@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Americans
            Americans buy 3 armour and 7 destroyers; Remaining resources: 0 PUs;
Combat Move - Americans
            1 unit repaired.
            1 destroyer moved from 54 Sea Zone to 63 Sea Zone
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to 63 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to 25 Sea Zone
            2 destroyers moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 armour, 1 infantry and 2 mech_infantrys moved from Albania to Bulgaria
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria
Combat - Americans
            Battle in 63 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 destroyer and 1 fighter in 63 Sea Zone, round 1 :  0/2 hits
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer and 1 fighter in 63 Sea Zone, round 2 :  1/2 hits
                    1 submarine owned by the Japanese lost in 63 Sea Zone
                Americans win, taking 63 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 2 submarines
                Japanese defend with 1 carrier, 1 cruiser and 1 fighter
                    Americans roll dice for 2 submarines in 25 Sea Zone, round 1 :  2/2 hits
                    1 carrier owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 1 :  3/4 hits
                    Japanese roll dice for 1 fighter in 25 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 cruiser in 25 Sea Zone, round 1 :  1/1 hits
                    1 submarine owned by the Americans , 1 cruiser owned by the Japanese and 1 fighter owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 32
                Casualties for Japanese: 1 carrier, 1 cruiser and 1 fighter
                Casualties for Americans: 1 submarine
            Battle in 62 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Japanese roll dice for 1 submarine in 62 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 destroyer and 1 fighter in 62 Sea Zone, round 1 :  1/2 hits
                    1 submarine owned by the Japanese lost in 62 Sea Zone
                Americans win, taking 62 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 1 Sea Zone
                Americans attack with 2 destroyers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 destroyers and 1 transport in 1 Sea Zone, round 1 :  1/2 hits
                    Japanese roll dice for 1 destroyer in 1 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Japanese with 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Alaska, round 1 :  0/2 hits
                    Japanese roll dice for 2 infantry in Alaska, round 1 :  0/2 hits
                    Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 :  0/2 hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 :  1/2 hits
                    1 infantry owned by the Americans lost in Alaska
                    Americans roll dice for 1 artillery in Alaska, round 3 :  1/1 hits
                    Japanese roll dice for 2 infantry in Alaska, round 3 :  1/2 hits
                    1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Alaska
                Japanese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Bulgaria
                Americans attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour, 1 artillery and 4 infantry
                    Americans roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bulgaria, round 1 :  1/6 hits
                    Germans roll dice for 1 armour, 1 artillery and 4 infantry in Bulgaria, round 1 :  2/6 hits
                    1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Bulgaria
                    Americans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bulgaria, round 2 :  1/4 hits
                    Germans roll dice for 1 armour, 1 artillery and 3 infantry in Bulgaria, round 2 :  2/5 hits
                    1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 armour owned by the Americans lost in Bulgaria
                retreated to Bulgaria
                Germans win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -11
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 armour, 1 infantry and 2 mech_infantrys
Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Bulgaria to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
            1 submarine moved from 91 Sea Zone to 119 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 25 Sea Zone to Aleutian Islands
            2 fighters moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from 62 Sea Zone to 54 Sea Zone
Place Units - Americans
            3 armour placed in Greece
            7 destroyers placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Aleutian Islands : 1 fighter
    Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
    Midway : 1 airfield and 1 harbour
    25 Sea Zone : 1 destroyer and 1 submarine
    10 Sea Zone : 7 destroyers
    1 Sea Zone : 1 flag, 2 destroyers and 1 transport
    63 Sea Zone : 1 flag, 1 destroyer
    54 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 transports
    62 Sea Zone : 1 flag, 1 destroyer
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    Albania : 1 flag
    119 Sea Zone : 1 submarine
    93 Sea Zone : 1 submarine
    Greece : 1 flag, 3 armour and 1 factory_minor
    97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
