Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
Suprise Attack VS Most Holy no tech, no bid, just war!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 armour moved from Burma to India
2 mech_infantrys moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 battleship and 1 submarine moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
3 armour and 1 mech_infantry moved from Kwangsi to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
3 infantry moved from Hopei to Shensi
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 5 armour, 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 armour moved from Burma to India
2 mech_infantrys moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 battleship and 1 submarine moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
3 armour and 1 mech_infantry moved from Kwangsi to Burma
2 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
3 infantry moved from Hopei to Shensi
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 76 Sea Zone
Japanese attack with 1 battleship and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 76 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship in 76 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 76 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 76 Sea Zone
Japanese win with 1 battleship and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport
Americans defend with 3 submarines
Japanese roll dice for 2 submarines in 42 Sea Zone, round 1 : 1/2 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 2 submarines in 42 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 1 : 5/8 hits
2 submarines owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 2 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 armour, 2 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in India, round 1 : 5/9 hits
UK_Pacific roll dice for 2 armour, 2 infantry and 1 mech_infantry in India, round 1 : 3/5 hits
2 infantry owned by the British , 2 armour owned by the British , 1 armour owned by the Japanese , 1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 2 armour, 2 infantry and 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Tsinghai to Kansu
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 2 tactical_bombers moved from India to BurmaPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Java: 1 infantry
EDIT: Changing ownership of Java from Americans to Japanese
EDIT: Turning off Edit Mode
3 armour placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 53 / 60
Russians : 14 / 19
Japanese : 70 / 83
Americans : 50 / 81
Chinese : 2 / 4
British : 38 / 40
UK_Pacific : 6 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sorry for the edit I had so many planes to send around and boats to get after the sub I forgot to land the Inf.
Sorry for the slow posts but its been a busy week
S.A. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 104 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 25 Sea Zone to 32 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 104 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Germans defend with 2 destroyers
Americans roll dice for 1 bomber and 2 destroyers in 104 Sea Zone, round 1 : 2/3 hits
Germans roll dice for 2 destroyers in 104 Sea Zone, round 1 : 1/2 hits
1 destroyer owned by the Americans and 2 destroyers owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 2 destroyers
Casualties for Americans: 1 destroyer
Battle in 32 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 32 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 32 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 32 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 cruiser, 4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 1 Sea Zone to 10 Sea Zone
1 bomber moved from 104 Sea Zone to Tobruk
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
2 transports moved from 93 Sea Zone to 96 Sea Zone
1 artillery moved from Alaska to British ColumbiaPlace Units - Americans
1 artillery and 3 infantry placed in Western United States
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 fighter placed in Central United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
British Columbia : 1 artillery
Borneo : 2 infantry
Queensland : 1 fighter, 1 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters and 1 harbour
Midway : 1 airfield and 1 harbour
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser, 4 destroyers and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 4 destroyers, 1 submarine and 2 transports
1 Sea Zone : 1 flag
54 Sea Zone : 2 transports
Central United States : 1 factory_major and 1 fighter
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Tobruk : 1 armour, 1 bomber, 3 infantry and 2 mech_infantrys
96 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
104 Sea Zone : 1 destroyer
101 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 60
Russians : 14 / 19
Japanese : 70 / 83
Americans : 50 / 70
Chinese : 2 / 4
British : 38 / 40
UK_Pacific : 6 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.889
Median : 2.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Szechwan : 3 infantry
Production/PUs Summary :
Germans : 53 / 60
Russians : 14 / 19
Japanese : 70 / 83
Americans : 50 / 70
Chinese : 2 / 3
British : 38 / 40
UK_Pacific : 6 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 10 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Eastern Persia to IndiaCombat - British
British creates battle in territory 93 Sea Zone
Battle in India
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 1 tactical_bomber in India, round 1 : 2/3 hits
Japanese roll dice for 1 armour in India, round 1 : 1/1 hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in India
British win, taking 93 Sea Zone from Italians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for British: 1 fighterNon Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
4 armour moved from Egypt to Iraq
1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea ZonePlace Units - British
1 factory_minor placed in Persia
3 armour placed in EgyptTurn Complete - British
British collect 38 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Syria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 4 armour
Eastern Persia : 1 flag, 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 60
Russians : 14 / 19
Japanese : 70 / 83
Americans : 50 / 70
Chinese : 2 / 3
British : 38 / 53
UK_Pacific : 6 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.923
Median : 2.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
