@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
            1 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs total
Territory Summary for Chinese :
Tsinghai : 2 infantry
Production/PUs Summary :
Germans : 48 / 53
    Russians : 30 / 36
    Japanese : 63 / 79
    Americans : 54 / 74
    Chinese : 3 / 5
    British : 38 / 43
    UK_Pacific : 2 / 0
    Italians : 12 / 13
    ANZAC : 9 / 10
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
            British buy 1 cruiser, 2 destroyers and 2 transports; Remaining resources: 1 PUs;
Combat Move - British
            1 tactical_bomber moved from Eastern Persia to India
            1 tactical_bomber moved from Eastern Persia to India
            1 bomber moved from Libya to Southern Italy
Combat - British
            British creates battle in territory 98 Sea Zone
            Strategic bombing raid in Southern Italy
                    AA guns fire in Southern Italy :  0/1 hits
                Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 4 damage total.
            Strategic bombing raid in India
                    AA guns fire in India :  1/2 hits
                1 tactical_bomber killed by AA guns
                Bombing raid in India rolls: 4 and causes: 4 damage to unit: harbour
                Bombing raid in India causes 4 damage total.
Non Combat Move - British
            1 tactical_bomber moved from India to Eastern Persia
            3 infantry moved from Eastern Persia to West India
            1 armour moved from Persia to West India
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            2 fighters moved from Eastern Persia to West India
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 bomber moved from Southern Italy to Tobruk
Place Units - British
            1 cruiser and 2 transports placed in 98 Sea Zone
            2 destroyers placed in 106 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
            British collect 31 PUs (7 lost to blockades); end with 32 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
West India : 1 armour, 2 fighters and 3 infantry
    Belgian Congo : 1 armour
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
    Syria : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag, 1 bomber
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    106 Sea Zone : 2 destroyers
    97 Sea Zone : 1 flag
    Iraq : 1 flag, 1 armour and 1 mech_infantry
    Eastern Persia : 1 flag, 1 armour, 1 mech_infantry and 1 tactical_bomber
    Brazil : 1 flag, 4 infantry
    Persia : 1 flag
    98 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 48 / 53
    Russians : 30 / 36
    Japanese : 63 / 79
    Americans : 54 / 74
    Chinese : 3 / 5
    British : 38 / 37
    UK_Pacific : 2 / 0
    Italians : 12 / 13
    ANZAC : 9 / 10
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 10 times
            2 was rolled 4 times
            3 was rolled 11 times
            4 was rolled 16 times
            5 was rolled 13 times
            6 was rolled 8 times
        Average roll : 3.677
        Median : 4.000
        Variance : 1.410
        Standard Deviation : 1.187
        Total rolls : 62
Null / Other
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.727
        Median : 4.000
        Variance : 1.300
        Standard Deviation : 1.140
        Total rolls : 11
Japanese Combat
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            5 was rolled 6 times
            6 was rolled 2 times
        Average roll : 4.250
        Median : 5.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 12
Germans Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.727
        Median : 4.000
        Variance : 1.300
        Standard Deviation : 1.140
        Total rolls : 11
Italians Combat
            5 was rolled 1 times
        Average roll : 5.000
        Median : 5.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            1 was rolled 5 times
            2 was rolled 3 times
            3 was rolled 5 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.333
        Median : 4.000
        Variance : 0.885
        Standard Deviation : 0.941
        Total rolls : 27
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
            Italians repair 1 damage on 1 factory_major; Remaining resources: 12 PUs;
            Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            3 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            3 infantry moved from Romania to Bessarabia
            1 infantry moved from Northern Italy to Southern Italy
            1 armour moved from Northern Italy to Southern Italy
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour and 3 infantry
                Russians defend with 1 factory_minor and 3 infantry
                    Italians roll dice for 1 armour and 3 infantry in Ukraine, round 1 :  2/4 hits
                    Russians roll dice for 3 infantry in Ukraine, round 1 :  0/3 hits
                    2 infantry owned by the Russians lost in Ukraine
                    Italians roll dice for 1 armour and 3 infantry in Ukraine, round 2 :  0/4 hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                    Italians roll dice for 1 armour and 3 infantry in Ukraine, round 3 :  0/4 hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                    Italians roll dice for 1 armour and 3 infantry in Ukraine, round 4 :  1/4 hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Italians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
            4 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs total
Production/PUs Summary :
Germans : 48 / 53
    Russians : 28 / 36
    Japanese : 63 / 79
    Americans : 54 / 74
    Chinese : 3 / 5
    British : 38 / 37
    UK_Pacific : 2 / 0
    Italians : 14 / 14
    ANZAC : 9 / 10
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 5 times