    91 Sea Zone : 1 destroyer and 1 submarine
    105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 73
    Russians : 5 / 5
    Japanese : 83 / 93
    Americans : 51 / 66
    Chinese : 0 / 0
    British : 38 / 44
    UK_Pacific : 0 / 0
    Italians : 15 / 10
    ANZAC : 10 / 8
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 9 times
            2 was rolled 7 times
            3 was rolled 5 times
            4 was rolled 19 times
            5 was rolled 5 times
            6 was rolled 7 times
        Average roll : 3.481
        Median : 4.000
        Variance : 2.784
        Standard Deviation : 1.669
        Total rolls : 52
Japanese Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 5 times
            6 was rolled 2 times
        Average roll : 3.417
        Median : 4.000
        Variance : 1.273
        Standard Deviation : 1.128
        Total rolls : 12
Germans Combat
            1 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.545
        Median : 4.000
        Variance : 1.300
        Standard Deviation : 1.140
        Total rolls : 11
Americans Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 11 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.483
        Median : 4.000
        Variance : 1.964
        Standard Deviation : 1.402
        Total rolls : 29
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 57 / 73
    Russians : 5 / 5
    Japanese : 83 / 93
    Americans : 51 / 66
    Chinese : 0 / 0
    British : 38 / 44
    UK_Pacific : 0 / 0
    Italians : 15 / 10
    ANZAC : 10 / 8
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - British
            British repair 2 damage on 2 factory_majors; Remaining resources: 42 PUs;
            British buy 3 destroyers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Greece to Bulgaria
            2 armour moved from Greece to Bulgaria
            2 armour moved from Albania to Bulgaria
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria
            1 fighter moved from Persia to Northwest Persia
Combat - British
            Battle in Bulgaria
                British attack with 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 artillery and 2 infantry
                    British roll dice for 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 1 :  3/7 hits
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bulgaria, round 1 :  1/4 hits
                    1 infantry owned by the British , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bulgaria
                    British roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Bulgaria, round 2 :  3/6 hits
                    Germans roll dice for 1 armour in Bulgaria, round 2 :  0/1 hits
                    1 armour owned by the Germans lost in Bulgaria
                British win, taking Bulgaria from Germans with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                Casualties for British: 1 infantry
            Battle in Northwest Persia
                British attack with 1 fighter
                Italians defend with 1 infantry
                    British roll dice for 1 fighter in Northwest Persia, round 1 :  0/1 hits
                    Italians roll dice for 1 infantry in Northwest Persia, round 1 :  1/1 hits
                    1 fighter owned by the British lost in Northwest Persia
                Italians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for British: 1 fighter
Non Combat Move - British
            1 armour moved from Persia to Eastern Persia
            2 armour moved from Egypt to Iraq
            1 destroyer moved from 99 Sea Zone to 81 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 99 Sea Zone to 81 Sea Zone
            2 transports moved from 99 Sea Zone to 81 Sea Zone
            1 infantry moved from Greece to Albania
            1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Egypt
            3 destroyers placed in 106 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
            British collect 35 PUs (4 lost to blockades); end with 35 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 factory_minor, 1 harbour and 4 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun
    United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
    Syria : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag
    Albania : 1 infantry
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    106 Sea Zone : 3 destroyers
    93 Sea Zone : 1 flag
    Bulgaria : 1 flag, 4 armour
    Greece : 1 fighter and 1 tactical_bomber
    97 Sea Zone : 1 flag
    Iraq : 1 flag, 2 armour
    Eastern Persia : 1 flag, 1 armour
    81 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
    Brazil : 1 flag, 4 infantry
    Persia : 1 flag, 2 armour, 1 factory_minor and 3 infantry
    98 Sea Zone : 1 flag, 1 carrier
Production/PUs Summary :
Germans : 56 / 73
    Russians : 5 / 5
    Japanese : 83 / 93
    Americans : 51 / 66
    Chinese : 0 / 0
    British : 39 / 40
    UK_Pacific : 0 / 0
    Italians : 15 / 10
    ANZAC : 10 / 8
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 16 times
            2 was rolled 11 times
            3 was rolled 11 times
            4 was rolled 30 times
            5 was rolled 9 times
            6 was rolled 11 times
        Average roll : 3.432
        Median : 4.000
        Variance : 3.586
        Standard Deviation : 1.894