No problem on the time. I’m pretty short on it this week too. Good game going here.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Caucasus, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Italians roll dice for 1 armour in Caucasus, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits
Italians roll dice for 1 armour in Caucasus, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 2 infantryNon Combat Move - Italians
3 infantry moved from Ukraine to RostovPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs totalProduction/PUs Summary :
Germans : 53 / 60
Russians : 14 / 19
Japanese : 70 / 83
Americans : 50 / 70
Chinese : 2 / 3
British : 38 / 53
UK_Pacific : 6 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from Western Australia to South AustraliaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour, 7 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
62 Sea Zone : 1 flag, 1 destroyer
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 53 / 60
Russians : 14 / 19
Japanese : 70 / 83
Americans : 50 / 70
Chinese : 2 / 3
British : 38 / 53
UK_Pacific : 6 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :8
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 4 infantry
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 53 / 60
Russians : 14 / 19
Japanese : 70 / 83
Americans : 50 / 70
Chinese : 2 / 3
British : 38 / 53
UK_Pacific : 6 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
2 infantry moved from Rostov to Volgograd
1 artillery and 5 infantry moved from Bryansk to Tambov
8 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
2 artilleries moved from Western Ukraine to Bryansk
2 artilleries moved from Belarus to Smolensk
6 infantry moved from Archangel to Vologda
2 artilleries moved from Archangel to Vologda
1 artillery moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Smolensk
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
2 armour moved from Novgorod to Belarus
2 armour moved from Eastern Poland to Belarus
4 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Novgorod to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 6 infantry moved from Poland to Eastern Poland
2 infantry moved from Southern France to Northern Italy
2 infantry moved from France to Southern France
4 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Slovakia Hungary
6 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
2 infantry moved from Rostov to Volgograd
1 artillery and 5 infantry moved from Bryansk to Tambov
8 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
2 artilleries moved from Western Ukraine to Bryansk
2 artilleries moved from Belarus to Smolensk
6 infantry moved from Archangel to Vologda
2 artilleries moved from Archangel to Vologda
1 artillery moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
6 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Smolensk
2 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
2 armour moved from Novgorod to Belarus
2 armour moved from Eastern Poland to Belarus
4 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Western Ukraine
1 artillery and 4 infantry moved from Novgorod to Belarus
4 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 6 infantry moved from Poland to Eastern Poland
2 infantry moved from Southern France to Northern Italy
2 infantry moved from France to Southern France
4 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Slovakia Hungary
6 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United KingdomCombat - Germans
Battle in Volgograd
Germans attack with 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry in Volgograd, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 1 : 0/1 hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Tambov, round 1 : 1/7 hits
Russians roll dice for 1 infantry in Tambov, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Turning on Edit Mode
EDIT: Removing units owned by Germans from United Kingdom: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Battle in United Kingdom
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
1 artillery and 1 infantry moved from Karelia to Novgorod
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
3 infantry placed in Southern France
2 infantry placed in France
2 armour and 1 infantry placed in Novgorod
1 destroyer placed in 112 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 58 / 73
Russians : 9 / 19
Japanese : 70 / 83
Americans : 50 / 70
Chinese : 2 / 3
British : 38 / 53
UK_Pacific : 6 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I wanted my fighter to escort the bomber, not attack London so I had to edit that out.
Yes this is a great game, Im lookin forward to our next games.
I’m going to Oshawa this Sept, I’m bringing 2 global games one will be oztea’s 41 and the other the 2nd edition
S.A. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry and 3 mech_infantrys moved from Szechwan to Yunnan
2 infantry moved from Samara to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to NovosibirskCombat - Russians
Battle in Yunnan
Russians attack with 9 infantry and 3 mech_infantrys
Japanese defend with 2 armour and 1 mech_infantry
Russians roll dice for 9 infantry and 3 mech_infantrys in Yunnan, round 1 : 1/12 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Yunnan, round 1 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yunnan
Russians roll dice for 8 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/11 hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Yunnan
Russians win, taking Yunnan from Japanese with 7 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novosibirsk, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Samara to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs totalTerritory Summary for Russians :
Yunnan : 7 infantry and 3 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 80 infantry, 1 mech_infantry and 1 tactical_bomber
Novosibirsk : 2 infantry
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 transport
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 73
Russians : 10 / 10
Japanese : 68 / 83
Americans : 50 / 70
Chinese : 3 / 3
British : 38 / 53
UK_Pacific : 6 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 79 PUs; 6 SuicideAttackTokens;
Japanese buy 4 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Novosibirsk
1 artillery moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
3 armour moved from Burma to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Borneo
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 fighter moved from Kansu to Novosibirsk
1 tactical_bomber moved from Kansu to Szechwan
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone -
do you want to scramble in S.Z. 54?
