Zone : 1 destroyer and 2 submarines
    1 Sea Zone : 1 transport
    6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
    62 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 45 / 55
    Russians : 37 / 42
    Japanese : 64 / 69
    Americans : 48 / 70
    Chinese : 1 / 4
    British : 37 / 41
    UK_Pacific : 7 / 10
    Italians : 10 / 20
    ANZAC : 10 / 23
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 16 times
            2 was rolled 13 times
            3 was rolled 26 times
            4 was rolled 10 times
            5 was rolled 11 times
            6 was rolled 8 times
        Average roll : 3.131
        Median : 3.000
        Variance : 2.530
        Standard Deviation : 1.591
        Total rolls : 84
Null / Other
            1 was rolled 7 times
            2 was rolled 6 times
            3 was rolled 9 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 2 times
        Average roll : 2.969
        Median : 3.000
        Variance : 1.097
        Standard Deviation : 1.047
        Total rolls : 32
Japanese Combat
            1 was rolled 7 times
            2 was rolled 6 times
            3 was rolled 9 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 2 times
        Average roll : 2.969
        Median : 3.000
        Variance : 1.097
        Standard Deviation : 1.047
        Total rolls : 32
ANZAC Combat
            4 was rolled 2 times
        Average roll : 4.000
        Median : 4.000
        Variance : 4.000
        Standard Deviation : 2.000
        Total rolls : 2
British Combat
            3 was rolled 2 times
        Average roll : 3.000
        Median : 3.000
        Variance : 4.000
        Standard Deviation : 2.000
        Total rolls : 2
UK_Pacific Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            3 was rolled 1 times
            4 was rolled 1 times
            6 was rolled 3 times
        Average roll : 5.000
        Median : 6.000
        Variance : 2.750
        Standard Deviation : 1.658
        Total rolls : 5
Chinese Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 5 times
            4 was rolled 1 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.300
        Median : 3.000
        Variance : 1.778
        Standard Deviation : 1.333
        Total rolls : 10
There are propaganda leaflets with those bombs that hammered India
  Tojo says “Give up now round-eye!!!” The Japanese Empire will be so vast that the Sun will always be rising.
What would be a round without BOMBING?
Sorry but I got to do it. S.A.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
            Americans buy 2 destroyers and 9 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            1 bomber moved from Hawaiian Islands to Alaska
            1 tactical_bomber moved from 26 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 5 infantry, 2 mech_infantrys, 3 submarines and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Gibraltar
Combat - Americans
            Battle in 1 Sea Zone
                Americans attack with 1 tactical_bomber and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 1 Sea Zone
                Americans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                Italians defend with 1 harbour and 2 infantry
                    Americans roll dice for 2 battleships and 1 cruiser in Gibraltar, round 1 :  3/3 hits
                    Italians roll dice for 2 infantry in Gibraltar, round 1 :  0/2 hits
                    2 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Alaska
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Alaska, round 1 :  2/3 hits
                    Japanese roll dice for 2 infantry in Alaska, round 1 :  1/2 hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                Americans win, taking Alaska from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            1 bomber moved from Alaska to British Columbia
            1 tactical_bomber moved from 1 Sea Zone to British Columbia
            1 submarine moved from 24 Sea Zone to 17 Sea Zone
Place Units - Americans
            1 destroyer and 5 submarines placed in 101 Sea Zone
            1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
British Columbia : 1 bomber and 1 tactical_bomber
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Alaska : 1 artillery
    Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 4 infantry and 2 mech_infantrys
    Midway : 1 airfield and 1 harbour
    26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 2 transports
    10 Sea Zone : 1 destroyer and 4 submarines
    17 Sea Zone : 1 submarine
    1 Sea Zone : 1 transport
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Gibraltar : 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
    101 Sea Zone : 1 destroyer and 5 submarines
    91 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 5 transports
Production/PUs Summary :
Germans : 45 / 55
    Russians : 37 / 42
    Japanese : 62 / 69
    Americans : 50 / 70
    Chinese : 1 / 4
    British : 37 / 41
    UK_Pacific : 7 / 10
    Italians : 10 / 20
    ANZAC : 10 / 23
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 4 times
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 1 times
        Average roll : 2.200
        Median : 2.500
        Variance : 2.222
        Standard Deviation : 1.491
        Total rolls : 10
Japanese Combat
            1 was rolled 1 times
            4 was rolled 1 times
        Average roll : 2.500
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
Italians Combat
            3 was rolled 2 times
        Average roll : 3.000
        Median : 3.000
        Variance : 4.000
        Standard Deviation : 2.000
        Total rolls : 2
Americans Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
        Average roll : 1.833
        Median : 1.500
        Variance : 1.600
        Standard Deviation : 1.265
        Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Kansu
Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 45 / 55
    Russians : 37 / 42
    Japanese : 62 / 69
    Americans : 50 / 70
    Chinese : 1 / 2
    British : 37 / 41
    UK_Pacific : 7 / 10
    Italians : 10 / 20
    ANZAC : 10 / 23
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
            British repair 11 damage on 4 airfields, 1 factory_major and 6 harbours; Remaining resources: 30 PUs;
            British buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific repair 10 damage on 10 factory_majors; Remaining resources: 0 PUs;
            UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from Egypt to 99 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Syria
            1 fighter and 1 tactical_bomber moved from Egypt to Syria
Combat - British
            Battle in Syria
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                British win, taking Syria from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Strategic bombing raid in Western Germany
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in Western Germany causes 4 damage total.
Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            3 infantry moved from Iraq to Persia
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Tobruk to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            1 armour moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
            1 infantry moved from Burma to India
            3 infantry moved from Shan State to Burma
            3 aaGuns moved from Shan State to Burma
            1 fighter moved from 99 Sea Zone to 98 Sea Zone
            1 fighter moved from Syria to Persia
            1 tactical_bomber moved from Syria to Egypt
Place Units - British
            1 carrier placed in 98 Sea Zone
            1 fighter placed in 98 Sea Zone
            1 mech_infantry placed in Egypt
Turn Complete - British
            British collect 38 PUs; end with 38 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Territory Summary for British, UK_Pacific :
Burma : 3 aaGuns and 3 infantry
    India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
    Belgian Congo : 1 armour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
    Syria : 1 flag, 1 armour
    Tunisia : 1 flag
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag, 1 infantry
    97 Sea Zone : 1 flag
    Iraq : 1 flag
    Eastern Persia : 1 flag, 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
    Brazil : 1 flag, 4 infantry
    Persia : 1 flag, 1 fighter and 3 infantry
    98 Sea Zone : 1 carrier and 2 fighters
Production/PUs Summary :
Germans : 44 / 55
    Russians : 37 / 42
    Japanese : 62 / 69
    Americans : 50 / 70
    Chinese : 1 / 2
    British : 38 / 43
    UK_Pacific : 7 / 6
    Italians : 10 / 20
    ANZAC : 10 / 23
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Your bombing runs are going to win you this war! UK Europe looks huge until they make their repairs.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 artillery and 2 infantry moved from Romania to Eastern Poland
            1 armour moved from Romania to Western Ukraine
                  Italians take Bessarabia from Russians
                  Italians take Western Ukraine from Russians
            1 armour moved from Romania to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 artillery and 2 infantry moved from Romania to Eastern Poland
            1 armour moved from Romania to Western Ukraine
                  Italians take Bessarabia from Russians
                  Italians take Western Ukraine from Russians
            1 armour moved from Romania to Eastern Poland
Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Eastern Poland, round 1 :  1/4 hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 carrier and 2 fighters
                    Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 1 :  1/2 hits
                Units damaged: 1 carrier owned by the British
                    British roll dice for 1 carrier and 2 fighters in 98 Sea Zone, round 1 :  1/3 hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                    Italians roll dice for 1 fighter in 98 Sea Zone, round 2 :  1/1 hits
                    British roll dice for 1 carrier and 2 fighters in 98 Sea Zone, round 2 :  0/3 hits
                    1 carrier owned by the British lost in 98 Sea Zone
                    Italians roll dice for 1 fighter in 98 Sea Zone, round 3 :  0/1 hits
                    British roll dice for 2 fighters in 98 Sea Zone, round 3 :  1/2 hits
                    1 fighter owned by the Italians lost in 98 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 carrier
                Casualties for Italians: 1 destroyer and 1 fighter
                2 fighters owned by the British forced to land in Egypt
Non Combat Move - Italians
            1 artillery moved from Albania to Greece
            3 infantry moved from Yugoslavia to Romania
            3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
            1 armour, 2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Production/PUs Summary :
Germans : 44 / 55
    Russians : 34 / 42
    Japanese : 62 / 69
    Americans : 50 / 70
    Chinese : 1 / 2
    British : 38 / 43
    UK_Pacific : 7 / 6
    Italians : 13 / 18
    ANZAC : 10 / 23
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            2 was rolled 3 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 7 times
            6 was rolled 2 times
        Average roll : 4.118
        Median : 5.000
        Variance : 1.938
        Standard Deviation : 1.392
        Total rolls : 17
British Combat
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 4 times
            6 was rolled 1 times
        Average roll : 4.500
        Median : 5.000
        Variance : 1.714
        Standard Deviation : 1.309
        Total rolls : 8
Russians Combat
            5 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Italians Combat
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.625
        Median : 3.500
        Variance : 0.857
        Standard Deviation : 0.926
        Total rolls : 8