        Total rolls : 88
Null / Other
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 5 times
            6 was rolled 2 times
        Average roll : 3.214
        Median : 3.500
        Variance : 1.077
        Standard Deviation : 1.038
        Total rolls : 14
Japanese Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 5 times
            6 was rolled 2 times
        Average roll : 3.214
        Median : 3.500
        Variance : 1.077
        Standard Deviation : 1.038
        Total rolls : 14
Germans Combat
            1 was rolled 4 times
            3 was rolled 1 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.688
        Median : 4.000
        Variance : 1.467
        Standard Deviation : 1.211
        Total rolls : 16
British Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 4 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.643
        Median : 4.000
        Variance : 0.615
        Standard Deviation : 0.784
        Total rolls : 14
Italians Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 11 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 3.483
        Median : 4.000
        Variance : 1.964
        Standard Deviation : 1.402
        Total rolls : 29
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 artillery and 2 infantry moved from Caucasus to Rostov
            2 artilleries and 2 infantry moved from Yugoslavia to Albania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Tambov to Bryansk
            1 artillery and 2 infantry moved from Caucasus to Rostov
            2 artilleries and 2 infantry moved from Yugoslavia to Albania
Combat - Italians
            Battle in Bryansk
                Italians attack with 1 artillery and 3 infantry
                Russians defend with 4 artilleries and 7 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 1 :  0/4 hits
                    Russians roll dice for 4 artilleries and 7 infantry in Bryansk, round 1 :  3/11 hits
                    3 infantry owned by the Italians lost in Bryansk
                1 artillery owned by the Italians retreated to Ukraine
                Russians win with 4 artilleries and 7 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 3 infantry
            Battle in Albania
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 artilleries and 2 infantry in Albania, round 1 :  2/4 hits
                    Americans roll dice for 1 infantry in Albania, round 1 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Albania
                Italians win, taking Albania from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - Italians
            1 artillery and 1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,4,2,4
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Production/PUs Summary :
Germans : 56 / 73
    Russians : 5 / 5
    Japanese : 83 / 93
    Americans : 50 / 66
    Chinese : 0 / 0
    British : 39 / 40
    UK_Pacific : 0 / 0
    Italians : 16 / 16
    ANZAC : 10 / 8
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
            2 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
    Egypt : 2 infantry
Production/PUs Summary :
Germans : 56 / 73
    Russians : 5 / 5
    Japanese : 83 / 93
    Americans : 50 / 66
    Chinese : 0 / 0
    British : 39 / 40
    UK_Pacific : 0 / 0
    Italians : 16 / 16
    ANZAC : 10 / 12
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
    United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 56 / 73
    Russians : 5 / 5
    Japanese : 83 / 93
    Americans : 50 / 66
    Chinese : 0 / 0
    British : 39 / 40
    UK_Pacific : 0 / 0
    Italians : 16 / 16
    ANZAC : 10 / 12
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 destroyer and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 artillery and 5 infantry moved from Archangel to Smolensk
            1 artillery and 5 infantry moved from Belarus to Bryansk
            5 infantry moved from Tambov to Bryansk
            1 armour moved from Tambov to Bryansk
            1 bomber moved from Western Germany to Bryansk
            5 infantry moved from Yugoslavia to Bulgaria
            1 artillery moved from Yugoslavia to Bulgaria
            1 infantry moved from Romania to Bulgaria
            1 artillery moved from Romania to Bulgaria
            1 armour moved from Romania to Bulgaria
            1 infantry moved from Romania to Bulgaria
            1 destroyer moved from 112 Sea Zone to 119 Sea Zone
            1 fighter moved from 112 Sea Zone to 119 Sea Zone
            1 destroyer and 1 fighter moved from 112 Sea Zone to 105 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Politics - Germans
Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 destroyer and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 artillery and 5 infantry moved from Archangel to Smolensk
            1 artillery and 5 infantry moved from Belarus to Bryansk
            5 infantry moved from Tambov to Bryansk
            1 armour moved from Tambov to Bryansk
            1 bomber moved from Western Germany to Bryansk
            5 infantry moved from Yugoslavia to Bulgaria
            1 artillery moved from Yugoslavia to Bulgaria
            1 infantry moved from Romania to Bulgaria
            1 artillery moved from Romania to Bulgaria
            1 armour moved from Romania to Bulgaria