            4 was rolled 4 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.909
        Median : 4.000
        Variance : 0.667
        Standard Deviation : 0.816
        Total rolls : 22
Russians Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.833
        Median : 4.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 6
Italians Combat
            1 was rolled 2 times
            2 was rolled 1 times
            3 was rolled 4 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 4 times
        Average roll : 3.938
        Median : 4.000
        Variance : 0.667
        Standard Deviation : 0.816
        Total rolls : 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 fighter moved from New Guinea to 46 Sea Zone
            1 tactical_bomber moved from New South Wales to Western Australia
Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 46 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                    1 fighter owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for ANZAC: 1 fighter
            Battle in Western Australia
                ANZAC attack with 1 tactical_bomber
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 tactical_bomber in Western Australia, round 1 :  1/1 hits
                    Japanese roll dice for 1 infantry in Western Australia, round 1 :  0/1 hits
                    1 infantry owned by the Japanese lost in Western Australia
                ANZAC win with 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
            1 tactical_bomber moved from Western Australia to Queensland
            1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 harbour and 1 tactical_bomber
    Northern Territory : 1 infantry
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
    62 Sea Zone : 1 flag, 1 transport
    Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 48 / 53
    Russians : 28 / 36
    Japanese : 63 / 79
    Americans : 54 / 74
    Chinese : 3 / 5
    British : 38 / 37
    UK_Pacific : 2 / 0
    Italians : 14 / 14
    ANZAC : 9 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            2 was rolled 2 times
            3 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.250
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
Japanese Combat
            2 was rolled 1 times
            3 was rolled 1 times
        Average roll : 2.500
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
ANZAC Combat
            2 was rolled 1 times
            6 was rolled 1 times
        Average roll : 4.000
        Median : 4.000
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
Non Combat Move - French
            2 infantry moved from Libya to Tobruk
            2 infantry moved from Scotland to United Kingdom
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
    United Kingdom : 2 infantry
    Tobruk : 2 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
            Germans repair 3 damage on 3 factory_majors; Remaining resources: 50 PUs;
            Germans buy 1 armour, 1 artillery, 2 destroyers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 destroyer moved from 126 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 bombers moved from Western Germany to 112 Sea Zone
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            6 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 artillery moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Karelia
            3 infantry moved from Vyborg to Novgorod
            2 armour moved from Finland to Novgorod
            1 artillery moved from Norway to Finland
            3 infantry moved from Belarus to Archangel
            3 artilleries moved from Belarus to Archangel
            3 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            4 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Eastern Poland
            7 infantry moved from Slovakia Hungary to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
            4 infantry moved from Baltic States to Belarus
            1 armour moved from Poland to Eastern Poland
            1 armour and 2 artilleries moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            4 infantry moved from Germany to Poland
            1 armour moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Northern Italy
            1 artillery moved from Western Germany to France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
            Germans repair 3 damage on 3 factory_majors; Remaining resources: 50 PUs;
            Germans buy 1 armour, 1 artillery, 2 destroyers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
            1 destroyer moved from 126 Sea Zone to 112 Sea Zone
            1 submarine moved from 109 Sea Zone to 112 Sea Zone
            1 fighter moved from Western Germany to 112 Sea Zone
            2 bombers moved from Western Germany to 112 Sea Zone
            1 fighter moved from Normandy Bordeaux to 112 Sea Zone
            6 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 artillery moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Karelia
            3 infantry moved from Vyborg to Novgorod
            2 armour moved from Finland to Novgorod
            1 artillery moved from Norway to Finland
            3 infantry moved from Belarus to Archangel
            3 artilleries moved from Belarus to Archangel
            3 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 infantry moved from Belarus to Smolensk
            4 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 armour moved from Western Ukraine to Eastern Poland
            7 infantry moved from Slovakia Hungary to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
            4 infantry moved from Baltic States to Belarus
            1 armour moved from Poland to Eastern Poland
            1 armour and 2 artilleries moved from Slovakia Hungary to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            4 infantry moved from Germany to Poland
