Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
Suprise Attack VS Most Holy no tech, no bid, just war!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs totalTerritory Summary for Russians :
Russia : 1 airfield, 1 factory_major, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 75
Russians : 3 / 3
Japanese : 85 / 91
Americans : 54 / 69
Chinese : 0 / 0
British : 33 / 35
UK_Pacific : 0 / 0
Italians : 16 / 10
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 4 destroyers, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Novosibirsk to Samara
3 armour moved from Kazakhstan to Russia
2 armour moved from Caucasus to Tambov
1 armour and 2 mech_infantrys moved from Sikang to Samara
1 artillery moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Syria
Japanese take Syria from British
10 armour moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
4 armour moved from Eastern Persia to Iraq
2 armour moved from Eastern Persia to Kazakhstan
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from Ceylon to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from Tanganyika Territory to Rhodesia
Japanese take Rhodesia from British
1 armour moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from British
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from 71 Sea Zone to Union of South Africa
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 8 Sea Zone to 1 Sea Zone
Japanese take 1 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 9 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
Japanese take 2 Sea Zone from Americans
1 carrier, 2 fighters and 1 submarine moved from 6 Sea Zone to 2 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 4 destroyers, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Novosibirsk to Samara
3 armour moved from Kazakhstan to Russia
2 armour moved from Caucasus to Tambov
1 armour and 2 mech_infantrys moved from Sikang to Samara
1 artillery moved from Iraq to Trans-Jordan
1 mech_infantry moved from Iraq to Syria
Japanese take Syria from British
10 armour moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
4 armour moved from Eastern Persia to Iraq
2 armour moved from Eastern Persia to Kazakhstan
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from Ceylon to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 armour moved from Tanganyika Territory to Rhodesia
Japanese take Rhodesia from British
1 armour moved from Rhodesia to Belgian Congo
Japanese take Belgian Congo from British
1 artillery moved from French Madagascar to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from 71 Sea Zone to Union of South Africa
1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 submarine moved from 39 Sea Zone to 76 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 destroyer moved from 8 Sea Zone to 1 Sea Zone
Japanese take 1 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 9 Sea Zone
1 destroyer moved from 6 Sea Zone to 2 Sea Zone
Japanese take 2 Sea Zone from Americans
1 carrier, 2 fighters and 1 submarine moved from 6 Sea Zone to 2 Sea ZoneCombat - Japanese
Battle in Ethiopia
Battle in Union of South Africa
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Japanese win, taking Ethiopia from British, taking Union of South Africa from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Russia
Japanese attack with 3 armour
Russians defend with 1 airfield, 1 factory_major, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 3 armour in Russia, round 1 : 3/3 hits
Russians roll dice for 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 : 9/23 hits
3 infantry owned by the Russians and 3 armour owned by the Japanese lost in Russia
Russians win with 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 3 armour
Casualties for Russians: 3 infantry
Battle in Trans-Jordan
Japanese attack with 12 armour, 1 artillery and 1 mech_infantry
French defend with 1 infantry
Japanese roll dice for 12 armour, 1 artillery and 1 mech_infantry in Trans-Jordan, round 1 : 7/14 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 12 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 : 0/2 hits
Americans roll dice for 1 infantry in Java, round 1 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 fighter moved from 2 Sea Zone to Alaska
2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 armour moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 transport moved from 72 Sea Zone to 79 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in India
1 destroyer and 1 transport placed in 20 Sea Zone
1 destroyer and 1 transport placed in 19 Sea Zone
2 destroyers placed in 6 Sea Zone
1 infantry placed in Kwangtung
1 artillery placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,4,2,6
Japanese collect 93 PUs (2 lost to blockades); end with 93 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 103 PUsProduction/PUs Summary :
Germans : 59 / 75
Russians : 3 / 3
Japanese : 95 / 103
Americans : 50 / 69
Chinese : 0 / 0
British : 26 / 35
UK_Pacific : 0 / 0
Italians : 17 / 10
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 3 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 3 mech_infantrys moved from British Columbia to Alaska
1 fighter moved from Western United States to Alaska
2 fighters moved from 10 Sea Zone to Alaska
3 destroyers moved from 10 Sea Zone to 9 Sea Zone
3 destroyers moved from 10 Sea Zone to 1 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 9 Sea Zone
Americans attack with 3 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 3 destroyers in 9 Sea Zone, round 1 : 0/3 hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 destroyers in 9 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 9 Sea Zone
Americans win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 3 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 3 destroyers in 1 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Alaska