            1 infantry moved from Romania to Bulgaria
            1 destroyer moved from 112 Sea Zone to 119 Sea Zone
            1 fighter moved from 112 Sea Zone to 119 Sea Zone
            1 destroyer and 1 fighter moved from 112 Sea Zone to 105 Sea Zone
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
            Battle in Bryansk
                Germans attack with 1 armour, 1 artillery, 1 bomber and 10 infantry
                Russians defend with 4 artilleries and 7 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber and 10 infantry in Bryansk, round 1 :  2/13 hits
                    Russians roll dice for 4 artilleries and 7 infantry in Bryansk, round 1 :  3/11 hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber and 7 infantry in Bryansk, round 2 :  2/10 hits
                    Russians roll dice for 4 artilleries and 5 infantry in Bryansk, round 2 :  6/9 hits
                    2 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bryansk
                1 infantry owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Germans retreated to Tambov
                Russians win with 4 artilleries and 3 infantry remaining. Battle score for attacker is -15
                Casualties for Germans: 9 infantry
                Casualties for Russians: 4 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 5 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Smolensk, round 1 :  2/6 hits
                    Russians roll dice for 2 infantry in Smolensk, round 1 :  1/2 hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 119 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 119 Sea Zone, round 1 :  0/1 hits
                    Germans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 1 :  1/2 hits
                    1 submarine owned by the Americans lost in 119 Sea Zone
                Germans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 1 :  0/1 hits
                    Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 1 :  1/2 hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Bulgaria
                Germans attack with 1 armour, 2 artilleries and 7 infantry
                British defend with 4 armour
                    Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Bulgaria, round 1 :  1/10 hits
                    British roll dice for 4 armour in Bulgaria, round 1 :  3/4 hits
                    1 armour owned by the British and 3 infantry owned by the Germans lost in Bulgaria
                    Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Bulgaria, round 2 :  2/7 hits
                    British roll dice for 3 armour in Bulgaria, round 2 :  2/3 hits
                    2 armour owned by the British and 2 infantry owned by the Germans lost in Bulgaria
                    Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Bulgaria, round 3 :  4/5 hits
                    British roll dice for 1 armour in Bulgaria, round 3 :  0/1 hits
                    1 armour owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 5 infantry
                Casualties for British: 4 armour
Non Combat Move - Germans
            1 bomber moved from Bryansk to Bessarabia
            2 infantry moved from Romania to Bessarabia
            1 infantry moved from Slovakia Hungary to Romania
            1 artillery and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
            1 armour, 1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
            1 armour moved from Yugoslavia to Romania
            5 infantry moved from Southern France to Northern Italy
            3 infantry moved from France to Northern Italy
            1 artillery moved from France to Northern Italy
            1 armour moved from Germany to Romania
            1 armour moved from Western Germany to Yugoslavia
            2 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Western Germany to France
            1 fighter moved from 105 Sea Zone to 112 Sea Zone
            1 fighter moved from 119 Sea Zone to 112 Sea Zone
            1 aaGun moved from Archangel to Smolensk
            1 artillery and 2 infantry moved from Novgorod to Archangel
            2 infantry moved from Volgograd to Tambov
            1 artillery moved from Volgograd to Rostov
            1 infantry moved from Normandy Bordeaux to Southern France
Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in France
            3 infantry placed in Southern France
            1 armour placed in Western Germany
            1 armour placed in Germany
            2 infantry placed in Germany
            2 infantry placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,3,4,2
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Production/PUs Summary :
Germans : 58 / 76
    Russians : 4 / 5
    Japanese : 83 / 93
    Americans : 50 / 66
    Chinese : 0 / 0
    British : 38 / 40
    UK_Pacific : 0 / 0
    Italians : 16 / 16
    ANZAC : 10 / 12
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Russians
            Russians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
            3 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Italians
            4 artilleries moved from Bryansk to Belarus
            1 artillery and 2 infantry moved from Russia to Smolensk
            2 fighters and 1 tactical_bomber moved from Russia to Smolensk