            1 armour moved from Germany to Eastern Poland
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Northern Italy
            1 artillery moved from Western Germany to France
Combat - Germans
            Battle in Archangel
                Germans attack with 3 artilleries and 3 infantry
                Russians defend with 2 aaGuns and 1 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Archangel, round 1 :  2/6 hits
                    Russians roll dice for 2 aaGuns and 1 infantry in Archangel, round 1 :  0/1 hits
                    2 aaGuns owned by the Russians lost in Archangel
                    Germans roll dice for 3 artilleries and 3 infantry in Archangel, round 2 :  1/6 hits
                    Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 2 aaGuns and 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
                Americans defend with 4 submarines
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 4 submarines in 112 Sea Zone, round 1 :  0/4 hits
                    Germans roll dice for 2 bombers, 1 destroyer and 2 fighters in 112 Sea Zone, round 1 :  1/5 hits
                    1 submarine owned by the Americans lost in 112 Sea Zone
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 :  1/1 hits
                    1 submarine owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 2 :  0/2 hits
                    Germans roll dice for 2 bombers, 1 destroyer and 2 fighters in 112 Sea Zone, round 2 :  3/5 hits
                    2 submarines owned by the Americans lost in 112 Sea Zone
                Germans win with 2 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 24
                Casualties for Americans: 4 submarines
            Battle in Smolensk
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 1 :  2/5 hits
                    Russians roll dice for 1 infantry in Smolensk, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            2 fighters moved from 112 Sea Zone to Western Germany
            2 bombers moved from 112 Sea Zone to Western Germany
            1 infantry moved from Finland to Karelia
            1 infantry moved from Norway to Finland
            1 armour moved from Baltic States to Eastern Poland
            1 artillery moved from Baltic States to Eastern Poland
Place Units - Germans
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 112 Sea Zone
            1 infantry placed in France
            1 artillery and 6 infantry placed in Germany
            1 armour and 1 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Production/PUs Summary :
Germans : 52 / 62
    Russians : 24 / 36
    Japanese : 63 / 79
    Americans : 54 / 74
    Chinese : 3 / 5
    British : 38 / 37
    UK_Pacific : 2 / 0
    Italians : 14 / 14
    ANZAC : 9 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 artillery and 51 infantry moved from Bryansk to Smolensk
            11 infantry and 3 mech_infantrys moved from Shensi to Sikang
Combat - Russians
            Battle in Smolensk
                Russians attack with 1 artillery and 51 infantry
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 1 artillery and 51 infantry in Smolensk, round 1 :  8/52 hits
                    Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 1 :  2/4 hits
                    2 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 49 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 2 infantry
            Battle in Sikang
                Russians attack with 11 infantry and 3 mech_infantrys
                Japanese defend with 1 armour
                    Russians roll dice for 11 infantry and 3 mech_infantrys in Sikang, round 1 :  3/14 hits
                    Japanese roll dice for 1 armour in Sikang, round 1 :  1/1 hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 aaGun moved from Novosibirsk to Samara
            1 aaGun moved from Novosibirsk to Samara
            2 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Volgograd to Rostov
            2 aaGuns moved from Bryansk to Russia
Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs total
Territory Summary for Russians :
Sikang : 10 infantry and 3 mech_infantrys
    Bryansk : 1 infantry
    Rostov : 1 infantry
    Russia : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
    Novosibirsk : 3 infantry
    Volgograd : 1 factory_minor and 2 infantry
    Smolensk : 1 artillery and 49 infantry
    Samara : 2 aaGuns
    114 Sea Zone : 1 cruiser
    127 Sea Zone : 1 transport
    115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 51 / 62
    Russians : 25 / 25
    Japanese : 62 / 79
    Americans : 54 / 74
    Chinese : 4 / 5
    British : 38 / 37
    UK_Pacific : 2 / 0
    Italians : 14 / 14
    ANZAC : 9 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 10 times
            2 was rolled 15 times
            3 was rolled 6 times
            4 was rolled 11 times
            5 was rolled 13 times
            6 was rolled 16 times
        Average roll : 3.704
        Median : 4.000
        Variance : 1.014
        Standard Deviation : 1.007
        Total rolls : 71
Japanese Combat
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Germans Combat
            2 was rolled 2 times
            3 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 2.500
        Variance : 2.000
        Standard Deviation : 1.414
        Total rolls : 4
Russians Combat
            1 was rolled 10 times
            2 was rolled 12 times
            3 was rolled 5 times
            4 was rolled 11 times
            5 was rolled 12 times
            6 was rolled 16 times
        Average roll : 3.773
        Median : 4.000
        Variance : 0.985
        Standard Deviation : 0.992
        Total rolls : 66
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