Americans attack with 2 armour, 3 fighters and 3 mech_infantrys
Japanese defend with 2 artilleries, 1 fighter and 3 infantry
Americans roll dice for 2 armour, 3 fighters and 3 mech_infantrys in Alaska, round 1 : 4/8 hits
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Alaska, round 1 : 2/6 hits
2 mech_infantrys owned by the Americans , 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
Americans roll dice for 2 armour, 3 fighters and 1 mech_infantry in Alaska, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 fighter in Alaska, round 2 : 1/2 hits
1 mech_infantry owned by the Americans , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
Casualties for Americans: 3 mech_infantrysNon Combat Move - Americans
1 fighter moved from Alaska to Western United States
2 fighters moved from Alaska to 10 Sea Zone
3 destroyers moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
3 armour placed in Greece
1 battleship, 3 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 2 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Alaska : 2 armour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield and 1 harbour
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 carrier, 8 destroyers, 2 fighters and 2 transports
1 Sea Zone : 1 flag, 3 destroyers
9 Sea Zone : 3 destroyers
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Greece : 1 flag, 9 armour and 1 factory_minor
97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 59 / 75
Russians : 3 / 3
Japanese : 93 / 103
Americans : 52 / 72
Chinese : 0 / 0
British : 26 / 35
UK_Pacific : 0 / 0
Italians : 17 / 10
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 59 / 75
Russians : 3 / 3
Japanese : 93 / 103
Americans : 52 / 72
Chinese : 0 / 0
British : 26 / 35
UK_Pacific : 0 / 0
Italians : 17 / 10
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry I forgot to hit post
Game History
Round :14
Turn Complete
British collect 24 PUs (2 lost to blockades); end with 24 PUs totalTerritory Summary for British :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 5 infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
93 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters and 2 transports
109 Sea Zone : 1 flag, 1 carrier, 6 destroyers, 2 fighters and 1 submarine
Greece : 1 tactical_bomber
97 Sea Zone : 1 flag
Brazil : 1 flag, 4 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 59 / 75
Russians : 3 / 3
Japanese : 93 / 103
Americans : 52 / 72
Chinese : 0 / 0
British : 26 / 24
UK_Pacific : 0 / 0
Italians : 17 / 10
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Politics - Italians
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Bryansk to RussiaCombat - Italians
Battle in Russia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_major, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll dice for 1 artillery and 2 infantry in Russia, round 1 : 0/3 hits
Russians roll dice for 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 : 6/20 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Russia
Russians win with 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 artillery and 2 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,4,4,6
Italians collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 59 / 75
Russians : 3 / 3
Japanese : 93 / 103
Americans : 52 / 72
Chinese : 0 / 0
British : 26 / 24
UK_Pacific : 0 / 0
Italians : 17 / 15
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 15 infantry
New Guinea : 1 artillery and 1 infantry
Egypt : 2 infantryProduction/PUs Summary :
Germans : 59 / 75
Russians : 3 / 3
Japanese : 93 / 103
Americans : 52 / 72
Chinese : 0 / 0
British : 26 / 24
UK_Pacific : 0 / 0
Italians : 17 / 15
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :14
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 3 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 59 / 75
Russians : 3 / 3
Japanese : 93 / 103
Americans : 52 / 72
Chinese : 0 / 0
British : 26 / 24
UK_Pacific : 0 / 0
Italians : 17 / 15
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 harbour; Remaining resources: 74 PUs;
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Vologda to Russia
1 artillery and 2 infantry moved from Smolensk to Russia
1 artillery and 1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
6 infantry moved from Albania to Greece
1 artillery moved from Albania to Greece
4 artilleries moved from Bulgaria to Greece
5 infantry moved from Bulgaria to Greece
2 armour moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour moved from Ukraine to Russia
1 armour moved from Archangel to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 harbour; Remaining resources: 74 PUs;
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Vologda to Russia
1 artillery and 2 infantry moved from Smolensk to Russia
1 artillery and 1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
6 infantry moved from Albania to Greece
1 artillery moved from Albania to Greece
4 artilleries moved from Bulgaria to Greece
5 infantry moved from Bulgaria to Greece
2 armour moved from Bulgaria to Greece
1 armour moved from Yugoslavia to Greece
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour moved from Ukraine to Russia
1 armour moved from Archangel to RussiaCombat - Germans
Battle in Greece
Germans attack with 3 armour, 5 artilleries and 11 infantry
British defend with 1 tactical_bomber; Americans defend with 9 armour and 1 factory_minor
Germans roll dice for 3 armour, 5 artilleries and 11 infantry in Greece, round 1 : 6/19 hits
Americans roll dice for 9 armour and 1 tactical_bomber in Greece, round 1 : 5/10 hits
5 infantry owned by the Germans and 6 armour owned by the Americans lost in Greece
Germans roll dice for 3 armour, 5 artilleries and 6 infantry in Greece, round 2 : 4/14 hits
Americans roll dice for 3 armour and 1 tactical_bomber in Greece, round 2 : 2/4 hits
1 tactical_bomber owned by the British , 2 infantry owned by the Germans and 3 armour owned by the Americans lost in Greece