            1 mech_infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 artillery and 4 infantry
                    AA guns fire in Smolensk :  0/3 hits
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 1 :  1/9 hits
                    Germans roll dice for 1 aaGun, 1 artillery and 4 infantry in Smolensk, round 1 :  0/5 hits
                    1 aaGun owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 :  3/9 hits
                    Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 2 :  1/5 hits
                    1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 3 :  1/8 hits
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 4 :  4/8 hits
                    Germans roll dice for 1 artillery in Smolensk, round 4 :  1/1 hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Smolensk to Russia
            1 infantry moved from Russia to Bryansk
            4 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
Place Units - Russians
            1 infantry placed in Russia
Turn Complete - Russians
            Russians collect 6 PUs; end with 8 PUs total
Territory Summary for Russians :
Belarus : 4 artilleries and 3 infantry
    Bryansk : 6 infantry
    Russia : 1 airfield, 1 factory_major, 2 fighters, 23 infantry and 1 tactical_bomber
    Smolensk : 1 artillery, 2 infantry and 1 mech_infantry
    114 Sea Zone : 1 cruiser
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 76
    Russians : 6 / 8
    Japanese : 83 / 93
    Americans : 50 / 66
    Chinese : 0 / 0
    British : 38 / 40
    UK_Pacific : 0 / 0
    Italians : 15 / 16
    ANZAC : 10 / 12
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
            Japanese buy 4 armour, 3 artilleries, 3 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Turkmenistan to Eastern Persia
            1 artillery moved from West India to Eastern Persia
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 armour and 1 infantry moved from India to 39 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 armour moved from West India to 79 Sea Zone
            1 armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
            10 armour moved from West India to Eastern Persia
            1 mech_infantry moved from West India to Eastern Persia
            4 armour and 1 mech_infantry moved from India to Eastern Persia
            1 fighter and 2 tactical_bombers moved from India to Persia
            2 armour, 2 artilleries and 3 infantry moved from 80 Sea Zone to Persia
            1 submarine moved from 80 Sea Zone to 76 Sea Zone
            2 armour and 1 mech_infantry moved from Kansu to Samara
            1 armour and 1 mech_infantry moved from Turkmenistan to Samara
            1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone
            1 carrier moved from 79 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Persia
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 transport moved from 2 Sea Zone to 7 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 2 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 armour moved from Vologda to Samara
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Japanese
            Japanese buy 4 armour, 3 artilleries, 3 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 infantry moved from Yenisey to Timguska
            1 infantry moved from Turkmenistan to Eastern Persia
            1 artillery moved from West India to Eastern Persia
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 armour and 1 infantry moved from India to 39 Sea Zone
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 armour moved from West India to 79 Sea Zone
            1 armour and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
            10 armour moved from West India to Eastern Persia
            1 mech_infantry moved from West India to Eastern Persia
            4 armour and 1 mech_infantry moved from India to Eastern Persia
            1 fighter and 2 tactical_bombers moved from India to Persia
            2 armour, 2 artilleries and 3 infantry moved from 80 Sea Zone to Persia
            1 submarine moved from 80 Sea Zone to 76 Sea Zone
            2 armour and 1 mech_infantry moved from Kansu to Samara
            1 armour and 1 mech_infantry moved from Turkmenistan to Samara
            1 battleship and 1 cruiser moved from 79 Sea Zone to 80 Sea Zone
            1 carrier moved from 79 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Persia
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 transport moved from 2 Sea Zone to 7 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 2 Sea Zone
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 armour moved from Vologda to Samara
Combat - Japanese
            Battle in Eastern Persia
                Japanese attack with 14 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                British defend with 1 armour
                    Japanese roll dice for 14 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Eastern Persia, round 1 :  9/18 hits
                    British roll dice for 1 armour in Eastern Persia, round 1 :  1/1 hits
                    1 armour owned by the British and 1 infantry owned by the Japanese lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 14 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour
            Battle in Persia
