Suprise Attack VS Most Holy no tech, no bid, just war!

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 harbour, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to Western United States
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to Midway
                2 mech_infantrys moved from Central United States to Eastern United States

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 infantry placed in Eastern United States
                Americans undo move 3.
                1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 harbour placed in Midway

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
        35 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 2 transports
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
        101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 26 / 34
        UK_Pacific : 17 / 17
        Italians : 11 / 10
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Non Combat Move - Chinese
                1 fighter moved from Burma to Kwangtung

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Szechwan : 5 infantry
        Kwangtung : 1 fighter

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 26 / 34
        UK_Pacific : 17 / 17
        Italians : 11 / 10
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British repair 23 damage on 6 airfields, 11 factory_majors and 6 harbours; Remaining resources: 11 PUs;
                British buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Tobruk to Tunisia
                      British take Libya from Italians
                1 artillery and 1 infantry moved from Ethiopia to Kenya
                1 fighter and 1 tactical_bomber moved from Malta to Tunisia
                1 bomber moved from Malta to Northern Italy
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland

    Combat - British
                Battle in Scotland
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 airfield and 2 infantry
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in Scotland, round 1 :  1/5 hits
                        Germans roll dice for 2 infantry in Scotland, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                        British roll dice for 1 artillery and 3 fighters in Scotland, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland
                    British win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Kenya, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tunisia
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tunisia, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery in Tunisia, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Strategic bombing raid in Northern Italy
                        AA guns fire in Northern Italy :  0/1 hits
                    Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 5 damage total.

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Tunisia to Algeria
                1 artillery moved from Tobruk to Alexandria
                1 bomber moved from Northern Italy to Algeria
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Eastern Persia to Egypt
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                6 infantry moved from India to Burma
                3 aaGuns moved from India to Burma
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                3 fighters moved from Scotland to United Kingdom
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 infantry moved from 88 Sea Zone to British Guiana

    Place Units - British
                2 artilleries and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shan State : 2 infantry
        Burma : 3 aaGuns and 6 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Belgian Congo : 1 armour, 2 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 fighters, 1 harbour and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        British Guiana : 1 infantry
        Kenya : 1 artillery and 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
        Algeria : 1 bomber, 1 fighter and 1 tactical_bomber
        Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship
        109 Sea Zone : 2 destroyers and 1 transport
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
        88 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 17 / 17
        Italians : 8 / 10
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 9 times
                6 was rolled 3 times
            Average roll : 3.361
            Median : 4.000
            Variance : 1.657
            Standard Deviation : 1.287
            Total rolls : 36

    Null / Other
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Germans Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians repair 1 damage on 1 factory_major; Remaining resources: 9 PUs;
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 armour and 2 infantry moved from Albania to Greece
                1 fighter moved from Southern Italy to Greece
                1 armour moved from Yugoslavia to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians repair 1 damage on 1 factory_major; Remaining resources: 9 PUs;
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 armour and 2 infantry moved from Albania to Greece
                1 fighter moved from Southern Italy to Greece
                1 armour moved from Yugoslavia to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 armour, 1 fighter and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 1 :  1/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 1 :  0/4 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 2 :  3/5 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 2 :  1/3 hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 cruiser, 2 destroyers and 1 transport
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 98 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 bomber and 1 cruiser in 98 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the British lost in 98 Sea Zone
                        1 transport owned by the British lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 21
                    Casualties for British: 1 cruiser, 2 destroyers and 1 transport
                    Casualties for Italians: 1 destroyer and 1 submarine

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Dutch New Guinea to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                3 fighters moved from Dutch New Guinea to Malaya
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 3 fighters and 1 infantry
        Queensland : 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 31 / 31
        UK_Pacific : 17 / 17
        Italians : 10 / 20
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans

    Combat - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 fighter moved from Morocco to Algeria
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 fighter and 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 33 / 31
        UK_Pacific : 17 / 17
        Italians : 10 / 20
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier moved from 93 Sea Zone to 91 Sea Zone
                2 fighters moved from 93 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                1 battleship moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 carrier moved from 111 Sea Zone to 112 Sea Zone
                1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from Norway to Finland
                1 fighter moved from Western Germany to Southern Italy
                1 armour and 1 infantry moved from Western Germany to Denmark
                1 armour moved from Holland Belgium to Denmark
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from Slovakia Hungary to Romania
                1 artillery moved from Germany to Poland
                1 artillery moved from Germany to Slovakia Hungary
                5 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Germany to Poland
                4 infantry moved from Slovakia Hungary to Romania


  • AIR RAID!!!
    Do want to send up any R.A.F. to intercept the Luftwaffe?


