Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsSuprise Attack VS Most Holy no tech, no bid, just war!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 79 PUs; 6 SuicideAttackTokens;
Japanese buy 4 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Novosibirsk
1 artillery moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
3 armour moved from Burma to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Borneo
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 fighter moved from Kansu to Novosibirsk
1 tactical_bomber moved from Kansu to Szechwan
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 2 transports
Japanese roll dice for 2 submarines in 54 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 : 2/5 hits
ANZAC roll dice for 1 destroyer and 3 transports in 54 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 2 transports
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 6 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 7 infantry and 3 mech_infantrys
Japanese roll dice for 6 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 : 4/14 hits
Chinese roll dice for 7 infantry and 3 mech_infantrys in Yunnan, round 1 : 0/10 hits
4 infantry owned by the Russians lost in Yunnan
Japanese roll dice for 6 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 7/14 hits
Chinese roll dice for 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 1/6 hits
3 infantry owned by the Russians , 1 infantry owned by the Japanese and 3 mech_infantrys owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 infantry
Casualties for Russians: 7 infantry and 3 mech_infantrys
Battle in Dutch New Guinea
Battle in Szechwan
Japanese attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 : 1/5 hits
Chinese roll dice for 3 infantry in Szechwan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Dutch New Guinea from Americans, taking Szechwan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Novosibirsk, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 fighter moved from Novosibirsk to Kweichow
1 fighter and 2 tactical_bombers moved from Yunnan to India
1 tactical_bomber moved from Szechwan to Burma
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Borneo to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 submarine moved from 76 Sea Zone to 80 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 81 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUsProduction/PUs Summary :
Germans : 58 / 73
Russians : 6 / 10
Japanese : 81 / 92
Americans : 50 / 70
Chinese : 0 / 3
British : 38 / 53
UK_Pacific : 0 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Tobruk to 96 Sea Zone
1 bomber moved from Tobruk to Southern Italy
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 97 Sea Zone to Greece
1 destroyer moved from 104 Sea Zone to 112 Sea ZoneCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 destroyer and 2 fighters
Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Greece
Strategic bombing raid in Southern Italy
AA guns fire in Southern Italy : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Southern Italy causes 0 damage total.
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Central United States to 26 Sea Zone
1 artillery moved from British Columbia to Western United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 97 Sea ZonePlace Units - Americans
2 submarines placed in 101 Sea Zone
4 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 fighter, 1 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield and 1 harbour
26 Sea Zone : 1 carrier, 1 cruiser, 8 destroyers, 1 fighter, 2 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 4 destroyers and 1 submarine
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Greece : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
101 Sea Zone : 2 submarines
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 73
Russians : 6 / 10
Japanese : 81 / 92
Americans : 52 / 72
Chinese : 0 / 3
British : 38 / 53
UK_Pacific : 0 / 0
Italians : 14 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 58 / 73
Russians : 6 / 10
Japanese : 81 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 53
UK_Pacific : 0 / 0
Italians : 14 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 4 armour and 2 infantry; Remaining resources: 23 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West IndiaCombat - British
Battle in West India
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in West India, round 1 : 1/4 hits
Japanese roll dice for 1 mech_infantry in West India, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
4 armour moved from Iraq to Eastern Persia
1 fighter moved from 96 Sea Zone to Persia
1 infantry moved from Malta to 96 Sea Zone
1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from Egypt to 98 Sea Zone
2 armour, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 carrier moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from United Kingdom to 97 Sea ZonePlace Units - British
3 armour placed in Persia
1 armour and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
British collect 38 PUs; end with 61 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 66 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 1 flag
Greece : 2 armour and 2 infantry
99 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
97 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour, 1 fighter and 1 tactical_bomber
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 armour, 1 factory_minor and 1 fighter
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 6 / 10
Japanese : 79 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 14 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.200
Median : 5.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Null / Other
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,6,1,6,3,2,1,6
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 58 / 73
Russians : 4 / 10
Japanese : 79 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 16 / 8
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Dang I repaired the Indian factory and forgot to deploy there, oh well its a good game so far.
New job a good thing?