                Japanese attack with 2 armour, 2 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers
                British defend with 2 armour, 1 factory_minor and 3 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Persia, round 1 :  1/2 hits
                    Japanese roll dice for 2 armour, 2 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers in Persia, round 1 :  8/12 hits
                    British roll dice for 2 armour and 3 infantry in Persia, round 1 :  4/5 hits
                    3 infantry owned by the British , 2 armour owned by the British , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
                Japanese win, taking Persia from British with 2 armour, 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for British: 2 armour and 3 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
            1 artillery and 3 infantry moved from 2 Sea Zone to Alaska
            1 artillery and 1 infantry moved from India to West India
            1 artillery moved from India to Burma
            3 armour moved from Yunnan to India
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Persia to 80 Sea Zone
            1 tactical_bomber moved from Persia to 80 Sea Zone
            1 fighter and 2 tactical_bombers moved from Persia to West India
            1 fighter moved from Japan to Alaska
Place Units - Japanese
            3 armour placed in India
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 artillery and 2 infantry placed in Kiangsu
            3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
            2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,1
            Japanese collect 83 PUs (3 lost to blockades); end with 83 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Production/PUs Summary :
Germans : 57 / 76
    Russians : 6 / 8
    Japanese : 86 / 93
    Americans : 50 / 66
    Chinese : 0 / 0
    British : 35 / 40
    UK_Pacific : 0 / 0
    Italians : 15 / 16
    ANZAC : 10 / 12
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Americans
            Americans buy 5 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
            2 destroyers moved from 10 Sea Zone to 8 Sea Zone
            4 destroyers moved from 10 Sea Zone to 2 Sea Zone
            2 destroyers moved from 1 Sea Zone to 2 Sea Zone
            1 submarine moved from 25 Sea Zone to 7 Sea Zone
            1 fighter moved from Aleutian Islands to British Columbia
            1 destroyer moved from 10 Sea Zone to 2 Sea Zone
            1 transport moved from 1 Sea Zone to 2 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 destroyer and 1 submarine moved from 91 Sea Zone to 105 Sea Zone
Combat - Americans
            Battle in Philippines
            Battle in 8 Sea Zone
                Americans attack with 2 destroyers
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 destroyers in 8 Sea Zone, round 1 :  2/2 hits
                    Japanese roll dice for 1 destroyer in 8 Sea Zone, round 1 :  1/1 hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone
                Americans win, taking Philippines from Japanese with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in 7 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 7 Sea Zone, round 1 :  1/1 hits
                    Japanese roll dice for 1 destroyer and 1 transport in 7 Sea Zone, round 1 :  1/1 hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 7 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in British Columbia
                Americans attack with 1 fighter
                Japanese defend with 1 infantry
                    Americans roll dice for 1 fighter in British Columbia, round 1 :  0/1 hits
                    Japanese roll dice for 1 infantry in British Columbia, round 1 :  0/1 hits
                    Americans roll dice for 1 fighter in British Columbia, round 2 :  0/1 hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 :  0/1 hits
                    Americans roll dice for 1 fighter in British Columbia, round 3 :  1/1 hits
                    Japanese roll dice for 1 infantry in British Columbia, round 3 :  1/1 hits
                    1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in British Columbia
                Japanese win with no units remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in 2 Sea Zone
                Americans attack with 7 destroyers and 1 transport
                Japanese defend with 1 destroyer, 1 submarine and 2 transports
                    Japanese roll dice for 1 submarine in 2 Sea Zone, round 1 :  1/1 hits
                    Americans roll dice for 7 destroyers and 1 transport in 2 Sea Zone, round 1 :  1/7 hits
                    Japanese roll dice for 1 destroyer and 2 transports in 2 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 2 Sea Zone
                    Americans roll dice for 6 destroyers and 1 transport in 2 Sea Zone, round 2 :  5/6 hits
                    Japanese roll dice for 1 destroyer and 2 transports in 2 Sea Zone, round 2 :  0/1 hits
                    2 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 6 destroyers and 1 transport remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 destroyer, 1 submarine and 2 transports
                Casualties for Americans: 1 destroyer
            Battle in Java
