@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Suprise Attack VS Most Holy no tech, no bid, just war!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 58 / 73
Russians : 6 / 10
Japanese : 81 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 53
UK_Pacific : 0 / 0
Italians : 14 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - British
British buy 4 armour and 2 infantry; Remaining resources: 23 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West IndiaCombat - British
Battle in West India
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in West India, round 1 : 1/4 hits
Japanese roll dice for 1 mech_infantry in West India, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
4 armour moved from Iraq to Eastern Persia
1 fighter moved from 96 Sea Zone to Persia
1 infantry moved from Malta to 96 Sea Zone
1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from Egypt to 98 Sea Zone
2 armour, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Greece
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 carrier moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from United Kingdom to 97 Sea ZonePlace Units - British
3 armour placed in Persia
1 armour and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
British collect 38 PUs; end with 61 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 66 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
93 Sea Zone : 1 flag
Greece : 2 armour and 2 infantry
99 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
97 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
Iraq : 1 flag
Eastern Persia : 1 flag, 4 armour, 1 fighter and 1 tactical_bomber
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 armour, 1 factory_minor and 1 fighter
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 6 / 10
Japanese : 79 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 14 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.200
Median : 5.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Null / Other
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Italians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
2 infantry moved from Rostov to Tambov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Southern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Ukraine
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,6,1,6,3,2,1,6
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs totalProduction/PUs Summary :
Germans : 58 / 73
Russians : 4 / 10
Japanese : 79 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 16 / 8
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Dang I repaired the Indian factory and forgot to deploy there, oh well its a good game so far.
New job a good thing?
S.A. -
A little more of a reliable income flow. Time will tell.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from South Australia to New South Wales
1 tactical_bomber moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
4 infantry moved from Queensland to New South Wales
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,2,1,1,2,5,1,1,3,3
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 1 tactical_bomber
42 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag
Egypt : 2 infantryProduction/PUs Summary :
Germans : 58 / 73
Russians : 4 / 10
Japanese : 79 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 16 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 58 / 73
Russians : 4 / 10
Japanese : 79 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 16 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Western Germany to 112 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 5 infantry moved from Southern France to Northern Italy
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
9 infantry moved from Vologda to Russia
2 artilleries moved from Vologda to Russia
3 artilleries and 11 infantry moved from Smolensk to Russia
1 artillery and 6 infantry moved from Tambov to Russia
3 artilleries and 11 infantry moved from Bryansk to Russia
5 armour moved from Western Ukraine to Russia
5 armour moved from Belarus to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 carrier and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Western Germany to 112 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 5 infantry moved from Southern France to Northern Italy
2 infantry moved from France to Southern France
1 artillery moved from France to Southern France
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
9 infantry moved from Vologda to Russia
2 artilleries moved from Vologda to Russia
3 artilleries and 11 infantry moved from Smolensk to Russia
1 artillery and 6 infantry moved from Tambov to Russia
3 artilleries and 11 infantry moved from Bryansk to Russia
5 armour moved from Western Ukraine to Russia
5 armour moved from Belarus to RussiaCombat - Germans
Battle in Russia
Germans attack with 10 armour, 9 artilleries and 37 infantry
Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 80 infantry, 1 mech_infantry and 1 tactical_bomber
Germans roll dice for 10 armour, 9 artilleries and 37 infantry in Russia, round 1 : 17/56 hits
Russians roll dice for 4 aaGuns, 3 artilleries, 2 fighters, 80 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 : 33/87 hits
13 infantry owned by the Russians , 33 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
4 infantry owned by the Germans , 10 armour owned by the Germans and 9 artilleries owned by the Germans retreated to Smolensk
Russians win with 3 artilleries, 2 fighters, 67 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -40
Casualties for Germans: 33 infantry
Casualties for Russians: 4 aaGuns and 13 infantryNon Combat Move - Germans
1 bomber moved from Western Germany to Belarus
2 infantry moved from Volgograd to Tambov
4 infantry moved from Western Ukraine to Bryansk
4 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
2 infantry moved from Eastern Poland to Belarus
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Urals to Vologda
1 artillery and 2 infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Smolensk
1 armour moved from Slovakia Hungary to Western Ukraine
3 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 armour moved from Germany to RomaniaPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Volgograd
1 artillery and 1 infantry placed in France
1 armour and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Germany
1 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,2,5,5,6,4,4,3
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsProduction/PUs Summary :
Germans : 59 / 77
Russians : 3 / 10