            Japanese buy 3 armour, 1 cruiser, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            2 destroyers moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 46 Sea Zone to 45 Sea Zone
            2 destroyers and 1 submarine moved from 8 Sea Zone to 25 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 armour moved from India to 39 Sea Zone
            1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Persia
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Burma to India
            2 bombers moved from Yunnan to 45 Sea Zone
            1 carrier moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Kweichow to Szechwan
            1 armour moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Manchuria
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
Your OOL for sea zone 45 if you would please
Tanks
S.A.
CV,CV,Cruiser,BB,Fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
            Japanese buy 3 armour, 1 cruiser, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 39 Sea Zone to 37 Sea Zone
            2 destroyers moved from 36 Sea Zone to 45 Sea Zone
            1 destroyer moved from 46 Sea Zone to 45 Sea Zone
            2 destroyers and 1 submarine moved from 8 Sea Zone to 25 Sea Zone
            1 destroyer moved from 39 Sea Zone to 42 Sea Zone
            1 armour moved from India to 39 Sea Zone
            1 armour and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 armour moved from 80 Sea Zone to Persia
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Burma to India
            2 bombers moved from Yunnan to 45 Sea Zone
            1 carrier moved from 39 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Kweichow to Szechwan
            1 armour moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Korea to Manchuria
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 2 bombers and 3 destroyers
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
                    Japanese roll dice for 2 bombers and 3 destroyers in 45 Sea Zone, round 1 :  3/5 hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 45 Sea Zone, round 1 :  2/5 hits
                    1 carrier owned by the Americans , 1 cruiser owned by the Americans and 2 destroyers owned by the Japanese lost in 45 Sea Zone
                    Japanese roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 2 :  1/3 hits
                    Americans roll dice for 1 battleship, 2 fighters and 1 transport in 45 Sea Zone, round 2 :  2/3 hits
                    1 fighter owned by the Americans , 1 bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Japanese roll dice for 1 bomber in 45 Sea Zone, round 3 :  1/1 hits
                    Americans roll dice for 1 battleship, 1 fighter and 1 transport in 45 Sea Zone, round 3 :  2/2 hits
                    1 battleship owned by the Americans and 1 bomber owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 10
                Casualties for Japanese: 2 bombers and 3 destroyers
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser and 1 fighter
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  2/3 hits
                    Americans roll dice for 1 cruiser in 37 Sea Zone, round 1 :  1/1 hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the Americans lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in 25 Sea Zone
                Japanese attack with 2 destroyers and 1 submarine
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                    Japanese roll dice for 2 destroyers in 25 Sea Zone, round 1 :  1/2 hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                    1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Persia
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                    Americans roll dice for 2 infantry in Java, round 1 :  1/2 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                    Americans roll dice for 1 infantry in Java, round 2 :  0/1 hits
                    Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                    Americans roll dice for 1 infantry in Java, round 3 :  0/1 hits
                    Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                    Americans roll dice for 1 infantry in Java, round 4 :  0/1 hits
                    Japanese roll dice for 1 artillery in Java, round 5 :  1/1 hits
                    Americans roll dice for 1 infantry in Java, round 5 :  1/1 hits
                    1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Persia from British with no units remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 2 infantry
                1 fighter owned by the Americans forced to land in Dutch New Guinea
Non Combat Move - Japanese
            1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            3 infantry moved from Chahar to Hopei
            2 armour moved from Hunan to Burma
            2 mech_infantrys moved from Anhwe to Yunnan
            2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
            2 armour and 1 mech_infantry placed in Kwangtung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 2 armour and 1 mech_infantry
            EDIT: Adding units owned by Japanese to Kwangsi: 2 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
            3 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Production/PUs Summary :
Germans : 51 / 62
    Russians : 23 / 25
    Japanese : 68 / 73
    Americans : 54 / 74
    Chinese : 2 / 5
    British : 36 / 37
    UK_Pacific : 2 / 0
    Italians : 14 / 14
    ANZAC : 9 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Sorry about the edit, I had a lot of people asking me Questions when I was trying to do my non coms……so I stop and go stand in front of the fire place and the Q’s stop    five mins go buy . I sit down and , well , you see I may still have missed one non com but no biggie.
