I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 2 armour and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
7 infantry moved from Kiangsi to Kwangtung
4 artilleries moved from Kiangsi to Kwangtung
1 infantry moved from Jehol to Anhwe
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Buryatia
7 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Jehol
1 artillery moved from Amur to Buryatia
3 infantry moved from Korea to Amur
1 armour moved from Korea to Jehol
1 fighter moved from Hainan to Jehol
2 destroyers moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
2 battleships moved from 36 Sea Zone to 20 Sea Zone
3 carriers moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in Kwangtung
Japanese attack with 4 artilleries and 7 infantry
Russians defend with 1 bomber; British defend with 1 harbour and 1 infantry
Japanese roll dice for 4 artilleries and 7 infantry in Kwangtung, round 1 : 3/11 hits
UK_Pacific roll dice for 1 bomber and 1 infantry in Kwangtung, round 1 : 1/2 hits
1 infantry owned by the British , 1 bomber owned by the Russians and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 artilleries and 6 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for Russians: 1 bomber
Non Combat Move - Japanese
2 infantry moved from 4 Sea Zone to Soviet Far East
Place Units - Japanese
2 armour and 8 infantry placed in Korea
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
1 infantry moved from Jehol to Anhwe
Anhwe already owned…need to move planes there…will edit move
6 fighters from Kiangsu to Anhwe
3 tac bombers as above
1 bomber as above
a little confused, do you want me to edit those moves for you?
Ahhh dumb question I see!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 6 fighters
EDIT: Adding units owned by Japanese to Anhwe: 6 fighters
EDIT: Removing units owned by Japanese from Kiangsi: 3 tactical_bombers
EDIT: Adding units owned by Japanese to Anhwe: 3 tactical_bombers
EDIT: Removing units owned by Japanese from Kiangsi: 1 bomber
EDIT: Adding units owned by Japanese to Anhwe: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 fighter placed in Western United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
101 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 47 / 66
Russians : 28 / 29
Japanese : 39 / 49
Americans : 52 / 77
Chinese : 8 / 14
British : 23 / 27
UK_Pacific : 23 / 29
Italians : 24 / 34
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Hopei
Combat - British
Battle in Egypt
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 4 infantry
1 tactical_bomber owned by the British retreated
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 1 armour and 3 infantry
Casualties for Italians: 4 infantry
Battle in Shensi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shensi from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hopei
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Hopei from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Iraq to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 artillery moved from Suriname to 88 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 artillery, 1 destroyer and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 artillery moved from 87 Sea Zone to French West Africa
2 fighters moved from United Kingdom to French West Africa
1 submarine moved from 106 Sea Zone to 88 Sea Zone
2 mech_infantrys moved from India to Yunnan
2 artilleries and 2 infantry moved from India to Burma
1 transport moved from 44 Sea Zone to 57 Sea Zone
4 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Yunnan to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
British undo move 1.
1 armour and 2 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 27 PUs; end with 28 PUs total
Place Units - UK_Pacific
7 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 24 PUs total
Some Units in India change ownership: 7 mech_infantrys
Forgot to post China’s turn summary :-(
Sorry, I was distracted while doing my turns and didn’t put as much thought into them as I should have.
I’ll be on vacation for the next week… Will be back in action ASAP. Sorry for the delay, MIR
a little confused, do you want me to edit those moves for you?
Ye soz, it was already done…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 bomber moved from Tobruk to Rhodesia
1 artillery moved from Belgian Congo to Rhodesia
1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 artillery moved from Northern Italy to 95 Sea Zone
3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
3 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Alexandria to Egypt
Combat - Italians
Battle in Rhodesia
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 3 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rhodesia, round 1 : 2/4 hits
British roll dice for 3 infantry in Rhodesia, round 1 : 0/3 hits
2 infantry owned by the British lost in Rhodesia
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rhodesia, round 2 : 1/4 hits
British roll dice for 1 infantry in Rhodesia, round 2 : 0/1 hits
1 infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Eastern Poland
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 2/2 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Italians attack with 1 armour
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 armour in Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Italians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 3 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 2/3 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 1 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Belgian Congo
1 bomber moved from Rhodesia to Belgian Congo
1 aaGun moved from Southern France to Normandy Bordeaux
2 infantry moved from Yugoslavia to Northern Italy
1 aaGun and 2 infantry moved from Yugoslavia to Romania
Place Units - Italians
2 transports placed in 95 Sea Zone
3 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,6
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 transport moved from 61 Sea Zone to 63 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - ANZAC
1 fighter moved from India to Persia
Place Units - ANZAC
1 battleship placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
63 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 battleship
Persia : 1 fighter
Production/PUs Summary :
Germans : 47 / 66
Russians : 25 / 29
Japanese : 36 / 49
Americans : 52 / 77
Chinese : 11 / 14
British : 24 / 28
UK_Pacific : 23 / 24
Italians : 29 / 43
ANZAC : 14 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
French take French Equatorial Africa from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 66
Russians : 25 / 29
Japanese : 36 / 49
Americans : 52 / 77
Chinese : 11 / 14
British : 24 / 28
UK_Pacific : 23 / 24
Italians : 28 / 43
ANZAC : 14 / 25
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Have we stalled?