Japanese : 79 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 16 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries, 2 fighters and 1 tactical_bomber moved from Russia to Smolensk
20 infantry moved from Russia to Smolensk
25 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 3 artilleries, 2 fighters, 45 infantry and 1 tactical_bomber
Germans defend with 12 armour, 10 artilleries and 8 infantry
Russians roll dice for 3 artilleries, 2 fighters, 45 infantry and 1 tactical_bomber in Smolensk, round 1 : 9/51 hits
Germans roll dice for 12 armour, 10 artilleries and 8 infantry in Smolensk, round 1 : 12/30 hits
12 infantry owned by the Russians , 8 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians roll dice for 3 artilleries, 2 fighters, 33 infantry and 1 tactical_bomber in Smolensk, round 2 : 10/39 hits
Germans roll dice for 12 armour and 9 artilleries in Smolensk, round 2 : 5/21 hits
5 infantry owned by the Russians , 1 armour owned by the Germans and 9 artilleries owned by the Germans lost in Smolensk
Russians roll dice for 3 artilleries, 2 fighters, 28 infantry and 1 tactical_bomber in Smolensk, round 3 : 7/34 hits
Germans roll dice for 11 armour in Smolensk, round 3 : 8/11 hits
8 infantry owned by the Russians and 7 armour owned by the Germans lost in Smolensk
Russians roll dice for 3 artilleries, 2 fighters, 20 infantry and 1 tactical_bomber in Smolensk, round 4 : 7/26 hits
Germans roll dice for 4 armour in Smolensk, round 4 : 2/4 hits
2 infantry owned by the Russians and 4 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber remaining. Battle score for attacker is 55
Casualties for Germans: 12 armour, 10 artilleries and 8 infantry
Casualties for Russians: 27 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs totalTerritory Summary for Russians :
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber
Smolensk : 3 artilleries and 18 infantry
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 transport
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 77
Russians : 4 / 4
Japanese : 79 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 16 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 38 times
2 was rolled 38 times
3 was rolled 40 times
4 was rolled 33 times
5 was rolled 28 times
6 was rolled 39 times
Average roll : 3.426
Median : 3.000
Variance : 0.493
Standard Deviation : 0.702
Total rolls : 216Germans Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 13 times
Average roll : 3.470
Median : 3.000
Variance : 0.862
Standard Deviation : 0.928
Total rolls : 66Russians Combat
1 was rolled 26 times
2 was rolled 30 times
3 was rolled 25 times
4 was rolled 21 times
5 was rolled 22 times
6 was rolled 26 times
Average roll : 3.407
Median : 3.000
Variance : 0.349
Standard Deviation : 0.591
Total rolls : 150 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese repair 4 damage on 4 harbours; Remaining resources: 88 PUs; 6 SuicideAttackTokens;
Japanese buy 6 armour, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Evenkiyskiy to Vologda
1 artillery moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
6 armour and 1 mech_infantry moved from Yunnan to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Japanese take 62 Sea Zone from ANZAC
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 fighter moved from Kweichow to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
2 artilleries and 1 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Kweichow to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 45 Sea Zone to 20 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Japanese
Japanese repair 4 damage on 4 harbours; Remaining resources: 88 PUs; 6 SuicideAttackTokens;
Japanese buy 6 armour, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Evenkiyskiy to Vologda
1 artillery moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
6 armour and 1 mech_infantry moved from Yunnan to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Japanese take 62 Sea Zone from ANZAC
1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 fighter moved from Kweichow to 6 Sea Zone
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
2 artilleries and 1 infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Kweichow to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 transport moved from 45 Sea Zone to 20 Sea Zone
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
2 destroyers moved from 6 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers in 25 Sea Zone, round 1 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship moved from 76 Sea Zone to 79 Sea ZonePlace Units - Japanese
3 armour placed in India
3 armour placed in Kwangtung
1 cruiser, 3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUsProduction/PUs Summary :
Germans : 58 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 16 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
4 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Greece to Albania
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Albania
2 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to AlbaniaCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 artillery, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 1 carrier, 1 cruiser, 8 destroyers, 2 fighters and 2 transports in 54 Sea Zone, round 1 : 5/11 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 : 3/6 hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 7 destroyers, 2 fighters and 2 transports in 54 Sea Zone, round 2 : 4/10 hits
Japanese roll dice for 1 fighter in 54 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans , 2 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 carrier, 1 cruiser, 5 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 41
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 destroyers and 2 submarines
Battle in 25 Sea Zone
Americans attack with 4 destroyers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 destroyers in 25 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 4 destroyers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Albania
Americans attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Albania, round 1 : 2/6 hits
Italians roll dice for 1 artillery and 1 infantry in Albania, round 1 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Albania
Americans win, taking Albania from Italians with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Albania to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
2 fighters moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 factory_minor placed in Greece
1 infantry placed in Western United States