Germans win, taking Greece from Americans with 3 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 44
Casualties for Germans: 7 infantry
Casualties for British: 1 tactical_bomber
Casualties for Americans: 9 armour
Battle in Russia
Germans attack with 5 armour, 2 artilleries and 4 infantry
Russians defend with 1 airfield, 1 factory_major, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 5 armour, 2 artilleries and 4 infantry in Russia, round 1 : 2/11 hits
Russians roll dice for 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 : 11/20 hits
2 infantry owned by the Russians , 4 infantry owned by the Germans , 5 armour owned by the Germans and 2 artilleries owned by the Germans lost in Russia
Russians win with 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -44
Casualties for Germans: 5 armour, 2 artilleries and 4 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 infantry moved from Archangel to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel
2 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Volgograd to Tambov
6 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern Italy
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 carrier and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
1 artillery and 1 infantry placed in Western Germany
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5,2,2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,4,2,3
Germans collect 54 PUs (7 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 3
Japanese : 93 / 103
Americans : 50 / 72
Chinese : 0 / 0
British : 26 / 24
UK_Pacific : 0 / 0
Italians : 17 / 15
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Russians
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 3 PUs; end with 3 PUs totalTerritory Summary for Russians :
Russia : 1 airfield, 1 factory_major, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 3
Japanese : 93 / 103
Americans : 50 / 72
Chinese : 0 / 0
British : 26 / 24
UK_Pacific : 0 / 0
Italians : 17 / 15
ANZAC : 10 / 11
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
2 mech_infantrys moved from Samara to Russia
1 infantry moved from Samara to Russia
1 armour moved from Samara to Russia
2 armour moved from Tambov to Russia
2 armour moved from Kazakhstan to Russia
12 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Syria to Egypt
4 armour moved from Iraq to Egypt
1 artillery moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Nigeria
Japanese take Nigeria from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to British Somaliland
Japanese take British Somaliland from British
1 artillery moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 artillery moved from Ethiopia to Kenya
Japanese take Kenya from British
1 armour and 2 mech_infantrys moved from Sikang to Samara
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 45 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Kwangsi to Yunnan
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
2 mech_infantrys moved from Samara to Russia
1 infantry moved from Samara to Russia
1 armour moved from Samara to Russia
2 armour moved from Tambov to Russia
2 armour moved from Kazakhstan to Russia
12 armour, 1 artillery and 1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Syria to Egypt
4 armour moved from Iraq to Egypt
1 artillery moved from Union of South Africa to South West Africa
Japanese take South West Africa from British
1 armour moved from Belgian Congo to French Equatorial Africa
Japanese take French Equatorial Africa from French
1 armour moved from French Equatorial Africa to Nigeria
Japanese take Nigeria from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 infantry moved from Ethiopia to British Somaliland
Japanese take British Somaliland from British
1 artillery moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from British
1 artillery moved from Ethiopia to Kenya
Japanese take Kenya from British
1 armour and 2 mech_infantrys moved from Sikang to Samara
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 45 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 artillery and 2 infantry moved from Anhwe to Kweichow
2 infantry moved from Kwangsi to Yunnan
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 39 Sea Zone
1 destroyer moved from 20 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Egypt
Japanese attack with 16 armour, 1 artillery and 2 mech_infantrys
ANZAC defend with 2 infantry; French defend with 3 infantry; British defend with 1 armour, 1 factory_minor, 1 harbour and 5 infantry
Japanese roll dice for 16 armour, 1 artillery and 2 mech_infantrys in Egypt, round 1 : 11/19 hits
British roll dice for 1 armour and 10 infantry in Egypt, round 1 : 5/11 hits
5 infantry owned by the British , 3 infantry owned by the French , 1 armour owned by the British , 2 infantry owned by the ANZAC , 2 armour owned by the Japanese , 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Egypt
Japanese win, taking Egypt from British with 14 armour remaining. Battle score for attacker is 12
Casualties for Japanese: 2 armour, 1 artillery and 2 mech_infantrys
Casualties for ANZAC: 2 infantry
Casualties for French: 3 infantry
Casualties for British: 1 armour and 5 infantry
Battle in Russia
Japanese attack with 5 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Russia, round 1 : 1/8 hits
Russians roll dice for 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 : 8/19 hits
1 infantry owned by the Russians , 5 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Russia
Russians win with 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -38
Casualties for Japanese: 5 armour, 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour moved from Eastern Persia to Kazakhstan
2 armour and 1 mech_infantry moved from India to Eastern Persia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 81 Sea Zone
2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in India