            Battle in 105 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 1 :  0/1 hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 :  0/1 hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 3 :  0/1 hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 3 :  0/1 hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 :  0/1 hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 4 :  0/1 hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 4 :  0/1 hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 4 :  0/1 hits
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 5 :  0/1 hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 5 :  0/1 hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 5 :  1/1 hits
                    1 submarine owned by the Americans lost in 105 Sea Zone
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 6 :  0/1 hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 6 :  0/1 hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 7 :  0/1 hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 7 :  0/1 hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 8 :  0/1 hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 8 :  0/1 hits
                    Americans roll dice for 1 destroyer in 105 Sea Zone, round 9 :  0/1 hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 9 :  1/1 hits
                    1 destroyer owned by the Americans lost in 105 Sea Zone
                Germans win, taking Java from Japanese with 1 destroyer remaining. Battle score for attacker is -14
                Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
            1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
            1 destroyer moved from 63 Sea Zone to 42 Sea Zone
Place Units - Americans
            3 armour placed in Greece
            2 armour and 3 mech_infantrys placed in Western United States
            3 destroyers placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs total
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
    Philippines : 1 airfield, 1 harbour and 1 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
    Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
    Midway : 1 airfield and 1 harbour
    Java : 1 flag, 1 infantry
    42 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 1 transport
    35 Sea Zone : 1 transport
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 3 destroyers
    2 Sea Zone : 1 flag, 6 destroyers and 1 transport
    1 Sea Zone : 1 flag
    8 Sea Zone : 1 destroyer
    63 Sea Zone : 1 flag
    54 Sea Zone : 1 flag
    62 Sea Zone : 1 flag
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    93 Sea Zone : 1 submarine
    Greece : 1 flag, 6 armour and 1 factory_minor
    97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
Production/PUs Summary :
Germans : 57 / 76
    Russians : 6 / 8
    Japanese : 80 / 93
    Americans : 56 / 76
    Chinese : 0 / 0
    British : 35 / 40
    UK_Pacific : 0 / 0
    Italians : 15 / 16
    ANZAC : 10 / 12
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
            Chinese collect 0 PUs; end with 0 PUs total
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 57 / 76
    Russians : 6 / 8
    Japanese : 80 / 93
    Americans : 56 / 76
    Chinese : 0 / 0
    British : 35 / 40
    UK_Pacific : 0 / 0
    Italians : 15 / 16
    ANZAC : 10 / 12
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - British
            British buy 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
            3 destroyers moved from 106 Sea Zone to 109 Sea Zone
            2 fighters moved from United Kingdom to 119 Sea Zone
Combat - British
            Battle in 109 Sea Zone
                British attack with 3 destroyers
                Germans defend with 1 submarine
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 1 :  1/1 hits
                    British roll dice for 3 destroyers in 109 Sea Zone, round 1 :  0/3 hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                    British roll dice for 2 destroyers in 109 Sea Zone, round 2 :  0/2 hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  1/1 hits
                    British roll dice for 2 destroyers in 109 Sea Zone, round 3 :  0/2 hits
                    1 destroyer owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 4 :  0/1 hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 4 :  0/1 hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 5 :  0/1 hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 5 :  0/1 hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 6 :  0/1 hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 6 :  0/1 hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 7 :  0/1 hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 7 :  0/1 hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 8 :  0/1 hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 8 :  0/1 hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 9 :  0/1 hits
                    British roll dice for 1 destroyer in 109 Sea Zone, round 9 :  1/1 hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for Germans: 1 submarine
                Casualties for British: 2 destroyers
            Battle in 119 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 2 fighters in 119 Sea Zone, round 1 :  1/2 hits