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Negative. Starting a new job today, I may not have much time this week.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Japanese
Japanese repair 4 damage on 4 factory_minors; Remaining resources: 79 PUs; 6 SuicideAttackTokens;
Japanese buy 4 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 infantry moved from Timguska to Novosibirsk
1 artillery moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
3 armour moved from Burma to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Borneo
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 fighter moved from Kansu to Novosibirsk
1 tactical_bomber moved from Kansu to Szechwan
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 2 transports
Japanese roll dice for 2 submarines in 54 Sea Zone, round 1 : 1/2 hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 1 : 2/5 hits
ANZAC roll dice for 1 destroyer and 3 transports in 54 Sea Zone, round 1 : 0/1 hits
1 transport owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 54 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 2 transports
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Borneo, round 1 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 6 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 7 infantry and 3 mech_infantrys
Japanese roll dice for 6 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 : 4/14 hits
Chinese roll dice for 7 infantry and 3 mech_infantrys in Yunnan, round 1 : 0/10 hits
4 infantry owned by the Russians lost in Yunnan
Japanese roll dice for 6 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 7/14 hits
Chinese roll dice for 3 infantry and 3 mech_infantrys in Yunnan, round 2 : 1/6 hits
3 infantry owned by the Russians , 1 infantry owned by the Japanese and 3 mech_infantrys owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 6 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 1 infantry
Casualties for Russians: 7 infantry and 3 mech_infantrys
Battle in Dutch New Guinea
Battle in Szechwan
Japanese attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 1 : 1/5 hits
Chinese roll dice for 3 infantry in Szechwan, round 1 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Dutch New Guinea from Americans, taking Szechwan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Novosibirsk, round 1 : 2/3 hits
Russians roll dice for 2 infantry in Novosibirsk, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 fighter moved from Novosibirsk to Kweichow
1 fighter and 2 tactical_bombers moved from Yunnan to India
1 tactical_bomber moved from Szechwan to Burma
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Borneo to 36 Sea Zone
1 infantry moved from Kiangsi to Kwangtung
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 submarine moved from 76 Sea Zone to 80 Sea ZonePlace Units - Japanese
2 armour and 1 mech_infantry placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 81 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUsProduction/PUs Summary :
Germans : 58 / 73
Russians : 6 / 10
Japanese : 81 / 92
Americans : 50 / 70
Chinese : 0 / 3
British : 38 / 53
UK_Pacific : 0 / 0
Italians : 16 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Americans
Americans buy 4 destroyers, 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Tobruk to 96 Sea Zone
1 bomber moved from Tobruk to Southern Italy
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 97 Sea Zone to Greece
1 destroyer moved from 104 Sea Zone to 112 Sea ZoneCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 destroyer and 2 fighters
Americans roll dice for 1 destroyer in 112 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 1 : 1/3 hits
1 destroyer owned by the Americans lost in 112 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Greece
Strategic bombing raid in Southern Italy
AA guns fire in Southern Italy : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Southern Italy causes 0 damage total.
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Central United States to 26 Sea Zone
1 artillery moved from British Columbia to Western United States
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 97 Sea ZonePlace Units - Americans
2 submarines placed in 101 Sea Zone
4 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 fighter, 1 infantry and 2 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Midway : 1 airfield and 1 harbour
26 Sea Zone : 1 carrier, 1 cruiser, 8 destroyers, 1 fighter, 2 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 4 destroyers and 1 submarine
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Greece : 1 flag, 1 armour, 3 infantry and 2 mech_infantrys
97 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 5 transports
101 Sea Zone : 2 submarines
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 73
Russians : 6 / 10
Japanese : 81 / 92
Americans : 52 / 72
Chinese : 0 / 3
British : 38 / 53
UK_Pacific : 0 / 0
Italians : 14 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 58 / 73
Russians : 6 / 10
Japanese : 81 / 92
Americans : 52 / 72
Chinese : 0 / 0
British : 38 / 53
UK_Pacific : 0 / 0
Italians : 14 / 16
ANZAC : 10 / 15
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0