Lookin forward to Oshawa in Sept
S.A.
@suprise:
Sorry about the edit, I had a lot of people asking me Questions when I was trying to do my non coms……so I stop and go stand in front of the fire place and the Q’s stop five mins go buy . I sit down and , well , you see I may still have missed one non com but no biggie.
Lookin forward to Oshawa in Sept
S.A.
Can’t wait. I’m actually glad it’s been put off from spring. This Winter has been a fiscal nightmare for me. September is just about perfect.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
            Americans buy 1 cruiser, 7 destroyers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
            1 bomber moved from United Kingdom to France
            2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
            4 submarines moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            3 destroyers moved from 10 Sea Zone to 25 Sea Zone
            2 destroyers moved from 10 Sea Zone to 1 Sea Zone
Combat - Americans
            Battle in Borneo
            Battle in 42 Sea Zone
                Americans attack with 4 submarines
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 4 submarines in 42 Sea Zone, round 1 :  2/4 hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 1 :  1/1 hits
                    1 submarine owned by the Americans , 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 destroyer and 1 transport
                Casualties for Americans: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 3 destroyers and 2 fighters
                Japanese defend with 2 destroyers and 1 submarine
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 3 destroyers and 2 fighters in 25 Sea Zone, round 1 :  1/5 hits
                    Japanese roll dice for 2 destroyers in 25 Sea Zone, round 1 :  1/2 hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 2 destroyers and 2 fighters in 25 Sea Zone, round 2 :  2/4 hits
                    Japanese roll dice for 2 destroyers in 25 Sea Zone, round 2 :  1/2 hits
                    1 destroyer owned by the Americans and 2 destroyers owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 destroyers and 1 submarine
                Casualties for Americans: 2 destroyers
            Battle in 1 Sea Zone
                Americans attack with 2 destroyers
                Japanese defend with 1 submarine
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 1 :  0/1 hits
                    Americans roll dice for 2 destroyers in 1 Sea Zone, round 1 :  0/2 hits
                    Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 :  0/1 hits
                    Americans roll dice for 2 destroyers in 1 Sea Zone, round 2 :  2/2 hits
                    1 submarine owned by the Japanese lost in 1 Sea Zone
                Americans win, taking 1 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Southern France
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 1 :  2/4 hits
                    Germans roll dice for 2 infantry in Southern France, round 1 :  1/2 hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
            Strategic bombing raid in France
                    AA guns fire in France :  0/1 hits
                Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total.