  • AIR RAID ! ! !
    Did yo forget our game?

  • Customizer

    Send all three up.

    Yesterday was a long day, woke up after 5 hours sleep and drove to Toronto for an NBA game, then over to Rays for a game of Pacific (1999) until 03:00, walked home and then woke up at 14:00, made one league turn and was late for work. Hopefully back to my schedule of making one turn for each of my games both prior to and after work.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier moved from 93 Sea Zone to 91 Sea Zone
                2 fighters moved from 93 Sea Zone to 88 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
                2 bombers moved from Western Germany to United Kingdom
                2 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 tactical_bomber moved from 111 Sea Zone to United Kingdom
                1 battleship moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 carrier moved from 111 Sea Zone to 112 Sea Zone
                1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 111 Sea Zone to 110 Sea Zone
                1 artillery and 2 infantry moved from Norway to Finland
                1 fighter moved from Western Germany to Southern Italy
                1 armour and 1 infantry moved from Western Germany to Denmark
                1 armour moved from Holland Belgium to Denmark
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from Slovakia Hungary to Romania
                1 artillery moved from Germany to Poland
                1 artillery moved from Germany to Slovakia Hungary
                5 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Germany to Poland
                4 infantry moved from Slovakia Hungary to Romania

    Combat - Germans
                Battle in 88 Sea Zone
                    Germans attack with 2 fighters
                    British defend with 1 transport
                        1 transport owned by the British lost in 88 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                        Defenders Fire,  :  0/3 hits
                        Attackers Fire,  :  0/6 hits
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/5 hits
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom rolls: 2,4 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom causes 18 damage total.  Damaged units is as follows: harbour = 6, factory_major = 6, airfield = 6
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 fighter moved from United Kingdom to 112 Sea Zone
                2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                2 fighters moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece

    Place Units - Germans
                1 infantry placed in Normandy Bordeaux
                1 armour, 1 artillery and 1 infantry placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • At least you were not hung-over

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
                2 mech_infantrys moved from Kazakhstan to Novosibirsk
                1 armour and 1 mech_infantry moved from Tambov to Novosibirsk
                2 aaGuns and 2 infantry moved from Bryansk to Ukraine
                5 infantry moved from Russia to Bryansk
                1 artillery and 5 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 9 infantry
        Timguska : 6 infantry
        Buryatia : 3 infantry
        Karelia : 1 infantry
        Bryansk : 5 infantry
        Vyborg : 1 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Ukraine : 2 aaGuns, 1 artillery, 1 factory_minor and 16 infantry
        Novosibirsk : 2 armour and 4 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 25 infantry and 1 tactical_bomber
        114 Sea Zone : 1 cruiser
        127 Sea Zone : 1 destroyer and 1 transport
        115 Sea Zone : 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 33 / 31
        UK_Pacific : 17 / 17
        Italians : 10 / 20
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from Yunnan to Szechwan
                1 fighter moved from Hunan to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 24 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to India
                1 infantry moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery moved from Yunnan to Shan State
                1 fighter moved from Kwangsi to Szechwan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from Suiyuyan to Anhwe
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 33 Sea Zone to 62 Sea Zone
                2 fighters moved from 33 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from Yunnan to Szechwan
                1 fighter moved from Hunan to Szechwan
                1 tactical_bomber moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 24 Sea Zone
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                2 bombers moved from Kwangsi to India
                1 infantry moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery moved from Yunnan to Shan State
                1 fighter moved from Kwangsi to Szechwan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from Suiyuyan to Anhwe
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 carrier moved from 33 Sea Zone to 62 Sea Zone
                2 fighters moved from 33 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Japan

    Combat - Japanese
                Battle in Borneo
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 1 :  3/5 hits
                        Americans roll dice for 1 destroyer in 35 Sea Zone, round 1 :  0/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 battleship, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 1 :  1/6 hits
                        Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 :  1/5 hits
                        Americans roll dice for 1 fighter and 1 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 :  4/4 hits
                        Americans roll dice for 1 fighter in Philippines, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry; Chinese defend with 1 fighter
                        Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Kwangtung, round 1 :  3/8 hits
                        UK_Pacific roll dice for 1 fighter and 2 infantry in Kwangtung, round 1 :  1/3 hits
                        2 infantry owned by the British , 1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Chinese: 1 fighter
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 :  2/5 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the ANZAC , 1 destroyer owned by the ANZAC , 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 1 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  2/2 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                Battle in 62 Sea Zone
                    Japanese attack with 1 carrier and 2 fighters
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 62 Sea Zone
                    Japanese win, taking 62 Sea Zone from Neutral with 1 carrier and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Szechwan, round 1 :  3/7 hits
                        Chinese roll dice for 5 infantry in Szechwan, round 1 :  2/5 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Szechwan, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry
                Strategic bombing raid in India
                        AA guns fire in India :  0/2 hits
                    Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.