S.A. -
A little more of a reliable income flow. Time will tell.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from South Australia to New South Wales
1 tactical_bomber moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
4 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,2,1,1,2,5,1,1,3,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 tactical_bomber
42 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag
Egypt : 2 infantryProduction/PUs Summary :
Germans : 58 / 73
Russians : 4 / 10
Japanese : 79 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 16 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 58 / 73
Russians : 4 / 10
Japanese : 79 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 16 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Western Germany to 112 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 5 infantry moved from Southern France to Northern Italy
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
9 infantry moved from Vologda to Russia
2 artilleries moved from Vologda to Russia
3 artilleries and 11 infantry moved from Smolensk to Russia
1 artillery and 6 infantry moved from Tambov to Russia
3 artilleries and 11 infantry moved from Bryansk to Russia
5 armour moved from Western Ukraine to Russia
5 armour moved from Belarus to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Western Germany to 112 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 5 infantry moved from Southern France to Northern Italy
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
9 infantry moved from Vologda to Russia
2 artilleries moved from Vologda to Russia
3 artilleries and 11 infantry moved from Smolensk to Russia
1 artillery and 6 infantry moved from Tambov to Russia
3 artilleries and 11 infantry moved from Bryansk to Russia
5 armour moved from Western Ukraine to Russia
5 armour moved from Belarus to RussiaCombat - Germans
Battle in Russia
Germans attack with 10 armour, 9 artilleries and 37 infantry
Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 80 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 10 armour, 9 artilleries and 37 infantry in Russia, round 1 : 17/56 hits
Russians roll dice for 4 aaGuns, 3 artilleries, 2 fighters, 80 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 : 33/87 hits
13 infantry owned by the Russians , 33 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
4 infantry owned by the Germans , 10 armour owned by the Germans and 9 artilleries owned by the Germans retreated to Smolensk
Russians win with 3 artilleries, 2 fighters, 67 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -40
Casualties for Germans: 33 infantry
Casualties for Russians: 4 aaGuns and 13 infantryNon Combat Move - Germans
1 bomber moved from Western Germany to Belarus
2 infantry moved from Volgograd to Tambov
4 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
2 infantry moved from Eastern Poland to Belarus
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Urals to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Smolensk
1 armour moved from Slovakia Hungary to Western Ukraine
3 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Germany to RomaniaPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
1 artillery and 1 infantry placed in France
1 armour and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Germany
1 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,5,5,6,4,4,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsProduction/PUs Summary :
Germans : 59 / 77
Russians : 3 / 10
Japanese : 79 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 16 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries, 2 fighters and 1 tactical_bomber moved from Russia to Smolensk
20 infantry moved from Russia to Smolensk
25 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 3 artilleries, 2 fighters, 45 infantry and 1 tactical_bomber
Germans defend with 12 armour, 10 artilleries and 8 infantry
Russians roll dice for 3 artilleries, 2 fighters, 45 infantry and 1 tactical_bomber in Smolensk, round 1 : 9/51 hits
Germans roll dice for 12 armour, 10 artilleries and 8 infantry in Smolensk, round 1 : 12/30 hits
12 infantry owned by the Russians , 8 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians roll dice for 3 artilleries, 2 fighters, 33 infantry and 1 tactical_bomber in Smolensk, round 2 : 10/39 hits
Germans roll dice for 12 armour and 9 artilleries in Smolensk, round 2 : 5/21 hits
5 infantry owned by the Russians , 1 armour owned by the Germans and 9 artilleries owned by the Germans lost in Smolensk
Russians roll dice for 3 artilleries, 2 fighters, 28 infantry and 1 tactical_bomber in Smolensk, round 3 : 7/34 hits
Germans roll dice for 11 armour in Smolensk, round 3 : 8/11 hits
8 infantry owned by the Russians and 7 armour owned by the Germans lost in Smolensk
Russians roll dice for 3 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Smolensk, round 4 : 7/26 hits
Germans roll dice for 4 armour in Smolensk, round 4 : 2/4 hits
2 infantry owned by the Russians and 4 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 55
Casualties for Germans: 12 armour, 10 artilleries and 8 infantry
Casualties for Russians: 27 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs totalTerritory Summary for Russians :
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber
Smolensk : 3 artilleries and 18 infantry
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 transport
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 77
Russians : 4 / 4
Japanese : 79 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 16 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 38 times
2 was rolled 38 times
3 was rolled 40 times
4 was rolled 33 times
5 was rolled 28 times
6 was rolled 39 times
Average roll : 3.426
Median : 3.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 216Germans Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 13 times
Average roll : 3.470
Median : 3.000
Variance : 0.862
Standard Deviation : 0.928
Total rolls : 66Russians Combat
1 was rolled 26 times
2 was rolled 30 times
3 was rolled 25 times
4 was rolled 21 times
5 was rolled 22 times
6 was rolled 26 times
Average roll : 3.407
Median : 3.000
Variance : 0.349
Standard Deviation : 0.591
Total rolls : 150 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese repair 4 damage on 4 harbours; Remaining resources: 88 PUs; 6 SuicideAttackTokens;
Japanese buy 6 armour, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Evenkiyskiy to Vologda