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 3 fighters, 4 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield and 1 harbour
25 Sea Zone : 4 destroyers and 1 submarine
10 Sea Zone : 3 destroyers, 2 submarines and 1 transport
1 Sea Zone : 1 flag
54 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 5 destroyers and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Albania : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
93 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
101 Sea Zone : 1 destroyer and 1 submarine
91 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 57 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 54 / 74
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 15 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 57 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 54 / 74
Chinese : 0 / 0
British : 38 / 66
UK_Pacific : 2 / 0
Italians : 15 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - British
British repair 11 damage on 11 factory_majors; Remaining resources: 55 PUs;
British buy 5 armour, 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from West India to Turkmenistan
1 fighter and 1 tactical_bomber moved from Eastern Persia to TurkmenistanCombat - British
Battle in Turkmenistan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Turkmenistan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Turkmenistan
British win, taking Turkmenistan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Turkmenistan to West India
4 armour moved from Eastern Persia to West India
3 armour moved from Persia to West India
2 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from Egypt to 98 Sea Zone
2 armour, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Greece to Bulgaria
2 armour moved from Greece to AlbaniaPlace Units - British
2 armour and 1 infantry placed in Egypt
3 armour placed in Persia
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
British collect 37 PUs (1 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 8 armour, 1 fighter and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Albania : 2 armour
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 mech_infantry
93 Sea Zone : 1 flag
Bulgaria : 2 infantry
Greece : 2 armour and 2 infantry
99 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
97 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 3 armour, 1 factory_minor and 1 fighter
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 54 / 74
Chinese : 0 / 0
British : 38 / 44
UK_Pacific : 2 / 0
Italians : 15 / 8
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - Italians
Italians repair 1 damage on 1 factory_major; Remaining resources: 7 PUs;
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Ukraine to BessarabiaCombat - Italians
Battle in Bulgaria
Italians attack with 1 artillery and 1 infantry
British defend with 2 infantry; Americans defend with 2 infantry
Italians roll dice for 1 artillery and 1 infantry in Bulgaria, round 1 : 1/2 hits
Americans roll dice for 4 infantry in Bulgaria, round 1 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Bulgaria
1 artillery owned by the Italians retreated to Yugoslavia
Americans win with 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,2,4,6,3,5,4,4
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUsProduction/PUs Summary :
Germans : 57 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 54 / 74
Chinese : 0 / 0
British : 38 / 44
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 tactical_bomber moved from New South Wales to QueenslandPlace Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2
ANZAC collect 6 PUs (4 lost to blockades); end with 8 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour, 3 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Egypt : 2 infantryProduction/PUs Summary :
Germans : 57 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 54 / 74
Chinese : 0 / 0
British : 38 / 44
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 57 / 77
Russians : 4 / 4
Japanese : 79 / 89
Americans : 54 / 74
Chinese : 0 / 0
British : 38 / 44
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :11
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_minor; Remaining resources: 76 PUs;
Germans buy 2 armour, 2 artilleries, 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Archangel to Vologda
2 infantry moved from Belarus to Archangel
3 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bryansk to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Bryansk to Tambov
1 infantry moved from Tambov to Samara
4 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
3 infantry moved from Volgograd to Tambov
1 bomber moved from Belarus to 127 Sea Zone
3 infantry moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
1 artillery and 5 infantry moved from Northern Italy to Yugoslavia
1 artillery and 5 infantry moved from Southern France to Northern Italy
1 infantry moved from France to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Romania
1 artillery and 2 infantry moved from Western Germany to Greater Southern GermanyCombat - Germans
Battle in 127 Sea Zone
Germans attack with 1 bomber
Russians defend with 1 transport
1 transport owned by the Russians lost in 127 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 transport
Battle in Bulgaria
Germans attack with 1 armour, 1 artillery and 5 infantry
British defend with 1 infantry; Americans defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 5 infantry in Bulgaria, round 1 : 1/7 hits
Americans roll dice for 3 infantry in Bulgaria, round 1 : 0/3 hits
1 infantry owned by the British lost in Bulgaria
Germans roll dice for 1 armour, 1 artillery and 5 infantry in Bulgaria, round 2 : 4/7 hits
Americans roll dice for 2 infantry in Bulgaria, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Bulgaria
Germans win, taking Bulgaria from Americans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 armour moved from Western Ukraine to Tambov
1 aaGun moved from Belarus to Archangel
1 aaGun moved from Western Ukraine to Bryansk
1 bomber moved from 127 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
2 infantry placed in Southern France
3 infantry placed in France
1 armour and 2 infantry placed in Western Germany
1 armour and 2 infantry placed in Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,3,4,5,6,2,1,3
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 58 / 73
Russians : 4 / 4
Japanese : 79 / 89
Americans : 53 / 74
Chinese : 0 / 0
British : 38 / 44
UK_Pacific : 2 / 0
Italians : 15 / 10
ANZAC : 10 / 8
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0