Partner is on vacation for 1 week, sorry. He’ll be back in action very soon. Please bear with us, thanks.
Sorry if I sent anyone dice (I was showing a friend how to play and I think I left everyone’s e-mail info logged)
Any idea when your teammate is back?
I think he’ll be back Friday night, so expect his move to be posted either that night or Saturday
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Nenetsia to Belarus
2 mech_infantrys moved from Poland to Belarus
1 armour moved from Bessarabia to Rostov
Germans take Rostov from Russians
5 armour, 3 artilleries and 7 infantry moved from Poland to Baltic States
3 armour, 2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 3 armour, 2 artilleries and 6 infantry
Russians defend with 3 infantry
Germans roll dice for 3 armour, 2 artilleries and 6 infantry in Bryansk, round 1 : 5/11 hits
Russians roll dice for 3 infantry in Bryansk, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 5 armour, 3 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 5 armour, 3 artilleries and 7 infantry in Baltic States, round 1 : 8/15 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 1 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 0/3 hits
2 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Belarus, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
3 infantry moved from Bessarabia to Ukraine
1 infantry moved from Vyborg to Karelia
1 infantry moved from Bulgaria to Romania
1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 125 Sea Zone to 110 Sea Zone
1 battleship and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 9 infantry moved from Germany to Poland
Place Units - Germans
2 carriers and 1 submarine placed in 110 Sea Zone
Germans undo move 1.
2 carriers placed in 110 Sea Zone
1 artillery placed in Normandy Bordeaux
1 submarine placed in 112 Sea Zone
8 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Persia to Iraq
Russians take Iraq from Italians
1 artillery and 1 infantry moved from Novgorod to Vyborg
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
3 mech_infantrys moved from Samara to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 infantry moved from Urals to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 artilleries, 1 fighter, 5 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 2 artilleries and 5 infantry
Russians win, taking Bryansk from Germans with 3 artilleries, 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour, 2 artilleries and 5 infantry
Casualties for Russians: 5 infantry and 3 mech_infantrys
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 infantry moved from Persia to 80 Sea Zone
1 aaGun moved from Russia to Bryansk
2 artilleries and 2 infantry moved from Vologda to Smolensk
1 infantry moved from Urals to Vologda
1 infantry moved from Archangel to Belarus
1 artillery and 1 infantry moved from Archangel to Smolensk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns moved from Novgorod to Archangel
7 infantry moved from Timguska to Novosibirsk
2 aaGuns and 13 infantry moved from Yenisey to Timguska
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 infantry and 4 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 2 infantry
EDIT: Adding units owned by Russians to Russia: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
The edit was just to change my non-com move. Moscow needed a stronger defense.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 2 battleships and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Anhwe to Hopei
1 armour moved from Jehol to Hopei
1 mech_infantry moved from Jehol to Chahar
1 fighter moved from Jehol to Shensi
1 bomber moved from Anhwe to Shensi
1 infantry moved from Kwangtung to Kiangsi
6 fighters moved from Anhwe to Kiangsi
3 tactical_bombers moved from Anhwe to Kiangsi
2 battleships moved from 20 Sea Zone to 6 Sea Zone
3 destroyers moved from 20 Sea Zone to 6 Sea Zone
8 infantry moved from Korea to Manchuria
2 armour moved from Korea to Jehol
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
7 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Buryatia to Yakut S.S.R.
1 artillery moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 transport moved from 4 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Amur to Japan
1 fighter moved from Amur to Japan
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from UK_Pacific
Combat - Japanese
Battle in Shensi
Japanese attack with 1 bomber and 1 fighter
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 fighter in Shensi, round 1 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Shensi, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Shensi
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hopei
Japanese attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 infantry in Hopei, round 1 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 1 : 0/1 hits
1 mech_infantry owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 6 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 6 fighters, 1 infantry and 3 tactical_bombers in Kiangsi, round 1 : 4/10 hits
Chinese roll dice for 1 infantry in Kiangsi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shensi to Suiyuyan
1 bomber moved from Shensi to Kwangtung
6 fighters moved from Kiangsi to Kwangtung
3 tactical_bombers moved from Kiangsi to Kwangtung
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Korea
2 battleships placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total