                    Germans roll dice for 1 destroyer in 119 Sea Zone, round 1 :  0/1 hits
                    1 destroyer owned by the Germans lost in 119 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
Non Combat Move - British
            2 fighters moved from 119 Sea Zone to United Kingdom
            4 infantry moved from Egypt to 81 Sea Zone
            4 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
            4 infantry moved from 97 Sea Zone to Greece
            1 fighter moved from Greece to 81 Sea Zone
            1 carrier moved from 98 Sea Zone to 81 Sea Zone
            1 armour moved from Iraq to Egypt
            1 destroyer moved from 81 Sea Zone to 76 Sea Zone
Place Units - British
            3 destroyers placed in 109 Sea Zone
            1 fighter placed in 81 Sea Zone
            2 infantry placed in Egypt
Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6,4,2,1,2
            British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun
    United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
    Syria : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    76 Sea Zone : 1 destroyer
    93 Sea Zone : 1 flag
    109 Sea Zone : 1 flag, 4 destroyers
    Greece : 4 infantry and 1 tactical_bomber
    97 Sea Zone : 1 flag, 2 transports
    Iraq : 1 flag, 1 armour
    81 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
    Brazil : 1 flag, 4 infantry
    98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 57 / 76
    Russians : 6 / 8
    Japanese : 80 / 93
    Americans : 56 / 76
    Chinese : 0 / 0
    British : 35 / 33
    UK_Pacific : 0 / 0
    Italians : 15 / 16
    ANZAC : 10 / 12
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 2 infantry moved from Rostov to Bryansk
            3 artilleries and 3 infantry moved from Ukraine to Bryansk
            2 artilleries and 1 infantry moved from Albania to Greece
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery and 2 infantry moved from Rostov to Bryansk
            3 artilleries and 3 infantry moved from Ukraine to Bryansk
            2 artilleries and 1 infantry moved from Albania to Greece
Combat - Italians
            Battle in Greece
                Italians attack with 2 artilleries and 1 infantry
                British defend with 4 infantry and 1 tactical_bomber; Americans defend with 6 armour and 1 factory_minor
                    Italians roll dice for 2 artilleries and 1 infantry in Greece, round 1 :  1/3 hits
                    Americans roll dice for 6 armour, 4 infantry and 1 tactical_bomber in Greece, round 1 :  7/11 hits
                    1 infantry owned by the British , 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Greece
                Americans win with 6 armour, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for British: 1 infantry
                Casualties for Italians: 2 artilleries and 1 infantry
            Battle in Bryansk
                Italians attack with 4 artilleries and 5 infantry
                Russians defend with 6 infantry
                    Italians roll dice for 4 artilleries and 5 infantry in Bryansk, round 1 :  5/9 hits
                    Russians roll dice for 6 infantry in Bryansk, round 1 :  1/6 hits
                    5 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                    Italians roll dice for 4 artilleries and 4 infantry in Bryansk, round 2 :  0/8 hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                    1 infantry owned by the Italians lost in Bryansk
                    Italians roll dice for 4 artilleries and 3 infantry in Bryansk, round 3 :  4/7 hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                Italians win, taking Bryansk from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 6 infantry
                Casualties for Italians: 3 infantry
Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
            1 artillery and 2 infantry placed in Ukraine
            2 infantry placed in Northern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,1,4,6
            Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
Production/PUs Summary :
Germans : 57 / 76
    Russians : 5 / 8
    Japanese : 80 / 93
    Americans : 56 / 76
    Chinese : 0 / 0
    British : 35 / 33
    UK_Pacific : 0 / 0
    Italians : 16 / 13
    ANZAC : 10 / 12
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Sorry, been busy with life etc.
Should have more time this week
S.A.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Purchase Units - ANZAC
            ANZAC buy 1 aaGun and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
            1 aaGun placed in New South Wales
            1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
    62 Sea Zone : 1 transport
    Egypt : 2 infantry
Production/PUs Summary :
Germans : 57 / 76
    Russians : 5 / 8
    Japanese : 80 / 93
    Americans : 56 / 76
    Chinese : 0 / 0
    British : 35 / 33
    UK_Pacific : 0 / 0
    Italians : 16 / 13
    ANZAC : 10 / 10
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
    United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 57 / 76
    Russians : 5 / 8
    Japanese : 80 / 93
    Americans : 56 / 76
    Chinese : 0 / 0
    British : 35 / 33
    UK_Pacific : 0 / 0
    Italians : 16 / 13
    ANZAC : 10 / 10
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0