1 infantry placed in Kwangtung
2 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
1 destroyer and 1 submarine placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 19 Sea Zone
1 fighter placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 100 PUs; end with 100 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 110 PUsProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 3
Japanese : 100 / 110
Americans : 50 / 72
Chinese : 0 / 0
British : 20 / 24
UK_Pacific : 0 / 0
Italians : 17 / 15
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry for the edit, I forgot to ncn off my tt
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Americans
Americans buy 9 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 8 destroyers and 2 fighters moved from 10 Sea Zone to 7 Sea Zone
3 destroyers moved from 9 Sea Zone to 7 Sea Zone
3 destroyers moved from 1 Sea Zone to 7 Sea ZoneCombat - Americans
Battle in 7 Sea Zone
Americans attack with 1 battleship, 1 carrier, 14 destroyers and 2 fighters
Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 7 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 14 destroyers and 2 fighters in 7 Sea Zone, round 1 : 9/17 hits
Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 1 transport in 7 Sea Zone, round 1 : 2/4 hits
Units damaged: 1 battleship owned by the Americans
1 transport owned by the Japanese , 1 destroyer owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 7 Sea Zone
Americans win with 1 battleship, 1 carrier, 13 destroyers and 2 fighters remaining. Battle score for attacker is 47
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports moved from 97 Sea Zone to 93 Sea Zone
2 transports moved from 10 Sea Zone to 1 Sea Zone
2 armour moved from Alaska to 1 Sea Zone
2 armour and 2 transports moved from 1 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Wake Island
1 artillery, 2 infantry and 2 mech_infantrys moved from Queensland to South AustraliaPlace Units - Americans
6 destroyers placed in 10 Sea Zone
3 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
South Australia : 1 artillery, 2 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield and 1 fighter
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield and 1 harbour
25 Sea Zone : 1 destroyer
10 Sea Zone : 6 destroyers
1 Sea Zone : 1 flag
7 Sea Zone : 2 armour, 1 battleship, 1 carrier, 13 destroyers, 2 fighters and 2 transports
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
93 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
101 Sea Zone : 3 destroyersProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 3
Japanese : 100 / 110
Americans : 50 / 70
Chinese : 0 / 0
British : 20 / 24
UK_Pacific : 0 / 0
Italians : 17 / 15
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 61 / 74
Russians : 3 / 3
Japanese : 100 / 110
Americans : 50 / 70
Chinese : 0 / 0
British : 20 / 24
UK_Pacific : 0 / 0
Italians : 17 / 15
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - British
British buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 6 destroyers, 2 fighters and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 93 Sea Zone to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 carrier, 6 destroyers, 4 fighters and 1 submarine
Germans defend with 1 carrier, 4 destroyers, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 carrier owned by the British
British win with 1 carrier, 3 destroyers and 4 fighters remaining. Battle score for attacker is 44
Casualties for Germans: 1 carrier, 4 destroyers, 2 fighters and 1 submarine
Casualties for British: 3 destroyers and 1 submarineNon Combat Move - British
2 fighters moved from 110 Sea Zone to 93 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to French Guiana
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - British
3 destroyers placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,4
British collect 18 PUs (2 lost to blockades); end with 18 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
French Guiana : 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
93 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Brazil : 1 flag, 2 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 2 transports
110 Sea Zone : 1 carrier and 6 destroyersProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 3
Japanese : 100 / 110
Americans : 50 / 70
Chinese : 0 / 0
British : 20 / 18
UK_Pacific : 0 / 0
Italians : 17 / 15
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Bryansk to Russia
1 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Romania to Bessarabia
2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Russia
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_major, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll dice for 1 artillery and 2 infantry in Russia, round 1 : 1/3 hits
Russians roll dice for 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 : 8/18 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Russia
Russians win with 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 infantry placed in Ukraine
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 3
Japanese : 100 / 110
Americans : 50 / 70
Chinese : 0 / 0
British : 20 / 18
UK_Pacific : 0 / 0
Italians : 17 / 24
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :15
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 1 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits
1 artillery owned by the ANZAC lost in Dutch New Guinea
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
3 infantry moved from Queensland to New South Wales
1 tactical_bomber moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 19 infantry, 2 mech_infantrys and 1 tactical_bomberProduction/PUs Summary :
Germans : 61 / 74
Russians : 3 / 3
Japanese : 100 / 110
Americans : 50 / 70
Chinese : 0 / 0
British : 20 / 18
UK_Pacific : 0 / 0
Italians : 17 / 24
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0