Non Combat Move - Americans
            1 bomber moved from France to United Kingdom
            3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 fighter moved from Dutch New Guinea to Queensland
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            2 aaGuns, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from 25 Sea Zone to Hawaiian Islands
Place Units - Americans
            1 cruiser, 5 destroyers and 1 submarine placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Borneo : 1 flag, 2 infantry
    Queensland : 1 fighter
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 1 airfield, 1 factory_major and 1 harbour
    Alaska : 1 artillery
    Hawaiian Islands : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
    Midway : 1 airfield and 1 harbour
    Java : 1 flag
    Dutch New Guinea : 1 flag
    42 Sea Zone : 1 flag, 3 submarines
    43 Sea Zone : 1 transport
    26 Sea Zone : 2 transports
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 cruiser, 5 destroyers and 1 submarine
    1 Sea Zone : 1 flag, 2 destroyers
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
    United Kingdom : 1 bomber
    Morocco : 1 armour, 3 infantry and 2 mech_infantrys
    Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
    93 Sea Zone : 2 transports
    101 Sea Zone : 2 destroyers
    91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 48 / 62
    Russians : 23 / 25
    Japanese : 64 / 73
    Americans : 61 / 81
    Chinese : 2 / 5
    British : 36 / 37
    UK_Pacific : 2 / 0
    Italians : 14 / 14
    ANZAC : 9 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
Place Units - Chinese
            1 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs total
Territory Summary for Chinese :
Tsinghai : 1 infantry
    Sikang : 2 infantry
Production/PUs Summary :
Germans : 48 / 62
    Russians : 23 / 25
    Japanese : 64 / 73
    Americans : 61 / 81
    Chinese : 2 / 4
    British : 36 / 37
    UK_Pacific : 2 / 0
    Italians : 14 / 14
    ANZAC : 9 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
            British repair 8 damage on 4 airfields and 4 factory_majors; Remaining resources: 29 PUs;
            British buy 3 armour and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
            2 fighters moved from United Kingdom to 110 Sea Zone
            1 bomber moved from Tobruk to Northern Italy
            1 armour and 3 infantry moved from West India to India
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 tactical_bomber moved from Eastern Persia to Persia
            2 fighters moved from West India to Persia
            1 armour and 1 mech_infantry moved from Iraq to Persia
Combat - British
            Battle in Persia
                British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 armour
                    British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 1 :  3/5 hits
                    Japanese roll dice for 1 armour in Persia, round 1 :  0/1 hits
                    1 armour owned by the Japanese lost in Persia
                British win, taking Persia from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in 110 Sea Zone
                British attack with 2 fighters
                Germans defend with 1 destroyer
                    British roll dice for 2 fighters in 110 Sea Zone, round 1 :  1/2 hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 1 :  1/1 hits
                    1 fighter owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for British: 1 fighter
            Battle in India
                British attack with 2 armour, 3 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 2 armour, 3 infantry and 1 mech_infantry in India, round 1 :  1/6 hits
                    Japanese roll dice for 1 infantry in India, round 1 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
                British win, taking India from Japanese, taking Borneo from Americans with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Strategic bombing raid in Northern Italy
                    AA guns fire in Northern Italy :  1/1 hits
                1 bomber killed by AA guns
                Bombing raid in Northern Italy causes 0 damage total.
Non Combat Move - British
            2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 98 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
            1 destroyer moved from 98 Sea Zone to 76 Sea Zone
            2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
            1 fighter moved from 110 Sea Zone to Southern France
            1 armour moved from Belgian Congo to Egypt
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
            3 armour placed in Egypt
            1 tactical_bomber placed in United Kingdom
Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,5,6
            British collect 35 PUs (3 lost to blockades); end with 35 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,6,5,1
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Territory Summary for British, UK_Pacific :
India : 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Iceland : 1 airfield
    Quebec : 1 factory_minor
    Gibraltar : 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 4 armour, 1 factory_minor, 1 harbour and 1 infantry
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 1 harbour, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
    Southern France : 2 artilleries, 1 fighter and 2 infantry
    Syria : 1 flag
    Tunisia : 1 flag
    Tobruk : 1 flag
    Libya : 1 flag