1 artillery moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
6 armour and 1 mech_infantry moved from Yunnan to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Japanese take 62 Sea Zone from ANZAC
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 fighter moved from Kweichow to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
2 artilleries and 1 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Kweichow to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 45 Sea Zone to 20 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese repair 4 damage on 4 harbours; Remaining resources: 88 PUs; 6 SuicideAttackTokens;
Japanese buy 6 armour, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Evenkiyskiy to Vologda
1 artillery moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
6 armour and 1 mech_infantry moved from Yunnan to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Japanese take 62 Sea Zone from ANZAC
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 fighter moved from Kweichow to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
2 artilleries and 1 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Kweichow to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 45 Sea Zone to 20 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship moved from 76 Sea Zone to 79 Sea ZonePlace Units - Japanese
3 armour placed in India
3 armour placed in Kwangtung
1 cruiser, 3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUsProduction/PUs Summary :
Germans : 58 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 16 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
4 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Greece to Albania
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Albania
2 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to AlbaniaCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 artillery, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 carrier, 1 cruiser, 8 destroyers, 2 fighters and 2 transports in 54 Sea Zone, round 1 : 5/11 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 7 destroyers, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 4/10 hits
Japanese roll dice for 1 fighter in 54 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 41
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 destroyers and 2 submarines
Battle in 25 Sea Zone
Americans attack with 4 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 destroyers in 25 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Albania
Americans attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Albania, round 1 : 2/6 hits
Italians roll dice for 1 artillery and 1 infantry in Albania, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Albania to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 fighters moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 factory_minor placed in Greece
1 infantry placed in Western United States
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 3 fighters, 4 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield and 1 harbour
25 Sea Zone : 4 destroyers and 1 submarine
10 Sea Zone : 3 destroyers, 2 submarines and 1 transport
1 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 5 destroyers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Albania : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
93 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
101 Sea Zone : 1 destroyer and 1 submarine
91 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 57 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 54 / 74
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 15 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 57 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 54 / 74
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 15 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British repair 11 damage on 11 factory_majors; Remaining resources: 55 PUs;
British buy 5 armour, 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from West India to Turkmenistan
1 fighter and 1 tactical_bomber moved from Eastern Persia to TurkmenistanCombat - British
Battle in Turkmenistan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Turkmenistan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Turkmenistan
British win, taking Turkmenistan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Turkmenistan to West India
4 armour moved from Eastern Persia to West India
3 armour moved from Persia to West India
2 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from Egypt to 98 Sea Zone
2 armour, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Greece to Bulgaria
2 armour moved from Greece to AlbaniaPlace Units - British
2 armour and 1 infantry placed in Egypt
3 armour placed in Persia
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
British collect 37 PUs (1 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 8 armour, 1 fighter and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Albania : 2 armour
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 mech_infantry
93 Sea Zone : 1 flag
Bulgaria : 2 infantry
Greece : 2 armour and 2 infantry
99 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
97 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 armour, 1 factory_minor and 1 fighter
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 54 / 74
Chinese : 0 / 0
British : 38 / 44
UK_Pacific : 2 / 0
Italians : 15 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians repair 1 damage on 1 factory_major; Remaining resources: 7 PUs;
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Ukraine to BessarabiaCombat - Italians
Battle in Bulgaria
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry; Americans defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Bulgaria, round 1 : 1/2 hits
Americans roll dice for 4 infantry in Bulgaria, round 1 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Bulgaria
1 artillery owned by the Italians retreated to Yugoslavia
Americans win with 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,4,6,3,5,4,4
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUsProduction/PUs Summary :
Germans : 57 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 54 / 74
Chinese : 0 / 0
British : 38 / 44
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2
ANZAC collect 6 PUs (4 lost to blockades); end with 8 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 54 / 74
Chinese : 0 / 0
British : 38 / 44
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0