@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
Suprise Attack VS Most Holy no tech, no bid, just war!
-
Sorry about that, I hit the post move and I think its the post turn, and then I think I’m done with my turn.
I’ll try to pay more attention, tanks S.A. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 fighters moved from New Zealand to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 cruiser and 2 fighters moved from 63 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 3 fighters moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag, 1 artillery, 3 fighters and 1 infantry
45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 44 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 17 / 17
Italians : 11 / 10
ANZAC : 10 / 14
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :1
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 fighter and 2 infantry
French Central Africa : 1 infantry
Syria : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 70
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 34
UK_Pacific : 17 / 17
Italians : 11 / 10
ANZAC : 10 / 14
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northern Italy to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 96 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone -
AIR RAID!!!
Any interception orders Mr Churchill? -
All 3 birds in the air!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Northern Italy to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
1 fighter moved from 112 Sea Zone to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 96 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 cruiser and 1 transport
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 97 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 cruiser
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Scotland
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 23 damage total. Damaged units is as follows: harbour = 6, factory_major = 11, airfield = 6
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Southern Italy
2 tactical_bombers moved from 97 Sea Zone to Western Germany
1 fighter moved from United Kingdom to 111 Sea Zone
1 tactical_bomber moved from United Kingdom to 111 Sea Zone
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 119 Sea Zone to 111 Sea Zone
2 armour moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
5 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Yugoslavia to Romania
2 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Slovakia Hungary
3 armour moved from Yugoslavia to Slovakia Hungary
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
2 artilleries and 8 infantry placed in Germany
1 armour and 1 infantry placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Russians
Russians buy 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 6 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Bessarabia to Ukraine
2 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Belarus to Tambov
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from Russia to BryanskPlace Units - Russians
1 transport placed in 127 Sea Zone
2 infantry placed in Novgorod
3 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 6 infantry
Amur : 3 infantry
Yakut S.S.R. : 2 aaGuns and 9 infantry
Kazakhstan : 2 mech_infantrys
Belarus : 1 artillery and 6 infantry
Karelia : 1 infantry
Bryansk : 2 aaGuns and 2 infantry
Vyborg : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Tambov : 1 armour and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor and 11 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
Caucasus : 1 armour and 1 mech_infantry
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 destroyer and 1 transport
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 54
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 34
UK_Pacific : 17 / 17
Italians : 11 / 10
ANZAC : 10 / 14
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
3 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Yunnan
7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Chahar to Suiyuyan
1 fighter moved from Kiangsu to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 2 infantry moved from Chahar to Suiyuyan
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
3 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour moved from Kwangsi to Yunnan
7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Chahar to Suiyuyan
1 fighter moved from Kiangsu to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Hopei, round 1 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Kweichow, round 1 : 2/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 4 infantry and 5 tactical_bombers
Chinese defend with 11 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 4 infantry and 5 tactical_bombers in Yunnan, round 1 : 7/20 hits
Chinese roll dice for 11 infantry in Yunnan, round 1 : 4/11 hits
4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters and 5 tactical_bombers in Yunnan, round 2 : 8/16 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
4 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 bomber, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Chinese: 11 infantryNon Combat Move - Japanese
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 36 Sea Zone to 33 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
5 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 fighter moved from Hopei to Hunan
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from Jehol to ShantungPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
1 destroyer placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 harbour, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
2 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 infantry placed in Eastern United States
Americans undo move 3.
1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
Midway : 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
35 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 2 transports
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 4 transportsProduction/PUs Summary :
Germans : 46 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 15
British : 26 / 34
UK_Pacific : 17 / 17
Italians : 11 / 10
ANZAC : 10 / 14
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 fighter moved from Burma to KwangtungPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Szechwan : 5 infantry
Kwangtung : 1 fighterProduction/PUs Summary :
Germans : 46 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 26 / 34
UK_Pacific : 17 / 17
Italians : 11 / 10
ANZAC : 10 / 14
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - British
British repair 23 damage on 6 airfields, 11 factory_majors and 6 harbours; Remaining resources: 11 PUs;
British buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 fighter and 1 tactical_bomber moved from Malta to Tunisia
1 bomber moved from Malta to Northern Italy
1 artillery and 1 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Scotland, round 1 : 1/5 hits
Germans roll dice for 2 infantry in Scotland, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British roll dice for 1 artillery and 3 fighters in Scotland, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Scotland
British win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Kenya, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Tunisia, round 1 : 1/3 hits
Italians roll dice for 1 artillery in Tunisia, round 1 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Strategic bombing raid in Northern Italy
AA guns fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Tunisia to Algeria
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Northern Italy to Algeria
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Eastern Persia to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 armour and 2 mech_infantrys moved from India to Eastern Persia
6 infantry moved from India to Burma
3 aaGuns moved from India to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
3 fighters moved from Scotland to United Kingdom
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to British GuianaPlace Units - British
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Shan State : 2 infantry
Burma : 3 aaGuns and 6 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 harbour and 3 infantry
Kwangtung : 1 harbour and 2 infantry
Belgian Congo : 1 armour, 2 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 artillery
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 fighters, 1 harbour and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 1 infantry
Kenya : 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys
Algeria : 1 bomber, 1 fighter and 1 tactical_bomber
Tunisia : 1 flag, 1 armour
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 battleship
109 Sea Zone : 2 destroyers and 1 transport
97 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
88 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 46 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 17 / 17
Italians : 8 / 10
ANZAC : 10 / 14
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 3 times
Average roll : 3.361
Median : 4.000
Variance : 1.657
Standard Deviation : 1.287
Total rolls : 36Null / Other
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Germans Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians repair 1 damage on 1 factory_major; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 armour moved from Yugoslavia to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Italians
Italians repair 1 damage on 1 factory_major; Remaining resources: 9 PUs;
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Greece
1 armour moved from Yugoslavia to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 armour, 1 fighter and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 1 : 1/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 1 : 0/4 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 2 : 3/5 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 2 : 1/3 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 cruiser, 2 destroyers and 1 transport
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 98 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 cruiser, 2 destroyers and 1 transport in 98 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 cruiser in 98 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 21
Casualties for British: 1 cruiser, 2 destroyers and 1 transport
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
3 fighters moved from Dutch New Guinea to Malaya
1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 3 fighters and 1 infantry
Queensland : 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 46 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 31
UK_Pacific : 17 / 17
Italians : 10 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Combat Move - French
1 infantry moved from United Kingdom to Scotland
British take Scotland from GermansCombat - French
Non Combat Move - French
2 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Syria to Trans-JordanTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 fighter and 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 5
British : 33 / 31
UK_Pacific : 17 / 17
Italians : 10 / 20
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from 111 Sea Zone to United Kingdom
1 tactical_bomber moved from 111 Sea Zone to United Kingdom
1 battleship moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 carrier moved from 111 Sea Zone to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Norway to Finland
1 fighter moved from Western Germany to Southern Italy
1 armour and 1 infantry moved from Western Germany to Denmark
1 armour moved from Holland Belgium to Denmark
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Slovakia Hungary to Romania
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
5 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
4 infantry moved from Slovakia Hungary to Romania -
AIR RAID!!!
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AIR RAID ! ! !
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