    Non Combat Move - Japanese
                2 bombers moved from India to Hunan
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 fighter moved from Szechwan to Hunan
                1 fighter moved from Szechwan to Kwangsi
                2 fighters moved from Kwangtung to 6 Sea Zone
                2 tactical_bombers moved from Kwangtung to Kiangsu
                1 aaGun moved from Shantung to Kiangsu
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Siam
                1 tactical_bomber moved from Szechwan to Hunan

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from 25 Sea Zone to 24 Sea Zone
                1 submarine moved from 25 Sea Zone to 24 Sea Zone
                1 destroyer moved from 25 Sea Zone to 24 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 24 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 24 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 24 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 24 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                1 fighter moved from 24 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Midway to Hawaiian Islands

    Place Units - Americans
                1 battleship, 3 submarines and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 3 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
        Midway : 1 airfield and 1 harbour
        24 Sea Zone : 1 destroyer and 1 submarine
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
        16 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        101 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 5 transports

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British repair 12 damage on 6 airfields and 6 factory_majors; Remaining resources: 19 PUs;
                British buy 1 armour and 1 factory_minor; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 11 PUs;
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 destroyers moved from 109 Sea Zone to 110 Sea Zone
                3 fighters moved from United Kingdom to Holland Belgium
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                6 infantry moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                1 bomber moved from Algeria to Gibraltar

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 2 destroyers and 1 transport
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 2 destroyers and 1 transport in 110 Sea Zone, round 1 :  2/2 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 2 destroyers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Holland Belgium
                    British attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 aaGun and 3 armour
                        AA guns fire in Holland Belgium :  0/3 hits
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 1 :  3/5 hits
                        Germans roll dice for 1 aaGun and 3 armour in Holland Belgium, round 1 :  0/3 hits
                        2 armour owned by the Germans and 1 aaGun owned by the Germans lost in Holland Belgium
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 :  3/5 hits
                        Germans roll dice for 1 armour in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 aaGun and 3 armour
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 armour, 6 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Yunnan, round 1 :  2/9 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 battleship
                    Italians defend with 1 cruiser
                        British roll dice for 1 battleship in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 cruiser in 98 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 :  1/1 hits
                        1 battleship owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    Italians win with no units remaining. Battle score for attacker is -8
                    Casualties for British: 1 battleship
                    Casualties for Italians: 1 cruiser
                Battle in Iraq
                    British attack with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 1 :  5/9 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Strategic bombing raid in Gibraltar
                        AA guns fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.

    Non Combat Move - British
                1 bomber moved from Gibraltar to United Kingdom
                3 fighters moved from Holland Belgium to United Kingdom
                2 fighters and 1 tactical_bomber moved from Iraq to Egypt
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Tunisia to Tobruk
                1 fighter and 1 tactical_bomber moved from Algeria to Egypt
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                3 infantry moved from Malaya to Shan State
                3 aaGuns moved from Burma to Shan State
                1 infantry moved from India to Burma
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour placed in Union of South Africa

    Turn Complete - British
                British collect 40 PUs; end with 41 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 armour, 6 infantry and 2 mech_infantrys
        Shan State : 3 aaGuns and 3 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
        Anglo Egyptian Sudan : 1 artillery and 2 infantry
        Tunisia : 1 flag
        Holland Belgium : 1 flag, 1 artillery
        Tobruk : 1 flag, 1 armour
        Libya : 1 flag
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag
        110 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 41 / 54
        Russians : 37 / 37
        Japanese : 46 / 47
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 40 / 41
        UK_Pacific : 10 / 10
        Italians : 10 / 20
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 21 times
                2 was rolled 16 times
                3 was rolled 17 times
                4 was rolled 13 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.046
            Median : 3.000
            Variance : 1.128
            Standard Deviation : 1.062
            Total rolls : 87

    Null / Other
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 2.879
            Median : 3.000
            Variance : 0.844
            Standard Deviation : 0.919
            Total rolls : 33

    Neutral_Axis Combat
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.333
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Germans Combat
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    British Combat
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 2.879
            Median : 3.000
            Variance : 0.844
            Standard Deviation : 0.919
            Total rolls : 33

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians repair 3 damage on 3 factory_majors; Remaining resources: 17 PUs;
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Egypt
                2 armour moved from Greece to Romania
                1 artillery moved from Yugoslavia to Albania
                1 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia

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