    Italian Somaliland : 1 flag
    Ethiopia : 1 flag
    76 Sea Zone : 1 destroyer
    104 Sea Zone : 1 destroyer
    93 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports
    97 Sea Zone : 1 flag
    Iraq : 1 flag
    Eastern Persia : 1 flag, 2 fighters and 1 tactical_bomber
    Brazil : 1 flag, 4 infantry
    Persia : 1 flag, 1 armour and 1 mech_infantry
    98 Sea Zone : 1 flag
    91 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 48 / 62
    Russians : 23 / 25
    Japanese : 59 / 73
    Americans : 57 / 81
    Chinese : 2 / 4
    British : 38 / 40
    UK_Pacific : 9 / 8
    Italians : 14 / 14
    ANZAC : 9 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
Dice Statistics:
Total
            1 was rolled 17 times
            2 was rolled 11 times
            3 was rolled 8 times
            4 was rolled 11 times
            5 was rolled 16 times
            6 was rolled 15 times
        Average roll : 3.551
        Median : 4.000
        Variance : 0.805
        Standard Deviation : 0.897
        Total rolls : 78
Null / Other
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.684
        Median : 4.000
        Variance : 0.278
        Standard Deviation : 0.527
        Total rolls : 19
Japanese Combat
            1 was rolled 3 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 5 times
            6 was rolled 3 times
        Average roll : 3.684
        Median : 4.000
        Variance : 0.278
        Standard Deviation : 0.527
        Total rolls : 19
Germans Combat
            1 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.500
        Median : 3.500
        Variance : 2.667
        Standard Deviation : 1.633
        Total rolls : 4
British Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 2 times
        Average roll : 3.462
        Median : 4.000
        Variance : 0.250
        Standard Deviation : 0.500
        Total rolls : 13
Italians Combat
            1 was rolled 1 times
        Average roll : 1.000
        Median : 1.000
        Variance : ?
        Standard Deviation : ?
        Total rolls : 1
Americans Combat
            1 was rolled 5 times
            2 was rolled 4 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 4 times
            6 was rolled 5 times
        Average roll : 3.500
        Median : 3.500
        Variance : 0.571
        Standard Deviation : 0.756
        Total rolls : 22
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour and 2 infantry moved from Ukraine to Rostov
            5 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 armour moved from Southern Italy to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour and 2 infantry moved from Ukraine to Rostov
            5 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            1 armour moved from Southern Italy to Southern France
Combat - Italians
            Battle in Southern France
                Italians attack with 1 armour, 1 artillery and 5 infantry
                British defend with 2 artilleries, 1 fighter and 2 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 artillery and 5 infantry in Southern France, round 1 :  1/7 hits
                    Americans roll dice for 4 artilleries, 1 fighter and 3 infantry in Southern France, round 1 :  1/8 hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 1 artillery and 4 infantry in Southern France, round 2 :  1/6 hits
                    Americans roll dice for 4 artilleries, 1 fighter and 2 infantry in Southern France, round 2 :  2/7 hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 3 :  1/4 hits
                    Americans roll dice for 4 artilleries, 1 fighter and 1 infantry in Southern France, round 3 :  4/6 hits
                    1 infantry owned by the British , 1 artillery owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Southern France
                Americans win with 4 artilleries and 1 fighter remaining. Battle score for attacker is -16
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery and 5 infantry
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Rostov, round 1 :  1/3 hits
                    Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            3 infantry moved from Bessarabia to Ukraine
            1 artillery and 1 infantry moved from Yugoslavia to Northern Italy
            1 artillery and 1 infantry moved from Greece to Albania
            1 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs total
Production/PUs Summary :
Germans : 48 / 62
    Russians : 21 / 25
    Japanese : 59 / 73
    Americans : 57 / 81
    Chinese : 2 / 4
    British : 38 / 40
    UK_Pacific : 9 / 8
    Italians : 16 / 16
    ANZAC : 9 / 14
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 infantry moved from Northern Territory to Western Australia
                  ANZAC take Western Australia from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
            1 artillery and 7 infantry moved from New South Wales to Queensland
Place Units - ANZAC
            1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 harbour, 7 infantry and 1 tactical_bomber
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
    Western Australia : 1 infantry
    62 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
    Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 48 / 62
    Russians : 21 / 25
    Japanese : 58 / 73
    Americans : 57 / 81
    Chinese : 2 / 4
    British : 38 / 40
    UK_Pacific : 9 / 8
    Italians : 16 / 16
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0